Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.26 @ 20:41:28 Player: 3883 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (3662) 3662 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 8886 Bonus ------- High Alert Combat Kills 164 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 23/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Structural Scanner Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Improved Sensor Array Modified TNC Advanced Targeting Computer Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Great Axe > --- INVENTORY -------- Advanced Weight Redist. System Improved Sensor Array Field Laser Precision Beam Rifle Heavy Particle Cannon [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Modified TNC Device Sensor Array Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . Utility 4 | . . 2 . . . 1 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 132 | 7 9 34 4 1 1 26 14 18 10 8 Power 19 | 1 . 5 1 . . 4 3 3 2 . Engine 9 | 1 . 5 1 . . 1 1 . . . Core 10 | . . . . . . 3 2 3 2 . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 4 7 3 . . 6 3 3 3 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | 2 3 3 . . . . . . . . Hover 9 | . 1 4 2 . . 1 . . . 1 Flight 15 | . . . 1 . . 5 3 3 3 . Utility 32 | 2 1 8 . 1 1 7 6 5 1 . Device 19 | 1 . 6 . . . 3 6 2 1 . Storage 1 | 1 . . . . . . . . . . Processor 11 | . 1 2 . 1 1 4 . 2 . . Hackware 1 | . . . . . . . . 1 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 4 14 . . . 9 2 7 4 7 Energy Gun 28 | 2 2 10 . . . 6 2 3 1 2 Energy Cannon 7 | . . . . . . 2 . 2 . 3 Ballistic Gun 4 | . . 1 . . . 1 . 1 1 . Ballistic Cannon 3 | . . . . . . . . . 1 2 Launcher . | . . . . . . . . . . . Special Weapon 5 | . 2 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 1 . 4 . 2 1 3 Parts Lost 40 | . 2 6 . . . 7 5 5 3 12 Power 4 | . . 1 . . . . . 1 1 1 Propulsion 20 | . 2 2 . . . 5 2 2 2 5 Utility 7 | . . 1 . . . . 2 . . 4 Weapon 9 | . . 2 . . . 2 1 2 . 2 Highest Loss Streak 10 | . 2 3 . . . 2 3 3 2 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 90 100 100 100 88 91 96 93 57 Engine 4 | . 14 8 11 11 11 4 1 . . . Core 4 | . . . . . . 4 7 8 6 2 Wheel 1 | . 21 4 . . . . . . . . Hover 7 | . . 13 22 22 22 6 2 . . 2 Flight 12 | . . . . . . 11 20 26 25 15 Device 12 | . . 21 22 14 11 13 14 6 14 9 Processor 26 | . 12 21 22 29 33 31 28 29 23 14 Hackware 2 | . . . . . . . . 8 7 2 Energy Gun 12 | . 26 18 22 22 22 12 7 4 6 2 Energy Cannon 1 | . . . . . . 2 8 . . 1 Ballistic Gun 1 | . . . . . . 2 . 3 . . Slashing Weapon 2 | . . . . . . . . 7 7 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 16 | 13 13 16 11 11 10 15 15 13 15 15 Greatest Support 20 | 20 20 20 13 13 13 19 20 19 19 19 Greatest Overweight (x) 3 | . 3 2 1 . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 7 7 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 4 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 7 5 5 5 5 5 4 4 5 3 Class Distribution -------------------- 24% | Hacker-Scout 19% | Scout 18% | Scavenger-Mutant 14% | Mutant 10% | Sprinter 5% | Hacker-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scout | -9/Exiles Scout | -8/Mines Scout | -8/Materials Sprinter | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Matter Collected 1723 | 245 82 463 40 . 20 375 144 185 104 65 Remotely . | . . . . . . . . . . . Salvage Created 5424 | 184 225 921 226 . . 947 1278 657 722 264 Parts 318 | 14 15 55 22 . . 49 72 37 46 8 Haulers Intercepted 2 | . . . . . . 1 . 1 . . Recyclers Shooed 4 | . . 2 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Combat Hostiles Destroyed 80 | . 4 14 9 . . 13 27 3 6 4 Melee 9 | . . . . . . . . 2 6 1 Guns 52 | . 4 13 9 . . 10 14 1 . 1 Cannons 17 | . . . . . . 3 12 . . 2 Classes Destroyed 16 | 3 3 4 . . . 1 2 1 1 1 Worker 18 | 1 2 3 2 . . . . 5 4 1 Builder 15 | . . 2 . . . 