Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 11:25:02 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1502) 1502 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6317 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 772/1150 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Treads > --- UTILITY (12) ----- Structural Scanner Machine Analyzer Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Makeshift System Shield Makeshift System Shield > --- WEAPON (2) ------- Dual-blade Saw > --- INVENTORY (5) ---- Improved Plasma Cutter CPS Tube (2) Great Axe Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Scrap Suit Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Shield Generator Remote Datajack CPS Tube [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Makeshift System Shield Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 10 | . . . . . 10 . Weapon . | . . . . . . . Parts Attached 52 | 9 . . . 3 34 6 Power 4 | 1 . . . . 3 . Engine 2 | 1 . . . . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 15 | 4 . . . . 8 3 Treads 1 | . . . . . . 1 Leg 6 | 2 . . . . 4 . Wheel 8 | 2 . . . . 4 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 . . . 3 20 2 Device 11 | 1 . . . . 9 1 Storage 2 | 1 . . . 1 . . Processor 7 | . . . . . 7 . Hackware 3 | . . . . . 3 . Protection 4 | . . . . 2 1 1 Artifact . | . . . . . . . Weapon 6 | 2 . . . . 3 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 5 | . . . . . 5 . Parts Lost 30 | . . . . . 18 12 Power 3 | . . . . . 3 . Propulsion 11 | . . . . . 7 4 Utility 13 | . . . . . 7 6 Weapon 3 | . . . . . 1 2 Highest Loss Streak 6 | . . . . . 5 6 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 2 2 3 12 6 4 Power . | . . . . . . . Propulsion 1 | 1 2 2 2 2 . . Utility 2 | . . . . 6 2 . Weapon 1 | . . . . 1 1 2 Tool/Special . | . . . . . . . Unused Backups 14 | . . . . 6 4 4 Power . | . . . . . . . Propulsion 3 | . . . . 1 2 . Utility 1 | . . . . 1 . . Weapon 4 | . . . . 2 . 2 Tool/Special 6 | . . . . 2 2 2 Average Slot Usage (%) 87 | . 100 100 100 99 74 80 Engine 6 | . 14 14 14 14 1 . Core 1 | . . . . . 1 5 Leg 5 | . 28 28 28 2 2 . Wheel 12 | . . . . 25 7 6 Device 8 | . 14 14 14 4 10 7 Storage 7 | . 14 14 14 14 2 . Processor 12 | . . . . . 17 33 Hackware 8 | . . . . . 16 14 Protection 3 | . . . . 9 1 . Energy Gun 12 | . 28 28 28 28 . . Impact Weapon 1 | . . . . . 2 4 Slashing Weapon 2 | . . . . . 3 5 Peak Build Rating 60 | 7 7 7 7 14 60 59 Average Rating 30 | 4 7 7 7 11 44 56 On Entrance 14 | . 7 7 7 7 14 59 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 14 14 14 14 31 34 21 Greatest Support 41 | 32 20 20 20 32 41 30 Greatest Overweight (x) 8 | . . . . . 8 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 5 Average Capacity 10 | 6 8 8 8 14 10 5 Most Carried 15 | 3 2 2 4 15 15 5 Average Carried 7 | 1 2 2 3 12 6 4 Final Capacity 15 | 8 8 8 8 15 5 5 Final Carried 15 | 2 2 2 4 15 5 4 Scrap Suit Usage (%) 2 | . . . . . 7 . Parts Cannibalized 1 | . . . . . 1 . Class Distribution -------------------- 46% | Mutant 25% | Hacker-Mutant 18% | Hacker-Gladiator 9% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Gladiator | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 680 | 237 13 50 . 40 285 55 Remotely . | . . . . . . . Salvage Created 1723 | 15 . . 61 . 1168 479 Parts 83 | 2 . . 6 . 51 24 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 25 | . . . 1 . 16 8 Melee 21 | . . . . . 13 8 Guns 1 | . . . 1 . . . Classes Destroyed 10 | 1 . . 1 . 6 2 Worker 2 | . . . . . 1 1 Builder 8 | . . . . . 6 2 Tunneler 2 | 1 . . . . 1 . Hauler 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Swarmer 4 | . . . . . . 4 Grunt 8 | . . . . . 8 . Sentry 5 | . . . 1 . 1 3 Hunter 2 | . . . . . 2 . Programmer 6 | . . . . . 