Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.14 @ 19:26:51 Player: xerxia Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (37) 185 Value Destroyed (1368) 1368 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (3497) 3497 TOTAL SCORE: 13030 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Follower Combat Kills 284 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 26/300 Energy 1070/1070 System Corruption 2% Temperature Cool (838) Movement Core (1450) Ox28 Location -1/Access Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (11) -- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Diametric Drive Improved Q-thruster > --- UTILITY (9) ------ Improved Thermal Generator Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Battery Advanced Weight Redist. System Advanced Reaction Control System System Shield > --- WEAPON (3) ------- Power Maul > --- INVENTORY (12) --- Light Fission Core Antimatter Reactor Advanced Weight Redist. System Matter Filter Energy Filter Hardened Medium Armor Plating Cooled Plasma Rifle Warp Gun Compact Tesla Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Diametric Drive Improved Q-thruster > --- UTILITY ---------- Improved Thermal Generator Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Battery Advanced Weight Redist. System Advanced Reaction Control System System Shield System Guard > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Fission Core Antimatter Reactor Matter Filter Energy Filter Hardened Medium Armor Plating Cooled Plasma Rifle Warp Gun Compact Tesla Bomb Launcher Grenade Launcher [Rating: 125] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware System Shield Protection Propulsion Shielding Weapon Power Maul Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Slots Evolved 19 | . 1 2 2 2 . 2 2 2 . . 2 2 . . 2 Power 2 | . 1 . . . . 1 . . . . . . . . . Propulsion 9 | . . 2 2 1 . . 1 . . . 1 1 . . 1 Utility 7 | . . . . 1 . 1 1 2 . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 94 | 7 1 12 10 16 4 3 3 3 1 . 2 . 9 2 21 Power 18 | 1 1 5 . 3 . 1 1 1 . . . . 2 . 3 Engine 9 | 1 1 5 . 1 . . 1 . . . . . . . . Core 4 | . . . . 2 . 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 . 3 Propulsion 33 | 2 . 4 5 11 3 . 1 . . . 1 . 1 1 4 Treads 13 | 2 . 3 4 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 20 | . . 1 1 7 3 . 1 . . . 1 . 1 1 4 Utility 30 | 2 . 1 . 2 . 2 1 2 1 . 1 . 4 1 13 Device 23 | 1 . 1 . 1 . . 1 1 1 . 1 . 4 . 12 Storage 4 | 1 . . . . . 2 . 1 . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 2 | . . . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 2 . 2 5 . 1 . . . . . . . 2 . 1 Energy Gun 7 | 1 . 1 3 . . . . . . . . . 2 . . Energy Cannon 3 | . . 1 2 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 2 2 1 . . . . . . . 5 . 4 Parts Lost 6 | . . . 1 . . . 1 . . . . . . . 4 Power 3 | . . . . . . . 1 . . . . . . . 2 Propulsion 2 | . . . 1 . . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 98 97 100 100 99 98 100 . 100 91 90 87 87 Engine 10 | . 25 20 16 8 7 6 4 5 5 . 4 4 1 . . Core 2 | . . . . 5 7 12 11 10 10 . 9 8 4 4 . Reactor 2 | . . . . . . . . . . . . . 6 8 11 Treads 20 | . 25 38 38 33 . . . . . . . . . . . Flight 20 | . . . 9 14 50 43 44 40 40 . 40 37 40 37 39 Device 11 | . 12 10 8 11 7 6 11 13 15 . 18 16 14 12 15 Storage 10 | . 12 10 8 7 7 12 11 15 15 . 13 12 12 12 11 Protection 1 | . . . . . 7 6 5 5 5 . 4 4 4 7 1 Energy Gun 6 | . 12 5 8 14 12 6 5 5 5 . 4 4 1 . . Energy Cannon 3 | . . 9 7 . . . . . . . . . . . . Ballistic Gun 1 | . 12 4 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 6 5 5 5 . 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 15 18 30 27 27 27 40 46 54 54 54 55 55 72 78 93 Greatest Support 150 | 40 40 80 106 150 36 42 56 56 56 56 64 64 72 80 101 Greatest Overweight (x) 7 | . . . . . . . . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 Average Capacity 9 | 7 8 8 8 8 8 10 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 5 8 8 8 8 9 11 10 10 10 9 8 12 12 12 Average Carried 8 | 3 2 7 7 6 6 8 9 8 10 10 8 8 11 10 9 Final Capacity 12 | 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 3 5 8 8 6 8 9 10 10 10 10 8 8 12 12 10 Class Distribution -------------------- 65% | Hacker-Mutant 13% | Hacker-Sprinter 12% | Generator-Mutant 8% | Generator-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Matter Collected 1016 | 245 35 181 101 44 . 59 109 . 66 . 51 . 10 82 33 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1695 | . . 627 850 . . . 58 . . . . . . . 160 Parts 77 | . . 32 32 . . . 3 . . . . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Combat Hostiles Destroyed 34 | . . 13 15 . . . 2 . . . . . . . 4 Guns 10 | . . 4 4 . . . 2 . . . . . . . . Cannons 12 | . . 5 7 . . . . . . . . . . . . AOE 6 | . . 1 2 . . . . . . . . . . . 3 Classes Destroyed 8 | . . 5 3 . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 10 | . . 1 3 . . . 2 . . . . . . . 4 Grunt 9 | . . 5 4 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 3 | . . 2 1 . . . . . . . . . . . . Sentry 11 | . . 4 7 . . . . . . . . . . . . Best Kill Streak 6 | . . 5 6 . . . 2 . . . . . . . 4 Combat Bots Only 5 | . . 5 4 . . . 2 . . . . . . . 4 Max Kills in Single Turn 2 | . . 1 2 . . . 1 . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Damage Taken 4091 | . . 486 528 . 98 . 144 49 33 . 23 34 270 53 2373 Core 1879 | . . 9 55 . 32 . 57 . . . . . 47 16 1663 Absorbed by Shields 41 | . . . . . . . . . . . . . . . 41 Core Remaining (%) 97 | 100 100 97 90 . 95 100 94 . . 100 100 . . 95 . Volleys Fired 77 | . . 38 28 . . . 5 . . . . . . . 6 Largest 2 | . . 2 2 . . . 1 . . . . . . . 1 Hottest 106 | . . 101 106 . . . 50 . . . . . . . 49 Shots Fired 143 | . . 76 56 . . . 5 . . . . . . . 6 Gun 71 | . . 38 28 . . . 5 . . . . . . . . Cannon 66 | . . 38 28 . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 27 | . . 27 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 116 | . . 49 56 . . . 5 . . . . . . . 6 Robot Hit Streak 26 | . . 26 20 . . . 11 . . . . . . . 13 Robot Miss Streak 1 | . . 1 1 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 126 | . . 67 50 . . . 5 . . . . . . . 4 Core Hits 58 | . . 19 31 . . . 4 . . . . . . . 4 Critical Hits 1 | . . . . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 6 | . . . . . . 1 . . . . . . 1 1 3 Impact 6 | . . . . . . 1 . . . . . . 1 1 3 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2869 | . . 1092 1379 . . . 108 . . . . . . . 290 Guns 1118 | . . 454 556 . . . 108 . . . . . . . . Cannons 1023 | . . 603 420 . . . . . . . . . . . . Explosions 728 | . . 35 403 . . . . . . . . . . . 290 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 257 | . . 257 . . . . . . . . . . . . . Thermal 278 | . . 35 243 . . . . . . . . . . . . Explosive 160 | . . . 160 . . . . . . . . . . . . Electromagnetic 2174 | . . 800 976 . . . 108 . . . . . . . 290 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . . . . . . . 2 Average Corruption 1 | . . . . . . 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . 7 Message Errors 5 | . . . . . . . . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 48 | . . . 48 . . . . . . . . . . . . Projectiles 3 | . . . 3 . . . . . . . . . . . . Explosions 45 | . . . 45 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . 26 104 . . . . . . . . . . . 41 Shots 12 | . . 1 5 . . . . . . . . . . . 6 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1126 | . . 387 174 5 36 167 100 302 201 66 177 165 266 198 1126 Average Temperature 150 | . . 132 55 4 15 54 31 141 105 47 121 80 106 117 230 Received Heat Transfer 738 | . . 171 225 . 57 . 12 18 9 . 12 9 27 9 189 Effects 69 | . . 2 . . . . . . 2 . . . 1 . 64 Shutdowns 30 | . . 1 . . . . . . . . . . . . 29 Energy Bleed 5 | . . 1 . . . . . . . . . . 1 . 3 Interference 11 | . . . . . . . . . 2 . . . . . 9 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . . . . . . . . 5 Damage (major) 7 | . . . . . . . . . . . . . . . 7 Damage (core) 6 | . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 3 2 . . . . . . . . . . . 1 Combat Hostiles 6 | . . 3 2 . . . . . . . . . . . 1 Parts Fried 17 | . . 8 8 . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 300 | . . 50 250 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 4 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Peak Influence 873 | . 22 272 468 131 162 76 222 139 . . 51 42 411 237 873 Initial 173 | . . 6 43 101 42 53 27 79 . . 51 27 17 173 107 Average 227 | . 3 126 270 111 106 61 95 100 . . 51 31 153 191 578 Maximum Alert Level 3 | . . 1 2 . . . 1 . . . . . 2 1 3 Low Security (%) 58 | 100 100 70 26 100 100 100 84 100 . . 100 100 69 58 8 Level 1 21 | . . 29 53 . . . 15 . . . . . 24 41 10 Level 2 13 | . . . 20 . . . . . . . . . 6 . 49 Level 3 6 | . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 2 1 . . 1 . . . . . 4 1 5 Investigation 4 | . . . 1 . . . . . . . . . . . 3 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 9 | . . 1 1 1 . . 1 . . . . . 4 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Distress Signals 7 | . . 2 . . 1 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 188 | . 1 18 22 2 11 2 15 6 9 . 6 3 23 7 63 Peak Tracking Total 19 | . 1 5 6 1 9 3 11 7 9 . 6 2 16 7 19 Tactical Retreats 21 | . . . . . 2 . 3 . 3 . . . 2 . 11 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Traps Triggered 5 | . . . . . . 1 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Machines Disabled 4 | . . 1 1 . . . . . . . . . 1 1 . Max in Single Turn 1 | . . 1 1 . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Machines Accessed 8 | . 1 1 1 . 2 1 . . . . . . . . 2 Terminals 8 | . 1 1 1 . 2 1 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 15 | . 2 1 3 . 2 1 . . . . . . . . 6 Successful 8 | . 1 1 3 . 1 1 . . . . . . . . 1 Failed 7 | . 1 . . . 1 . . . . . . . . . 5 Catastrophic 2 | . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . 2 1 1 . . 1 . . . . . . . . 5 Terminals 15 | . 2 1 3 . 2 1 . . . . . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 1 3 . 1 1 . . . . . . . . 1 Record 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . Level Access Points 4 | . 1 1 1 . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . 1 . 2 . . . . . . . . . 2 Full Trace Events 3 | . . . 1 . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Total Allies 27 | . . . . . . . . . . . . . . . 27 Largest Group 13 | . . . . . . . . . . . . . . . 13 Highest-Rated Group 178 | . . . . . . . . . . . . . . . 178 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . . . . . . . . 138 Total Damage 3376 | . . . . . . . . . . . . . . . 3376 Kills 19 | . . . . . . . . . . . . . . . 19 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Turns Passed 2704 | 70 163 609 503 237 92 78 86 36 56 3 8 14 183 55 511 Spaces Moved 4105 | 44 100 256 257 223 268 268 276 148 189 15 46 73 576 176 1190 Core 16 | 15 . . . . . . . . . . . . . . 1 Treads 761 | 29 100 256 257 119 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3328 | . . . . 104 268 268 276 148 189 15 46 73 576 176 1189 Fastest Speed 10 | 50 160 160 148 23 23 21 15 15 15 15 12 12 10 10 10 Average Speed 40 | 122 160 160 150 92 24 22 19 15 15 15 12 13 10 10 10 Slowest Speed 400 | 160 160 160 160 160 26 25 21 15 15 15 12 14 14 11 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . 3 3 1 3 1 . . 1 26 6 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 5 29 37 33 8 68 9 16 7 44 5 3 4 74 14 37 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . . Spaces Dug 4 | . . . . . . 1 . . . . . . . . 3 Terrain Destroyed 51 | . . 7 40 . . 1 . . . . . . . . 3 Melee 4 | . . . . . . 1 . . . . . . . . 3 Projectile . | . . . . . . . . . . . . . . . . AOE 47 | . . 7 40 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Res Tes Sec Acc Total 4924 | 60 103 384 316 259 292 280 301 157 214 14 47 75 671 204 1547 Wait 562 | . . 50 11 . 16 9 16 8 26 . . 4 92 27 303 Move 3969 | 43 99 255 256 222 261 261 273 141 186 14 45 70 527 164 1152 Hop 57 | . . . . . 3 3 1 3 1 . . 1 22 5 18 Pick Up 72 | 10 3 14 2 7 4 3 3 2 . . . . 9 3 12 Fast Attach 21 | . . 4 9 3 1 . . . . . . . 3 . 1 Attach 48 | 7 1 4 . 7 1 2 3 2 . . 2 . 3 2 14 Detach 3 | . . . . . . . . . . . . . 2 . 1 Swap 26 | . . 4 1 6 2 1 . 1 1 . . . 3 . 7 Drop 60 | . . 15 9 14 4 . . . . . . . 9 2 7 Fire 77 | . . 38 28 . . . 5 . . . . . . . 6 Melee 6 | . . . . . . 1 . . . . . . 1 1 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . 23 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -2/Section 7 -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 179 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Hacker-Mutant 407 | -9/Materials | Identified exit to Materials 843 | -9/Materials | Entered another Materials area 843 | -8/Materials | Evolved 2 slots: Propulsion x2 867 | -8/Materials | Identified exit to Factory 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -7/Factory | Identified exit to Storage 1572 | -7/Factory | Discovered exit to Storage (range 16) 1583 | -7/Factory | Entered Storage 1670 | -7/Storage | Identified exit to Factory 1670 | -7/Storage | Discovered exit to Factory (range 16) 1675 | -7/Storage | Entered Factory 1675 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1728 | -6/Factory | Identified exit to Factory 1753 | -6/Factory | Entered another Factory area 1753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -5/Factory | Spotted B-75 Beast 1837 | -5/Factory | Identified exit to Factory 1837 | -5/Factory | Discovered exit to Factory (range 7) 1839 | -5/Factory | Entered another Factory area 1839 | -4/Factory | Evolved 2 slots: Utility x2 1865 | -4/Factory | Identified exit to Upper Caves 1865 | -4/Factory | Discovered exit to Upper Caves (range 12) 1875 | -4/Factory | Entered Upper Caves 1915 | -4/Upper Caves | Learned Research garrison access intel 1930 | -4/Upper Caves | Identified exit to Upper Caves 1930 | -4/Upper Caves | Discovered exit to Upper Caves (range 6) 1931 | -4/Upper Caves | Entered another Upper Caves area 1932 | -4/Upper Caves | Identified exit to Research 1932 | -4/Upper Caves | Discovered exit to Research (range 10) 1934 | -4/Upper Caves | Entered Research 1934 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -3/Research | Loaded intel: 3 garrison access locations 1941 | -3/Research | Identified exit to Research 1941 | -3/Research | Discovered exit to Research (range 9) 1942 | -3/Research | Entered another Research area 1942 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 1952 | -2/Research | Identified exit to Testing 1952 | -2/Research | Discovered exit to Testing (range 15) 1956 | -2/Research | Entered Testing 1963 | -2/Testing | Found Prototype Launcher 2001 | -2/Testing | Found Prototype Device 2001 | -2/Testing | Identified Exp. Focal Shield 2030 | -2/Testing | Spotted Striker 2031 | -2/Testing | Spotted Striker 2101 | -2/Testing | Found Prototype Energy Gun 2102 | -2/Testing | Identified Warp Gun 2113 | -2/Testing | Spotted Fortress 2138 | -2/Testing | Identified exit to Section 7 2138 | -2/Testing | Discovered exit to Section 7 (range 6) 2139 | -2/Testing | Entered Section 7 2189 | -2/Section 7 | Identified exit to Access 2189 | -2/Section 7 | Discovered exit to Access (range 9) 2193 | -2/Section 7 | Found Alien Artifact 2194 | -2/Section 7 | Entered Access 2194 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2194 | -1/Access | Identified Core Reset Matrix 2194 | -1/Access | Used Core Reset Matrix 2236 | -1/Access | Identified Com. Tesla Bomb Launcher 2307 | -1/Access | Spotted B-99 Colossus 2324 | -1/Access | Core integrity fell below 50% 2393 | -1/Access | Found Unknown Device 2394 | -1/Access | Identified Antimissile System 2468 | -1/Access | Emitted hypermatrix ping 2473 | -1/Access | Assembled emerged from beneath the floor 2493 | -1/Access | Assembled emerged from beneath the floor 2522 | -1/Access | Assembled emerged from beneath the floor 2552 | -1/Access | Assembled emerged from beneath the floor 2557 | -1/Access | Garrison activated, responded to threat 2690 | -1/Access | Core integrity fell below 20% 2706 | -1/Access | Core destroyed Last Messages --------------- 02698_ Heat Sink temporarily disabled. 02698_ Adv. Reaction Control System temporarily disabled. 02698_ Adv. Weight Redist. System temporarily disabled. 02698_ Acquired Unknown Reactor. 02699_ Acquired 33 matter. 02699_ Identified Lgt. Antimatter Reactor. 02699_ Slug penetrates Wall. 02700_ Overheating: Imp. Cesium-ion Thruster damaged (-25). 02700_ Overheating: Adv. Weight Redist. System damaged (-9). 02701_ Overheating: Matter decay (-6). 02701_ Slug penetrates S-43 Plague. 02702_ Power failure, Lgt. Antimatter Reactor shutdown. 02703_ Power failure, Quantum Reactor shutdown. 02703_ Slug penetrates as-35284. 02703_ as-35284 destroyed. 02704_ Overheating: Imp. Cesium-ion Thruster damaged (-13). 02704_ Overheating: Adv. Weight Redist. System damaged (-7). 02705_ Slug penetrates S-43 Plague. 02705_ S-43 Plague destroyed. 02706_ Overheating: Core damaged (-256). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????"""" | | ??????????????????????????????????????#+#??? """"" | | ?????????????????????????????####?????# # = """"" | | ?????????????????????????????# /????# # | | ?????????????????????????????# = ????# # ! | | ?????????????????????????????# ???# # | | ?????????????????????????????# #### ##+####### | | ???????????????????????????# # + | | ??????? ! ????????????# + # #### | | ??????# ??????# # # #??? | | ??????# #?????# # ?# #??? | | ??????# === !! #?????# # ?# ########??? | | ??????# =! !! ####### # ??# #?????????? | | ??????# == ## ####### #?????????? | | ####### % ##########? | | | | | | % | | = ########### | | """"" *%[ a #?????????? | | ""Y"" = #?????????? | | a #?????????? | | #?????????? | | #?????????? | | ###?????????? | | ## ####### ##############@=% #???????????? | | ?# #?????#/#????????????#= #???????????? | | ?# #????? ????????????# ######## #???????????? | | ?# #???? ??########## #???????+#???????????? | | ##+####"" #?# # aa#????????????????????? | | #"" ??# #a #????????????????????? | | #"" #?# # a #????????????????????? | | #T #?# " # #????????????????????? | | #?" #?# """ # #????????????????????? | | = #?" #?# """# #????????????????????? | | #?" #?# " # #????????????????????? | | #? #?# / +????????????????????? | | #?? #?# #% #????????????????????? | | #+#####?? ??##########* #????????????????????? | | #??????????????????# #????????????????????? | | #######+############ #????????????????????? | | #########????????????? | | +???????????? | | ######???????????????? | | " ######## #####????????????????????? | | """ #??????# #????????????????????????? | | G #??????# #????????????????????????? | | """ #??????# #????????????????????????? | | = " #??????# #????????????????????????? | | #??????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 50 Energy Generation 65 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 81 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Nope Challenges ------------ None Game ------ Seed ScanGrenadeFirepult Manual? 0 Play Time 01:34:43 Cumulative 37.4 hours Start 2022.01.14 @ 17:37:20 End 2022.01.14 @ 19:26:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 1 Adventurer 0 Explorer 36 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3721d0cc-ba72-49af-8ae9-3535068ef7c2