Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:23:36 Player: WetterLettuce Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (174) 870 Value Destroyed (7444) 7444 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5610) 5610 TOTAL SCORE: 24784 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 2936 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -593 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Wheel Advanced Heat Sink Advanced ECM Suite Gamma Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Target Analyzer Improved Transmission Jammer Reaction Control System Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Matter Neutralizer Helical Railgun > --- INVENTORY -------- Improved Antigrav System Advanced Heat Sink Advanced ECM Suite Gamma Rifle Enhanced Nova Cannon [Rating: 162] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Gravmag Array Treads Armored Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Utility 8 | . . 2 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . Weapon 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 277 | 6 10 13 20 2 10 4 . 6 45 . 9 4 3 33 17 7 1 12 6 3 1 7 5 15 . . 29 9 Power 33 | 1 1 2 2 . . . . . 5 . 1 . 1 7 . 1 . 1 1 1 . 1 . 3 . . 4 1 Engine 14 | 1 1 2 2 . . . . . 3 . 1 . 1 1 . 1 . . . . . . . 1 . . . . Core 8 | . . . . . . . . . 2 . . . . 4 . . . 1 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 2 . . 4 1 Propulsion 69 | 2 3 1 2 1 3 1 . 1 10 . . . 2 7 3 1 . 7 1 2 . 2 1 6 . . 9 4 Treads 4 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . Leg 20 | 2 3 1 1 1 1 . . 1 8 . . . . . . . . 2 . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hover 40 | . . . . . 1 . . . 2 . . . . 7 3 1 . 5 1 2 . 2 1 3 . . 9 3 Flight 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 94 | 1 1 4 10 . 2 . . 1 14 . 3 1 . 18 10 5 . 1 4 . . 1 2 4 . . 8 4 Device 54 | . 1 2 5 . 1 . . . 7 . 2 . . 13 5 2 . 1 4 . . . 1 3 . . 5 2 Storage 6 | 1 . . . . . . . . . . . 1 . 2 1 . . . . . . . . 1 . . . . Processor 13 | . . . 4 . . . . . 2 . 1 . . . 1 1 . . . . . 1 . . . . 2 1 Hackware 10 | . . . 1 . 1 . . . 2 . . . . 3 1 2 . . . . . . . . . . . . Protection 11 | . . 2 . . . . . 1 3 . . . . . 2 . . . . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 5 6 6 1 5 3 . 4 16 . 5 3 . 1 4 . 1 3 . . 1 3 2 2 . . 8 . Energy Gun 35 | 1 1 3 1 . 2 1 . 1 7 . . 1 . 1 3 . 1 2 . . 1 2 1 1 . . 5 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 23 | 1 2 2 4 1 . 1 . 1 5 . 2 1 . . . . . 1 . . . . . 1 . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 17 | . 2 1 1 . 3 1 . 2 3 . 3 . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 3 . . . . . 3 . . . . 7 3 . . 1 . . . 5 . 2 . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 117 | . 3 6 . . 4 2 . 4 18 . 3 . 3 2 6 7 1 3 . . 2 . 12 12 6 . 3 20 Power 15 | . 1 1 . . . . . . 4 . . . 1 . . 1 . . . . 1 . 1 2 . . . 3 Propulsion 48 | . 1 2 . . 3 1 . 2 6 . . . 1 2 5 . 1 2 . . . . 2 6 4 . 3 7 Utility 27 | . . . . . 1 . . 1 2 . 3 . 1 . . 2 . . . . 1 . 4 4 2 . . 6 Weapon 27 | . 1 3 . . . 1 . 1 6 . . . . . 1 4 . 1 . . . . 5 . . . . 4 Highest Loss Streak 13 | . 2 2 . . 2 1 . 2 11 . 1 . 2 1 2 5 1 2 . . 2 . 10 7 5 . 3 13 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 84 94 100 94 98 100 92 89 86 85 83 80 71 68 63 62 79 88 90 92 89 88 56 28 4 33 65 Engine 4 | . 12 10 9 7 7 7 7 7 3 6 6 6 5 1 . 1 5 4 . . . . . . . . . . Treads 3 | . . . . . 5 9 15 11 1 . . . 2 1 . . . . . . . . . . . . . . Leg 5 | . 27 19 13 23 9 7 7 4 15 . . . . . . . . 3 . . . . . . . . . . Hover 8 | . . . . . 1 3 . . 1 13 13 13 10 17 11 12 11 15 25 26 26 26 24 19 8 . 9 18 Device 11 | . 7 19 18 15 15 15 15 9 10 13 14 10 . 8 15 10 5 8 15 15 14 10 9 6 . . 7 13 Storage 4 | . 14 11 9 7 7 7 7 7 1 . . 2 6 3 5 5 5 5 5 5 5 5 4 1 . . . . Processor 11 | . . . 17 15 15 15 15 15 15 13 11 13 13 3 3 6 11 11 10 10 10 13 14 8 4 4 2 9 Hackware 10 | . . . 5 7 6 7 7 7 12 20 20 20 20 23 12 15 17 13 10 10 10 10 10 9 6 . . . Protection 1 | . . 2 3 . . . . 5 4 . . . . . 1 . . . . . . . . 2 . . 1 2 Energy Gun 6 | . 4 6 8 7 3 1 . . 7 13 9 6 6 5 6 4 3 12 10 10 13 15 15 . . . 4 5 Ballistic Gun 7 | . 21 14 9 15 15 15 23 16 6 6 4 6 6 . . . . . 5 5 . . . . . . 2 1 Launcher 1 | . 1 . . . 3 4 . 4 2 . 4 . . . 1 3 . . . . . . . . . . . . Peak Build Rating 162 | 6 10 12 30 35 43 43 41 41 70 68 70 68 66 92 91 80 47 88 95 96 103 127 127 109 48 12 143 162 Average Rating 57 | 4 8 9 23 34 38 39 41 38 53 68 67 64 60 84 79 55 43 66 87 90 96 115 118 72 43 12 62 124 On Entrance 54 | . 