4 . 4 5 . Tunneler 7 | 5 . . 1 . . 1 . . . . Hauler 2 | . . . . . . 1 . 1 . . Recycler 12 | 1 1 3 . . . 1 . 3 3 . Mechanic 2 | . . 1 . . . . . . 1 . Operator 2 | . . . . . . . . 1 1 . Drone 4 | . . . . . . . 4 . . . Watcher 10 | . 2 4 . . . 1 . 2 . 1 Swarmer 18 | . 3 3 7 . . . 4 1 . . Grunt 34 | . 1 7 2 . . 8 13 . 2 1 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . 1 . . . . 1 . . . Sentry 14 | . . 3 . . . 5 3 2 . 1 Hunter 5 | . . . . . . . 2 . 3 . Programmer 2 | . . . . . . . . . 1 1 Best Kill Streak 8 | 7 4 8 5 . . 4 6 5 4 3 Combat Bots Only 6 | . 3 5 4 . . 3 6 1 2 2 Max Kills in Single Turn 2 | 1 2 1 2 . . 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Damage Taken 4309 | . 469 296 122 . . 819 724 265 174 1440 Core 1479 | . 139 39 61 . . 244 202 91 56 647 Absorbed by Shields 37 | . . . . . . . 37 . . . Regen/Repaired (Parts) 77 | . 3 9 . . . 54 . . 11 . Core Remaining (%) 55 | 100 44 . . . 75 . . 2 . . Volleys Fired 418 | 12 51 116 18 . . 90 87 11 4 29 Largest 2 | 2 2 2 2 . . 2 2 1 1 2 Hottest 131 | 100 100 126 108 . . 131 131 75 61 111 Shots Fired 637 | 24 97 160 32 . . 121 158 11 4 30 Gun 509 | 24 95 153 32 . . 102 77 10 4 12 Cannon 119 | . . . . . . 19 81 1 . 18 Launcher . | . . . . . . . . . . . Special 9 | . 2 7 . . . . . . . . Kinetic 63 | . . 28 . . . 29 . . 1 5 Thermal 487 | 24 97 114 14 . . 47 154 11 2 24 Explosive . | . . . . . . . . . . . Electromagnetic 87 | . . 18 18 . . 45 4 . 1 1 Robot Hit Streak 56 | 16 18 56 5 . . 23 17 19 22 26 Robot Miss Streak 3 | 1 1 1 2 . . 3 3 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 3 2 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 456 | 17 15 78 21 . . 91 122 42 32 38 Core Hits 198 | 8 11 31 13 . . 37 53 16 19 10 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 32 | 3 1 5 1 . . 4 10 2 3 3 Burn 25 | 3 1 5 . . . 4 8 1 1 2 Meltdown 2 | . . . . . . . 2 . . . Corrupt 1 | . . . 1 . . . . . . . Sever 4 | . . . . . . . . 1 2 1 Melee Attacks 165 | . . . . . . . . 79 72 14 Impact . | . . . . . . . . . . . Slashing 165 | . . . . . . . . 79 72 14 Piercing . | . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . . 16 15 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10748 | 211 216 1347 478 . . 1583 2348 1803 1657 1105 Guns 4898 | 211 198 1347 331 . . 1261 1142 151 58 199 Cannons 2005 | . . . . . . 299 1206 25 . 475 Explosions 188 | . 18 . 147 . . 23 . . . . Melee 3657 | . . . . . . . . 1627 1599 431 Ramming . | . . . . . . . . . . . Kinetic 344 | . . . . . . 264 . . 23 57 Thermal 5868 | 211 216 1313 321 . . 710 2284 176 35 602 Explosive . | . . . . . . . . . . . Electromagnetic 879 | . . 34 157 . . 609 64 . . 15 Impact . | . . . . . . . . . . . Slashing 3657 | . . . . . . . . 1627 1599 431 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 9 . . . . 1 1 1 1 10 Average Corruption 2 | . 8 . . . . 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . 13 . . . . 3 7 11 1 4 Message Errors 15 | . 5 . . . . 1 4 4 1 . Matter Fused 10 | . 3 . . . . 1 2 2 . 2 Heat Flow Errors 3 | . 1 . . . . . . 1 . 1 Energy Discharges 4 | . 1 . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 2 | . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 527 | . . . . . . . 10 263 217 37 Projectiles 47 | . . . . . . . 10 . . 37 Explosions . | . . . . . . . . . . . Melee 480 | . . . . . . . . 263 217 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . 86 . 21 . . 43 . . . . Shots 4 | . 2 . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 426 | 175 418 406 77 . . 408 426 100 39 165 Average Temperature 117 | 73 131 96 35 . . 123 156 22 17 46 Received Heat Transfer 1897 | . 24 171 30 . . 504 397 72 69 630 Effects 14 | . 3 1 . . . 6 4 . . . Shutdowns 4 | . 1 . . . . 1 2 . . . Energy Bleed 3 | . . 1 . . . 1 1 . . . Interference 5 | . 2 . . . . 3 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . 2 . . . Combat Hostiles 3 | . . 1 . . . . 2 . . . Parts Melted 29 | 3 3 6 . . . 1 13 1 . 2 Heat Transferred 13893 | 851 716 3219 570 . . 1789 4964 444 148 1192 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Peak Influence 864 | 35 392 396 317 . . 229 864 452 200 230 Initial 362 | . 19 97 65 . . . 49 362 13 37 Average 188 | 10 255 274 195 . . 50 493 235 78 88 Maximum Alert Level 3 | . 1 1 1 . . 1 3 2 1 1 Low Security (%) 58 | 100 33 25 48 . 100 98 17 31 98 86 Level 1 32 | . 67 74 51 . . 1 21 57 1 13 Level 2 6 | . . . . . . . 38 10 . . Level 3 2 | . . . . . . . 22 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 3 . 3 8 3 Investigation 12 | . 1 . . . . 1 . 3 6 1 Extermination 1 | . . . . . . . . . 1 . Reinforcement 3 | . . . . . . 2 . . 1 . Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Distress Signals 5 | . . . . . . 2 . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 7 21 12 . . 23 25 16 11 28 Peak Tracking Total 12 | . 3 5 3 . . 4 6 5 3 12 Tactical Retreats 19 | . 1 1 2 . . 2 3 5 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Traps Triggered 11 | . 1 . . . . . 9 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . 4 5 6 Reused 3 | . . . . . . . . 1 1 1 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Machines Disabled 16 | . 5 1 1 . . 3 1 1 4 . Max in Single Turn 2 | . 2 1 1 . . 2 1 1 1 . Garrison Relay 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Machines Accessed 39 | . 3 7 1 . . 7 . 9 9 3 Terminals 22 | . 2 3 1 . . 4 . 5 5 2 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 6 | . 1 2 . . . 2 . . 1 . Recycling Units 6 | . . 2 . . . . . 2 1 1 Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 101 | . 7 16 4 . . 18 . 31 22 3 Successful 69 | . 5 10 1 . . 13 . 24 13 3 Failed 32 | . 2 6 3 . . 5 . 7 9 . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 1 2 3 1 . 5 . 7 2 1 Terminals 57 | . 5 8 4 . . 11 . 15 12 2 Fabricators 5 | . . . . . . . . . 5 . Repair Stations 14 | . 2 4 . . . 5 . . 3 . Recycling Units 11 | . . 4 . . . . . 4 2 1 Scanalyzers 12 | . . . . . . . . 12 . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 31 | . 3 3 1 . . 7 . 8 7 2 Record 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . 1 . . . 1 . . 1 . Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . 1 . 1 1 . Locate Traps 3 | . . . . . . 1 . 1 1 . Reprogram Traps 3 | . . . . . . . . 1 1 1 Dispatch Records 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 8 | . 1 1 1 . . 2 . 2 1 . Fabricator Hacks 4 | . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 12 | . 2 3 . . . 5 . . 2 . Scan Component 5 | . 1 1 . . . 2 . . 1 . Repair 5 | . 1 1 . . . 2 . . 1 . Refit 2 | . . 1 . . . 1 . . . . Recycling Unit Hacks 9 | . . 4 . . . . . 4 . 1 Process 2 | . . 2 . . . . . . . . Report Inventory 5 | . . 2 . . . . . 2 . 1 Retrieve Components 2 | . . . . . . . . 2 . . Scanalyzer 12 | . . . . . . . . 12 . . Insert Component 5 | . . . . . . . . 5 . . Analyze 7 | . . . . . . . . 7 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 4 1 . . 5 . 4 9 1 Full Trace Events 9 | . 1 . . . . 1 . 2 5 . Feedback Events 2 | . . . . . . 1 . . 1 . Corruption 2 | . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 96 | . . . . . . . . . 96 . Total Part Build Rating 3 | . . . . . . . . . 3 . Parts Repaired 5 | . 1 1 . . . 2 . . 1 . Time 147 | . 38 26 . . . 64 . . 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 269 | . . 269 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 5 . . Parts Scanalyzed 5 | . . . . . . . . 5 . . Part Schematics Acquired 5 | . . . . . . . . 5 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Total Allies 3 | . . . 1 . . . . . . 2 Largest Group 2 | . . . 1 . . . . . . 2 Highest-Rated Group 62 | . . . 31 . . . . . . 62 Highest-Rated Ally 31 | . . . 31 . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 15 Total Damage 254 | . . . . . . . . . . 