Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 00:25:25 Player: unq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (4227) 4227 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 8805 Bonus ------- High Alert Combat Kills 153 Entered Garrisons 200 Cogmind --------- Core Integrity 346/700 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Cooling System High-capacity Matter Pod (196) ECM Suite Layered Light Armor Plating Hacking Suite Heavy EM Shotgun Mini Assault Cannon Mini Assault Cannon Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Improved Spread Laser Mini Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Improved Cooling System High-capacity Matter Pod ECM Suite Hacking Suite Heavy EM Shotgun Mini Assault Cannon Mini Assault Cannon Rocket Launcher Improved Datajack Plasma Cutter [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . Utility 2 | . . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 108 | 7 19 1 26 . 17 8 24 6 Power 9 | 1 2 . 2 . 1 1 1 1 Engine 6 | 1 2 . 2 . . 1 . . Core 3 | . . . . . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 34 | 2 5 . 9 . 8 1 8 1 Treads 23 | 2 5 . 9 . 4 . 3 . Leg . | . . . . . . . . . Wheel 5 | . . . . . 4 1 . . Hover 5 | . . . . . . . 4 1 Flight 1 | . . . . . . . 1 . Utility 28 | 2 5 1 5 . 2 4 8 1 Device 13 | 1 3 1 1 . 1 2 4 . Storage 6 | 1 2 . 2 . . . 1 . Processor 5 | . . . 1 . . 1 3 . Hackware 1 | . . . . . . 1 . . Protection 3 | . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 37 | 2 7 . 10 . 6 2 7 3 Energy Gun 8 | . 3 . 2 . 1 . 1 1 Energy Cannon 4 | . . . 2 . 1 . 1 . Ballistic Gun 12 | 2 2 . 3 . 3 . 1 1 Ballistic Cannon 4 | . . . . . . . 3 1 Launcher 3 | . . . 1 . . 1 1 . Special Weapon 3 | . 2 . 1 . . . . . Impact Weapon 2 | . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 12 | . 1 1 4 . 1 . 4 1 Parts Lost 30 | . 2 . 1 . 3 13 2 9 Power 4 | . 1 . . . . 1 . 2 Propulsion 11 | . . . . . 2 3 1 5 Utility 7 | . . . . . 1 5 . 1 Weapon 8 | . 1 . 1 . . 4 1 1 Highest Loss Streak 9 | . 2 . 1 . 1 9 1 7 To Critical Strikes 2 | . . . . . . 2 . . Average Backups 16 | . 10 15 19 20 19 18 14 9 Power . | . . . . 1 1 . . . Propulsion 1 | . 1 3 2 3 1 . . . Utility 7 | . 3 6 8 9 8 7 6 4 Weapon 5 | . 3 5 5 5 7 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 5 2 6 . 3 . 9 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 10 | . . 1 . . 1 . 6 2 Weapon 13 | . 4 1 6 . . . 2 . Tool/Special 3 | . 1 . . . 2 . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 96 92 81 Engine 9 | . 13 14 11 11 7 . 4 . Core 1 | . . . . . 1 8 2 4 Treads 25 | . 28 28 32 33 18 25 13 . Wheel 4 | . . . . . 16 8 5 . Hover 1 | . . . . . . . 10 29 Device 10 | . 12 14 10 5 8 8 14 5 Storage 10 | . 14 14 11 11 9 9 7 7 Processor 1 | . . . . . . 1 7 14 Protection 2 | . . . . 5 8 6 . . Energy Gun 9 | . 9 26 7 19 . 3 7 4 Energy Cannon 4 | . . . 5 6 8 6 . . Ballistic Gun 11 | . 16 1 16 5 14 10 1 . Impact Weapon 2 | . . . 2 1 3 5 4 3 Peak Build Rating 55 | 7 14 21 26 27 38 38 55 53 Average Rating 24 | 5 9 13 20 25 30 34 43 40 On Entrance 21 | . 7 11 14 22 24 36 24 53 Avg Prop Armor Cover (%) 11 | . . . . . 13 19 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 51 32 63 64 66 66 67 32 Greatest Support 86 | 40 40 40 66 66 86 64 82 39 Greatest Overweight (x) 5 | . 1 . . . 5 5 5 3 Average Overweight (x) . | . . . . . . 4 1 . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 10 Average Capacity 17 | 7 11 15 19 20 20 20 16 10 Most Carried 20 | 3 15 15 20 20 20 20 20 10 Average Carried 16 | 1 10 14 19 20 19 18 14 9 Final Capacity 20 | 8 15 15 20 20 20 20 10 10 Final Carried 20 | 3 15 15 20 20 20 11 10 10 Class Distribution -------------------- 50% | Mutant 19% | Gunner 16% | Tank 7% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Matter Collected 4785 | 217 826 61 1137 142 851 604 717 230 Remotely 73 | . 73 . . . . . . . Salvage Created 5921 | 85 732 182 1645 109 1458 892 580 238 Parts 306 | 12 46 7 109 6 71 33 14 8 Haulers Intercepted 11 | . 1 . 5 . 4 . 1 . Recyclers Shooed 5 | . 1 1 . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Combat Hostiles Destroyed 109 | . 14 6 38 5 18 21 3 4 Guns 57 | . 13 5 20 2 10 7 . . Cannons 23 | . . . 5 2 8 4 3 1 AOE 29 | . 1 1 13 1 . 10 . 3 Classes Destroyed 18 | 1 8 . 3 1 2 3 . . Worker 13 | . 1 . 2 2 4 . 3 1 Builder 1 | . . . 1 . . . . . Tunneler 6 | 4 . . . 1 1 . . . Hauler 11 | . 1 . 5 . 4 . 1 . Recycler 12 | . 1 . 1 . 3 . 5 2 Mechanic 1 | . . . 1 . . . . . Operator 2 | . 1 . . . . . 1 . Watcher 7 | . 1 . 4 . 2 . . . Swarmer 22 | . 2 3 14 . 3 . . . Cutter 3 | . . . . . . 3 . . Grunt 47 | . 10 3 14 . 5 10 2 3 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 22 | . . . 10 . 7 3 1 1 Hunter 2 | . . . . . 2 . . . Programmer 4 | . . . . . . 4 . . Subdweller 2 | . 2 . . . . . . . Assembled 5 | . . . . 5 . . . . Best Kill Streak 8 | 4 2 3 8 4 4 5 4 4 Combat Bots Only 7 | . 2 3 7 4 3 5 2 3 Max Kills in Single Turn 3 | 2 2 1 3 1 1 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . 1 1 3 1 . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Hostile Shots Fired 562 | . 62 22 106 16 81 145 24 106 Missed 153 | . 17 5 25 3 21 36 6 40 Hits 409 | . 45 17 81 13 60 109 18 66 Melee 1 | . . . . . . 1 . . Projectile 408 | . 45 17 81 13 60 108 18 66 AOE 6 | . . . . 4 . 2 . . Critical Strikes 14 | . . . 1 . 7 6 . . Part Disruptions 2 | . . . . . . 2 . . Damage Taken 5814 | . 589 199 1051 274 849 1653 370 829 Core 880 | . 57 42 192 22 101 112 34 320 Absorbed by Shields 160 | . . . . . . 160 . . Ignored by Resistances 135 | . . . 24 5 50 56 . . Regen/Repaired (Parts) 170 | . 12 . 11 . 35 . . 112 Core Remaining (%) 66 | 100 . 60 . 46 . 61 . . Volleys Fired 319 | 10 58 10 77 10 69 53 18 14 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 168 | 40 100 90 165 168 125 138 155 145 Shots Fired 756 | 20 104 18 207 22 201 116 42 26 Gun 546 | 20 97 18 168 12 135 78 12 6 Cannon 172 | . . . 31 8 66 25 30 12 Launcher 31 | . . . 8 2 . 13 . 8 Special 7 | . 7 . . . . . . . Kinetic 442 | 20 76 7 112 . 129 58 28 12 Thermal 191 | . 16 . 56 8 66 25 14 6 Explosive 31 | . . . 8 2 . 13 . 8 Electromagnetic 92 | . 12 11 31 12 6 20 . . Robot Hit Streak 16 | 3 11 10 16 5 10 13 6 7 Robot Miss Streak 6 | 4 4 2 6 4 5 3 4 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 6 | . 2 . 2 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . Shots Hit Robots 481 | 10 65 10 119 15 124 91 32 15 Core Hits 257 | 5 31 8 64 11 44 54 26 14 Critical Kills 3 | . . . . 1 . . 1 1 Critical Parts Destroyed 9 | . . . 3 . 3 3 . . Critical Strikes 12 | . . . 3 1 3 3 1 1 Destroy 2 | . . . 1 . 1 . . . Smash 10 | . . . 2 1 2 3 1 1 Melee Attacks 115 | . . . 10 3 15 41 39 7 Impact 112 | . . . 10 3 15 38 39 7 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 22 | . . . 3 3 4 3 7 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13135 | 156 1050 190 3113 528 2664 3259 1304 871 Guns 5264 | 156 900 132 1494 107 1271 922 233 49 Cannons 2407 | . . . 411 104 917 454 297 224 Explosions 2680 | . 140 54 889 62 73 1079 . 383 Melee 2745 | . . . 296 253 403 804 774 215 Ramming 39 | . 10 4 23 2 . . . . Kinetic 4022 | 156 646 41 823 . 