6 9 10 30 35 43 41 41 39 68 68 68 66 63 89 80 47 45 76 88 96 82 125 60 48 12 3 143 Naked Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . Heaviest Build 75 | 13 17 18 19 22 28 28 23 25 32 20 33 48 48 57 52 40 22 35 42 54 60 70 70 29 . . 73 75 Greatest Support 95 | 20 20 20 20 30 30 40 40 40 70 40 40 40 47 56 52 38 38 56 48 54 62 75 67 55 16 3 74 95 Greatest Overweight (x) 5 | 1 1 1 1 . 2 1 . 1 5 . . 1 2 1 1 1 1 3 1 . 1 1 1 1 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 5 5 15 15 15 15 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 5 5 5 8 15 11 9 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 15 | 2 8 8 8 7 8 7 7 8 8 5 5 10 15 15 15 8 7 8 8 8 8 8 8 5 5 5 5 5 Average Carried 7 | 1 6 5 7 6 7 6 7 6 5 4 4 6 13 10 9 6 7 7 7 7 8 7 7 4 5 5 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 5 15 15 15 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 15 | 2 6 8 8 7 7 7 7 7 4 5 5 10 15 15 8 7 7 8 8 8 8 8 5 5 5 5 5 5 Class Distribution -------------------- 21% | Scavenger-Skirmisher 15% | Hacker-Gunner 12% | Hacker-Mutant 11% | Scavenger-Gunner 10% | Mutant 10% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 5440 | 201 304 256 332 79 316 224 . 242 936 . 351 102 102 277 318 234 151 132 110 48 30 77 46 142 . . 290 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7117 | . 392 303 562 123 424 265 . 285 1570 . 638 . 83 963 465 15 . 121 41 . 242 . 219 228 . . . 178 Parts 345 | . 25 25 33 6 22 14 . 7 79 . 11 . 6 44 35 . . 11 2 . 6 . 2 14 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . 27 12 . 3 . . 4 . 16 . . . . . . 4 3 . 2 . . . . . Prevented 20 | . . . . . . 1 . . . . . . 6 . . . . . . 3 10 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 147 | . 15 12 9 1 12 7 . 7 29 . 18 . 3 11 8 1 . 2 1 . 3 . 3 3 . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 98 | . 12 8 9 1 5 2 . 4 23 . 5 . 2 11 3 . . 2 1 . 3 . 3 3 . . . 1 AOE 46 | . 3 4 . . 7 5 . 3 5 . 13 . . . 5 1 . . . . . . . . . . . . Classes Destroyed 18 | . 4 1 1 1 2 1 . . 1 . 2 . . 1 1 . . 1 . . . . 1 1 . . . . Worker 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Builder 4 | . . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . 1 1 2 . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . Swarmer 32 | . 6 7 . . 6 1 . . 7 . . . 3 . 2 . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 67 | . 9 2 4 . 4 3 . 7 14 . 10 . . 3 4 . . . . . 3 . . 2 . . . 2 Brawler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 23 | . . 3 5 1 1 1 . . 5 . 1 . . 4 2 . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . Programmer 8 | . . . . . 1 1 . . 2 . . . . 2 . . . . . . . . 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 8 4 4 2 4 3 . 3 7 . 7 . 2 5 3 2 . 2 1 . 3 . 2 4 . . . 2 Combat Bots Only 7 | . 4 4 3 1 4 3 . 3 7 . 7 . 2 3 3 1 . 2 1 . 3 . 2 3 . . . 2 Max Kills in Single Turn 3 | . 2 2 2 1 2 2 . 1 3 . 3 . 1 2 3 2 . 1 1 . 1 . 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 2 2 . 1 3 . 3 . . . 3 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1492 | . 84 71 43 18 50 18 . 43 313 . 57 . 29 61 68 44 2 3 19 4 53 . 110 148 84 27 27 116 Missed 594 | . 35 18 15 8 18 8 . 15 118 . 24 . 9 25 28 19 . . 11 2 20 . 47 66 41 13 11 43 Damage Taken 18001 | . 602 604 410 81 610 160 . 535 2736 . 669 . 401 914 879 635 58 230 184 45 492 . 1469 1266 851 308 530 3332 Core 4596 | . 73 128 114 18 69 17 . 110 238 . 29 . 29 210 179 176 . 2 1 . 159 . 186 306 624 308 201 1419 Absorbed by Shields 451 | . . . . . . . . . . . . . . . 101 142 . . 49 . 147 . . 12 . . . . Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Regen/Repaired (Parts) 89 | . . . . . . . . . . . . . . . . . . . . . . 89 . . . . . . Core Remaining (%) 66 | 100 70 68 79 . . . . 69 . . . . 65 . . . . 43 . . . . 69 . 28 78 . . Volleys Fired 445 | . 49 32 43 5 25 11 . 16 97 . 21 . 11 28 13 7 . 4 13 4 11 2 17 14 . . 10 12 Largest 4 | . 2 2 2 3 3 3 . 3 3 . 3 . 2 1 2 3 . 4 3 2 3 1 3 2 . . 4 4 Hottest 288 | . 70 73 91 111 111 111 . 116 178 . 200 . 109 250 250 185 . 288 207 122 267 88 227 113 . . 263 283 Shots Fired 939 | . 85 58 86 15 73 31 . 43 225 . 58 . 22 28 15 15 . 13 18 8 29 2 33 18 . . 27 37 Gun 875 | . 82 56 85 15 67 26 . 34 211 . 52 . 22 28 13 9 . 13 18 8 29 1 33 18 . . 27 28 Cannon 17 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 9 Launcher 46 | . 3 2 1 . 6 5 . 9 6 . 6 . . . 2 6 . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 435 | . 69 32 42 10 50 25 . 28 100 . 11 . 11 . . . . 1 13 4 5 . . 