Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.15 @ 22:31:36 Player: Roadie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1380) 1380 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (719) 719 TOTAL SCORE: 4784 Bonus ------- High Alert Combat Kills 219 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 98/550 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Warm (161) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Heat Sink Large Battery (200) Improved Salvage Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Large Battery Improved Sensor Array Seismic Detector Recoil Stabilizer EM Pulse Gun Shock Rifle Assault Rifle Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 67 | 6 6 7 5 2 15 26 . Power 13 | 1 . 1 . . 3 8 . Engine 10 | 1 . 1 . . 3 5 . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 10 | 2 3 2 . . 1 2 . Treads 2 | . . . . . 1 1 . Leg 6 | 2 1 2 . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . 2 . . . . . . Utility 19 | 1 3 1 4 . 5 5 . Device 6 | . 2 . 1 . 1 2 . Storage 7 | 1 . 1 3 . 1 1 . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 25 | 2 . 3 1 2 6 11 . Energy Gun 8 | 1 . . 1 . 1 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 . 2 . 1 3 3 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 6 | . . . . 1 2 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 22 | . . 1 . . 2 14 5 Power 7 | . . . . . 1 4 2 Propulsion 6 | . . 1 . . 1 4 . Utility 2 | . . . . . . 1 1 Weapon 7 | . . . . . . 5 2 Highest Loss Streak 5 | . . 1 . . 2 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 98 92 100 100 87 74 70 Engine 12 | . 14 14 14 14 17 11 9 Core 2 | . . . . . . 4 8 Treads 2 | . . . . . . 4 . Leg 11 | . 18 11 28 28 16 1 . Device 10 | . 10 8 1 14 9 11 9 Storage 11 | . 9 5 14 14 9 10 9 Processor 8 | . 6 14 12 . 8 9 9 Protection 3 | . . . . . 8 5 8 Energy Gun 9 | . 14 . 1 14 13 9 18 Ballistic Gun 6 | . 14 14 14 1 4 5 . Ballistic Cannon 2 | . . 13 12 . . . . Launcher 2 | . . . . 12 . 1 . Naked Turns . | . . . . . . . . Heaviest Build 50 | 14 15 15 50 22 32 33 28 Greatest Support 26 | 20 20 26 20 20 20 20 3 Greatest Overweight (x) 9 | 1 1 . 2 1 2 9 9 Average Overweight (x) 1 | . . . . . 1 3 9 Largest Inventory Capacity 20 | 8 8 8 20 10 10 10 10 Average Capacity 9 | 7 7 6 8 10 10 10 10 Most Carried 10 | 7 8 5 8 9 10 10 5 Average Carried 7 | 4 6 4 7 8 6 7 5 Final Capacity 10 | 8 5 8 10 10 10 10 10 Final Carried 9 | 6 5 5 7 7 9 5 5 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 1383 | 228 98 126 . 142 140 649 . Remotely . | . . . . . . . . Salvage Created 1485 | . 147 148 . 61 201 928 . Parts 88 | . 13 8 . 10 9 48 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 44 | . 5 4 . 6 4 25 . Guns 33 | . 5 . . 3 3 22 . Cannons 4 | . . 4 . . . . . AOE 7 | . . . . 3 1 3 . Classes Destroyed 4 | . 2 . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 19 | . 3 . . 6 1 9 . Grunt 18 | . 2 4 . . 2 10 . Sentry 7 | . . . . . 1 6 . Best Kill Streak 3 | . 3 2 . 3 2 3 . Combat Bots Only 3 | . 3 2 . 3 2 3 . Max Kills in Single Turn 2 | . 1 1 . 2 1 2 . Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . 2 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 2753 | . 175 118 . 94 272 1814 280 Core 532 | . 42 14 . 24 . 358 94 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 68 . . . Volleys Fired 123 | . 9 10 . 6 12 78 8 Largest 2 | . 2 2 . 2 2 2 2 Hottest 106 | . 60 55 . 60 90 100 106 Shots Fired 211 | . 18 20 . 9 22 127 15 Gun 186 | . 18 10 . 6 20 117 15 Cannon 10 | . . 10 . . . . . Launcher 15 | . . . . 3 2 10 . Special . | . . . . . . . . Kinetic 111 | . 9 20 . 3 6 73 . Thermal 7 | . . . . . . . 7 Explosive 15 | . . . . 3 2 10 . Electromagnetic 78 | . 9 . . 3 14 44 8 Robot Hit Streak 11 | . 8 7 . 4 11 11 7 Robot Miss Streak 7 | . 1 1 . 3 2 5 7 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . . 1 . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 142 | . 13 16 . 4 17 85 7 Core Hits 74 | . 7 7 . 5 8 45 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . . . . 2 Burn 1 | . . . . . . . 1 Blast 1 | . . 1 . . . . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2728 | . 164 257 . 215 357 1610 125 Guns 2004 | . 164 74 . 47 249 1345 125 Cannons 183 | . . 183 . . . . . Explosions 541 | . . . . 168 108 265 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1209 | . 59 257 . 25 93 775 . Thermal 193 | . . . . 135 . . 58 Explosive 406 | . . . . 33 108 265 . Electromagnetic 920 | . 105 . . 22 156 570 67 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . 24 . 19 . Projectiles . | . . . . . . . . Explosions 43 | . . . . 24 . 19 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . . . . 36 27 43 . Shots 5 | . . . . 1 1 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 294 | . 72 58 . . 294 246 171 Average Temperature 71 | . 34 33 . . 131 64 91 Received Heat Transfer 954 | . 81 72 . . 99 630 72 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 2 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 422 | . . . . 200 . . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 2121 | . 162 153 . 163 181 2121 1048 Initial 1033 | . . 63 . . 31 2 1033 Average 571 | . 36 123 . 21 53 869 1037 Maximum Alert Level 5 | . . . . . . 5 3 Low Security (%) 41 | 100 100 100 . 100 100 8 . Level 1 13 | . . . . . . 22 . Level 2 12 | . . . . . . 20 . Level 3 10 | . . . . . . 13 100 Level 4 11 | . . . . . . 17 . Level 5 10 | . . . . . . 17 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 7 4 . 4 8 25 4 Peak Tracking Total 4 | . 3 2 . 3 4 4 3 Tactical Retreats 3 | . . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 17 | . . . . . . 17 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 4 | . . . . . . 4 . Traps Reconfigurated 23 | . . . . . . 