Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 16:59:06 Player: Luigi Panache Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1042) 1042 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 2454 Bonus ------- Follower Combat Kills 75 Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 125/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (14) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Utility Shielding Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Drone Bay > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Drone Bay Drone Bay Drone Bay Light Assault Rifle Light Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 10 . 17 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 . 6 Treads 1 | . . . 1 Leg 5 | . . . 5 Wheel 5 | 2 3 . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 . 4 Device 4 | 1 1 . 2 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 1 4 . 5 Energy Gun 1 | . . . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 7 | 1 3 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 12 | . 2 . 10 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 4 | . 1 . 3 Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 84 | . 93 66 82 Engine 8 | . 11 . 9 Treads 2 | . . . 5 Leg 8 | . . . 15 Wheel 15 | . 27 22 7 Device 8 | . 13 11 4 Storage 14 | . 14 11 15 Protection 1 | . . . 2 Energy Cannon 2 | . 8 . . Ballistic Gun 20 | . 17 22 21 Naked Turns . | . . . . Heaviest Build 36 | 9 25 23 36 Greatest Support 30 | 26 26 20 30 Greatest Overweight (x) 9 | . 7 1 9 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 14 | 6 10 10 14 Average Capacity 9 | 5 7 10 11 Most Carried 14 | 5 8 8 14 Average Carried 8 | 3 6 8 10 Final Capacity 14 | 6 10 10 14 Final Carried 14 | 5 8 8 14 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 812 | 269 112 . 431 Remotely . | . . . . Salvage Created 1344 | 102 245 165 832 Parts 84 | 5 21 8 50 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 30 | . 7 3 20 Guns 23 | . 2 3 18 Cannons 5 | . 5 . . AOE 2 | . . . 2 Classes Destroyed 9 | 2 5 1 1 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 1 . 1 Recycler 1 | 1 . . . Watcher 3 | . 1 1 1 Swarmer 8 | . 5 . 3 Grunt 15 | . 2 2 11 Duelist 1 | . . . 1 Sentry 6 | . . 1 5 Best Kill Streak 8 | 2 3 4 8 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2101 | . 378 132 1591 Core 491 | . 85 56 350 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 108 | 9 33 15 51 Largest 2 | 1 2 2 2 Hottest 80 | 20 80 46 46 Shots Fired 188 | 9 47 30 102 Gun 165 | 9 24 30 102 Cannon 23 | . 23 . . Launcher . | . . . . Special . | . . . . Kinetic 165 | 9 24 30 102 Thermal 23 | . 23 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 7 4 12 Robot Miss Streak 3 | 2 3 3 2 Penetration Max . | . . . . Secondary Targets 7 | . . 2 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 111 | 7 20 14 70 Core Hits 56 | 4 11 6 35 Critical Hits 3 | . 1 1 1 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1911 | 62 335 264 1250 Guns 1440 | 62 99 253 1026 Cannons 229 | . 229 . . Explosions 224 | . . . 224 Melee . | . . . . Ramming 18 | . 7 11 . Kinetic 1440 | 62 99 253 1026 Thermal 229 | . 229 . . Explosive 224 | . . . 224 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . 3 5 . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 210 . 27 Average Temperature 67 | . 94 . 9 Received Heat Transfer 639 | . 93 48 498 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 481 | . 481 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 418 | 10 225 196 418 Initial 94 | . 6 94 82 Average 174 | 3 104 131 247 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 64 | 100 83 100 41 Level 1 31 | . 16 . 50 Level 2 4 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 12 9 31 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 5 1 5 Terminals 11 | . 5 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 13 3 17 Successful 20 | . 7 2 11 Failed 13 | . 6 1 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 13 3 12 Terminals 33 | . 13 3 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 1 5 Robot Analysis 1 | . . . 1 Open Door 2 | . . . 2 Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 1 6 Terminals 11 | . 4 1 6 Track 1 | . . . 1 Assimilate 1 | . 1 . . Botnet 7 | . 3 1 3 Detonate 1 | . . . 1 Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 1 5 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 3 | . 1 . 2 Largest Group 2 | . 1 . 2 Highest-Rated Group 62 | . 10 . 62 Highest-Rated Ally 31 | . 10 . 31 Total Orders 2 | . . . 2 EXPLORE 2 | . . . 2 Ally Attacks 9 | . . . 9 Total Damage 171 | . . . 171 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches 8 | . . . 8 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1172 | 88 351 121 612 Spaces Moved 693 | 66 269 76 282 Core 7 | 3 1 . 3 Treads . | . . . . Legs 137 | . . . 137 Wheels 549 | 63 268 76 142 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 90 Average Speed 102 | 87 85 90 124 Slowest Speed 500 | 90 400 90 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 38 9 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 980 | 85 342 104 449 Wait 98 | . 20 13 65 Move 688 | 65 268 75 280 Hop 1 | . . . 1 Pick Up 21 | 5 4 . 12 Fast Attach 21 | 6 5 . 10 Attach 6 | . 1 . 5 Detach 1 | . . . 1 Swap 6 | . 4 . 2 Drop 13 | . 5 . 8 Fire 108 | 9 33 15 51 Melee . | . . . . Ram 3 | . 2 1 . Kick . | . . . . Crush . | . . . . Escape Stasis 10 | . . . 10 Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . . 4 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 546 | -9/Materials | Discovered new exit (range 14) 561 | -9/Materials | Entered Storage 631 | -9/Storage | Identified exit to Recycling 822 | -9/Storage | Lost 3 parts (2u1w) 838 | -9/Storage | Core integrity fell below 50% 877 | -9/Storage | Destroyed 8 combat bots 1075 | -9/Storage | Met a pair of Derelict thieves 1159 | -9/Storage | Core integrity fell below 20% 1173 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01151_ Switching to secondary target: G-34 Mercenary. 01154_ K-01 Serf collects debris. 01154_ R-06 Scavenger collects Particle Gun. 01154_ G-34 Mercenary destroyed. 01155_ K-01 Serf collects debris. 01156_ R-06 Scavenger collects Imp. Heat Sink. 01157_ K-01 Serf collects debris. 01157_ R-06 Scavenger collects Aluminum Leg. 01158_ K-01 Serf collects debris. 01160_ R-06 Scavenger collects Carbon-fiber Leg. 01160_ Aluminum Leg severed. 01161_ K-01 Serf cleans the Recycling Unit. 01161_ K-01 Serf collects debris. 01164_ K-01 Serf cleans the Recycling Unit. 01164_ K-01 Serf collects debris. 01166_ Aluminum Leg destroyed. 01168_ K-01 Serf collects debris. 01168_ R-06 Scavenger inserts Sml. Laser into recycling unit. 01169_ K-01 Serf collects debris. 01171_ R-06 Scavenger inserts Particle Gun into recycling unit. 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