14 . . 8 12 Thermal 417 | . 13 24 43 5 17 1 . 6 119 . 41 . 11 28 9 7 . 12 5 4 24 1 24 4 . . 3 16 Explosive 46 | . 3 2 1 . 6 5 . 9 6 . 6 . . . 2 6 . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . 16 9 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Robot Hit Streak 25 | . 7 15 25 10 8 6 . 10 19 . 12 . 1 6 7 5 . 5 5 6 7 1 8 10 . . 3 6 Robot Miss Streak 22 | . 5 4 3 1 5 2 . 1 6 . 8 . 9 22 13 6 . 4 2 2 3 1 3 2 . . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Secondary Targets 6 | . 1 . . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 613 | . 46 44 62 10 39 17 . 22 173 . 35 . 6 26 13 7 . 6 13 6 17 1 21 13 . . 16 20 Core Hits 524 | . 30 18 24 4 25 14 . 25 121 . 76 . 4 50 31 53 . 6 6 3 7 . 9 9 . . 4 5 Critical Kills 5 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Critical Strikes 25 | . 1 3 1 . 3 1 . . 3 . 3 . . . . . . 1 . . 1 . 2 4 . . . 2 Burn 15 | . . 2 1 . 3 . . . 3 . 3 . . . . . . 1 . . 1 . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21088 | . 712 895 1120 172 1620 729 . 1084 4158 . 2700 . 173 1857 1045 1175 . 135 310 150 405 . 1077 454 . . 484 633 Guns 13939 | . 565 602 1120 172 769 265 . 414 3460 . 648 . 142 1857 659 130 . 135 310 150 405 . 816 443 . . 484 393 Cannons 384 | . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . 219 Explosions 6682 | . 147 293 . . 851 464 . 670 533 . 2052 . . . 366 1045 . . . . . . 261 . . . . . Melee 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Ramming 52 | . . . . . . . . . . . . . . . 20 . . . . . . . . 11 . . . 21 Kinetic 5640 | . 465 326 520 92 534 245 . 374 1706 . 159 . 73 . . . . . 207 66 62 . . 397 . . 252 162 Thermal 8279 | . 100 276 600 80 235 20 . 40 1919 . 489 . 69 1857 597 85 . 135 103 84 343 . 862 46 . . 28 311 Explosive 6421 | . 147 293 . . 851 464 . 670 533 . 2052 . . . 366 1045 . . . . . . . . . . . . Electromagnetic 450 | . . . . . . . . . . . . . . . 62 45 . . . . . . . . . . 204 139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Entropic 215 | . . . . . . . . . . . . . . . . . . . . . . . 215 . . . . . Highest Corruption 14 | . 1 . . . . . . . 1 1 4 4 . 5 5 5 5 6 . . . . 1 1 4 . 5 14 Average Corruption 2 | . 1 . . . . . . . 1 1 3 4 . 3 5 5 5 5 . . . . 1 1 1 . 4 7 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . 9 . 10 3 . 7 6 8 1 9 . . . . 4 . 1 . 5 13 Message Errors 18 | . . . . . . . . . 2 . 3 . . 2 3 2 . 1 . . . . . . . . 2 3 Matter Fused 21 | . . . . . . . . . 2 . 2 1 . 3 1 2 . 3 . . . . 2 . . . . 5 Heat Flow Errors 6 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . 2 Energy Discharges 13 | . . . . . . . . . 1 . 3 1 . . 2 1 1 . . . . . 1 . 1 . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 2 . . 1 . . . 1 . 2 . . . . 1 . . . 1 . Data Loss (major) 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 78 | . . . . . . . . . 5 . 1 . . . . 21 . . . . . . 51 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . . . . 5 . 1 . . . . 21 . . . . . . 51 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 7 . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . . 75 . . . 58 . 110 . . . 55 54 . . . . . . . 5 . . . 10 Shots 13 | . . . . . 2 . . . 2 . 5 . . . 2 2 . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 205 58 16 96 98 26 . 98 303 . 182 . 126 227 371 116 . 216 117 216 294 . 335 45 . . 214 444 Average Temperature 79 | . 52 22 6 43 43 10 . 33 83 . 61 . 47 76 92 27 . 91 56 108 133 . 148 22 . . 77 178 Received Heat Transfer 3458 | . 195 144 180 24 90 54 . 225 961 . 262 . 57 216 521 54 9 9 13 18 31 . 9 95 156 . . 135 Effects 7 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 4 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Melted 35 | . . 5 2 . 2 . . . 8 . 4 . . 7 . . . . . . . . 5 . . . . 2 Heat Transferred 15128 | . 296 962 1184 148 629 37 . 74 3981 . 1396 . 111 2650 862 111 . 322 161 111 670 . 940 100 . . 50 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 1074 | . 452 442 282 86 . . . . 320 . . . . 322 381 565 395 1074 925 . . . . 81 85 214 338 437 Initial 525 | . . 190 111 36 . . . . . . . . . 182 157 212 226 137 525 . . . . . 20 19 128 216 Average 201 | . 224 280 135 67 . . . . 111 . . . . 192 217 411 382 245 720 . . . . 29 59 88 232 311 Maximum Alert Level 3 | . 2 2 1 . . . . . 1 . . . . 1 1 2 1 3 3 . . . . . . 1 1 2 Low Security (%) 61 | 100 38 16 84 100 . . . . 90 . . . . 77 52 . . 28 . . . . . 100 100 98 38 . Level 1 31 | . 46 72 15 . . . . . 9 . . . . 22 47 64 100 62 . . . . . . . 1 61 76 Level 2 5 | . 