Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:35:18 Player: Ciaphas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3833) 3833 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 7079 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 140 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 95/100 System Corruption 16% Temperature Cool (9) Movement Hovering (46) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Improved Heat Sink Core Analyzer Core Analyzer > --- WEAPON (3) ------- Spear Spear Spear > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [NC] (28) Relay Coupler [NC] (29) Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Core Analyzer Core Analyzer > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Light Nuclear Core Relay Coupler [NC] Relay Coupler [NC] Rocket Launcher Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Maul Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 83 | 2 14 32 1 14 20 Power 13 | . 1 6 . 2 4 Engine 6 | . 1 5 . . . Core 7 | . . 1 . 2 4 Reactor . | . . . . . . Propulsion 25 | . 4 10 . 6 5 Treads 19 | . 4 9 . 5 1 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover 3 | . . . . 1 2 Flight 1 | . . 1 . . . Utility 20 | 1 6 4 1 4 4 Device 6 | 1 2 . . 1 2 Storage 2 | . 1 . 1 . . Processor 4 | . . 1 . 1 2 Hackware . | . . . . . . Protection 8 | . 3 3 . 2 . Artifact . | . . . . . . Weapon 25 | 1 3 12 . 2 7 Energy Gun 6 | . 2 1 . 2 1 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 11 | 1 . 9 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . . 3 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . 4 . 1 . Corrupted Parts 2 | . . . . 1 1 System Corruption 11 | . . . . 1 10 Parts Lost 23 | . 1 1 . 2 19 Power 4 | . . . . . 4 Propulsion 8 | . . . . 1 7 Utility 4 | . . 1 . 1 2 Weapon 7 | . 1 . . . 6 Highest Loss Streak 13 | . 1 1 . 1 13 To Critical Strikes . | . . . . . . Average Backups 12 | 3 9 14 14 14 13 Power 1 | 1 1 . 1 1 1 Propulsion 2 | 2 1 1 2 4 3 Utility 5 | . 4 6 5 4 5 Weapon 3 | . . 5 5 3 2 Tool/Special . | . . . . . . Unused Backups 22 | 9 2 1 . 3 7 Power 4 | 1 1 . . 1 1 Propulsion 6 | 4 . . . 1 1 Utility 7 | 1 . 1 . . 5 Weapon 5 | 3 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 97 100 98 85 Engine 8 | . 14 9 11 2 . Core 2 | . . 1 . 6 8 Treads 25 | . 24 30 33 26 17 Leg 1 | . 3 . . . . Hover 1 | . . . . . 6 Device 6 | . 4 10 11 4 1 Storage 10 | . 14 11 11 9 6 Processor 6 | . . 6 11 17 13 Protection 5 | . 9 4 . 3 5 Energy Gun 5 | . 7 1 . 4 10 Energy Cannon 1 | . 2 1 . . . Ballistic Gun 16 | . 17 18 22 22 4 Piercing Weapon 1 | . . . . . 5 Peak Build Rating 35 | 7 8 18 18 27 35 Average Rating 15 | 6 7 14 18 22 24 On Entrance 13 | 6 7 8 18 18 25 Naked Turns . | . . . . . . Heaviest Build 60 | 14 33 37 55 59 60 Greatest Support 66 | 20 40 66 66 66 62 Greatest Overweight (x) 16 | . . . . . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 8 13 15 17 20 15 Most Carried 20 | 6 13 15 15 20 20 Average Carried 12 | 3 9 14 14 15 13 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 17 | 3 10 14 14 17 5 Class Distribution -------------------- 67% | Mutant 14% | Scavenger-Mutant 10% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 3222 | 244 501 1096 163 703 515 Remotely 990 | 10 60 304 163 453 . Salvage Created 4099 | 81 516 1514 11 1089 888 Parts 230 | 5 30 91 1 49 54 Haulers Intercepted 6 | . 1 3 . 2 . Recyclers Shooed 7 | 1 3 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 80 | . 12 26 1 14 27 Melee 10 | . . . . . 10 Guns 53 | . 12 19 1 14 7 AOE 16 | . . 7 . . 9 Classes Destroyed 13 | 2 5 3 . 1 2 Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 6 | . 1 3 . 2 . Recycler 8 | 1 . 3 . 4 . Mechanic 1 | . . 1 . . . Watcher 6 | . 1 4 . 1 . Swarmer 19 | . 4 6 1 2 6 Cutter 2 | . . . . . 2 Grunt 38 | . 8 11 . 7 12 Sentry 17 | . . 9 . 4 4 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 7 | 2 2 4 1 7 5 Combat Bots Only 5 | . 2 3 1 4 5 Max Kills in Single Turn 2 | 1 2 2 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 503 | . 67 146 5 81 204 Missed 144 | . 18 41 2 21 62 Hits 359 | . 49 105 3 60 142 Projectile 359 | . 49 105 3 60 142 AOE 2 | . . . . . 2 Critical Strikes 11 | . 2 2 . 2 5 Damage Taken 5040 | . 591 1381 23 876 2169 Core 837 | . 83 188 14 44 508 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 79 | . . 79 . . . Core Remaining (%) 71 | 100 66 . 49 . . Volleys Fired 268 | 6 60 112 4 49 37 Largest 3 | 2 2 2 2 3 3 Hottest 142 | 40 70 110 46 131 142 Shots Fired 569 | 12 120 210 8 145 74 Gun 538 | 12 120 194 8 145 59 Cannon 10 | . . 