Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 18:14:48 Player: mewcatx Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1217) 1217 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2739 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 25 Cogmind --------- Core Integrity 342/400 Matter 233/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Propulsion Shielding Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Axe > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Cooling System High-capacity Matter Pod (200) Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Light Treads High-capacity Matter Pod Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 73 | 6 14 40 13 Power 9 | 1 . 6 2 Engine 9 | 1 . 6 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 10 | 2 . 5 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 19 | 1 4 13 1 Device 1 | . 1 . . Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 13 | . 2 10 1 Artifact . | . . . . Weapon 34 | 2 10 15 7 Energy Gun 5 | 2 1 2 . Energy Cannon 8 | . 2 5 1 Ballistic Gun 11 | . 4 4 3 Ballistic Cannon 4 | . 2 2 . Launcher 3 | . . 2 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . 1 5 . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 96 Engine 11 | . 14 10 10 Treads 23 | . 28 21 21 Storage 12 | . 14 11 11 Processor 4 | . . 7 8 Protection 19 | . 11 24 21 Energy Gun 6 | . 15 3 . Energy Cannon 3 | . 1 5 . Ballistic Gun 9 | . 8 7 17 Ballistic Cannon 3 | . 2 5 . Peak Build Rating 20 | 6 13 20 18 Average Rating 14 | 4 10 16 17 On Entrance 8 | . 6 10 17 Naked Turns . | . . . . Heaviest Build 101 | 14 28 101 38 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 25 15 Average Capacity 12 | 7 9 13 15 Most Carried 15 | 4 10 15 15 Average Carried 10 | 2 9 10 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 10 15 15 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1558 | 180 398 832 148 Remotely . | . . . . Salvage Created 1517 | . 358 927 232 Parts 110 | . 20 66 24 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 31 | . 5 23 3 Guns 13 | . 3 7 3 Cannons 11 | . . 11 . AOE 5 | . . 5 . Classes Destroyed 7 | . 4 3 . Worker 4 | . 1 1 2 Hauler 3 | . . 2 1 Operator 4 | . 2 2 . Watcher 5 | . 2 2 1 Swarmer 7 | . . 7 . Grunt 16 | . 5 9 2 Sentry 8 | . . 7 1 Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 120 | . 24 94 2 Missed 31 | . 8 22 1 Damage Taken 1477 | . 286 989 202 Core 58 | . . 58 . Absorbed by Shields . | . . . . Redirected to Shielding 46 | . . 27 19 Core Remaining (%) 100 | 100 100 . . Volleys Fired 126 | . 43 68 15 Largest 2 | . 2 2 2 Hottest 110 | . 100 110 75 Shots Fired 221 | . 74 123 24 Gun 126 | . 57 48 21 Cannon 90 | . 16 72 2 Launcher 4 | . . 3 1 Special 1 | . 1 . . Kinetic 100 | . 11 68 21 Thermal 43 | . 8 33 2 Explosive 4 | . . 3 1 Electromagnetic 74 | . 55 19 . Robot Hit Streak 7 | . 6 6 7 Robot Miss Streak 8 | . 6 8 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 130 | . 38 78 14 Core Hits 62 | . 13 40 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Blast 2 | . . 2 . Melee Attacks 21 | . . . 21 Impact . | . . . . Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2719 | . 579 1869 271 Guns 1239 | . 528 498 213 Cannons 1099 | . 51 1048 . Explosions 381 | . . 323 58 Melee . | . . . . Ramming . | . . . . Kinetic 997 | . 69 715 213 Thermal 593 | . . 593 . Explosive 381 | . . 323 58 Electromagnetic 748 | . 510 238 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 33 | . 6 27 . Projectiles 33 | . 6 27 . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 46 | . . 46 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 439 | . 214 439 60 Average Temperature 93 | . 76 104 29 Received Heat Transfer 519 | . 156 354 9 Effects 6 | . . 6 . Shutdowns 3 | . . 3 . Interference 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 5 | . 5 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 851 | . . 851 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 451 | . 145 451 248 Initial 96 | . . 1 96 Average 127 | . 24 200 138 Maximum Alert Level 2 | . . 2 1 Low Security (%) 72 | 100 100 53 67 Level 1 26 | . . 44 32 Level 2 . | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 4 4 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 10 34 8 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 7 | . 1 5 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 7 6 4 Terminals 13 | . 5 4 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 48 | . 19 18 11 Successful 27 | . 9 13 5 Failed 21 | . 10 5 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 31 | . 14 9 8 Terminals 36 | . 14 11 11 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 11 | . 3 4 4 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . . 1 1 Open Door 2 | . . . 2 Branch Access Points 1 | . . . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 3 1 Terminals 7 | . 3 3 1 Botnet 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 15 | . 6 5 4 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 25 | . . . 25 Total Damage 254 | . . . 254 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3969 | 86 1322 1937 624 Spaces Moved 1898 | 55 715 819 309 Core 13 | 13 . . . Treads 1885 | 42 715 819 309 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 172 | 134 160 191 160 Slowest Speed 320 | 160 160 320 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 44 | 4 66 63 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 18 | . 1 . 17 Terrain Destroyed 56 | . 1 38 17 Melee 6 | . . . 6 Projectile 7 | . 1 6 . AOE 43 | . . 32 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2326 | 64 819 1066 377 Wait 103 | . 16 86 1 Move 1895 | 54 714 818 309 Hop . | . . . . Pick Up 47 | 4 17 19 7 Fast Attach 41 | 6 4 22 9 Attach 6 | . 2 4 . Detach 2 | . 1 1 . Swap 26 | . 8 14 4 Drop 59 | . 14 34 11 Fire 126 | . 43 68 15 Melee 21 | . . . 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 8) 854 | -10/Materials | Discovered new exit (range 13) 1409 | -10/Materials | Entered another Materials area 1409 | -9/Materials | Evolved 2 slots: Utility x2 1605 | -9/Materials | Discovered new exit (range 5) 2075 | -9/Materials | Discovered new exit (range 13) 2279 | -9/Materials | Discovered new exit (range 4) 2282 | -9/Materials | Identified exit to Storage 2319 | -9/Materials | Identified exit to Materials 2542 | -9/Materials | Build established: Scavenger-Mutant 2611 | -9/Materials | Discovered new exit (range 7) 2665 | -9/Materials | Identified exit to Mines 2700 | -9/Materials | Discovered exit to Materials (range 16) 3346 | -9/Materials | Entered Storage 3551 | -9/Storage | Identified exit to Recycling 3841 | -9/Storage | Crushed by falling debris 3885 | -9/Storage | Met a pair of Derelict thieves 3970 | -9/Storage | Self-destructed Last Messages --------------- Imp. Assault Rifle. 03875_ System corrupted: Imp. Assault Rifle misfires. 03885_ A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." 03896_ ALERT: Breach in storage area. Dispatching assault force. 03896_ MK-3B6(g): "So much for stealth, let's take what we have and get out of here before it's too late." 03929_ System corrupted: Matter fused (-7). 03929_ The unstable cave ceiling collapses. 03936_ G-34 Mercenary suffers critical hit (Burn). 03943_ G-34 Mercenary destroyed. 03944_ System corrupted: Matter fused (-10). 03959_ 9BWM9TBZDVROFK4OZLT=Y4KKVEJ MDAJCN Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #####??????????????????????????????????? | | # ##?????????????????????????????????? | | + T#?????????????????????????????????? | | ## =##?????????????????????????????????? | | ##==#??????????????????????????????????? | | ##= #??????####????????????????????????? | | ##=!#??????# ??????#?????????????????? | | #####??????# """"?? #?????????????????? | | #??????????# "!!"?? #?????????????????? | | !#??????????# " =""" #?????????????????? | | =%##?????????# """[!" #?????????????????? | | = #?????????# ""]=" #?????????????????? | | #?????????# "="" #?????????????????? | | #?????????# ####??????????????? | | ############+#####;##T "??????????????? | | %b%l[ g@ "?>????????????? | | !% gg%! g "??????????????? | | ########+#######+##### "##????????????? | | ### #?## #??###"#????????????? | | #?# """" #?#T #???####????????????? | | ????"=[" ####" "##???????????????????? | | ????"[=* ## !#???????????????????? | | ???"=[" ##== #???????????????????? | | #???"[ " ## = ==#???????????????????? | | #???"""" ##= = =#???????????????????? | | #####?????? #########???????????????????? | | ???????????####???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerUtilityWell Manual? 0 Play Time 00:49:26 Cumulative 51.9 hours Start 2024.10.05 @ 12:52:07 End 2024.10.08 @ 18:14:48 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 28 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/1/0 Lore% 22 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/CogNarrow++ Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ea1da083-bffa-40a8-88f5-8431c84c1998