1175 660 297 224 Thermal 3008 | . 148 54 900 104 990 530 233 49 Explosive 2235 | . 98 . 689 62 . 1003 . 383 Electromagnetic 1086 | . 148 91 382 107 96 262 . . Impact 2745 | . . . 296 253 403 804 774 215 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 7 . . Average Corruption 1 | . 1 1 1 1 . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . 9 8 3 6 . 8 . . Message Errors 16 | . 3 5 1 3 . 4 . . Matter Fused 8 | . 3 . 1 2 . 2 . . Heat Flow Errors 4 | . 1 1 . 1 . 1 . . Energy Discharges 3 | . 1 1 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1066 | . . . 244 61 300 160 272 29 Projectiles 77 | . . . . . 27 22 4 24 Explosions 53 | . . . 35 . . 13 . 5 Melee 936 | . . . 209 61 273 125 268 . Knockbacks 12 | . . . . 1 1 3 4 3 Impact 4 | . . . . 1 1 1 1 . Kinetic 6 | . . . . . . . 3 3 Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 457 | . 57 . 141 . . 162 . 97 Shots 17 | . 1 . 5 . . 7 . 4 Rammed 10 | . 5 2 2 1 . . . . Targets Rammed 10 | . 5 2 2 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 550 | . 197 109 269 401 368 228 99 550 Average Temperature 82 | . 36 18 68 164 75 64 34 283 Received Heat Transfer 1839 | . 243 99 282 72 333 396 78 336 Effects 11 | . . . 1 . 2 1 . 7 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . 1 1 . . Interference 1 | . . . 1 . . . . . Short Circuit 2 | . . . . . 1 . . 1 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . 1 . . 1 . . Combat Hostiles 2 | . . . 1 . . 1 . . Robots Corrupted 6 | . . . 1 1 1 2 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . 3 . 7 1 1 . Impact Corruptions 23 | . . . 6 3 6 3 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 3 4 . . Heat Transferred 4834 | . 272 50 1606 185 1691 766 190 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 1 1 4 . 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Maximum Alert Level 2 | . . . 2 . 1 2 1 . Low Security (%) 79 | 100 100 100 61 100 82 31 85 100 Level 1 11 | . . . 10 . 17 48 14 . Level 2 9 | . . . 28 . . 19 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 604 | 10 156 124 604 164 257 558 280 178 Initial 280 | . . 55 . 154 . 52 280 70 Average 127 | 2 23 25 249 27 99 274 99 91 Influence Increases 3905 | 20 456 149 1367 32 611 633 412 225 Destroy 0b10 Robot/C 2040 | . 240 120 760 . 360 420 60 80 Destroy 0b10 Robot/NC 275 | 20 25 . 70 15 70 10 50 15 Destroy Leader 496 | . 64 20 218 . 132 30 12 20 Allied During Kill 1 | . . . . . . . 1 . Successful Hack 92 | . . . 15 . 7 21 47 2 Select Force Hacks 120 | . 60 . 60 . . . . . Disable Machine 135 | . 15 . 45 . . . 30 45 Anti-Garrison Action 150 | . . . . . . . 150 . Destroy Structure 371 | . 22 9 79 17 12 152 32 48 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 210 | . 30 . 120 . 30 . 30 . Influence Decreases 3800 | 20 312 293 970 429 530 179 792 275 Entered New Map 701 | . . 89 . 243 . 29 255 85 Time Decay 2263 | 20 292 204 660 186 353 . 448 100 Lost Part 292 | . 20 . 10 . 27 130 15 90 Lost Ally 60 | . . . . . . 20 40 . Purge Threat 484 | . . . 300 . 150 . 34 . Squads Dispatched 22 | . 5 . 7 . 2 . 6 2 Investigation 8 | . 2 . 5 . . . . 1 Extermination 2 | . . . . . . . 2 . Reinforcement 9 | . 3 . 2 . 1 . 2 1 Assault 2 | . . . . . . . 2 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Distress Signals 7 | . . . 4 . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 26 6 53 19 35 23 10 12 Peak Tracking Total 18 | . 4 3 8 18 5 5 3 8 Tactical Retreats 15 | . 4 . 4 2 2 . 3 . ECM-based Alert Blocks 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Traps Triggered 11 | . 