Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 02:18:45 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (113) 565 Value Destroyed (3447) 3447 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 10697 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 824/850 Matter 84/300 Energy 69/290 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Lightpack 2.0 Advanced Visual Processing Unit Layered Light Armor Plating > --- WEAPON (4) ------- Proton Missile Launcher > --- INVENTORY (24) --- Improved Deuterium Engine Enhanced Nuclear Core Light Treads Medium Treads Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Matter Compressor (0) Enhanced Optical Array Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Weapon Cycler Transmission Jammer Improved Light Armor Plating Long-range Tractor Beam Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Improved Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Minigun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Light Treads Light Treads Medium Treads Medium Treads Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Weapon Cycler Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Layered Light Armor Plating Long-range Tractor Beam Gauss Rifle Proton Missile Launcher Rocket Launcher Katana [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 Utility 4 | . . . 1 . . . 1 . 1 . . . . 1 Weapon 2 | . . . . . . . 1 . 1 . . . . . Parts Attached 260 | 7 22 9 29 15 2 . 23 25 74 10 5 4 22 13 Power 18 | 1 2 . 3 2 . . 1 1 5 1 1 . . 1 Engine 14 | 1 1 . 2 2 . . 1 1 3 1 1 . . 1 Core 4 | . 1 . 1 . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 . 2 6 . . . . 4 11 . 2 1 2 1 Treads 31 | 2 . 2 6 . . . . 4 11 . 2 1 2 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 104 | 2 9 1 8 6 2 . 10 7 31 6 . 3 13 6 Device 76 | 1 7 . 7 5 1 . 7 4 27 4 . 1 8 4 Storage 6 | 1 2 1 1 . 1 . . . . . . . . . Processor 2 | . . . . . . . 1 . 1 . . . . . Hackware 2 | . . . . . . . 1 . 1 . . . . . Protection 18 | . . . . 1 . . 1 3 2 2 . 2 5 2 Artifact . | . . . . . . . . . . . . . . . Weapon 107 | 2 11 6 12 7 . . 12 13 27 3 2 . 7 5 Energy Gun 34 | 1 7 2 6 3 . . 2 4 9 . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 27 | 1 . 1 1 1 . . 4 3 7 2 2 . 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 20 | . . 2 2 3 . . 2 6 2 . . . 1 2 Special Weapon 6 | . 4 1 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 4 . 9 1 . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . 1 . . 1 . . Parts Lost 25 | . 1 3 . 2 . . . 3 2 2 . 1 6 5 Power 2 | . . . . 1 . . . 1 . . . . . . Propulsion 7 | . . 2 . . . . . 1 1 . . 1 2 . Utility 3 | . . . . . . . . . . . . . 1 2 Weapon 13 | . 1 1 . 1 . . . 1 1 2 . . 3 3 Highest Loss Streak 4 | . 1 3 . 1 . . . 2 2 1 . 1 4 4 Average Slot Usage (%) 93 | . 99 99 99 98 92 88 89 89 91 91 92 91 88 84 Engine 8 | . 13 14 9 9 11 11 8 8 3 7 7 7 7 6 Treads 26 | . 28 27 32 33 33 33 27 27 23 23 23 22 21 26 Device 7 | . 12 . 10 9 10 11 7 7 6 6 7 4 5 11 Storage 12 | . 15 28 22 22 15 11 9 9 7 7 7 7 7 6 Processor 8 | . . . . . . . 9 9 15 15 15 15 15 12 Energy Gun 7 | . 21 14 13 10 11 11 5 7 3 . . . . . Ballistic Gun 16 | . 3 12 6 10 11 11 16 17 23 29 24 30 24 11 Slashing Weapon 1 | . . . . . . . 4 . 2 . 5 . 