5 1 Best Kill Streak 5 | 1 . . 1 . 3 5 Combat Bots Only 5 | . . . 1 . 3 5 Max Kills in Single Turn 1 | 1 . . 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 274 | . . 9 18 . 171 76 Missed 81 | . . 4 3 . 55 19 Hits 193 | . . 5 15 . 116 57 Projectile 193 | . . 5 15 . 116 57 AOE 1 | . . . . . 1 . Critical Strikes 13 | . . . . . 7 6 Part Disruptions 1 | . . . . . 1 . Damage Taken 3733 | . 28 52 116 . 2374 1163 Core 1159 | . . 24 33 . 724 378 Absorbed by Shields 30 | . . . . . 30 . Ignored by Resistances 13 | . . . . . 13 . Regen/Repaired (Parts) 56 | . . . . . 56 . Core Remaining (%) 68 | 100 . . . 77 27 . Volleys Fired 10 | 3 1 3 3 . . . Largest 2 | 2 2 2 2 . . . Hottest 90 | 90 90 90 90 . . . Shots Fired 20 | 6 2 6 6 . . . Gun 20 | 6 2 6 6 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 20 | 6 2 6 6 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 5 1 3 8 . . . Robot Miss Streak 1 | . 1 1 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 140 | 5 1 3 5 . 87 39 Core Hits 48 | 2 1 . 6 . 24 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 21 | 1 . . . . 12 8 Burn 1 | 1 . . . . . . Smash 5 | . . . . . 5 . Sever 15 | . . . . . 7 8 Melee Attacks 185 | . . . . . 136 49 Impact 34 | . . . . . 31 3 Slashing 151 | . . . . . 105 46 Piercing . | . . . . . . . Sneak Attacks 19 | . . . . . 13 6 Combat Hostiles 3 | . . . . . 2 1 Follow-up Attacks 8 | . . . . . 5 3 Damage Inflicted 5773 | 61 19 35 77 . 3860 1721 Guns 160 | 58 10 35 57 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 5581 | . . . . . 3860 1721 Ramming 32 | 3 9 . 20 . . . Kinetic . | . . . . . . . Thermal 160 | 58 10 35 57 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 915 | . . . . . 871 44 Slashing 4666 | . . . . . 2989 1677 Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 20 3 Average Corruption 9 | . . . . . 12 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 26 2 Message Errors 9 | . . . . . 8 1 Matter Fused 5 | . . . . . 5 . Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 4 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1063 | . . . . . 716 347 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1063 | . . . . . 716 347 Knockbacks 8 | . . . . . 8 . Impact 8 | . . . . . 8 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 12 | 1 2 . 9 . . . Kicked 12 | 1 2 . 9 . . . Crushed . | . . . . . . . Highest Temperature 164 | 90 36 2 126 . 164 6 Average Temperature 61 | 48 22 2 67 . 77 6 Received Heat Transfer 690 | . 18 42 36 . 440 154 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 7 | . . . . . 7 . Impact Corruptions 15 | . . . . . 15 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . 1 . . . Heat Transferred 508 | 235 25 87 161 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | 5 . . 21 . 177 108 Initial 63 | . . . . . . 63 Average 58 | . . . 1 . 93 26 Influence Increases 980 | 5 . 30 21 . 666 258 Destroy 0b10 Robot/C 500 | . . . 20 . 320 160 Destroy 0b10 Robot/NC 70 | 5 . . . . 45 20 Destroy Leader 122 | . . . . . 82 40 Disable Machine 30 | . . . . . 30 . Destroy Structure 63 | . . . 1 . 54 8 Lose Combat Pursuer 195 | . . 30 . . 135 30 Influence Decreases 930 | 5 . 30 21 . 537 337 Entered New Map 66 | . . . . . . 66 Time Decay 594 | 5 . 30 21 . 357 181 Lost Part 270 | . . . . . 180 90 Squads Dispatched 11 | . . . . . 8 3 Investigation 2 | . . . . . 2 . Extermination 5 | . . . . . 3 2 Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 5 7 1 . 31 15 Peak Tracking Total 6 | . 3 6 1 . 6 6 Tactical Retreats 8 | . . 1 . . 5 2 ECM-based Alert Blocks 1 | . . . . . 1 . Traps | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 3 | . . 1 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 10 | . . . . 2 7 1 Terminals 4 | . . . . . 3 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 55 | . . . . 