2 . 3 . 3 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Machines Disabled 10 | . 1 . 3 . . . 3 3 Max in Single Turn 1 | . 1 . 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Machines Accessed 49 | . 7 . 14 . 13 3 10 2 Terminals 30 | . 4 . 9 . 9 3 4 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . 1 . 1 . 1 . . 1 Recycling Units 6 | . 2 . 2 . . . 2 . Scanalyzers 6 | . . . 2 . 2 . 2 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 152 | . 16 . 58 . 37 6 31 4 Successful 75 | . 8 . 33 . 16 3 12 3 Failed 74 | . 7 . 24 . 21 3 18 1 Catastrophic 18 | . 2 . 4 . 7 . 5 . Database Lockouts 3 | . 1 . 1 . . . 1 . Manual 64 | . 10 . 23 . 19 . 12 . Terminals 86 | . 10 . 28 . 27 6 14 1 Fabricators 3 | . . . . . . . 3 . Repair Stations 12 | . 2 . 5 . 2 . . 3 Recycling Units 12 | . 4 . 3 . . . 5 . Scanalyzers 35 | . . . 22 . 6 . 7 . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 25 | . 3 . 7 . 6 3 5 1 Robot Analysis 4 | . 2 . 1 . . . 1 . Prototype ID Bank 3 | . 1 . 1 . 1 . . . Open Door 2 | . . . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . 1 . Unreport Threat 4 | . . . 2 . 1 . 1 . Locate Traps 4 | . . . 1 . 1 . 2 . Recall Reinforcements 2 | . . . 1 . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . 2 . . 2 Scan Component 4 | . 1 . 1 . 1 . . 1 Repair 4 | . 1 . 1 . 1 . . 1 Recycling Unit Hacks 2 | . . . 1 . . . 1 . Retrieve Components 2 | . . . 1 . . . 1 . Scanalyzer 31 | . . . 20 . 6 . 5 . Insert Component 13 | . . . 8 . 2 . 3 . Analyze 13 | . . . 10 . 2 . 1 . Retrieve Study 5 | . . . 2 . 2 . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . 3 . 3 . 1 . 1 . Terminals 3 | . 1 . 1 . 1 . . . Botnet 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . Recyclers 1 | . . . . . . . 1 . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 5 . 13 . 13 2 10 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . 7 . 2 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . 2 . 2 . 1 . Parts Repaired 4 | . 1 . 1 . 1 . . 1 Time 250 | . 38 . 136 . 32 . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 10 . . . 2 . Parts Scanalyzed 10 | . . . 7 . 2 . 1 . Part Schematics Acquired 10 | . . . 7 . 2 . 1 . Parts Damaged 2 | . . . 1 . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 3 . Machine Destruction 3 | . . . . . . . 3 . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Total Allies 3 | . . . . . . 3 . . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 51 | . . . . . . 51 51 . Highest-Rated Ally 31 | . . . . . . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 88 | . . . . . . . 88 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Active Infowar (turns) 6927 | 48 763 1028 2606 564 578 . 1190 150 Sensors 666 | . . 4 . . 21 . 498 143 Terrain 692 | . . . . . . . 692 . Seismic 5561 | 48 763 1024 2605 564 557 . . . T.N.C. 1 | . . . 1 . . . . . Machine Analysis 424 | . . . . . . . 424 . ECM 105 | . . . . . . . 96 9 Robot Analysis Total 4 | . 2 . 1 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Turns Passed 11610 | 117 1879 1068 2998 1079 1935 1052 1269 213 Spaces Moved 6464 | 49 957 612 1363 521 1199 468 1070 225 Core 8 | 3 . . . . . . . 5 Treads 4108 | 46 957 612 1363 521 438 7 164 . Legs . | . . . . . . . . . Wheels 1468 | . . . . . 761 461 246 . Hover 880 | . . . . . . . 660 220 Flight . | . . . . . . . . . Fastest Speed 44 | 50 160 160 160 160 95 153 48 44 Average Speed 138 | 153 160 160 160 160 126 154 94 55 Slowest Speed 400 | 160 240 160 160 160 240 155 400 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 98 96 94 68 84 65 24 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 2 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 144 | . 