15 11 . . . . . . . . . . . . . 35 . 7 46 . . . . . . . . 23 Level 3 1 | . . . . . . . . . . . . . . . . . . 1 53 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 . . . . . 6 . . . . 4 . . . 3 2 . 1 . . 2 2 . 1 5 Investigation 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . Reinforcement 19 | . 1 . 1 . . . . . 4 . . . . 3 . . . 3 2 . . . . 1 1 . . 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 15 | . 2 1 4 . . . . . 3 . . . . . . 2 . . . . . . . . 1 . 1 1 Communications Jammed 29 | . . . . . . . . . . . . . . 12 7 . . . . . . . . . . . 10 . Distress Signals 21 | . . . . . . . . . . . . . . 4 7 . . . . . . . . . . . 10 . Times Spotted 373 | . 23 20 20 1 19 8 . 7 40 . 18 . 20 27 19 10 2 8 20 4 15 19 10 8 18 8 9 20 Peak Tracking Total 15 | . 6 5 3 1 7 3 . 3 7 . 7 . 5 6 7 5 1 2 9 4 15 11 4 6 14 8 4 13 Tactical Retreats 28 | . 2 4 . . 2 . . . . . . . 2 2 2 . . . 2 . 1 . 1 1 1 3 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 13 | . 2 . . . . . . . . . . . . 3 4 . . . . . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Triggered 19 | . . . . . . 1 . . 1 . . . . 2 . . . . 1 . 3 9 . . . . . 2 Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 15 | . . 1 1 . . . . . 2 . . . . . . 1 . 8 . . . . . 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 38 | . 3 3 4 . 1 . 3 . 10 . . . . 5 1 1 . . . . . 6 . . . . 1 . Terminals 19 | . 3 3 4 . . . . . 7 . . . . . 1 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Total Hacks 95 | . 5 13 10 . 1 . 24 . 23 . . . . 7 3 2 . . . . . 6 . . . . 1 . Successful 65 | . 2 7 8 . 1 . 24 . 11 . . . . 4 1 1 . . . . . 6 . . . . . . Failed 30 | . 3 6 2 . . . . . 12 . . . . 3 2 1 . . . . . . . . . . 1 . Catastrophic 4 | . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 4 13 9 . . . . . 16 . . 2 . 16 5 2 1 8 4 . . 1 . . 7 . 3 10 Terminals 51 | . 5 13 10 . . . . . 18 . . . . . 3 2 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 47 | . 1 5 3 . 1 . 24 . 5 . . . . . 1 1 . . . . . 6 . . . . . . Record 11 | . . . 1 . . . 6 . . . . . . . . . . . . . . 4 . . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . 1 . . . . . . . . . 1 1 . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 2 5 . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Terminals 12 | . 1 2 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 2 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 2 4 . . . . . 9 . . . . 3 1 1 . . . . . . . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . 6 . . . . 2 . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 9 . . . . 15 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 . . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . Robots Rewired 11 | . . . . . 2 . . . . . 2 . . . 7 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 52 | . . . 1 . 2 . . . . . 2 6 . 6 19 5 . 1 4 . 1 3 . . . . 2 . Largest Group 13 | . . . 1 1 2 1 1 1 . . 2 8 8 4 9 13 11 11 4 3 2 1 . . . . 2 . Highest-Rated Group 854 | . . . 10 10 48 32 32 32 . . 51 256 256 250 408 854 656 656 384 237 134 82 . . . . 244 . Highest-Rated Ally 159 | . . . 10 10 32 32 32 32 . . 31 40 40 70 159 159 96 96 96 81 74 82 . . . . 122 . Zionite Dispatches 6 | . . . . . . . . . . . . . . 2 1 . . 1 1 . . . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 5 | . . . . . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 427 | . . . . . 10 3 . 1 . . . . 54 70 78 47 8 39 61 12 20 4 . . . . 20 . Total Damage 14930 | . . . . . 151 108 . 38 . . . . 1473 1629 1528 1093 190 2971 2056 783 415 657 . . . . 1838 . Kills 96 | . . . . . 3 1 . . . . . . 17 6 9 9 4 22 8 4 1 3 . . . . 9 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 1 1 . 2 . 2 1 3 1 . . . . . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . 3 1 . . 1 . . . . . . 1 . . 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 17100 | 69 368 591 1013 97 1260 1076 130 2354 1946 293 607 972 565 1394 699 339 153 322 244 162 221 703 474 274 86 65 332 291 Spaces Moved 14657 | 50 162 296 514 66 674 572 77 1277 1236 521 477 1278 399 1545 758 402 158 240 296 302 231 1047 492 278 223 129 419 538 Core 410 | 4 . . . . . . . . 1 . . . . . . . . . . . . . 9 6 19 129 202 40 Treads 1231 | . . . . . 2 208 77 858 . . . . 45 41 . . . . . . . . . . . . . . Legs 3574 | 46 162 296 514 66 672 364 . 419 958 . . . . . . . . 77 . . . . . . . . . . Wheels 94 | . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . Hover 9095 | . . . . . . . . . 277 521 477 1278 354 1504 758 402 158 163 296 302 231 1047 483 129 . . 