17 34 4 Successful 38 | . . . . 17 20 1 Failed 17 | . . . . . 14 3 Catastrophic 6 | . . . . . 4 2 Database Lockouts . | . . . . . . . Manual 17 | . . . . . 13 4 Terminals 17 | . . . . . 13 4 Fabricators 3 | . . . . . 3 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 15 | . . . . . 15 . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . . . 17 . . Record 10 | . . . . 10 . . Robot Analysis 7 | . . . . 7 . . Fabricator Hacks 3 | . . . . . 3 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . . . . 14 . Insert Component 5 | . . . . . 5 . Analyze 7 | . . . . . 7 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals 2 | . . . . . 1 1 Botnet 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . . 6 1 Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 1 | . . . . . 1 . Time 22 | . . . . . 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 2831 | 16 149 62 310 464 1046 784 Sensors 1038 | . . . . . 557 481 Terrain 1294 | . . . . . 816 478 Structural 345 | . . . . . 73 272 Seismic 1001 | 16 149 62 310 464 . . Machine Analysis 1518 | . . . . . 734 784 ECM 17 | . . . . . 17 . Robot Analysis Total 7 | . . . . 7 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 4622 | 123 149 62 310 1498 1696 784 Spaces Moved 2800 | 88 68 35 236 1449 657 267 Core 11 | 10 . . . . 1 . Treads 7 | . . . . . . 7 Legs 624 | 63 68 35 236 92 130 . Wheels 2158 | 15 . . . 1357 526 260 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 80 80 Average Speed 100 | 108 120 120 120 101 94 86 Slowest Speed 450 | 120 120 120 120 120 450 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 12 3 40 88 20 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 8 | . . . . 8 . . Spaces Dug 36 | . . . . . 32 4 Terrain Destroyed 36 | . . . . . 32 4 Melee 36 | . . . . . 32 4 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 4282 | 106 133 49 255 1483 1521 735 Wait 1178 | . 63 12 6 . 680 417 Move 2794 | 87 67 34 235 1448 656 267 Hop . | . . . . . . . Pick Up 32 | . . . 2 19 11 . Fast Attach 35 | 9 . . . 1 19 6 Attach 20 | 2 . . . 1 16 1 Detach 5 | 4 . . . . 1 . Swap 5 | . . . . 3 2 . Drop 21 | . . . . 11 10 . Fire 10 | 3 1 3 3 . . . Melee 170 | . . . . . 126 44 Ram . | . . . . . . . Kick 12 | 1 2 . 9 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 183 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Entered Subcaves 273 | -10/Subcaves | Discovered new exit (range 9) 274 | -10/Subcaves | Continued accompanying wandering Federalists (6) 274 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Build established: Mutant 300 | -10/Subcaves | Discovered new exit (range 14) 335 | -10/Subcaves | Entered Recycling 618 | -7/Recycling | Scanned before Scraplab entrance 634 | -7/Recycling | Entered Scraplab 644 | -7/Recycling | Discovered new exit (range 2) 645 | -7/Recycling | Entered Scraptown 895 | -7/Scraptown | Visited Bundlers 972 | -7/Scraptown | Visited Fellowship of the Rings 1013 | -7/Scraptown | Visited SPCMW 1022 | -7/Scraptown | Visited Red Mages 1204 | -7/Scraptown | Visited Assassins FH 1222 | -7/Scraptown | Visited Spacefarers 1295 | -7/Scraptown | Visited UFD Registry 1309 | -7/Scraptown | Visited Cyclists 1368 | -7/Scraptown | Discovered new exit (range 11) 1456 | -7/Scraptown | Registered with UFD as "Electroroller" 1493 | -7/Scraptown | Visited Cartography Club 1532 | -7/Scraptown | Visited Observation Area 1561 | -7/Scraptown | Visited Junk Repository 1604 | -7/Scraptown | Visited Modified Component R&D 1724 | -7/Scraptown | Visited Infowarlord's Domain 1732 | -7/Scraptown | Found Exp. Terrain Scan Processor 1754 | -7/Scraptown | Visited Analyses Database 1778 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1788 | -7/Scraptown | Found DCF Scrap (32 items) 1818 | -7/Scraptown | Visited