3 . 12 26 6 60 25 12 Terrain Destroyed 366 | . 30 10 90 26 8 119 30 53 Melee 51 | . . . 7 . 6 8 25 5 Projectile 21 | . 7 . 3 . . 1 5 5 AOE 294 | . 23 10 80 26 2 110 . 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Total 8254 | 68 1181 682 1990 738 1463 624 1231 277 Wait 911 | . 92 48 412 195 115 19 22 8 Move 6454 | 48 956 611 1362 520 1198 465 1069 225 Hop . | . . . . . . . . . Pick Up 73 | 3 17 1 21 . 11 1 19 . Fast Attach 59 | 7 6 2 9 . 11 1 16 7 Attach 22 | . 2 . 4 . 4 10 1 1 Detach 11 | . 2 1 1 . . 1 4 2 Swap 165 | . 26 4 59 9 21 27 13 6 Drop 109 | . 17 3 33 . 19 . 30 7 Fire 319 | 10 58 10 77 10 69 53 18 14 Melee 115 | . . . 10 3 15 41 39 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 5 2 2 1 . . . . Escape Stasis 6 | . . . . . . 6 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Derelicts attacked the area 943 | -10/Materials | Discovered new exit (range 8) 965 | -10/Materials | Discovered new exit (range 7) 1176 | -10/Materials | Discovered new exit (range 13) 1391 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Build established: Scavenger-Mutant 1535 | -10/Materials | Discovered new exit (range 16) 1559 | -10/Materials | Central database locked down 1714 | -10/Materials | Repaired Imp. Heat Sink 1997 | -10/Materials | Entered Mines 2004 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2053 | -10/Mines | Learned Materials emergency access door positions 2110 | -10/Mines | Build established: Mutant 2279 | -10/Mines | Discovered new exit (range 13) 2602 | -10/Mines | Discovered new exit (range 14) 2658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2661 | -10/Mines | Found Prototype Device 2661 | -10/Mines | Identified Exp. Sensor Array 2939 | -10/Mines | Discovered new exit (range 14) 3065 | -10/Mines | Entered Materials 3065 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3406 | -9/Materials | Discovered new exit (range 13) 3633 | -9/Materials | Build established: Scavenger-Gunner 3823 | -9/Materials | Discovered new exit (range 13) 4171 | -9/Materials | Build established: Gunner 4484 | -9/Materials | Repaired Broken Exp. Sensor Array 4515 | -9/Materials | Build established: Mutant 4995 | -9/Materials | Build established: Gunner 5089 | -9/Materials | Destroyed 7 combat bots 5139 | -9/Materials | Discovered new exit (range 15) 5326 | -9/Materials | Central database locked down 5488 | -9/Materials | Discovered new exit (range 14) 5575 | -9/Materials | Discovered new exit (range 3) 6049 | -9/Materials | Build established: Mutant 6063 | -9/Materials | Entered Mines 6109 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6157 | -9/Mines | Assembled infested the area 6157 | -9/Mines | Learned Materials emergency access door positions 6170 | -9/Mines | Core integrity fell below 50% 6479 | -9/Mines | Build established: Tank 6954 | -9/Mines | Build established: Gunner 7112 | -9/Mines | Discovered new exit (range 11) 7142 | -9/Mines | Entered Materials 7142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7298 | -8/Materials | Identified exit to Garrison 7330 | -8/Materials | Garrison activated, responded to threat 7436 | -8/Materials | Build established: Mutant 7469 | -8/Materials | Discovered new exit (range 3) 7957 | -8/Materials | Build established: Tank 8075 | -8/Materials | Repaired Rocket Launcher+ 8385 | -8/Materials | Discovered new exit (range 16) 9077 | -8/Materials | Entered Garrison 9274 | -8/Garrison | Discovered