217 498 Flight 253 | . . . . . . . . . . . . . . . . . . . . . . . . 49 204 . . . Fastest Speed 16 | 50 120 120 120 120 120 170 170 170 56 56 56 56 106 48 48 55 55 38 38 38 36 16 31 37 37 50 38 33 Average Speed 96 | 117 122 131 152 120 172 182 170 180 121 56 56 67 124 74 67 61 84 87 62 40 74 64 81 70 38 50 55 43 Slowest Speed 300 | 120 190 190 190 120 260 190 170 250 300 56 56 106 180 170 110 106 111 220 98 48 98 90 100 110 50 50 240 60 Overloaded Moves 113 | . . . . . . . . . . . . . . . . . . . . . 37 11 26 3 . . . 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 32 30 55 2 88 82 68 96 37 70 91 92 61 41 85 94 96 28 11 49 43 96 74 12 29 7 14 21 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 15 | . . . . . . . 1 1 . . . 3 . . 9 . . . . 1 . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 1 1 . Scrap Searched 19 | . . . . . 3 1 . 1 . 3 1 2 2 . . . . . . 1 1 . 4 . . . . . Spaces Dug 28 | . . . 12 . . . . 16 . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 697 | . 30 16 12 . 67 17 . 64 46 . 189 . 1 . 63 161 . 2 . 1 5 . 19 2 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . . . 2 . . 1 . 1 . . 1 . 2 . 1 5 . 12 2 . . . 2 AOE 668 | . 30 16 12 . 67 17 . 62 46 . 188 . . . 63 160 . . . . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Com Total 16669 | 57 252 443 660 76 732 588 76 1301 1495 521 757 1388 443 1706 910 469 176 340 338 332 257 1075 534 334 223 129 487 570 Wait 923 | . 17 86 56 3 7 . . . 65 . 247 93 25 37 37 52 18 73 15 22 13 12 11 10 1 . 22 1 Move 14629 | 49 161 295 513 65 673 571 76 1276 1235 520 476 1277 398 1544 757 401 157 239 295 301 230 1046 491 277 222 128 418 538 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 2 10 11 12 1 4 2 . 3 21 1 2 6 5 21 7 2 . 5 4 1 . 2 5 3 . . 3 3 Fast Attach 131 | 6 1 2 4 . 1 . . . 25 . 1 3 3 20 5 1 1 11 2 1 1 6 1 10 . . 22 4 Attach 73 | . 3 9 3 2 3 2 . 3 9 . 2 . . 6 5 3 . . 4 . . . 3 4 . . 7 5 Detach 14 | . . 1 . . . . . . 1 . . 1 . 2 . . . . 1 . . . . 2 . . 4 2 Swap 73 | . 6 2 13 . 6 2 . 3 11 . 6 1 . 7 7 3 . 1 . 2 . 1 1 1 . . . . Drop 137 | . 5 5 16 . 1 . . . 30 . . 7 . 32 11 . . 7 4 1 2 6 2 4 . 1 1 2 Fire 445 | . 49 32 43 5 25 11 . 16 97 . 21 . 11 28 13 7 . 4 13 4 11 2 17 14 . . 10 12 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . . . 6 39 . . . . . . . . 8 . . . . Rewire 47 | . . . . . 12 . . . . . 2 . . 3 28 . . . . . . . 2 . . . . . Trap 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 969 | -9/Materials | Discovered new exit (range 16) 1029 | -9/Materials | Entered another Materials area 1029 | -8/Materials | Evolved 2 slots: Utility x2 1139 | -8/Materials | Build established: Scavenger-Mutant 1535 | -8/Materials | Garrison activated, responded to threat 2039 | -8/Materials | Discovered new exit (range 4) 2041 | -8/Materials | Identified exit to Factory 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Accompanied by 1 ally 2042 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2123 | -7/Factory | Discovered new exit (range 11) 2135 | -7/Factory | Identified exit to Lower Caves 2139 | -7/Factory | Entered Lower Caves 2139 | -7/Lower Caves | Accompanied by 1 ally 2279 | -7/Lower Caves | Encountered a Warlord checkpoint 2323 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2403 | -7/Lower Caves | Lost 4 allies 2580 | -7/Lower Caves | Learned Factory trap positions 2772 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3342 | -7/Lower Caves | Discovered new exit (range 5) 3350 | -7/Lower Caves | Identified exit to Lower Caves 3399 | -7/Lower Caves | Entered another Lower Caves area 3399 | -7/Lower Caves | Accompanied by 1 ally 3443 | -7/Lower Caves | Learned Factory garrison access intel 3513 | -7/Lower Caves | Discovered new exit (range 15) 3540 | -7/Lower Caves | Identified exit to Factory 4224 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4446 | -7/Lower Caves | Discovered new exit (range 15) 4474 | -7/Lower Caves | Identified exit to Data Miner 4475 | -7/Lower Caves | Entered Data Miner 4475 | -7/Data Miner | Accompanied by 1 ally 4475 | -7/Data Miner | Discovered new exit (range 6) 4509 | -7/Data Miner | Met Data Miner 4538 | -7/Data Miner | Learned location of Section 7 (-3) 4538 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4566 | -7/Data Miner | Received God Mode back door access code from Data Miner 4603 | -7/Data Miner | Identified exit to Proximity Caves 4605 | -7/Data Miner | Entered Proximity Caves 4605 | -6/Proximity Caves | Accompanied