3 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 11 35 39 48 56 42 15 27 30 33 39 31 38 39 34 Greatest Support 88 | 40 40 40 60 60 60 60 60 60 60 60 60 60 60 88 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 14 16 16 16 30 24 24 24 24 24 24 24 24 24 Average Capacity 20 | 5 9 14 16 16 20 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 12 15 16 16 18 21 24 24 24 24 24 24 24 21 Average Carried 19 | 2 8 12 15 15 15 18 22 23 23 23 24 23 23 18 Final Capacity 24 | 6 14 16 16 16 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 12 15 16 15 17 21 24 24 24 24 24 23 20 19 Class Distribution -------------------- 24% | Scavenger-Skirmisher 20% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Assassin 12% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Assassin | -6/Proximity Caves Hauler-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Matter Collected 4747 | 289 221 130 395 214 . 95 213 777 1352 462 119 . 359 121 Remotely 1133 | . . . . . . . . 219 277 307 . . 330 . Salvage Created 4347 | 206 481 296 487 95 . 14 172 471 1347 314 . . 298 166 Parts 266 | 13 35 19 37 6 . 3 6 25 87 12 . . 16 7 Haulers Intercepted 8 | . 2 . 3 . . . . . 3 . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 16 3 . 17 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 87 | . 8 9 6 9 . . 3 12 22 6 . . 10 2 Guns 51 | . 6 5 4 5 . . 3 3 13 6 . . 6 . Cannons 1 | . . . 1 . . . . . . . . . . . AOE 32 | . 2 4 1 4 . . . 9 7 . . . 4 1 Classes Destroyed 15 | 2 4 . 3 1 . . . 2 1 . . . 1 1 Worker 3 | . . . 1 . . . . . 1 . . . . 1 Builder 4 | . . . 2 . . . . . 2 . . . . . Tunneler 6 | 4 . . . . . 1 . . 1 . . . . . Hauler 8 | . 2 . 3 . . . . . 3 . . . . . Recycler 4 | 1 1 . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . 4 . . . . . 1 . . . . . Swarmer 27 | . 3 3 . 3 . . . 3 6 2 . . 6 1 Grunt 31 | . 5 6 4 . . . 1 4 7 1 . . 3 . Brawler 3 | . . . . . . . . 1 . 2 . . . . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 14 | . . . 2 . . . 2 3 5 1 . . . 1 Hunter 2 | . . . . . . . . 1 1 . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 9 | 2 5 5 4 4 . 1 1 7 9 6 . . 4 3 Combat Bots Only 7 | . 4 5 2 4 . . 1 7 6 6 . . 4 1 Max Kills in Single Turn 4 | 1 4 2 2 2 . 1 1 3 4 2 . . 2 2 Gunslinging 1 | . . . . . . . . . . 1 . . 1 . Exploded 3 | . 2 2 1 2 . . . 3 3 . . . 2 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Damage Taken 5876 | . 271 412 312 481 . . 147 454 1342 671 87 374 638 687 Core 420 | . 20 65 10 49 . . 15 16 85 59 . 25 50 26 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 66 . . . 85 . 94 . . . . 68 . Volleys Fired 268 | 19 36 18 40 20 . 2 9 35 56 8 2 . 15 8 Largest 4 | 2 2 2 2 2 . 2 3 3 4 4 4 . 4 3 Hottest 140 | 60 100 100 100 81 . 81 106 126 140 112 109 . 112 95 Shots Fired 624 | 38 60 33 65 38 . 4 23 69 198 32 8 . 41 15 Gun 562 | 38 53 28 53 36 . 4 21 52 191 32 8 . 38 8 Cannon 2 | . . . 2 . . . . . . . . . . . Launcher 46 | . . 4 4 2 . . 2 17 7 . . . 3 7 Special 14 | . 7 1 6 . . . . . . . . . . . Kinetic 378 | 19 6 15 20 18 . 2 16 40 156 32 8 . 38 8 Thermal 79 | . 7 1 25 18 . 2 5 1 20 . . . . . Explosive 20 | . . 4 4 2 . . 2 2 3 . . . 3 . Electromagnetic 147 | 19 47 13 16 . . . . 26 19 . . . . 7 Robot Hit Streak 25 | 4 9 7 25 7 . 3 13 15 21 11 4 . 11 10 Robot Miss Streak 7 | 2 6 3 3 2 . 1 1 2 5 3 7 . 4 1 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . Secondary Targets 13 | . 1 3 1 . . . . . 1 4 . . 3 . Max Gunslinging Chain 2 | . 1 1 1 . . . . . 1 2 . . 1 . Shots Hit Robots 434 | 25 39 24 42 25 . 3 14 41 138 30 7 . 33 13 Core Hits 258 | 9 23 19 23 14 . 1 6 20 67 25 4 . 31 16 Critical Hits 3 | . . . . . . . . . 2 . . . 1 . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . 1 . Melee Attacks 38 | . . . . . . . 