new exit (range 53) 9274 | -8/Garrison | Discovered new exit (range 86) 9274 | -8/Garrison | Discovered new exit (range 34) 9332 | -8/Garrison | Build established: Mutant 9344 | -8/Garrison | Triggered checkpoint 9610 | -8/Garrison | Identified exit to Factory 9612 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9762 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9815 | -8/Garrison | Triggered checkpoint 10092 | -8/Garrison | Lost 9 parts (1p3n2u3w) 10105 | -8/Garrison | Rescued a captive Derelict 10106 | -8/Garrison | Rescued a captive Derelict 10129 | -8/Garrison | Entered Factory 10129 | -7/Factory | Accompanied by 2 allies 10129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10650 | -7/Factory | Central database locked down 10764 | -7/Factory | Identified exit to Storage 10764 | -7/Factory | Identified exit to Lower Caves 11398 | -7/Factory | Entered Storage 11485 | -7/Storage | Repaired Gauss Rifle? 11611 | -7/Storage | Core integrity fell below 50% 11611 | -7/Storage | Self-destructed Last Messages --------------- 11560_ Transport Mainframe disabled. 11562_ Imp. Hover Unit destroyed. 11562_ K-01 Serf collects debris. 11562_ G-47 Trooper destroyed. 11569_ K-01 Serf collects debris. 11569_ R-06 Scavenger destroyed. 11570_ Broken Airjet destroyed. 11572_ Prc. Grenade Launcher destroyed. 11573_ Acquired 57 matter. 11574_ The unstable cave ceiling collapses. 11574_ K-01 Serf collects debris. 11577_ Acquired Lgt. Nuclear Core. 11578_ R-06 Scavenger collects Aluminum Leg. 11579_ Acquired 23 matter. 11580_ The unstable cave ceiling collapses. 11581_ K-01 Serf collects debris. 11591_ Discarded Core Analyzer. 11596_ Lgt. Nuclear Core destroyed. 11601_ Airjet destroyed. 11609_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????#########????????????? | | ???????????????????????? ! Y#????????????? | | ????????????????#######? #?????????????? | | ????????????????# # #?????????????? | | ????????????????# # #?????????????? | | ????????????????# Y @ """ ""????????????????? | | ????????????????# # """ ""????????????????? | | ????????????????# # """ ""????????????????? | | ????????????###?## ##? ????????????????# | | ???????????? ?# #?#############??????????# | | ???????????? """ # #?# ! =#??????????# | | ??????????? """ #g #?# #??????????# | | ??????????? """ /g #?# """" " " ########?### | | ???????? # #?# """ # # ## | | ???????"" """ # #?# """ [ ## | | ???????"" """?# ### """ [ | | ????????? ? ""??# ## [ ### | | ????????????? ??# #### ## # # # ### | | ????????########?# ##???# | | ???????? ?# ####?? | | ????????? # #?? | | ??????????" """" # ########## #T###?? | | ??????????" """" + #????????# #########? | | ??????????" """" # #????????## # """"" #? | | ??????????? """" # #?????????## + """"" #? | | ??????????? ?# #????????### +# """"" #? | | ??????????######?# #????????# ] #? | | ??????????### #### #????????# # #? | | ??????????# #????????# ##" "####? | | ??????????# #????????#! ##"R"#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 56 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 70% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Rocket Launcher | 50% | -8/Materials Gauss Rifle | 20% | -7/Storage Studied --------- Rocket Launcher | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Maul | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeStrikeArray Manual? 0 Play Time 02:19:18 Cumulative 360.0 hours Start 2026.04.23 @ 22:48:07 End 2026.04.26 @ 00:25:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 777ba579-2950-4d60-a044-743e6edc287a