by 1 ally 4624 | -6/Proximity Caves | Learned location of Zion (-6) 5383 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5544 | -6/Proximity Caves | Build established: Gunner 5813 | -6/Proximity Caves | Learned location of 1 exit from Factory 6959 | -6/Proximity Caves | Entered Factory 6959 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6960 | -6/Factory | Identified exit to Lower Caves 6961 | -6/Factory | Loaded intel: 107 trap records 6962 | -6/Factory | Loaded intel: 4 garrison access locations 7215 | -6/Factory | Destroyed 7 combat bots 7245 | -6/Factory | Build established: Tank 7635 | -6/Factory | Lost 11 parts (1p4n2u4w) 7715 | -6/Factory | Found Prototype Launcher 7715 | -6/Factory | Identified Scatter Rocket Array 8325 | -6/Factory | Build established: Scavenger-Gunner 8905 | -6/Factory | Entered Lower Caves 9027 | -6/Lower Caves | Learned 8 Factory zone layouts 9080 | -6/Lower Caves | Build established: Hacker-Skirmisher 9174 | -6/Lower Caves | Discovered new exit (range 11) 9180 | -6/Lower Caves | Identified exit to Lower Caves 9198 | -6/Lower Caves | Entered another Lower Caves area 9217 | -6/Lower Caves | Discovered new exit (range 14) 9227 | -6/Lower Caves | Identified exit to Factory 9230 | -6/Lower Caves | Destroyed 7 combat bots 9353 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9457 | -6/Lower Caves | Attacked by a faux Warlord 9496 | -6/Lower Caves | Build established: Hacker-Gunner 9647 | -6/Lower Caves | Discovered new exit (range 92) 9696 | -6/Lower Caves | Learned Factory terminal intel 9805 | -6/Lower Caves | Entered Zion 9805 | -6/Zion | Accompanied by 2 allies 9845 | -6/Zion | Discovered new exit (range 12) 9899 | -6/Zion | System corruption cleaned by Quarantine Array 9934 | -6/Zion | Learned location of 1 exit from Factory 10124 | -6/Zion | Received a hallucinogenic algorithm 10156 | -6/Zion | Build established: Hacker-Mutant 10176 | -6/Zion | Gained Derelict followers 10229 | -6/Zion | Met Imprinter 10239 | -6/Zion | Imprinted 10241 | -6/Zion | Declared Zion's savior 10334 | -6/Zion | Found CR-A16's Pointy Stick 10365 | -6/Zion | Found Prototype Energy Gun 10777 | -6/Zion | Entered Proximity Caves 10777 | -5/Proximity Caves | Accompanied by 8 allies 10871 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11158 | -5/Proximity Caves | Lost 3 allies 11299 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11342 | -5/Proximity Caves | Entered Factory 11342 | -5/Factory | Accompanied by 1 ally 11342 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11343 | -5/Factory | Identified exit to Extension 11344 | -5/Factory | Identified exit to Factory 11344 | -5/Factory | Identified Storm Laser 11346 | -5/Factory | Loaded intel: 27 terminal locations 11669 | -5/Factory | Build established: Hacker-Gunner 11795 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12071 | -5/Factory | Retrieved Zion intel report: Trap Installations 12082 | -5/Factory | Zion Light squad teleported in 12182 | -5/Factory | Lost 4 allies 12223 | -5/Factory | Cargo convoy interrupted 12587 | -5/Factory | Zion Light squad teleported in 12648 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12702 | -5/Factory | Terminal network hard line cut 12736 | -5/Factory | Entered Extension 12736 | -5/Extension | Accompanied by 1 ally 12778 | -5/Extension | Rescued a captive Derelict 12815 | -5/Extension | Rescued a captive Derelict 12884 | -5/Extension | Rescued a captive Derelict 12895 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 12902 | -5/Extension | Rescued a captive Derelict 12925 | -5/Extension | Spotted B-75 Beast 12949 | -5/Extension | Spotted B-75 Beast 12983 | -5/Extension | Zion Light squad teleported in 13037 | -5/Extension | Lost 8 allies 13131 | -5/Extension | Discovered exit to Factory (range 3) 13171 | -5/Extension | Rescued A7 13338 | -5/Extension | Rescued a captive Derelict 13338 | -5/Extension | Rescued a captive Derelict 13373 | -5/Extension | Rescued a captive Derelict 13373 | -5/Extension | Rescued a captive Derelict 13405 | -5/Extension | Discovered exit to Factory (range 10) 13406 | -5/Extension | Discovered new exit (range 6) 13435 | -5/Extension | Entered Cetus 13435 | -5/Cetus | Accompanied by 9 allies (A7) 13440 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13450 | -5/Cetus | Spotted Cetus Guard 13450 | -5/Cetus | Spotted Cetus Guard 13452 | -5/Cetus | Spotted Cetus Guard 13452 | -5/Cetus | Spotted Cetus Guard 13462 | -5/Cetus | Destroyed Cetus Guard 13470 | -5/Cetus | Allies destroyed Cetus Guard 13472 | -5/Cetus | Allies destroyed Cetus Guard 13473 | -5/Cetus | Allies destroyed Cetus Guard 13501 | -5/Cetus | Lost 5 parts (1p2u2w) 13517 | -5/Cetus | Started Cetus Manufacturing Module 13522 | -5/Cetus | Escorted A7 to Cetus Mainframe 13542 | -5/Cetus | Manufactured an Enhanced Grunt 13567 | -5/Cetus | Manufactured an Enhanced Grunt 13586 | -5/Cetus | Discovered exit to Factory (range 15) 13592 | -5/Cetus | Manufactured an Enhanced Grunt 13617 | -5/Cetus | Manufactured an Enhanced Grunt 13642 | -5/Cetus | Manufactured an Enhanced Grunt 13644 | -5/Cetus | Discovered new exit (range 15) 13655 | -5/Cetus | Spotted Cetus Guard 13656 | -5/Cetus | Spotted Cetus Guard 13658 | -5/Cetus | Spotted Cetus Guard 13669 | -5/Cetus | Spotted Cetus Guard 13670 | -5/Cetus | Allies destroyed Cetus Guard 13673 | -5/Cetus | Core integrity fell below 50% 13675 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13678 | -5/Cetus | Allies destroyed Cetus Guard 13698 | -5/Cetus | Discovered exit to Factory (range 15) 13702 | -5/Cetus | Scared off Revision 17 13738 | -5/Cetus | Identified exit to Archives 13774 | -5/Cetus | Entered Archives 13774 | -5/Archives | Accompanied by 11 allies 13787 | -5/Archives | Unable to access archive contents 13787 | -5/Archives | Unable to access archive contents 13795 | -5/Archives | Discovered new exit (range 16) 13797 | -5/Archives | Unable to access archive contents 13820 | -5/Archives | Discovered exit to Factory (range 16) 13859 | -5/Archives | Discovered new exit (range 14) 13872 | -5/Archives | Identified exit to Hub_04(d) 13919 | -5/Archives | Build established: Commander-Mutant 13927 | -5/Archives | Entered Hub_04(d) 13927 | -5/Hub_04(d) | Accompanied by 11 allies 14090 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 14114 | -5/Hub_04(d) | Zion Hover Resupply teleported in 14205 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 14238 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 14245 | -5/Hub_04(d) | Network Hub disabled 14249 | -5/Hub_04(d) | Entered Factory 14249 | -4/Factory | Accompanied by 4 allies 14249 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14278 | -4/Factory | Lost 6 allies 14430 | -4/Factory | Spotted B-86 Titan 14446 | -4/Factory | Zion Hacker squad teleported in 14462 | -4/Factory | Lost 4 allies 14479 | -4/Factory | Discovered new exit (range 6) 14480 | -4/Factory | Identified exit to Upper Caves 14493 | -4/Factory | Entered Upper Caves 14493 | -4/Upper Caves | Accompanied by 3 allies 14523 | -4/Upper Caves | Build established: Scavenger-Skirmisher 14545 | -4/Upper Caves | Learned Research security intel 14564 | -4/Upper Caves | Learned location of Testing (-2) 14594 | -4/Upper Caves | Discovered new exit (range 12) 14622 | -4/Upper Caves | Identified exit to Upper Caves 14655 | -4/Upper Caves | Entered another Upper Caves area 14655 | -4/Upper Caves | Accompanied by 2 allies 14655 | -4/Upper Caves | Discovered new exit (range 7) 14656 | -4/Upper Caves | Identified exit to Warlord 14658 | -4/Upper Caves | Identified exit to Research 14815 | -4/Upper Caves | Spotted B-86 Titan 14870 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14876 | -4/Upper Caves | Entered Warlord 15003 | -4/Warlord | Rebuked by Warlord 15008 | -4/Warlord | Opened Warlord's prototype stash 15011 | -4/Warlord | Found Prototype Reactor 15011 | -4/Warlord | Identified Vortex Chain Reactor 15022 | -4/Warlord | Found Prototype Processor 15022 | -4/Warlord | Identified Exp. Target Analyzer 15028 | -4/Warlord | Warlord's base attacked by MAIN.C 15112 | -4/Warlord | Found Prototype Energy Gun 15112 | -4/Warlord | Identified Vortex Rifle 15119 | -4/Warlord | Found Prototype Energy Gun 15119 | -4/Warlord | Identified Vortex Rail 15352 | -4/Warlord | Spotted Striker 15352 | -4/Warlord | Warlord forces counterattacked 15360 | -4/Warlord | Spotted Executioner 15362 | -4/Warlord | Spotted Striker 15413 | -4/Warlord | Build established: Scavenger-Gunner 15413 | -4/Warlord | Lost 11 allies 15561 | -4/Warlord | Opened side exit 15569 | -4/Warlord | Spotted Striker 15574 | -4/Warlord | Spotted Executioner 15578 | -4/Warlord | Discovered new exit (range 9) 15579 | -4/Warlord | Identified exit to Proximity Caves 15579 | -4/Warlord | Entered Proximity Caves 15845 | -3/Proximity Caves | Spotted B-86 Titan 15848 | -3/Proximity Caves | Destroyed B-86 Titan 16047 | -3/Proximity