254 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Turns Passed 7858 | 102 500 936 531 367 503 1425 775 1599 872 248 Spaces Moved 8029 | 63 359 664 712 631 577 1221 818 1640 1087 257 Core 225 | 7 1 87 . . . 33 . 97 . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 510 | 56 358 96 . . . . . . . . Hover 2750 | . . 481 712 631 577 223 . . . 126 Flight 4544 | . . . . . . 965 818 1543 1087 131 Fastest Speed 28 | 50 80 56 56 56 56 29 30 30 28 28 Average Speed 47 | 76 84 74 56 56 56 48 32 32 33 39 Slowest Speed 200 | 80 200 180 120 56 56 160 102 117 114 50 Overloaded Moves 53 | . . . . . . 53 . . . . Propulsion Burnouts 1 | . . . . . . 1 . . . . Robots Hopped 4 | . . . . . . 1 . 1 . 2 Cave-ins Triggered 1 | . 1 . . . . . . . . . Exploration Rate (%) 57 | 4 56 51 98 93 84 58 63 63 27 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 4 | . . . 2 . 2 . . . . . Spaces Dug 85 | . 1 7 . . . . . 45 29 3 Terrain Destroyed 273 | . 123 7 13 . . 51 . 45 29 5 Melee 76 | . . . . . . . . 45 29 2 Projectile 11 | . 1 7 . . . . . . . 3 AOE 186 | . 122 . 13 . . 51 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Sto Total 11178 | 92 447 928 812 644 756 1931 1166 2572 1482 348 Wait 2178 | . 23 75 75 9 177 571 109 802 301 36 Move 8012 | 62 358 663 711 630 576 1219 817 1637 1086 253 Hop 4 | . . . . . . 1 . 1 . 2 Pick Up 86 | 11 6 20 . 1 1 14 8 15 6 4 Fast Attach 15 | . . 3 2 . . 5 . 2 3 . Attach 52 | 7 3 10 . . . 9 5 8 4 6 Detach 1 | . . . . . . . . . . 1 Swap 67 | . 6 22 2 1 1 13 9 8 3 2 Drop 51 | . . 19 4 1 1 9 4 9 3 1 Fire 418 | 12 51 116 18 . . 90 87 11 4 29 Melee 165 | . . . . . . . . 79 72 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 127 | . . . . . . . 127 . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Repaired Imp. Terrain Scanner? 212 | -10/Materials | Discovered new exit (range 8) 217 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Crushed by falling debris 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered exit to Materials (range 5) 455 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Discovered exit to Materials (range 18) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Utility x2 904 | -9/Materials | Build established: Scavenger-Mutant 1121 | -9/Materials | Lost 3 parts (1p2n) 1348 | -9/Materials | Repaired Heat Sink? 1478 | -9/Materials | Identified exit to Mines 1539 | -9/Materials | Entered Mines 1569 | -9/Mines | Learned location of 1 exit from Materials 1579 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1609 | -9/Mines | Learned Materials stockpile data 1768 | -9/Mines | Discovered new exit (range 6) 1770 | -9/Mines | Identified exit to Materials 2042 | -9/Mines | Discovered exit to Materials (range 7) 2043 | -9/Mines | Escorted by a lone wolf Derelict 2056 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2057 | -9/Mines | Discovered new exit (range 5) 2058 | -9/Mines | Identified exit to Exiles 2070 | -9/Mines | Entered Exiles 2070 | -9/Exiles | Accompanied by 1 ally 2091 | -9/Exiles | Discovered new exit (range 14) 2096 | -9/Exiles | Met 8R-AWN 2105 | -9/Exiles | Identified exit to Mines 2126 | -9/Exiles | Met EX-HEX 2151 | -9/Exiles | Met EX-BIN 2159 | -9/Exiles | Aligned with FarCom system 2159 | -9/Exiles | Given EX-Vault access code 2173 | -9/Exiles | Opened EX-Vault 2177 | -9/Exiles | Found Prototype Processor 2178 | -9/Exiles | Identified Modified TNC 2191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2235 | -9/Exiles | Met EX-DEC 2250 | -9/Exiles | Visited The Gauntlet 2361 | -9/Exiles | Discovered exit to Mines (range 12) 2437 | -9/Exiles | Left Exiles lab with Modified TNC 2437 | -9/Exiles | Entered Mines 2437 | -8/Mines | Discovered exit to Materials (range 11) 2484 | -8/Mines | Build established: Scout 2853 | -8/Mines | Discovered exit