Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 17:49:49 Player: wd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (463) 463 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3883 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 5% Temperature Warm (141) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Nuclear Core Aluminum Leg Improved Salvage Targeting Computer Particle Charger Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Potential Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Battery Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Arc Projector Beam Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Improved Salvage Targeting Computer Improved Targeting Computer Particle Charger Particle Gun Beam Cannon Beam Cannon Beam Cannon Beam Cannon Ion Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . . . . . 2 1 Weapon 1 | . . 1 . . . . . Parts Attached 41 | 6 2 4 2 3 . 7 17 Power 5 | 1 . . 1 . . 1 2 Engine 3 | 1 . . 1 . . 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 10 | 2 . 2 . 1 . 3 2 Treads . | . . . . . . . . Leg 10 | 2 . 2 . 1 . 3 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . 1 2 . 2 5 Device 3 | . . . . . . 1 2 Storage 5 | 1 1 . . 2 . 1 . Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 1 2 . . . 1 8 Energy Gun 5 | 2 . . . . . . 3 Energy Cannon 9 | . 1 2 . . . 1 5 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 22 | . . 1 1 . . . 20 Power 4 | . . . 1 . . . 3 Propulsion 4 | . . . . . . . 4 Utility 4 | . . . . . . . 4 Weapon 10 | . . 1 . . . . 9 Highest Loss Streak 13 | . . 1 1 . . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 88 99 98 99 100 99 86 Engine 9 | . 14 11 9 11 11 8 5 Leg 30 | . 28 32 33 32 33 26 23 Device 1 | . . . . . . 9 6 Storage 15 | . 17 22 19 11 11 18 14 Processor 6 | . . . 2 11 11 9 9 Energy Gun 3 | . 16 8 . . . . 9 Energy Cannon 26 | . 11 24 33 33 33 26 8 Naked Turns . | . . . . . . . . Heaviest Build 42 | 13 35 39 39 32 32 35 42 Greatest Support 70 | 20 20 30 30 50 50 50 70 Greatest Overweight (x) 12 | 2 1 1 1 1 . 1 12 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 14 15 15 Average Carried 13 | 1 6 12 13 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 10 14 15 14 14 14 6 Class Distribution -------------------- 60% | Gunner 19% | Scavenger-Skirmisher 14% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 482 | 260 10 19 42 30 . 36 85 Remotely . | . . . . . . . . Salvage Created 596 | . 85 180 158 . . 134 39 Parts 44 | . 6 14 10 . . 14 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . 2 3 3 . . 5 3 Guns 2 | . 1 . . . . . 1 Cannons 14 | . 1 3 3 . . 5 2 Classes Destroyed 10 | . 1 2 4 . . 1 2 Worker 1 | . . . 1 . . . . Tunneler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 3 | . . 2 . . . 1 . Swarmer 7 | . . . 3 . . 4 . Grunt 4 | . 2 2 . . . . . Sentry 1 | . . 1 . . . . . Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . . . 1 . Assembled 2 | . . . . . . . 2 Best Kill Streak 4 | . 1 2 3 . . 4 2 Combat Bots Only 4 | . 1 2 3 . . 4 2 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 252 | . 12 24 13 . . 20 183 Missed 53 | . 3 8 3 . . 5 34 Damage Taken 3346 | . 98 194 82 . . 144 2828 Core 819 | . 30 44 . . . 37 708 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 88 . . . 89 93 . Volleys Fired 66 | . 10 13 10 . . 15 18 Largest 3 | . 2 3 3 . . 3 3 Hottest 185 | . 100 180 180 . . 180 185 Shots Fired 171 | . 20 35 30 . . 45 41 Gun 34 | . 10 6 . . . . 18 Cannon 137 | . 10 29 30 . . 45 23 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 140 | . 10 29 30 . . 45 26 Explosive . | . . . . . . . . Electromagnetic 31 | . 10 6 . . . . 15 Robot Hit Streak 6 | . 5 5 6 . . 4 5 Robot Miss Streak 3 | . 3 3 2 . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 88 | . 12 19 16 . . 20 21 Core Hits 32 | . 3 6 7 . . 7 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1659 | . 185 330 305 . . 382 457 Guns 222 | . 65 34 . . . . 123 Cannons 1378 | . 120 296 299 . . 367 296 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 59 | . . . 