Research Penetration Think Tank 1840 | -7/Scraptown | Visited Junk Repository 1893 | -7/Scraptown | Visited Scrap Suit Storage 1903 | -7/Scraptown | Found Scrap Suit 2134 | -7/Scraptown | Discovered new exit (range 5) 2143 | -7/Scraptown | Entered Factory 2143 | -5/Factory | Evolved 10 slots: Utility x10 2465 | -5/Factory | Build established: Hacker-Mutant 2768 | -5/Factory | Lost 4 parts (1p1n1u1w) 2889 | -5/Factory | Repaired Great Axe+ 3225 | -5/Factory | Discovered new exit (range 13) 3246 | -5/Factory | Identified exit to Upper Caves 3392 | -5/Factory | Core integrity fell below 50% 3422 | -5/Factory | Fabricated Great Axe (x2) 3516 | -5/Factory | System corruption reached 10% 3521 | -5/Factory | Build established: Hacker-Assassin 3594 | -5/Factory | Lost 5 parts (2p1n2u) 3829 | -5/Factory | Discovered new exit (range 10) 3838 | -5/Factory | Identified exit to Factory 3839 | -5/Factory | Entered another Factory area 3839 | -4/Factory | Evolved 2 slots: Propulsion x2 3957 | -4/Factory | Build established: Hacker-Gladiator 4360 | -4/Factory | Lost 3 parts (3u) 4528 | -4/Factory | Lost 3 parts (1n1u1w) 4623 | -4/Factory | Self-destructed Last Messages --------------- 04588_ Acquired Imp. Treads. 04590_ Great Axe+ follow-up attack on G-67 Veteran. 04592_ R-10 Processor collects Imp. Medium Armor Plating. 04595_ R-10 Processor collects Adv. Heat Sink. 04596_ G-67 Veteran Field Laser severed. 04599_ Great Axe+ follow-up attack on G-67 Veteran. 04600_ R-10 Processor collects Neutrino Core. 04602_ Critical hit (Burn: +50). 04605_ G-67 Veteran Adv. Heat Sink severed. 04608_ Great Axe+ destroyed. 04613_ R-10 Processor collects Field Laser. 04615_ Imp. Medium Armor Plating destroyed. 04620_ Neutrino Reactor explodes. 04620_ G-67 Veteran destroyed. 04622_ G-67 Veteran misfires. 04622_ P-70 Sage resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????"""?? | | ?????????????????????????"""?? | | ?????????????????????????"""?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????? ##??? | | ???????????? ########### ###?? | | ???????????? ###########+###?? | | ???????????? # """T""" ##?? | | ???? # ????? # ##?? | | # ????? # ///##?? | | ###### ??? # //##?? | | ? # """ ///##?? | | # """ ##?? | | + """% g ###? | | # R !%=@###? | | ? # """ = ##? | | ##########??## """ ###? | | ##########??## """ ###? | | ?T?????????? # ##?? | | ???????????? #######;##p####?? | | ???"""???""" #######R ####?? | | ?"""""?""""" ####### T##??? | | ?"""""?""""" ####### ##??? | | ???????????? + ###??? | | ????????????######## ###??? | | ????????????######## ##???? | | ?????????????????? # ##???? | | ???????????"""?""" # ##???? | | ???????????"""?"Y" # ##???? | | ???????????"""?"?" + ##???? | | ??????????????? #### ##???? | | ???????????????##+##### ##???? | | ???????????????## ##?## ##???? | | ???????????????## ##?## ##???? | | ???????????????## ##?## ##???? | | ""?????"""?????## ##### ##???? | | ""?????"""?????## ##### ##???? | | ""?????"""?????## ### ##???? | | ???????????????## ### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1285 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 1 Defensive Hacking 32 Item Schematics ----------------- Great Axe | -5/Factory | Scanalyzed CPS Tube | -5/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Factory | Scanalyzed Machine Analyzer | -5/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -5/Factory Repaired ---------- Great Axe | 3% | -5/Factory Studied --------- Great Axe | -5/Factory | Hacked Powered Hammer | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed GunKineticBarrier Manual? 0 Play Time 00:54:15 Cumulative 25.5 hours Start 2025.11.02 @ 10:23:18 End 2025.11.02 @ 11:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b78b8a9-78da-4e0b-b24a-bca061a7ce23