to Materials (range 9) 2940 | -8/Mines | Entered Materials 2940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2941 | -8/Materials | Identified exit to Factory 3405 | -8/Materials | Repaired Sensor Array 3780 | -8/Materials | Discovered exit to Factory (range 16) 4101 | -8/Materials | Repaired Lgt. Nuclear Core 4220 | -8/Materials | Build established: Sprinter 4365 | -8/Materials | Identified exit to Garrison 4365 | -8/Materials | Entered Garrison 4372 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Garrison Relay disabled 4568 | -8/Garrison | Triggered checkpoint 4575 | -8/Garrison | Core integrity fell below 50% 4594 | -8/Garrison | Triggered checkpoint 4631 | -8/Garrison | Triggered checkpoint 4736 | -8/Garrison | Triggered checkpoint 4909 | -8/Garrison | Discovered new exit (range 12) 5045 | -8/Garrison | Core integrity fell below 20% 5072 | -8/Garrison | Lost 3 parts (1n1u1w) 5105 | -8/Garrison | Discovered new exit (range 10) 5140 | -8/Garrison | Entered Materials 5216 | -8/Materials | Lost 3 parts (1p2w) 5674 | -8/Materials | Build established: Hacker-Scout 6030 | -8/Materials | Discovered exit to Factory (range 15) 6739 | -8/Materials | Entered Factory 6739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7293 | -7/Factory | Fabricated Imp. VTOL Module? 7443 | -7/Factory | Discovered new exit (range 3) 7528 | -7/Factory | Repaired Lgt. Nuclear Core 7610 | -7/Factory | Discovered new exit (range 5) 7611 | -7/Factory | Entered Storage 7635 | -7/Storage | Met a pair of Derelict thieves 7726 | -7/Storage | Core integrity fell below 50% 7763 | -7/Storage | Lost 10 parts (1p3n4u2w) 7831 | -7/Storage | Core integrity fell below 20% 7838 | -7/Storage | System corruption reached 10% 7859 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 07797_ Acquired Prototype Energy Cannon. 07798_ Identified Cld. Plasma Cannon. 07801_ Door Terminal disabled. 07811_ System corrupted: Structural Scanner rejected. 07815_ Destroyed Lgt. Nuclear Core. 07821_ Cld. Airjet destroyed. 07825_ Imp. VTOL Module destroyed. 07825_ G-47 Trooper destroyed. 07833_ Destroyed Particle Gun. 07836_ System corrupted: Matter fused (-8). 07838_ P-60 Hacker destroyed. 07846_ Cld. Plasma Cannon severed. 07846_ Cld. Plasma Cannon crushed and broken. 07855_ Hvy. Particle Cannon severed. 07855_ Hvy. Particle Cannon crushed and broken. 07857_ Mni. Assault Cannon severed. 07857_ Mni. Assault Cannon crushed and broken. 07858_ Acquired Structural Scanner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????#######?????? | | ???????????????????????# #?????? | | ????????????###????????# "T" #?????? | | ??????????###g########## #?????? | | ??????????#@lgggggbmg ## """ #?????? | | ??????????########### ## """ ####### | | ????????????????????# ## """ # | | ????????????????????# + + | | ????????????????????# # # | | ?????????????????####^^# # ##### | | ??????????????????^^ ^^# !![# # #?? | | ?????????????????? + !! # #?? | | ?????????????????T### # !! # ###?? | | ???????????########## ####### #???? | | ???????????# / #???? | | ???????????# """" # #########???? | | ???????????# "??" # #???????????? | | ???????????# "??" # #???????????? | | ???????????# "??" # #???????????? | | ???????????# "??" # #??###??????? | | ???????????# """" # ? ??????? | | ???????????# # ???????? | | ???????????# # #????????? | | ??????###########/### #????????? | | ??????# ! ## ### #????????? | | ??????# + #????????? | | ??????# # ##??????????? | | ??????# # ###+##???????????? | | ??????#"""" ?# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleHackingBattery Manual? 0 Play Time 02:17:49 Cumulative 32.1 hours Start 2023.02.26 @ 18:18:06 End 2023.02.26 @ 20:41:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 27 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 68010e60-4f95-45bc-b5a2-c453bd89b752