Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 14:53:54 Player: puppuppit Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (36) 180 Value Destroyed (972) 972 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (4339) 4339 TOTAL SCORE: 13831 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 259 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Acquired SGEMP 2000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav Array > --- UTILITY (14) ----- Enhanced Optical Array Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Advanced Remote Shield Experimental System Shield SGEMP Prototype Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Impulse Thruster Array > --- UTILITY ---------- Coolant Network Enhanced Optical Array Improved Salvage Targeting Computer Improved Particle Charger Improved Particle Charger Improved Transmission Jammer Phase Shifter System Shield System Shield System Shield > --- WEAPON ----------- Light Antimatter Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Myomer Leg Nova Cannon Linear Accelerator [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Gravmag System Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Backup Laser I Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . 2 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 . 2 2 . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 8 5 . 2 3 25 5 1 28 14 . 4 6 6 4 7 3 18 4 Power 19 | 1 . . 1 1 3 . . 2 3 . . . 2 1 2 1 2 . Engine 9 | 1 . . 1 1 3 . . 1 1 . . . 1 . . . . . Core 5 | . . . . . . . . 1 2 . . . . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . 1 . 1 1 2 . Propulsion 44 | 3 2 . . . 5 3 . 12 3 . 1 2 1 1 2 2 5 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . 3 . . . . . . . . 2 1 . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 3 . . 7 3 . . 1 . . . . 3 1 Flight 17 | . 2 . . . 2 . . 5 . . 1 1 1 1 . 1 2 1 Utility 55 | 2 1 . 1 . 9 2 1 10 8 . 2 4 3 2 3 . 6 1 Device 29 | 2 . . . . 3 1 . 6 3 . 1 2 2 2 1 . 6 . Storage 1 | . . . 1 . . . . . . . . . . . . . . . Processor 8 | . 1 . . . 2 . . 1 1 . . 1 1 . . . . 1 Hackware 13 | . . . . . 2 1 1 3 4 . . 1 . . 1 . . . Protection 4 | . . . . . 2 . . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 . . 2 8 . . 4 . . 1 . . . . . 5 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 4 . . . . . . . . 1 . Ballistic Gun 11 | 2 2 . . 2 4 . . . . . 1 . . . . . . . Ballistic Cannon 7 | . . . . . 3 . . . . . . . . . . . 4 . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . . 3 . 2 . Parts Lost 66 | . . . . . 8 . 3 8 4 . 8 4 4 4 . 11 9 3 Power 4 | . . . . . 1 . . 1 . . . . 1 . . 1 . . Propulsion 26 | . . . . . 4 . 1 3 3 . 2 3 1 . . 5 3 1 Utility 29 | . . . . . 1 . 1 3 1 . 5 1 1 4 . 5 6 1 Weapon 7 | . . . . . 2 . 1 1 . . 1 . 1 . . . . 1 Highest Loss Streak 11 | . . . . . 6 . 3 4 2 . 8 2 3 4 . 11 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 95 100 100 100 69 69 65 80 93 82 39 44 62 59 63 72 39 28 Engine 3 | . 14 14 14 14 6 . . 1 2 . . 1 2 . . . . . Core 1 | . . . . . . . . 4 2 5 1 . . 3 5 3 . . Leg 1 | . . . . . . 10 15 1 . . . . . . 5 9 2 . Hover 11 | . 11 28 28 28 18 . . 9 22 11 2 1 4 . . . 2 2 Flight 4 | . 8 . . . 1 7 2 11 . . . 4 . 8 10 8 2 3 Device 10 | . 16 14 12 . 2 6 7 19 16 17 3 4 11 12 6 8 8 . Storage 1 | . . . 1 14 7 . . . . . . . . . . . . . Processor 8 | . 8 14 14 14 14 7 2 . 4 5 5 5 13 15 15 13 9 12 Hackware 17 | . . . . . 