7 . 25 1 . . 3 2 Impact . | . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . 7 . 25 1 . . 3 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10356 | 313 575 486 1015 501 . 34 264 1385 3244 650 114 . 1002 773 Guns 6503 | 267 447 242 753 345 . 33 264 513 2128 650 114 . 641 106 Cannons 20 | . . . 20 . . . . . . . . . . . Explosions 3824 | 46 123 244 240 156 . . . 872 1115 . . . 361 667 Melee . | . . . . . . . . . . . . . . . Ramming 9 | . 5 . 2 . . 1 . . 1 . . . . . Kinetic 4284 | 80 18 62 239 136 . 15 191 392 1640 650 114 . 641 106 Thermal 1810 | 46 123 . 292 209 . 18 73 190 530 . . . . 329 Explosive 1918 | . . 244 240 156 . . . 334 583 . . . 361 . Electromagnetic 2335 | 187 429 180 242 . . . . 469 490 . . . . 338 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . . 2 4 4 4 . 4 Average Corruption 2 | . 2 2 . . . . . . 2 3 4 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 40 | . 5 4 . . . . . . 11 11 5 4 . . Message Errors 2 | . . . . . . . . . . 1 1 . . . Matter Fused 4 | . . . . . . . . . . 2 2 . . . Heat Flow Errors 7 | . 1 1 . . . . . . 1 3 1 . . . Energy Discharges 12 | . 1 3 . . . . . . 3 2 1 2 . . Data Loss (minor) 10 | . 2 . . . . . . . 3 3 . 2 . . Targeting Errors 5 | . 1 . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 270 | . 8 9 . . . . . . 194 . . . 15 44 Projectiles . | . . . . . . . . . . . . . . . Explosions 270 | . 8 9 . . . . . . 194 . . . 15 44 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . 49 . . . . 23 12 217 . . . . 160 Shots 12 | . . 2 . . . . 1 2 2 . . . . 5 Rammed 2 | . 1 . . . . 1 . . . . . . . . Targets Rammed 4 | . 1 . 1 . . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . 1 . . . . . Highest Temperature 538 | 40 181 253 54 133 . 45 56 290 357 538 137 . 158 76 Average Temperature 61 | 21 39 63 14 75 . 22 19 74 61 172 47 . 82 31 Received Heat Transfer 1076 | . 114 150 114 20 . . 45 126 219 132 9 . 99 48 Effects 8 | . . . . . . . . . . 8 . . . . Interference 2 | . . . . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . 2 . . . . 1 Parts Fried 6 | . 3 . . . . . . 1 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . Heat Transferred 2737 | . 200 . 629 444 . 37 148 287 792 . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 1 . . . . . . 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Peak Influence 752 | 25 301 158 254 140 . 5 139 397 752 . . . . 128 Initial 207 | . 16 3 19 75 . . 1 40 207 . . . . 25 Average 215 | 12 134 89 121 90 . 4 54 278 459 . . . . 37 Maximum Alert Level 3 | . 1 . 1 . . . . 1 3 . . . . . Low Security (%) 60 | 100 72 100 94 100 . 100 100 18 7 . . . . 100 Level 1 23 | . 27 . 5 . . . . 81 38 . . . . . Level 2 10 | . . . . . . . . . 37 . . . . . Level 3 4 | . . . . . . . . . 16 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 3 . . . 1 . 9 . . . . . Investigation 4 | . . 1 1 . . . . . 2 . . . . . Extermination 3 | . . . . . . . . . 3 . . . . . Reinforcement 9 | . 2 . 2 . . . 1 . 4 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Distress Signals 2 | . . . 1 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 138 | . 15 10 21 12 . . 4 11 28 8 10 2 12 5 Peak Tracking Total 9 | . 4 5 3 4 . . 1 4 5 7 9 2 4 4 Tactical Retreats 5 | . 1 . . 1 . . . . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Traps Triggered 7 | . 1 . . . . . . 3 2 . . . . 1 Indirectly 3 | . . . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Machines Disabled 17 | . . . 2 . . . 1 . 11 . . . . 3 Max in Single Turn 6 | . . . 