23 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . 4 . . . Max in Single Turn 4 | . . . . 4 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . 4 . 4 . 3 3 . Terminals 7 | . 3 . . . 1 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 67 | . 8 . 49 . 7 3 . Successful 60 | . 5 . 49 . 5 1 . Failed 7 | . 3 . . . 2 2 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 11 | . 6 . . . 2 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 54 | . 4 . 49 . . 1 . Record 50 | . 1 . 49 . . . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . Recycle Component 2 | . . . . . 2 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 3 2 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . 2 . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 7437 | 86 317 339 966 1170 447 3974 138 Spaces Moved 3797 | 70 421 566 780 619 192 1126 23 Core 466 | 22 . . . . . 421 23 Treads 498 | . . . . . 17 481 . Legs 2108 | 48 148 114 780 619 175 224 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 725 | . 273 452 . . . . . Fastest Speed 32 | 50 32 32 120 120 190 160 500 Average Speed 180 | 99 63 51 121 180 198 323 500 Slowest Speed 500 | 120 120 120 260 190 260 500 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . 2 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 57 91 92 100 13 72 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 127 | . . . . 46 11 70 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 127 | . . . . 46 11 70 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 4197 | 86 453 589 796 663 233 1346 31 Wait 67 | . 1 . . 33 1 32 . Move 3784 | 69 416 563 779 618 191 1125 23 Hop 3 | . 2 1 . . . . . Pick Up 63 | 11 9 4 7 2 11 19 . Fast Attach 5 | 1 . 1 . . 1 2 . Attach 21 | 5 1 . . . 4 11 . Detach . | . . . . . . . . Swap 41 | . 5 6 5 2 10 13 . Drop 37 | . 10 4 5 2 3 13 . Fire 123 | . 9 10 . 6 12 78 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 53 | . . . . . . 53 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Discovered new exit (range 3) 402 | -10/Materials | Discovered new exit (range 6) 404 | -10/Materials | Entered Mines 472 | -10/Mines | Discovered new exit (range 3) 482 | -10/Mines | Learned location of Zion (-7) 678 | -10/Mines | Discovered new exit (range 12) 712 | -10/Mines | Build established: Mutant 736 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 736 | -10/Mines | Discovered new exit (range 5) 743 | -10/Mines | Entered Exiles 803 | -10/Exiles | Met 8R-AWN 821 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-DEC 1125 | -10/Exiles | Discovered new exit (range 11) 1222 | -10/Exiles | Visited The Gauntlet 1473 | -10/Exiles | Met EX-BIN 1502 | -10/Exiles | Aligned with FarCom system 1503 | -10/Exiles | Given EX-Vault access code 1563 | -10/Exiles | Opened EX-Vault 1570 | -10/Exiles | Found Prototype Device 1578 | -10/Exiles | Identified Trap Reconfigurator 1613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1709 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1709 | -10/Exiles | Entered Mines 1722 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1730 | -9/Mines | Met a Derelict bent on vengeance 2130 | -9/Mines | Learned location of 1 exit from Lower Caves 2223 | -9/Mines | Discovered new exit (range 8) 2873 | -9/Mines | Discovered new exit (range 5) 2879 | -9/Mines | Entered Materials 2879 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3324 | -8/Materials | Identified exit to Garrison 3326 | -8/Materials | Entered Garrison 3334 | -8/Garrison | Triggered checkpoint 3614 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Triggered checkpoint 4433 | -8/Garrison | Discovered new exit (range 13) 4478 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Lost 3 parts (1p2n) 4842 | -8/Garrison | Triggered checkpoint 4914 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Triggered checkpoint 5065 | -8/Garrison | Discovered new exit (range 11) 5088 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Discovered new exit (range 5) 5434 | -8/Garrison | Discovered new exit (range 12) 5952 | -8/Garrison | Triggered checkpoint 6562 | -8/Garrison | Triggered checkpoint 6567 | -8/Garrison | Core integrity fell below 50% 6916 | -8/Garrison | Build established: Scavenger-Mutant 7300 | -8/Garrison | Entered Materials 7438 | -8/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. ALERT: Garrison interior compromised. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. ALERT: Garrison interior compromised. Stasis Trap reprogrammed. ALERT: Garrison interior compromised. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Lgt. Armor Plating destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. L-31 Rogue suffers critical hit (Burn). Lgt. Ion Engine destroyed. Beam Rifle destroyed. Shock Rifle destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????Y???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????= #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? | ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????###############+#######???????????????? | | ?????????? u a k #???????????????? | | ?????????? g #???????????????? | | ?????????? r @l #???????????????? | | ?????????????????#########g### g ""???????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# """ # ############????? | | ??????????????????????# """ # #????? | | ??????????????????????# """ # #????? | | ??????????????????????# # #????? | | ??????????????????????###########+###########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed CorruptionSwordEngine Manual? 0 Play Time 00:55:19 Cumulative 10.3 hours Start 2023.09.15 @ 21:35:07 End 2023.09.15 @ 22:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1651aee4-e69f-48d9-a6ed-c8aac62ff472