Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 22:38:05 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (187) 187 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-144) -144 TOTAL SCORE: 508 Bonus ------- Follower Combat Kills 39 Friendly Fire -183 Cogmind --------- Core Integrity 0/250 Matter 234/350 Energy 117/125 System Corruption 0% Temperature Cool (15) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Small Matter Pod Sensor Array > --- WEAPON (2) ------- Small Laser > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Matter Pod Sensor Array > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Small Matter Pod Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 10 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 85 | . 79 94 Engine 12 | . 14 11 Wheel 27 | . 27 28 Device 10 | . 7 14 Storage 9 | . 5 14 Energy Gun 15 | . 18 12 Ballistic Cannon 8 | . 4 13 Naked Turns . | . . . Heaviest Build 9 | 5 9 9 Greatest Support 32 | 32 32 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 1 | . 1 . Average Carried . | . . . Final Capacity 8 | 4 4 8 Final Carried 6 | . . 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 367 | 209 101 57 Remotely . | . . . Salvage Created 273 | . 157 116 Parts 22 | . 12 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 2 8 Guns 3 | . 2 1 Cannons 7 | . . 7 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 3 | . 2 1 Assembled 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 377 | 5 89 283 Core 99 | . 23 76 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 13 28 Largest 2 | . 2 2 Hottest 80 | . 80 75 Shots Fired 57 | . 24 33 Gun 30 | . 20 10 Cannon 27 | . 4 23 Launcher . | . . . Special . | . . . Kinetic 27 | . 4 23 Thermal 30 | . 20 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | . 10 18 Core Hits 23 | . 11 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 483 | 11 160 312 Guns 210 | . 141 69 Cannons 262 | . 19 243 Explosions . | . . . Melee . | . . . Ramming 11 | 11 . . Kinetic 262 | . 19 243 Thermal 210 | . 141 69 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 1 1 Impact . | . . . Kinetic 2 | . 1 1 Secondary . | . . . Self-Inflicted Damage 5 | 5 . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 118 | . 118 15 Average Temperature 30 | . 38 10 Received Heat Transfer 72 | . 48 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 399 | . 249 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 244 | . 75 244 Initial 28 | . . 28 Average 72 | . 36 144 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 67 Level 1 12 | . . 32 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 3 16 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 57 57 Highest-Rated Ally 57 | . 57 57 Total Orders . | . . . Ally Attacks 19 | . . 19 Total Damage 191 | . . 191 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 412 | 54 200 158 Spaces Moved 270 | 42 122 106 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 266 | 38 122 106 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 93 | 95 95 90 Slowest Speed 100 | 100 100 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 21 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 365 | 53 176 136 Wait 37 | 6 31 . Move 268 | 41 121 106 Hop . | . . . Pick Up . | . . . Fast Attach 16 | 5 9 2 Attach . | . . . Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 41 | . 13 28 Melee . | . . . Ram 1 | 1 . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 12) 255 | -10/Materials | Entered Mines 255 | -10/Mines | Accompanied by 1 ally 262 | -10/Mines | Learned Materials garrison access intel 316 | -10/Mines | Build established: Mutant 359 | -10/Mines | Core integrity fell below 50% 372 | -10/Mines | Assembled infested the area 402 | -10/Mines | Core integrity fell below 20% 413 | -10/Mines | Core destroyed Last Messages --------------- 00366_ G-47 Trooper destroyed. 00368_ Player 2 drops Lgt. Ion Engine. Player 2: "Take this Lgt. Ion Engine. You need it more than I do." 00368_ Player 2 removes Lgt. Assault Rifle. 00368_ Player 2 attaches Lgt. Assault Rifle. 00372_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." 00373_ Player 2 removes Lgt. Ion Engine. 00373_ Player 2 attaches Ion Engine. 00375_ Player 2 drops Lgt. Ion Engine. 00375_ Acquired Lgt. Ion Engine. 00376_ Acquired 20 matter. 00383_ Player 2 acquires Lgt. Ion Engine. 00386_ Acquired 7 matter. 00392_ as-83521 destroyed. 00398_ as-50672 destroyed. 00402_ Lgt. Cannon destroyed. 00411_ as-16303 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #########?????????????????????????????????????? | | #?????????????????????????????????????? | | ####### ###???????????????????????????????????? | | ###?????# #???????????????????????????????????? | | ????##??# #???????????????????????????????????? | | ???## #?### #???????????????????????????????????? | | ???# #??# ###?????????????????????????????????? | | ????# ### ##????????????????????????????????? | | ###??# #??????#?????????????????????????? | | #??### #?????# ?????????????????????????? | | #????## ##????## ?????????????????????????? | | #?????# ##????? ##???????????????????????? | | #?????# ##????? ##??????????????????????? | | #?????## #?????? $#??????????????????????? | | ######### ##????? #??????????????????????? | | #????? ##??????????#??????????? | | #?????# ????????? ##?????????? | | ########### #?????# #??####### ??????????? | | #?##### ## ##???## #??# ????????????? | | ## = % #??## #??# ???????????????? | | *%[ * #### #### #?????????????????? | | u a a *% = % @ = * #?????????????????? | | ##% [ #?????????????????? | | ## #?##* #### #####?????????????????? | | ?# ???#%##??## ##?????????????????????? | | ?# ######??# =#????## ##??????????????????????? | | ?# #???????# #?????# #???????????????????????? | | ?#??#???????# ##?????# #???????????????????????? | | ????????????# ???????# #???????????????????????? | | ????????????# ???????# ##???????????????????????? | | ????????????# ???????####????????????????????????? | | ???????????? ???????????????????????????????????? | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 342 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | . 12 5 Parts Lost 5 | . . 5 Damage Taken 451 | . 63 388 Core 159 | . 52 107 Player 2/Cogmind (%) 61 | . 69 58 Absorbed by Shields . | . . . Damage Inflicted 191 | . . 191 Player 2/Cogmind (%) 28 | . . 37 Combat Hostiles Destroyed 4 | . . 4 Player 2/Cogmind (%) 28 | . . 33 Game ------ Seed FluxDeliveryKatana Manual? 0 Play Time 00:04:59 Cumulative 302.8 hours Start 2020.09.28 @ 22:34:31 End 2020.09.28 @ 22:38:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 169 Rogue 12 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: c3a6813c-c025-45d4-a666-4b68d4bfb8eb