Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 14:27:35 Player: ZarZap Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (576) 576 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2316 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 100/100 System Corruption 3% Temperature Critical (509) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (15) --- Light Ion Engine Particle Cannon Light Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Small Laser Spread Laser Improved Medium Laser Particle Cannon Particle Cannon Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 23 | 2 1 7 13 Power 3 | . . . 3 Engine 2 | . . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device . | . . . . Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | . . 4 8 Energy Gun 5 | . . 1 4 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . . 2 1 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . 1 14 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 88 80 78 Engine 9 | . 14 11 2 Core 1 | . . . 6 Wheel 25 | . 28 25 23 Storage 11 | . 14 11 9 Processor 8 | . 3 11 9 Protection 1 | . . . 3 Energy Gun 11 | . 28 4 7 Energy Cannon 3 | . . 7 1 Ballistic Gun 7 | . . 10 10 Ballistic Cannon 1 | . . . 5 Peak Build Rating 22 | 6 8 13 22 Average Rating 11 | 4 6 10 16 On Entrance 8 | 6 6 8 13 Naked Turns . | . . . . Heaviest Build 46 | 13 13 17 46 Greatest Support 46 | 26 26 46 46 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 8 8 8 13 Most Carried 11 | 7 5 8 11 Average Carried 6 | 4 3 6 8 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 2 4 8 5 Class Distribution -------------------- 59% | Mutant 16% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 458 | 200 20 116 122 Remotely . | . . . . Salvage Created 758 | . 229 290 239 Parts 50 | . 12 21 17 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 3 4 7 Guns 8 | . 3 2 3 Cannons 4 | . . 2 2 AOE 2 | . . . 2 Classes Destroyed 7 | . 4 1 2 Worker 2 | . 1 1 . Builder 2 | . 1 1 . Tunneler 2 | . . . 2 Watcher 4 | . 1 3 . Swarmer 3 | . . . 3 Grunt 8 | . 3 3 2 Sentry 3 | . . 1 2 Best Kill Streak 6 | . 5 6 5 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 142 | . 11 24 107 Missed 24 | . 3 6 15 Damage Taken 2131 | . 104 255 1772 Core 663 | . 26 86 551 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 89 78 . Volleys Fired 79 | . 19 28 32 Largest 3 | . 2 2 3 Hottest 161 | . 80 91 161 Shots Fired 152 | . 36 56 60 Gun 100 | . 36 40 24 Cannon 52 | . . 16 36 Launcher . | . . . . Special . | . . . . Kinetic 62 | . . 25 37 Thermal 68 | . 17 28 23 Explosive . | . . . . Electromagnetic 22 | . 19 3 . Robot Hit Streak 18 | . 6 18 4 Robot Miss Streak 9 | . 2 6 9 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 87 | . 23 37 27 Core Hits 39 | . 10 12 17 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1593 | . 329 538 726 Guns 801 | . 329 353 119 Cannons 598 | . . 182 416 Explosions 178 | . . . 178 Melee . | . . . . Ramming 16 | . . 3 13 Kinetic 636 | . . 220 416 Thermal 488 | . 87 282 119 Explosive . | . . . . Electromagnetic 453 | . 242 33 178 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 3 | . . . 3 Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 27 | . . 1 26 Shots 1 | . . . 1 Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 654 | . 228 102 654 Average Temperature 176 | . 98 31 347 Received Heat Transfer 450 | . 60 120 270 Effects 28 | . . . 28 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 7 | . . . 7 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 987 | . 200 558 229 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 247 | . 87 247 237 Initial 104 | . . 36 104 Average 98 | . 41 104 144 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 86 75 Level 1 12 | . . 13 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 5 10 16 Peak Tracking Total 10 | . 2 4 10 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 651 | 6 180 259 206 Spaces Moved 403 | 1 130 168 104 Core 2 | . . . 2 Treads . | . . . . Legs . | . . . . Wheels 401 | 1 130 168 102 Hover . | . . . . Flight . | . . . . Fastest Speed 85 | 90 90 85 85 Average Speed 93 | 90 90 95 93 Slowest Speed 550 | 90 90 115 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 2 39 20 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 527 | 8 157 208 154 Wait 3 | . 3 . . Move 400 | . 129 167 104 Hop . | . . . . Pick Up 11 | . 4 4 3 Fast Attach 5 | . . 3 2 Attach 10 | 2 1 . 7 Detach 2 | 2 . . . Swap 8 | . . 4 4 Drop 6 | 4 1 . 1 Fire 79 | . 19 28 32 Melee . | . . . . Ram 3 | . . 2 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 5) 162 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 7) 446 | -9/Materials | Entered another Materials area 446 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -8/Materials | Crushed by falling debris 613 | -8/Materials | Core integrity fell below 50% 648 | -8/Materials | Core integrity fell below 20% 652 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00633_ Overheating: Lrg. Storage Unit damaged (-129). 00633_ Sml. Laser destroyed. 00633_ U-05 Engineer lays Concrete. 00634_ K-01 Serf collects debris. 00634_ U-05 Engineer lays Concrete. 00643_ System corrupted: Heat flow error (+110). 00644_ S-10 Pest destroyed. 00645_ Spread Laser broken. 00645_ Overheating: Short circuit. 00646_ Imp. Medium Laser broken. 00646_ Overheating: Short circuit. 00647_ Acquired 20 matter. 00647_ Knocked back. 00648_ Acquired 7 matter. 00649_ Power failure, Ion Engine shutdown. 00649_ Overheating: Terrain Scan Processor damaged (-7). 00649_ Broken Spread Laser destroyed. 00651_ Ion Engine destroyed. 00652_ Overheating: Lrg. Storage Unit damaged (-50). 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""????????????????????????? | | ?????????????????? ? ?????????????????????????? | | ??????????????????##?##?#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 43 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoSpacefoldChainsaw Manual? 0 Play Time 00:09:11 Cumulative 28.8 hours Start 2024.09.23 @ 14:20:46 End 2024.09.23 @ 14:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 119 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd576fdc-d93c-49f3-b42f-d8995b8bfcb9