2 . . . 1 . 6 . . . . 3 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Machines Accessed 34 | . 7 1 7 . 1 . 5 . 11 . . 1 . 1 Terminals 25 | . 6 1 5 . . . 4 . 9 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . 1 Total Hacks 102 | . 35 1 18 . 1 . 18 . 25 . . 3 . 1 Successful 51 | . 22 . 5 . 1 . 9 . 10 . . 3 . 1 Failed 49 | . 12 1 12 . . . 9 . 15 . . . . . Catastrophic 6 | . 1 1 1 . . . 1 . 2 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 73 | . 29 1 14 . 1 . 15 . 13 . . . . . Terminals 87 | . 32 1 14 . . . 17 . 23 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . 4 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . 1 Terminal Hacks 29 | . 13 . 2 . 1 . 5 . 5 . . 3 . . Part Schematic 3 | . . . . . . . . . . . . 3 . . Robot Analysis 9 | . 3 . 1 . . . 3 . 2 . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . 1 . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . 1 . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 19 | . 9 . 3 . . . 3 . 4 . . . . . Terminals 16 | . 7 . 2 . . . 3 . 4 . . . . . Track 4 | . 4 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 8 | . 2 . 2 . . . 2 . 2 . . . . . Operators 3 | . 1 . . . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 1 7 . . . 4 . 10 . . . . . Full Trace Events 3 | . . . 1 . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Total Allies 3 | . . . . . . . . . 1 2 . . . . Largest Group 2 | . . . . . . . . . 1 2 2 1 . . Highest-Rated Group 48 | . . . . . . . . . 10 48 48 16 . . Highest-Rated Ally 32 | . . . . . . . . . 10 32 32 16 . . Total Orders 2 | . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . Ally Attacks 12 | . . . . . . . . . . 1 6 5 . . Total Damage 153 | . . . . . . . . . . 30 70 53 . . Kills 2 | . . . . . . . . . . 1 1 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Robot Analysis Total 9 | . 3 . 1 . . . 3 . 2 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Turns Passed 7812 | 172 726 608 757 319 397 236 546 618 1727 481 299 206 482 238 Spaces Moved 3982 | 69 355 337 359 152 242 141 275 305 826 252 176 126 250 117 Core 5 | 5 . . . . . . . . . . . . . . Treads 3977 | 64 355 337 359 152 242 141 275 305 826 252 176 126 250 117 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 163 160 160 160 160 Average Speed 160 | 152 160 160 160 160 160 160 160 160 162 163 162 160 160 160 Slowest Speed 163 | 160 160 160 160 160 160 160 160 160 163 163 163 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 75 78 52 40 68 44 38 67 30 56 43 14 61 7 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . . 1 . . 1 . Spaces Dug 68 | . 7 1 6 . . . 22 . 25 1 . . 4 2 Terrain Destroyed 315 | 3 8 38 24 18 . . 37 19 137 1 . . 22 8 Melee 38 | . . . . . . . 7 . 25 1 . . 3 2 Projectile 15 | . 7 1 6 . . . . . . . . . 1 . AOE 262 | 3 1 37 18 18 . . 30 19 112 . . . 18 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Total 4790 | 99 436 371 473 187 253 147 348 375 1047 299 186 131 290 148 Wait 41 | . 4 . 3 . . . 20 1 7 6 . . . . Move 3967 | 68 354 336 358 151 241 140 274 303 825 251 175 125 249 117 Hop . | . . . . . . . . . . . . . . . Pick Up 97 | 5 12 7 17 . 7 4 10 2 25 2 . . 1 5 Fast Attach 31 | 6 2 . 5 1 1 . 1 5 7 . 1 1 . 1 Attach 43 | 1 2 3 5 1 1 . 3 2 13 2 . 2 4 4 Detach 6 | . . . 1 . 2 . . 1 1 . . 1 . . Swap 186 | . 18 6 19 13 . . 19 18 54 8 4 1 18 8 Drop 86 | . 7 1 24 1 1 . 5 5 33 1 4 1 . 3 Fire 268 | 19 36 18 40 20 . 2 9 35 56 8 2 . 15 8 Melee 38 | . . . . . . . 7 . 25 1 . . 