5 21 28 22 35 35 21 20 21 18 18 20 12 3 Protection 1 | . . . . . 1 7 7 2 . . 1 . . . 1 4 . . Energy Cannon 1 | . . . . . . . . 5 5 5 . . . . . . . . Ballistic Gun 4 | . 26 28 28 28 6 7 2 . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 31 | 9 9 6 10 10 15 4 4 31 17 16 19 4 6 10 10 13 15 1 Greatest Support 90 | 20 20 12 12 12 35 40 4 40 40 19 19 16 6 11 30 90 23 26 Greatest Overweight (x) 4 | . 2 . . . 1 . . 1 . . 2 . . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 6 8 8 5 5 5 5 5 5 5 5 3 5 5 5 5 Average Carried 5 | 1 4 5 5 7 7 4 4 4 4 5 4 4 4 2 3 4 4 4 Final Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 5 5 6 8 5 4 5 5 5 5 5 5 3 2 5 5 5 5 Class Distribution -------------------- 53% | Hacker-Mutant 30% | Mutant 16% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Matter Collected 1669 | 310 20 59 10 78 468 . 3 203 109 60 96 . 111 20 . . 6 116 Remotely 96 | . . . . . . . . . . . 96 . . . . . . . Salvage Created 933 | 138 48 63 . 65 255 . . 99 112 . . . 84 . . . 69 . Parts 86 | 20 1 7 . 12 23 . . 9 8 . . . 1 . . . 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 2 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 23 | 1 1 2 . 3 9 . . 4 2 . . . . . . . 1 . Guns 11 | 1 1 2 . 3 4 . . . . . . . . . . . . . Cannons 10 | . . . . . 5 . . 2 2 . . . . . . . 1 . AOE 2 | . . . . . . . . 2 . . . . . . . . . . Classes Destroyed 9 | 2 . 1 . 1 4 . . . 1 . . . . . . . . . Worker 4 | . . . . 1 1 . . . 2 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . . . Swarmer 12 | . . 1 . 3 5 . . 3 . . . . . . . . . . Grunt 6 | 1 1 1 . . 3 . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . 2 . . . . . . . 1 . Best Kill Streak 5 | 5 1 2 . 3 3 . . 3 3 . . . . . . . 1 . Combat Bots Only 3 | 1 1 2 . 3 3 . . 3 1 . . . . . . . 1 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 . . 2 2 . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Damage Taken 7768 | 11 . 41 . 85 725 . 343 967 480 . 1092 337 283 174 . 1298 1143 789 Core 3179 | . . . . 27 210 . 149 217 111 . 642 94 99 68 . 360 652 550 Absorbed by Shields 49 | . . . . . . . 35 . . . . 14 . . . . . . Redirected to Shielding 262 | . . . . . . . 23 89 . . . . . . . 150 . . Core Remaining (%) 67 | 100 . . . 89 61 . 78 74 . . 24 . . . . 46 . . Volleys Fired 202 | 7 2 7 . 14 74 . . 46 41 . . . 3 . . . 7 1 Largest 2 | 2 2 2 . 2 2 . . 2 1 . . . 2 . . . 1 1 Hottest 159 | 40 40 40 . 40 59 . . 159 85 . . . 60 . . . 113 20 Shots Fired 267 | 14 3 14 . 28 104 . . 49 41 . . . 6 . . . 7 1 Gun 119 | 14 3 14 . 28 54 . . . . . . . 6 . . . . . Cannon 146 | . . . . . 49 . . 49 41 . . . . . . . 7 . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 168 | 14 3 14 . 28 103 . . . . . . . . . . . 6 . Thermal 96 | . . . . . . . . 47 41 . . . 6 . . . 1 1 Explosive 1 | . . . . . 1 . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 15 | 3 4 3 . 6 15 . . 3 3 . . . 2 . . . 2 . Robot Miss Streak 6 | 2 1 3 . 4 3 . . 6 2 . . . 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 122 | 7 2 7 . 15 67 . . 10 8 . . . 4 . . . 2 . Core Hits 56 | 5 1 3 . 6 26 . . 5 5 . . . 2 . . 1 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2731 | 90 17 57 . 130 1008 . . 552 687 . 6 2 38 . . 3 127 14 Guns 605 | 90 17 57 . 130 273 . . . . . . . 38 . . . . . Cannons 1414 | . . . . . 701 . . 304 298 . . . . . . . 111 . Explosions 655 | . . . . . 30 . . 