6 . . 15 38 Kinetic . | . . . . . . . . Thermal 1393 | . 120 296 299 . . 367 311 Explosive . | . . . . . . . . Electromagnetic 207 | . 65 34 . . . . 108 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 52 | . . 13 13 . . 15 11 Projectiles 52 | . . 13 13 . . 15 11 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 9 | . . . 3 . . 1 5 Kicked 9 | . . . 3 . . 1 5 Crushed . | . . . . . . . . Highest Temperature 446 | . 283 310 288 . . 396 446 Average Temperature 152 | . 114 143 90 . . 163 211 Received Heat Transfer 666 | . 54 81 . . . . 531 Effects 10 | . 1 . . . . 2 7 Shutdowns 3 | . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . 1 . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 2960 | . 259 629 629 . . 777 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 218 | . 80 147 85 . . 218 135 Initial 98 | . . 33 57 . . . 98 Average 70 | . 40 100 63 . . 113 90 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 . 100 90 100 Level 1 1 | . . . . . . 9 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 1 . . . 1 3 Investigation 4 | . 1 1 . . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 3 9 3 . . 10 19 Peak Tracking Total 8 | . 4 8 3 . . 5 8 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 2 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 7 | . 1 2 . 2 . . 2 Terminals 4 | . 1 2 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 23 | . 5 3 . 9 . . 6 Successful 16 | . 4 . . 9 . . 3 Failed 7 | . 1 3 . . . . 3 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . 7 . . . Terminals 11 | . 5 3 . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 . . 9 . . 2 Record 9 | . . . . 9 . . . Prototype ID Bank 2 | . 1 . . . . . 1 Level Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 1 . . . . 2 Full Trace Events 4 | . 1 1 . . . . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3286 | 67 281 281 713 1006 179 342 417 Spaces Moved 1889 | 49 180 121 351 565 163 249 211 Core 18 | 17 . . . . . . 1 Treads . | . . . . . . . . Legs 1871 | 32 180 121 351 565 163 249 210 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 110 110 110 90 Average Speed 151 | 110 133 190 190 172 110 110 111 Slowest Speed 650 | 150 190 190 190 190 110 190 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 29 12 55 72 25 20 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 4 | . . . 3 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2183 | 62 202 144 376 600 162 283 354 Wait 99 | . . . . . . 2 97 Move 1882 | 48 179 120 350 564 162 248 211 Hop . | . . . . . . . . Pick Up 49 | 8 10 7 6 6 . 7 5 Fast Attach . | . . . . . . . . Attach 30 | 6 1 3 2 1 . 5 12 Detach 1 | . . . 1 . . . . Swap 11 | . 1 1 . 2 . 2 5 Drop 15 | . 1 . 4 7 . 3 . Fire 66 | . 10 13 10 . . 15 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 9 | . . . 3 . . 1 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 21 | . . . . 20 . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 558 | -9/Materials | Discovered new exit (range 13) 630 | -9/Materials | Entered Mines 662 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 825 | -9/Mines | Discovered new exit (range 10) 874 | -9/Mines | Build established: Gunner 1162 | -9/Mines | Discovered new exit (range 6) 1176 | -9/Mines | Identified exit to Materials 1332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1334 | -9/Mines | Discovered new exit (range 5) 1339 | -9/Mines | Identified exit to Exiles 1343 | -9/Mines | Entered Exiles 1400 | -9/Exiles | Met 8R-AWN 1436 | -9/Exiles | Met EX-HEX 1640 | -9/Exiles | Met EX-DEC 1708 | -9/Exiles | Learned location of Zion (-6) 1798 | -9/Exiles | Met EX-BIN 1995 | -9/Exiles | Aligned with FarCom system 1997 | -9/Exiles | Given EX-Vault access code 2191 | -9/Exiles | Opened EX-Vault 2211 | -9/Exiles | Found Prototype Leg 2212 | -9/Exiles | Identified Potential Leg 2240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2336 | -9/Exiles | Discovered new exit (range 12) 2347 | -9/Exiles | Identified exit to Mines 2349 | -9/Exiles | Left Exiles lab with Potential Leg 2349 | -9/Exiles | