Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:06:55 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2803) 2803 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 6898 Bonus ------- High Alert Combat Kills 450 Aligned with FarCom 300 Cogmind --------- Core Integrity 599/700 Matter 109/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Structural Scanner Improved Signal Interpreter Hacking Suite System Shield Heavy EM Shotgun Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Active Sensor Suite Modified TNC Medium Reflective Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Treads Armored Treads Improved Heat Sink Structural Scanner Improved Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Heavy EM Shotgun Heavy Assault Cannon Missile Launcher Heavy Flail [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 106 | 8 15 5 4 5 58 11 Power 11 | 1 2 . . . 8 . Engine 10 | 1 2 . . . 7 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 2 1 . 1 13 3 Treads 22 | 2 2 1 . 1 13 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 3 7 4 4 . 12 4 Device 13 | 2 2 2 1 . 4 2 Storage 5 | 1 2 . 2 . . . Processor 4 | . 1 . 1 . 2 . Hackware . | . . . . . . . Protection 12 | . 2 2 . . 6 2 Artifact . | . . . . . . . Weapon 39 | 2 4 . . 4 25 4 Energy Gun 8 | 1 . . . 1 6 . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 15 | 1 4 . . 3 7 . Ballistic Cannon 4 | . . . . . 4 . Launcher 5 | . . . . . 4 1 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . 4 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 3 1 Parts Lost 27 | . 2 . . . 15 10 Power 5 | . 1 . . . 3 1 Propulsion 8 | . . . . . 5 3 Utility 9 | . 1 . . . 3 5 Weapon 5 | . . . . . 4 1 Highest Loss Streak 7 | . 1 . . . 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 69 99 94 79 Engine 11 | . 13 14 14 14 8 6 Treads 26 | . 28 28 28 28 26 20 Device 5 | . 7 2 . . 8 6 Storage 11 | . 11 14 14 14 9 7 Processor 9 | . . . 4 14 17 14 Protection 8 | . 7 11 8 . 7 8 Energy Gun 2 | . 7 . . . 3 . Ballistic Gun 11 | . 20 28 . 27 7 . Ballistic Cannon 1 | . . . . . 3 1 Naked Turns . | . . . . . . . Heaviest Build 77 | 12 18 18 26 25 55 77 Greatest Support 70 | 40 40 40 40 43 65 70 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 12 15 15 15 Most Carried 15 | 6 10 10 14 12 15 15 Average Carried 11 | 2 7 9 10 11 14 13 Final Capacity 15 | 5 10 10 15 15 15 15 Final Carried 15 | 5 10 10 13 12 15 15 Class Distribution -------------------- 55% | Mutant 25% | Skirmisher 12% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2314 | 293 256 56 . 63 1504 142 Remotely . | . . . . . . . Salvage Created 3173 | 135 460 46 . . 2220 312 Parts 210 | 16 30 7 . . 141 16 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 5 | . . . . . 4 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 62 | . 7 3 . . 41 11 Melee 1 | . . . . . 1 . Guns 25 | . 7 3 . . 15 . Cannons 15 | . . . . . 11 4 AOE 20 | . . . . . 13 7 Classes Destroyed 18 | 2 6 . . . 7 3 Worker 9 | . 3 . . . 5 1 Builder 4 | . 1 . . . 3 . Tunneler 4 | 4 . . . . . . Hauler 7 | . 2 . . . 5 . Recycler 7 | 1 . . . . 6 . Mechanic 1 | . . . . . . 1 Operator 2 | . . . . . 2 . Watcher 5 | . 1 . . . 4 . Swarmer 17 | . 3 3 . . 11 . Grunt 19 | . 4 . . . 15 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Protector 3 | . . . . . 2 1 Sentry 7 | . . . . . 6 1 Specialist 4 | . . . . . . 4 Hunter 5 | . . . . . 3 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 10 | 2 4 3 . . 7 10 Combat Bots Only 8 | . 3 3 . . 5 8 Max Kills in Single Turn 5 | 1 2 1 . . 5 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 547 | . 59 14 . . 265 209 Missed 171 | . 14 5 . . 78 74 Damage Taken 6025 | . 601 76 . . 3218 2130 Core 504 | . 106 18 . . 279 101 Absorbed by Shields . | . . . . . . . Ignored by Resistances 134 | . . . . . 120 14 Regen/Repaired (Parts) 107 | . 11 . . . 96 . Core Remaining (%) 66 | 100 . . . 50 49 . Volleys Fired 262 | 13 53 13 . . 163 20 Largest 2 | 2 2 2 . . 2 2 Hottest 130 | 70 70 40 . . 94 130 Shots Fired 467 | 26 105 27 . . 270 39 Gun 354 | 26 105 27 . . 196 . Cannon 87 | . . . . . 59 28 Launcher 26 | . . . . . 15 11 Special . | . . . . . . . Kinetic 324 | 13 69 27 . . 215 . Thermal 92 | 13 36 . . . 15 28 Explosive 26 | . . . . . 15 11 Electromagnetic 25 | . . . . . 25 . Robot Hit Streak 35 | 9 24 5 . . 35 10 Robot Miss Streak 7 | 1 7 3 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 312 | 17 58 16 . . 192 29 Core Hits 202 | 8 24 7 . . 118 45 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 2 . . . 2 . Burn 1 | . 1 . . . . . Destroy 2 | . 1 . . . 1 . Blast 1 | . . . . . 1 . Melee Attacks 14 | . . . . . 10 4 Impact 14 | . . . . . 10 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8384 | 186 704 132 . . 5096 2266 Guns 3248 | 186 704 132 . . 2226 . Cannons 1774 | . . . . . 1177 597 Explosions 3118 | . . . . . 1531 1587 Melee 244 | . . . . . 162 82 Ramming . | . . . . . . . Kinetic 3279 | 45 390 132 . . 2712 . Thermal 1576 | 141 314 . . . 524 597 Explosive 2823 | . . . . . 1236 1587 Electromagnetic 462 | . . . . . 462 . Impact 244 | . . . . . 162 82 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . 4 4 4 4 . 24 Average Corruption 4 | . 3 4 4 4 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . 4 31 21 5 . 5 Message Errors 22 | . 2 10 7 1 . 2 Matter Fused 21 | . . 11 7 2 . 1 Heat Flow Errors 7 | . . 2 1 2 . 2 Energy Discharges 7 | . . 4 3 . . . Data Loss (minor) 5 | . 1 2 2 . . . Data Loss (major) 2 | . 1 . 1 . . . Misfires 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 193 | . . . . . 168 25 Projectiles 60 | . . . . . 38 22 Explosions 73 | . . . . . 70 3 Melee 60 | . . . . . 60 . Knockbacks 18 | . . . . . 17 1 Impact 2 | . . . . . 1 1 Kinetic 15 | . . . . . 15 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 281 | . . . . . 281 . Shots 8 | . . . . . 8 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | 80 233 219 168 248 339 300 Average Temperature 72 | 29 73 53 89 120 48 122 Received Heat Transfer 1458 | . 258 . . . 765 435 Effects 2 | . . 1 . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 5 | . . . . . 5 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 2827 | 407 999 . . . 682 739 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 971 | 25 111 75 . . 971 819 Initial 433 | . 16 5 . . . 433 Average 267 | 12 47 15 . . 471 500 Maximum Alert Level 3 | . . . . . 3 3 Low Security (%) 64 | 100 100 100 . 100 43 . Level 1 1 | . . . . . 1 6 Level 2 18 | . . . . . 22 77 Level 3 14 | . . . . . 31 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . . . 10 4 Investigation 4 | . . . . . 3 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 3 . Assault 3 | . . . . . 2 1 Garrison 3 | . . . . . 2 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 19 3 . . 65 22 Peak Tracking Total 11 | . 3 3 . . 7 11 Tactical Retreats 11 | . . . . . 11 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 5 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 3 | . 3 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . . . 6 2 Max in Single Turn 2 | . . . . . 2 2 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 18 | . 7 . 1 . 9 1 Terminals 11 | . 5 . . . 5 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 19 . 9 . 24 1 Successful 32 | . 10 . 9 . 13 . Failed 21 | . 9 . . . 11 1 Catastrophic 4 | . 2 . . . 2 . Database Lockouts . | . . . . . . . Manual 7 | . . . 1 . 6 . Terminals 29 | . 15 . . . 13 1 Fabricators . | . . . . . . . Repair Stations 9 | . 2 . . . 7 . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 23 | . 7 . 9 . 7 . Record 11 | . . . 9 . 2 . Robot Analysis 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 3 | . 3 . . . . . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . Zone Layout 4 | . 1 . . . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . Scan Component 3 | . 1 . . . 2 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 7 . . . 6 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 70 | . 26 . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8279 | 238 1493 1220 1317 302 2883 826 Spaces Moved 4332 | 121 784 729 815 184 1301 398 Core 12 | 12 . . . . . . Treads 4320 | 109 784 729 815 184 1301 398 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 158 Average Speed 160 | 149 160 160 160 160 158 177 Slowest Speed 410 | 160 160 160 160 160 237 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 85 99 92 16 57 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 27 | . . . . . 23 4 Terrain Destroyed 187 | . . . . . 141 46 Melee 7 | . . . . . 4 3 Projectile 9 | . . . . . 8 1 AOE 171 | . . . . . 129 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5174 | 155 930 760 831 191 1834 473 Wait 300 | . 46 12 . . 217 25 Move 4326 | 120 783 728 814 183 1300 398 Hop . | . . . . . . . Pick Up 92 | 13 16 1 6 2 46 8 Fast Attach 10 | . 5 . . . 5 . Attach 40 | 7 1 . 1 2 21 8 Detach 4 | . 1 . . . 3 . Swap 56 | 1 9 5 3 3 32 3 Drop 69 | 1 15 1 7 1 37 7 Fire 262 | 13 53 13 . . 163 20 Melee 14 | . . . . . 10 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Repaired Structural Scanner 1415 | -10/Materials | Identified exit to Mines 1574 | -10/Materials | Discovered new exit (range 14) 1732 | -10/Materials | Entered Mines 1750 | -10/Mines | Learned location of Zion (-6) 1774 | -10/Mines | Met a Derelict bent on vengeance 1897 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1902 | -10/Mines | Found Prototype Device 1903 | -10/Mines | Identified Exp. Sensor Array 1954 | -10/Mines | Discovered new exit (range 12) 1966 | -10/Mines | Received a Mining Laser from a helpful Derelict 2277 | -10/Mines | Discovered new exit (range 10) 2530 | -10/Mines | Discovered new exit (range 10) 2942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2944 | -10/Mines | Discovered new exit (range 5) 2952 | -10/Mines | Entered Exiles 2992 | -10/Exiles | Met 8R-AWN 3021 | -10/Exiles | Met EX-HEX 3081 | -10/Exiles | Met EX-DEC 3209 | -10/Exiles | Discovered new exit (range 10) 3327 | -10/Exiles | Visited The Gauntlet 3577 | -10/Exiles | Met EX-BIN 3726 | -10/Exiles | Aligned with FarCom system 3728 | -10/Exiles | Given EX-Vault access code 3768 | -10/Exiles | Opened EX-Vault 3776 | -10/Exiles | Found Prototype Device 3777 | -10/Exiles | Identified PSU Rigger 3780 | -10/Exiles | Found Prototype Storage 3783 | -10/Exiles | Found Prototype Processor 3820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3885 | -10/Exiles | Identified Modified TNC 4069 | -10/Exiles | Discovered new exit (range 14) 4269 | -10/Exiles | Left Exiles lab with Modified TNC 4269 | -10/Exiles | Entered Mines 4320 | -9/Mines | Discovered new exit (range 12) 4571 | -9/Mines | Entered Materials 4571 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5147 | -8/Materials | Build established: Scavenger-Skirmisher 5688 | -8/Materials | Discovered new exit (range 16) 5713 | -8/Materials | Lost 4 parts (2p1n1u) 5800 | -8/Materials | Garrison activated, responded to threat 5822 | -8/Materials | Found Prototype Device 5912 | -8/Materials | Lost 3 parts (1p1n1w) 6126 | -8/Materials | Build established: Skirmisher 6353 | -8/Materials | Repaired Rnf. Deuterium Engine 6450 | -8/Materials | Build established: Assassin 6571 | -8/Materials | First assault squad dispatched 6840 | -8/Materials | Build established: Skirmisher 7053 | -8/Materials | Core integrity fell below 50% 7084 | -8/Materials | Lost 3 parts (1n2w) 7454 | -8/Materials | Entered Factory 7454 | -7/Factory | Evolved 2 slots: Utility x2 7455 | -7/Factory | Identified Active Sensor Suite 8088 | -7/Factory | Garrison activated, responded to threat 8090 | -7/Factory | Cargo convoy interrupted 8145 | -7/Factory | Destroyed 8 combat bots 8145 | -7/Factory | Lost 3 parts (2n1u) 8242 | -7/Factory | System corruption reached 10% 8280 | -7/Factory | Self-destructed Last Messages --------------- 08266_ Rnf. Deuterium Engine destroyed. 08266_ System corrupted by crushing effect (+2). 08266_ U-05 Engineer builds a Wall. 08267_ K-01 Serf collects debris. 08267_ U-05 Engineer builds a Wall. 08268_ K-01 Serf collects debris. 08273_ Modified TNC destroyed. 08273_ System corrupted by crushing effect (+4). 08273_ K-01 Serf collects debris. 08276_ Acquired Hvy. Ion Cannon. 08276_ U-05 Engineer lays Concrete. 08277_ Missile Launcher destroyed. 08277_ Hrd. Heavy Armor Plating destroyed. 08277_ System corrupted by crushing effect (+1). 08277_ System corrupted by crushing effect (+3). 08277_ U-05 Engineer lays Concrete. 08278_ K-01 Serf collects debris. 08279_ U-05 Engineer lays Concrete. 08280_ K-01 Serf collects debris. 08280_ U-05 Engineer lays Concrete. 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"""??????????????? | | ????????????????????????????????"????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 825 Resistance: TH 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed DisruptorScrapGreatsword Manual? 0 Play Time 01:30:43 Cumulative 16.6 hours Start 2024.04.18 @ 18:19:12 End 2024.04.18 @ 20:06:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 8 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a302628-943f-4c95-ae99-61ad63610928