Caves | Discovered exit to Research (range 7) 16053 | -3/Proximity Caves | Entered Research 16053 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16054 | -3/Research | Identified exit to Quarantine 16074 | -3/Research | Lost 10 parts (1p1n4u4w) 16261 | -3/Research | Discovered new exit (range 15) 16273 | -3/Research | Lost 7 parts (4n3u) 16327 | -3/Research | Entered Quarantine 16327 | -3/Quarantine | Spotted Alpha 7 16336 | -3/Quarantine | Build established: Hacker-Mutant 16341 | -3/Quarantine | Lost 5 parts (2p2n1u) 16376 | -3/Quarantine | Retrieved Zion intel report: Branch Access 16400 | -3/Quarantine | Incoming investigation squad redirected 16406 | -3/Quarantine | Core integrity fell below 50% 16408 | -3/Quarantine | Discovered new exit (range 10) 16413 | -3/Quarantine | Entered Research 16413 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16441 | -2/Research | Lost 5 parts (4n1u) 16474 | -2/Research | Discovered new exit (range 8) 16478 | -2/Research | Entered Access 16478 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16564 | -1/Access | Zion Heavy squad teleported in 16648 | -1/Access | Found Prototype Protection 16651 | -1/Access | Found Prototype Protection 16690 | -1/Access | Lost 3 parts (3n) 16713 | -1/Access | Identified Zio. Heavy Carapace 16807 | -1/Access | Discovered new exit (range 8) 16810 | -1/Access | Entered Command 16816 | -1/Command | Identified Zio. Weapon Casing 16862 | -1/Command | Retrieved Zion intel report: Component Stockpiles 16921 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 16996 | -1/Command | Lost 5 parts (1p1n1u2w) 17053 | -1/Command | Spotted M Guard 17053 | -1/Command | Spotted M Guard 17053 | -1/Command | Spotted Combat Programmer 17054 | -1/Command | Spotted Combat Programmer 17059 | -1/Command | System corruption reached 10% 17060 | -1/Command | First assault squad dispatched 17074 | -1/Command | Core integrity fell below 50% 17083 | -1/Command | Incoming assault squad redirected 17099 | -1/Command | Core integrity fell below 20% 17101 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- EMDS Slug penetrates Wall. Matter Neutralizer destroyed. Penetrated by EMDS Slug. Cmb. Linear Gravjet destroyed. ALERT: Higher priority target reported, redirecting assault. Penetrated by EMDS Slug. EMDS Slug penetrates Wall. Penetrated by EMDS Slug. EMDS Slug penetrates Wall. Penetrated by EMDS Slug. Slammed into Combat Programmer. Imp. Transmission Jammer broken. Destabilizing: Short circuit. Slammed into Combat Programmer. Penetrated by EMDS Slug. Knocked back. Penetrated by EMDS Slug. The unstable cave ceiling collapses. Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###??###?###??###???????????????? | | ?????????????????# #### ### #??# #???????????????? | | ?????????????????# ## # # # ##?# #???????????????? | | ?????????????????# ### p ### #???????????????? | | ?????????????????# % #???????????????? | | ?????????????????###### pp ####???????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# # #?????????????????? | | ????????????????????## #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????## @YY ##?????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????## ##???????????????????? | | ??????????????????????### #????????????????????? | | ???????????????????????## #????????????????????? | | ?????????????????????### ##???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????#### #??????????????????? | | ?????????????????????## #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# # ####???????????????? | | ?????????????????#"""## ### # # ########?#####??? | | ?????????????????# # #?# #??? | | ?????????????????# ## ### #### | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# ### ### #### | | ?????????????????######?# # #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -6/Zion | Archive Focal Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive E-15 Imp | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel L-41 Fighter | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel C-35 Carver | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Generalissimo More Dakka Please Reappropriation Streaker Universal Adapter Whoosh! Challenges ------------ None Game ------ Seed ThiefAntimissileMinigun Manual? 0 Play Time 03:20:36 Cumulative 45.6 hours Start 2025.02.03 @ 17:25:03 End 2025.02.03 @ 21:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c159b98-b424-4f4f-a6d9-4470f9069f69