10 . . . Launcher 21 | . . 6 . . 15 Special . | . . . . . . Kinetic 451 | 12 99 183 8 131 18 Thermal 64 | . 21 14 . 8 21 Explosive 21 | . . 6 . . 15 Electromagnetic 33 | . . 7 . 6 20 Robot Hit Streak 33 | 8 8 21 2 33 12 Robot Miss Streak 6 | 2 6 3 2 2 2 Penetration Max . | . . . . . . Secondary Targets 8 | . . 2 1 4 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 458 | 8 60 168 5 122 95 Core Hits 182 | 3 30 57 1 40 51 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 3 1 1 . 4 Burn 4 | . 2 1 . . 1 Destroy 2 | . 1 . 1 . . Impale 3 | . . . . . 3 Melee Attacks 49 | . . . . . 49 Impact 11 | . . . . . 11 Slashing . | . . . . . . Piercing 35 | . . . . . 35 Sneak Attacks 4 | . . . . . 4 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 8319 | 87 718 2966 89 1847 2612 Guns 5841 | 87 690 2357 80 1832 795 Cannons 155 | . . 155 . . . Explosions 1271 | . . 437 . . 834 Melee 983 | . . . . . 983 Ramming 69 | . 28 17 9 15 . Kinetic 4766 | 87 511 2215 80 1633 240 Thermal 978 | . 179 274 . 135 390 Explosive 1128 | . . 368 . . 760 Electromagnetic 395 | . . 92 . 64 239 Impact 157 | . . . . . 157 Slashing . | . . . . . . Piercing 826 | . . . . . 826 Highest Corruption 16 | . . 6 6 3 16 Average Corruption 5 | . . 2 6 2 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . 7 5 3 27 Message Errors 16 | . . 1 3 . 12 Matter Fused 4 | . . 2 . 2 . Heat Flow Errors 6 | . . . 1 1 4 Energy Discharges 2 | . . 1 . . 1 Data Loss (minor) 7 | . . 2 . . 5 Data Loss (major) 4 | . . 1 1 . 2 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 58 | . . 7 . . 51 Projectiles 4 | . . 4 . . . Explosions 29 | . . 3 . . 26 Melee 25 | . . . . . 25 Knockbacks 4 | . 2 . . . 2 Impact 4 | . 2 . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 205 | . 64 49 . . 92 Shots 5 | . 1 1 . . 3 Rammed 12 | . 7 2 1 2 . Targets Rammed 14 | . 7 3 1 3 . Kicked . | . . . . . . Crushed 2 | . . 1 . 1 . Highest Temperature 396 | . 69 201 153 305 396 Average Temperature 71 | . 18 26 42 85 135 Received Heat Transfer 1899 | . 237 510 . 324 828 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 3 . . 1 Heat Transferred 2433 | . 655 605 . 296 877 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 3 | . . 1 . 1 3 Low Security (%) 78 | 100 100 91 100 95 . Level 1 5 | . . 8 . 4 13 Level 2 12 | . . . . . 65 Level 3 3 | . . . . . 19 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 985 | 10 115 236 85 228 985 Initial 145 | . . 12 85 11 145 Average 162 | 1 40 97 49 107 553 Influence Increases 2884 | 10 453 898 35 428 1060 Destroy 0b10 Robot/C 1680 | . 240 520 20 280 620 Destroy 0b10 Robot/NC 125 | 10 20 60 . 35 . Destroy Leader 314 | . 54 154 . 76 30 Allied During Kill 12 | . . . . . 12 Successful Hack 49 | . 7 15 . 4 23 Select Force Hacks 90 | . 60 30 . . . Disable Machine 45 | . 15 30 . . . Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 159 | . 12 44 . 3 100 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 195 | . 45 45 15 30 60 Influence Decreases 1909 | 10 423 708 225 234 309 Entered New Map 251 | . . 18 135 19 79 Time Decay 1238 | 10 413 530 90 195 . Lost Part 230 | . 10 10 . 20 190 Lost Ally 40 | . . . . . 40 Purge Threat 150 | . . 150 . . . Squads Dispatched 16 | . 6 4 . 6 . Investigation 8 | . 5 3 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . 1 4 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 29 39 3 22 32 Peak Tracking Total 5 | . 3 5 4 5 5 Tactical Retreats 10 | . 3 3 1 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 9 | . 2 5 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . 1 2 . . 4 Max in Single Turn 1 | . 1 1 . . 1 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 21 | . 7 9 . 3 2 Terminals 13 | . 5 6 . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 4 | . 2 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 51 | . 19 25 . 5 2 Successful 30 | . 10 16 . 2 2 Failed 21 | . 9 9 . 3 . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 26 | . 12 14 . . . Terminals 36 | . 15 19 . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . 1 . Recycling Units 7 | . 4 2 . 1 . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 1 5 . . 2 Open Door 1 | . . . . . 1 Alert Level 3 | . . 3 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 1 . 1 . Report Inventory 4 | . 2 1 . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . 7 8 . . . Terminals 12 | . 5 7 . . . Botnet 2 | . 