248 377 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 57 | . . . . . 4 . . . 12 . 6 2 . . . 3 16 14 Kinetic 1310 | 90 17 57 . 130 966 . . . . . . . . . . . 50 . Thermal 1278 | . . . . . . . . 504 675 . . . 38 . . . 61 . Explosive 30 | . . . . . 30 . . . . . . . . . . . . . Electromagnetic 48 | . . . . . . . . 48 . . . . . . . . . . Impact 8 | . . . . . 8 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 6 6 6 3 3 3 3 3 4 6 Average Corruption 5 | . . . . . . . . 11 3 6 6 1 3 3 3 3 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . 26 2 5 2 1 7 1 1 9 1 5 Message Errors 14 | . . . . . . . . 7 . . 1 . . . . 4 . 2 Matter Fused 12 | . . . . . . . . 5 1 . . . 3 . 1 1 . 1 Heat Flow Errors 7 | . . . . . . . . 4 . 1 . . 1 . . 1 . . Energy Discharges 6 | . . . . . . . . . . 1 . . 1 . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 6 1 2 . 1 1 . . . . . Data Loss (major) 4 | . . . . . . . . 2 . . 1 . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 214 | . . . . . 25 . . 24 150 . . . . . . . 15 . Projectiles 36 | . . . . . 21 . . . . . . . . . . . 15 . Explosions 178 | . . . . . 4 . . 24 150 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . 2 . . 134 59 . 3 1 . . . . 8 7 Shots 3 | . . . . . . . . 2 1 . . . . . . . . . Rammed 7 | . . . . . 1 . . . 1 . 1 1 . . . . 1 2 Targets Rammed 9 | . . . . . 1 . . . 1 . 1 1 . . . 2 1 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | 6 4 14 . 8 60 . . 246 180 142 . . 220 . . 70 54 . Average Temperature 41 | 6 2 6 . 3 20 . . 77 50 80 . . 115 . . 38 26 . Received Heat Transfer 693 | 6 . 18 . . 171 . . 102 36 . 45 87 9 9 . . 156 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1231 | . . . . . . . . 550 496 . . . 148 . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Peak Influence 1660 | 40 67 80 . 90 313 92 64 149 291 . . 259 . . . . 338 1660 Initial 189 | . 26 25 . . 35 73 64 25 8 . . 117 . . . . . 189 Average 136 | 16 32 57 . 82 147 89 43 22 70 . . 124 . . . . 67 1601 Maximum Alert Level 5 | . . . . . 1 . . . 1 . . 1 . . . . 1 5 Low Security (%) 87 | 100 100 100 . 100 66 100 100 100 89 . . 92 . . . . 96 . Level 1 8 | . . . . . 34 . . . 10 . . 7 . . . . 3 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . 2 . . . 4 . . 2 3 . . 2 . 1 . . 5 6 Investigation 3 | . 1 . . . . . . . . . . 1 . . . . 1 . Extermination 5 | . . . . . . . . 1 1 . . 1 . . . . 2 . Reinforcement 10 | . 1 . . . 4 . . 1 2 . . . . . . . 2 . Assault 7 | . . . . . . . . . . . . . . 1 . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Distress Signals 10 | . 1 . . . 2 . . 1 2 . . 2 . . . . 2 . Communications Jammed 10 | . . . . . . . . . . . . 8 . . . . 2 . Distress Signals 10 | . . . . . . . . . . . . 8 . . . . 2 . Times Spotted 173 | 1 3 5 . 3 23 . 1 11 15 . 8 17 10 7 . 8 35 26 Peak Tracking Total 19 | 1 3 3 . 3 6 1 1 4 7 . 8 15 5 8 . 6 19 19 Tactical Retreats 31 | . . 1 . . 5 . 1 2 3 . . 4 4 1 . 2 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Traps Triggered 8 | . . . . . . . 2 2 1 . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . 5 . . . . . . . . . . . . . Reused 3 | . . . . . 1 . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . Triggered 5 | . . . . . 1 . . . . 2 . . 2 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Machines Disabled 12 | . . . . . 3 . . 4 4 . . . . . . . 1 . Max in Single Turn 4 | . . . . . 1 . . 4 4 . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Machines Accessed 46 | . 3 . 5 . 9 4 . 1 3 . . 4 . . 9 . 8 . Terminals 16 | . 2 . . . 4 2 . . 3 . . 1 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . 1 . Scanalyzers 7 | . . . . . 2 2 . . . . . 1 . . . . 2 . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Total Hacks 209 | . 6 . 50 . 33 13 . 1 10 . . 25 . . 48 . 23 . Successful 148 | . 2 . 50 . 20 6 . 1 5 . . 10 . . 48 . 6 . Failed 61 | . 4 . . . 13 7 . . 5 . . 15 . . . . 17 . Catastrophic 8 | . . . . . 1 1 . . . . . . . . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 27 | . . . 1 . 4 2 . . 6 . . 9 . . . . 5 . Terminals 50 | . 3 . . . 14 6 . . 10 . . 10 . . . . 7 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 3 . . . 2 . . . . . . 11 . . . . . . Recycling Units 6 | . . . . . 3 . . . . . . . . . . . 3 . Scanalyzers 34 | . . . . . 12 7 . . . . . 4 . . . . 11 . Garrison Access 5 | . . . . . 2 . . 1 . . . . . . . . 2 . Terminal Hacks 117 | . 1 . 50 . 6 1 . . 5 . . 4 . . 48 . 2 . Record 88 | . . . 49 . . . . . . . . 3 . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . Robot Analysis 9 | . 1 . . . 1 . . . 3 . . . . . 4 . . . Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . 4 . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . 1 . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 1 . . . 1 . . . . . . 2 . . . . . . Refit 4 | . 1 . . . 1 . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 12 5 . . . . . 4 . . . . 4 . Insert Component 13 | . . . . . 6 2 . . . . . 1 . . . . 4 . Analyze 12 | . . . . . 6 3 . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 8 3 . . 2 . . 3 . . . . 8 . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 6 2 . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 6 2 . . . . . 1 . . . . 2 . Part Schematics Acquired 8 | . . . . . 6 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Total Allies 5 | . . . . 3 . . . . . . 2 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . 1 1 . . . . . . Highest-Rated Group 165 | . . . . 40 40 . . . . . 165 49 . . . . . . Highest-Rated Ally 165 | . . . . 16 16 . . . . . 165 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . 40 . . . . . 4 1 . . . . . . Total Damage 576 | . . . . . 335 . . . . . 214 27 . . . . . . Kills 10 | . . . . . 5 . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 9 | . 1 . . . 1 . . . 3 . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Turns Passed 5993 | 93 103 51 394 201 800 133 68 1086 707 157 73 396 315 74 91 363 706 182 Spaces Moved 6563 | 75 139 39 509 188 825 228 88 763 719 341 106 355 427 189 170 187 878 337 Core 401 | 15 1 . . . 6 . 56 9 . . 69 . 1 . . 16 199 29 Treads . | . . . . . . . . . . . . . . . . . . . Legs 19 | . . . . . . 4 . . . . . . . . 1 14 . . Wheels 92 | 60 32 . . . . . . . . . . . . . . . . . Hover 3385 | . 38 39 509 188 612 . . 354 719 341 18 110 302 . . . 23 132 Flight 2666 | . 68 . . . 207 224 32 400 . . 19 245 124 189 169 157 656 176 Fastest Speed 34 | 50 37 76 76 76 40 40 50 34 48 46 35 35 35 35 37 50 42 40 Average Speed 54 | 74 58 76 76 76 62 54 53 48 50 46 54 39 66 36 43 60 48 48 Slowest Speed 250 | 80 150 76 76 76 160 130 60 110 56 46 200 80 80 37 120 120 250 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . 1 . . . . . . . . . . 2 . 1 . . 23 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 37 | 7 39 14 91 36 49 5 76 12 22 53 11 13 61 40 62 46 23 44 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . 3 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . . 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . . . . . . . 1 . 1 1 . . 1 . 1 . . Scrap Searched 5 | . . . . . . . . . . 2 . . 2 1 . . . . Spaces Dug 52 | . . . . . 1 . . 22 25 . . . . . . . 4 . Terrain Destroyed 142 | . . . . . 9 . . 52 77 . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . 2 . . 34 32 . . . . . . . 4 . AOE 70 | . . . . . 7 . . 18 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Total 8669 | 94 158 48 516 226 1022 236 108 1430 1022 340 120 605 450 191 186 434 1130 353 Wait 1616 | . 4 3 . 15 67 2 . 572 228 . 5 237 7 . 2 242 232 . Move 6496 | 74 136 38 508 187 824 227 87 761 719 340 105 350 426 187 169 186 835 337 Hop 22 | . 1 . . . . . . . . . . 2 . . . . 19 . Pick Up 55 | 4 2 . 3 3 10 1 3 8 8 . 1 . 2 . 4 . 2 4 Fast Attach 82 | 7 4 . 1 . 10 2 1 18 2 . 2 5 3 3 7 2 11 4 Attach 40 | . . . . . 7 3 . 9 5 . 1 1 3 1 . 1 9 . Detach 26 | . 1 . . . 5 1 . 3 2 . 1 1 1 . 1 1 9 . Swap 23 | 1 1 . 1 3 8 . . 1 7 . 1 . . . . . . . Drop 72 | 1 7 . 3 4 16 . 2 11 10 . 2 . 3 . 3 . 5 5 Fire 202 | 7 2 7 . 14 74 . . 46 41 . . . 3 . . . 7 1 Melee . | . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . 1 . . . . . 1 1 . . . . 1 2 Kick 2 | . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 15 1 . . . 8 . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 41 | -11/Junkyard | Discovered new exit (range 8) 94 | -11/Junkyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Met 8R-AWN 193 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Entered Mines 198 | -10/Mines | Followed 8R-AWN into the Mines 243 | -10/Mines | Discovered new exit (range 5) 245 | -10/Mines | Identified exit to Exiles 248 | -10/Mines | Entered Exiles 267 | -10/Exiles | Welcomed by 8R-AWN 279 | -10/Exiles | Met EX-HEX 306 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-DEC 316 | -10/Exiles | Learned location of Zion (-7) 347 | -10/Exiles | Visited The Gauntlet 435 | -10/Exiles | Met EX-BIN 446 | -10/Exiles | Aligned with FarCom system 447 | -10/Exiles | Given EX-Vault access code 479 | -10/Exiles | Opened EX-Vault 486 | -10/Exiles | Found Chronowheel 505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 633 | -10/Exiles | Discovered new exit (range 14) 641 | -10/Exiles | Identified exit to Mines 642 | -10/Exiles | Left Exiles lab with Chronowheel 642 | -10/Exiles | Entered Mines 735 | -9/Mines | Learned Materials terminal intel 777 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 805 | -9/Mines | Discovered new exit (range 6) 816 | -9/Mines | Identified exit to Materials 843 | -9/Mines | Entered Materials 843 | -8/Materials | Accompanied by 3 allies 843 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 844 | -8/Materials | Identified exit to Factory 845 | -8/Materials | Loaded intel: 12 terminal locations 1329 | -8/Materials | Discovered exit to Factory (range 9) 1397 | -8/Materials | Lost 6 parts (1p3n1u1w) 1524 | -8/Materials | Activated Chronowheel 1524 | -8/Materials | Spacetime reconverged on an earlier point 1637 | -8/Materials | Discovered exit to Factory (range 16) 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Utility x2 1643 | -7/Factory | Discovered new exit (range 10) 1645 | -7/Factory | Identified exit to DSF 1776 | -7/Factory | Entered DSF 1800 | -7/DSF | Additional patrols