3 2 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 1 . 1 . . 1 . . 1 . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . Rewire 20 | . . . . . . . . . . 20 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 173 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 483 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Central database locked down 899 | -10/Materials | Entered Mines 1060 | -10/Mines | Lost 3 parts (2n1w) 1448 | -10/Mines | Discovered new exit (range 6) 1471 | -10/Mines | Met a Derelict shopkeep closing up shop 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -9/Materials | Build established: Scavenger-Mutant 1858 | -9/Materials | Discovered new exit (range 15) 1885 | -9/Materials | Identified exit to Mines 2240 | -9/Materials | Central database locked down 2264 | -9/Materials | Entered Mines 2272 | -9/Mines | Assembled infested the area 2314 | -9/Mines | Discovered new exit (range 15) 2487 | -9/Mines | Found a hidden stash of uninstalled traps 2514 | -9/Mines | Discovered new exit (range 4) 2577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2577 | -9/Mines | Discovered new exit (range 5) 2583 | -9/Mines | Entered Exiles 2604 | -9/Exiles | Discovered new exit (range 15) 2623 | -9/Exiles | Met 8R-AWN 2647 | -9/Exiles | Met EX-HEX 2694 | -9/Exiles | Met EX-BIN 2711 | -9/Exiles | Aligned with FarCom system 2713 | -9/Exiles | Given EX-Vault access code 2750 | -9/Exiles | Opened EX-Vault 2761 | -9/Exiles | Found Lightpack 2.0 2818 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2898 | -9/Exiles | Met EX-DEC 2967 | -9/Exiles | Discovered new exit (range 10) 2980 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2980 | -9/Exiles | Entered Mines 3198 | -8/Mines | Discovered new exit (range 11) 3216 | -8/Mines | Entered Materials 3216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3533 | -8/Materials | Discovered new exit (range 10) 3652 | -8/Materials | Discovered new exit (range 9) 3723 | -8/Materials | Identified exit to Garrison 3762 | -8/Materials | Entered Garrison 3821 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Destroyed 7 combat bots 3972 | -8/Garrison | Discovered new exit (range 5) 4078 | -8/Garrison | Triggered checkpoint 4131 | -8/Garrison | Triggered checkpoint 4163 | -8/Garrison | Discovered new exit (range 14) 4263 | -8/Garrison | Triggered checkpoint 4337 | -8/Garrison | Build established: Scavenger-Skirmisher 4346 | -8/Garrison | Discovered new exit (range 12) 4372 | -8/Garrison | Installed Relay Interface Framework 4380 | -8/Garrison | Entered Factory 4380 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5647 | -7/Factory | Identified exit to Storage 5647 | -7/Factory | Identified exit to Lower Caves 6107 | -7/Factory | Entered Lower Caves 6160 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6248 | -7/Lower Caves | Learned location of 1 exit from Factory 6361 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6575 | -7/Lower Caves | Discovered new exit (range 9) 6588 | -7/Lower Caves | Entered another Lower Caves area 6588 | -7/Lower Caves | Accompanied by 2 allies 6722 | -7/Lower Caves | Encountered a Warlord checkpoint 6809 | -7/Lower Caves | Learned Factory interactive machine intel 6878 | -7/Lower Caves | Discovered new exit (range 8) 6887 | -7/Lower Caves | Entered Zion 6887 | -7/Zion | Accompanied by 1 ally 6943 | -7/Zion | Discovered new exit (range 16) 6974 | -7/Zion | Given A8's code to call for help 7001 | -7/Zion | System corruption cleaned by Quarantine Array 7007 | -7/Zion | RIF detected upon attempting to enter Zion 7007 | -7/Zion | Attacked by Zionites 7007 | -7/Zion | Spotted LA-PAL(B) 7007 | -7/Zion | Spotted H3-HW5(B) 7062 | -7/Zion | Found Prototype Device 7062 | -7/Zion | Identified Phasing AFG 7093 | -7/Zion | Entered Proximity Caves 7105 | -6/Proximity Caves | Learned location of Extension (-5) 7548 | -6/Proximity Caves | Lost 4 parts (1n3w) 7559 | -6/Proximity Caves | Discovered new exit (range 11) 7575 | -6/Proximity Caves | Entered Factory 7575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7576 | -6/Factory | Identified exit to Lower Caves 7577 | -6/Factory | Identified exit to Factory 7578 | -6/Factory | Loaded intel: 46 interactive machine locations 7813 | -6/Factory | Self-destructed Last Messages --------------- 07800_ S-27 Virus emerges from a hatch in the floor. 07800_ R-10 Processor collects Hcp. Matter Pod. 07803_ R-10 Processor collects Imp. Deuterium Engine. 07804_ Fusion Modulator explodes. 07804_ Repair Station disabled. 07804_ Neutrino Reactor explodes. 07804_ Flak Gun destroyed. 07804_ Destroyed Flak Gun. 07804_ Destroyed Lgt. Nuclear Core. 07804_ Destroyed VTOL Module. 07804_ M-28 Smith destroyed. 07804_ K-01 Serf destroyed. 07805_ Imp. Terrain Scan Processor destroyed. 07805_ System corrupted by crushing effect (+1). 07807_ Transmission Jammer destroyed. 07807_ System corrupted by crushing effect (+3). 07808_ S-27 Virus destroyed. 07808_ Slug penetrates B-48 Gladiator. 07809_ R-10 Processor collects Wheel. 07811_ Gauss Rifle destroyed. 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" #?#???##???###??# | | ?????????????# #??"Y"? #????#????? ? | | ????????????#?? ?# """ #????#?#? ??? ? | | ??????????????? ######+#######?#? ?? ? | | ????????????????? ? + ? ???? | | ????????? ???????#?# u #?###??? ? ? ? | | ???????#???????????# w """" k ##??#? ???? ?? | | ???????# ######## " ""k #?#??? | | ???????# l #?##?? ???? | | ???????+ [ @ #??####+##??### | | ???????# b ! R ##?#?## #???### | | ???????# R #???### #?##### | | ???????# u ###???# #?##??# | | ???????# ####### # ###### ####### | | ???????? ?????? ?? #!* | | ?????????????????"" # # ######+####### | | ???????????? ??? "" # ####### # | | ?????????#???? T"?# ;; ;######?#?## "" " | | ?????????????# "" # #######?????#?# ""S # | | ?????????????? ""?# #????##???????# "" # | | ?????????????#????? # ??????## ?? # # | | ????????????????##### k??#???????"? ?# """ # | | ???????????????##???# ##?????? ?????# """ # | | ?????????????????#?? ???#?#???" ?# """ # | | ???????????????????? ???????????""??# # | | ???????????????????? ?????? ? ??"??########## | | ??????????????????? ?????? ?? ?????####??## | | ????????????????????? ?? ? ?? ? ?? ??##???#?## | | ???????????????????? ?? ?##???????? ??#???##?### | | ???????????????????????? ?????????? ? #??#######?# | | ????????????????????????????????????? ?##???#?#??# | | ?????????????????????????????#????? ?????##??????# | | ???????????????????????????????#? ? ??#????#??### | | ?????????????????????????>?????????#???#?????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostGlidesysCore Manual? 0 Play Time 01:39:00 Cumulative 398.9 hours Start 2021.12.09 @ 23:26:20 End 2021.12.10 @ 02:18:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 79 Adventurer 116 Explorer 2 Win Type - Total 32 Types 29/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e092e4eb-b9e0-4237-a1b2-5d7ea9777b13