1 1 . . . Skim 10 | . 4 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Tunnel 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 6 . 1 1 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released 16 | . . . . . 16 Machine Destruction 16 | . . . . . 16 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 51 | . . . . . 51 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 493 | . . . . . 493 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 1653 | . 300 1353 . . . Sensors 18 | . 18 . . . . Seismic 1635 | . 282 1353 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4447 | 43 1440 1486 190 450 838 Spaces Moved 2260 | 19 781 638 110 159 553 Core 5 | . . . . . 5 Treads 1814 | . 672 638 110 159 235 Legs 131 | 19 109 . . . 3 Wheels . | . . . . . . Hover 310 | . . . . . 310 Flight . | . . . . . . Fastest Speed 42 | 120 120 160 160 155 42 Average Speed 142 | 120 154 160 160 157 96 Slowest Speed 850 | 120 160 160 160 160 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 98 69 44 17 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 168 | . 12 43 . . 113 Melee . | . . . . . . Projectile . | . . . . . . AOE 168 | . 12 43 . . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2947 | 29 900 910 117 272 719 Wait 108 | . 15 62 . 30 1 Move 2256 | 18 781 637 109 158 553 Hop . | . . . . . . Pick Up 23 | . 7 8 . 4 4 Fast Attach 56 | 1 7 24 . 6 18 Attach 16 | . . 3 . 3 10 Detach 21 | . 6 5 . 3 7 Swap 57 | 1 8 25 1 8 14 Drop 65 | 3 10 31 1 8 12 Fire 268 | 6 60 112 4 49 37 Melee 41 | . . . . . 41 Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . 6 3 1 3 . Escape Stasis . | . . . . . . Rewire 22 | . . . . . 22 Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: [*Fac] / Mat) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Derelicts attacked the area 769 | -10/Materials | Discovered new exit (range 5) 1411 | -10/Materials | Discovered new exit (range 9) 1484 | -10/Materials | Entered another Materials area 1484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -9/Materials | Build established: Scavenger-Mutant 2271 | -9/Materials | Discovered new exit (range 5) 2552 | -9/Materials | Repaired Imp. Treads 2592 | -9/Materials | Build established: Mutant 2631 | -9/Materials | Learned 2 Storage zone layouts 2726 | -9/Materials | Identified exit to Materials 2757 | -9/Materials | Learned location of 1 exit from Recycling 2849 | -9/Materials | Identified exit to Mines 2970 | -9/Materials | Entered Mines 2971 | -9/Mines | Met a Derelict bent on vengeance 3059 | -9/Mines | Learned Materials emergency access door positions 3096 | -9/Mines | Found a hidden stash of uninstalled traps 3115 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3121 | -9/Mines | Core integrity fell below 50% 3160 | -9/Mines | Entered Materials 3160 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3234 | -8/Materials | Garrison activated, responded to threat 3565 | -8/Materials | Garrison activated, responded to threat 3609 | -8/Materials | Identified exit to Garrison 3610 | -8/Materials | Entered Garrison 3611 | -8/Garrison | Identified exit to Materials 3670 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Build established: Gunner 3721 | -8/Garrison | Garrison Relay disabled 3729 | -8/Garrison | Garrison Relay disabled 3934 | -8/Garrison | Triggered checkpoint 3980 | -8/Garrison | Triggered checkpoint 4101 | -8/Garrison | Triggered checkpoint 4200 | -8/Garrison | System corruption reached 10% 4210 | -8/Garrison | Garrison Relay disabled 4225 | -8/Garrison | Lost 13 parts (2p5n2u4w) 4244 | -8/Garrison | Discovered new exit (range 11) 4260 | -8/Garrison | Triggered checkpoint 4268 | -8/Garrison | Triggered checkpoint 4274 | -8/Garrison | Core integrity fell below 50% 4350 | -8/Garrison | Triggered checkpoint 4352 | -8/Garrison | Learned Factory security intel 4356 | -8/Garrison | Garrison Relay disabled 4380 | -8/Garrison | Core integrity fell below 20% 4393 | -8/Garrison | Build established: Mutant 4448 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (Impale). 04381_ Destroyed Aluminum Leg. 04384_ G-47 Trooper destroyed. 04389_ ZEIWF 4SH7 =V7%Y LM0Y4&7TN>9NJ 04397_ Spear follow-up attack on G-47 Trooper. 04399_ Aerolev Unit destroyed. 04400_ G-47 Trooper destroyed. 04403_ Acquired Aluminum Leg. 04406_ Acquired Imp. Heat Sink. 04407_ Dropped Imp. Heat Sink. 04408_ Acquired Imp. Heat Sink. 04412_ DZFDSZYJ> 04435_ Aluminum Leg destroyed. 04436_ ZZZO|CM GC0ZWTLMFSEJL