routed to DSF 1825 | -7/DSF | Discovered new exit (range 14) 1827 | -7/DSF | Build established: Hacker-Mutant 1827 | -7/DSF | Lost 3 parts (1n1u1w) 1844 | -7/DSF | Entered Factory 1844 | -6/Factory | Evolved 2 slots: Utility x2 2254 | -6/Factory | Crushed by falling debris 2255 | -6/Factory | System corruption reached 10% 2285 | -6/Factory | Lost 4 parts (1n3u) 2926 | -6/Factory | Discovered new exit (range 6) 2930 | -6/Factory | Entered another Factory area 2930 | -5/Factory | Evolved 2 slots: Utility x2 3009 | -5/Factory | Identified exit to DSF 3165 | -5/Factory | Build established: Hacker-Scout 3609 | -5/Factory | Identified exit to Upper Caves 3637 | -5/Factory | Entered Upper Caves 3689 | -5/Upper Caves | Encountered a Warlord checkpoint 3770 | -5/Upper Caves | Discovered new exit (range 19) 3794 | -5/Upper Caves | Entered another Upper Caves area 3794 | -5/Upper Caves | Discovered new exit (range 18) 3796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3826 | -5/Upper Caves | Core integrity fell below 50% 3847 | -5/Upper Caves | ME-RLN showed up to help 3850 | -5/Upper Caves | Lost 8 parts (2n5u1w) 3852 | -5/Upper Caves | ME-RLN revealed a hidden path 3857 | -5/Upper Caves | ME-RLN assimilated hostile Y-64 Sentinel 3867 | -5/Upper Caves | Entered Factory 3867 | -4/Factory | Accompanied by 1 ally 3867 | -4/Factory | Evolved 2 slots: Utility x2 3912 | -4/Factory | Identified exit to Upper Caves 3912 | -4/Factory | Identified exit to Extension 3934 | -4/Factory | Build established: Hacker-Mutant 4263 | -4/Factory | Entered Upper Caves 4456 | -4/Upper Caves | Learned Research machine intel 4496 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4560 | -4/Upper Caves | Lost 3 parts (1n1u1w) 4575 | -4/Upper Caves | Discovered new exit (range 8) 4578 | -4/Upper Caves | Identified exit to Upper Caves 4578 | -4/Upper Caves | Entered another Upper Caves area 4578 | -4/Upper Caves | Discovered new exit (range 11) 4615 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4632 | -4/Upper Caves | Spotted B-86 Titan 4647 | -4/Upper Caves | Discovered new exit (range 16) 4650 | -4/Upper Caves | Learned Research trap positions 4652 | -4/Upper Caves | Entered Zhirov 4652 | -4/Zhirov | Discovered new exit (range 3) 4659 | -4/Zhirov | Met Zhirov 4665 | -4/Zhirov | Lost 4 parts (4u) 4666 | -4/Zhirov | Learned location of Quarantine (-2) 4666 | -4/Zhirov | Learned location of Testing (-3) 4666 | -4/Zhirov | Learned location of Command (-1) 4675 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4681 | -4/Zhirov | Found Alien Artifact 4687 | -4/Zhirov | Found Alien Artifact 4743 | -4/Zhirov | Identified exit to Proximity Caves 4743 | -4/Zhirov | Entered Proximity Caves 4890 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5100 | -3/Proximity Caves | Discovered new exit (range 15) 5102 | -3/Proximity Caves | Core integrity fell below 50% 5106 | -3/Proximity Caves | Entered Research 5106 | -3/Research | Evolved 2 slots: Utility x2 5107 | -3/Research | Loaded intel: 99 trap records 5108 | -3/Research | Loaded intel: 113 machine locations 5114 | -3/Research | Identified Transdimensional Reconstructor 5114 | -3/Research | Identified Integrated Reactor 5114 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 5129 | -3/Research | Lost 11 parts (1p5n5u) 5473 | -3/Research | Warped through subspace 5731 | -3/Research | Lost 6 parts (2n4u) 5781 | -3/Research | Spotted B-86 Titan 5787 | -3/Research | Core integrity fell below 50% 5801 | -3/Research | Identified exit to Armory 5801 | -3/Research | Identified exit to Testing 5812 | -3/Research | Entered Testing 5813 | -3/Testing | Maximum security lockdown engaged 5841 | -3/Testing | Spotted PG-RP18PSBCHG 5954 | -3/Testing | Found Prototype Hackware 5975 | -3/Testing | Spotted Striker 5975 | -3/Testing | Spotted Striker 5980 | -3/Testing | Spotted Alpha 7 5984 | -3/Testing | Stole the SGEMP Prototype 5985 | -3/Testing | Core integrity fell below 20% 5994 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05988_ Striker knocked back. 05992_ C-30 ARC bursts open, deploying its payload. 05992_ H-77 Assassin unfolds itself. 05992_ P-80 Master unfolds itself. 05992_ I-47 Archangel unfolds itself. 05992_ Slug penetrates I-47 Archangel. 05992_ C-30 ARC bursts open, deploying its payload. 05992_ P-80 Master unfolds itself. 05992_ H-77 Assassin unfolds itself. 05992_ P-80 Master unfolds itself. 05992_ E-15 Imp unfolds itself. 05992_ Penetrated by Slug. 05992_ Slug penetrates Wall. 05992_ Acquired 91 matter. 05993_ Slammed into H-77 Assassin. 05993_ Penetrated by Slug. 05993_ Slug penetrates Wall. 05993_ Slug penetrates E-15 Imp. 05993_ E-15 Imp destroyed. 05994_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###????????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """" #??????????????#?????? | | ???????########????# """" #????????????? #?????? | | ???????#" """"#????# """" #???????! ? ######? | | ???????#"" ""#????# """" #??????!! # #? | | ???????#""!]""####?# #?" ? !! # #? | | ???????#" ##%#####+####T ! # #? | | ???????#""% + 7 KKp/@! #"" ! # #? | | ???????#"% + phpYhhl#"" """"" # #? | | ???????#" ## ##;####i #?? """"" /# #? | | ???????#"" #######??# #???? """"" ?# #? | | ???????##### #????????# #?????? ???# #? | | ???????????####????????# Y#?????###+###### #? | | ????????????############ #?????# #? | | ????????????# ## #?????# ##+##### #? | | ????????????# =## ##????# # ???# #? | | ????????????# # ###### #= ???#+## | | ????????????? """" + Y gg i # !??# | | ????????????? """" # Y g #] ??# "" | | ????????????? """" # ###### #####+## "" | | ??????????????"""" ######????# #?# / T | | ????????????? #?????????# #?# #""" | | ????????????#############???????# #?# #%"" | | ?????????????????????? ???????# #?# /" | | ????????????????? ???? ????#??# #?# # * | | ???????????????""" """ ""?? #??# #?# # | | ?????????????? """ """ """ #??# ### #!!! | | ?????????????# """ """ """ #??# #!!! | | ?????????????# """ """ """ #??# #!!! | | ?????????????# """ """ """ #??# ""G"" #### | | ?????????????# #??# " " #??? | | ?????????????# ] #??# " " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Core Shielding 40 Utility Shielding 66 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Core Analysis 6 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 4 Item Schematics ----------------- Adv. Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst Dangerous Findings I Spy Knowing Is Half The Battle Safety First Storm Trooper Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed WaveFocalRifle Manual? 0 Play Time 02:02:46 Cumulative 7.8 hours Start 2023.12.26 @ 12:33:47 End 2023.12.26 @ 14:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 720965d3-b839-4317-9d7b-64fdd2378e83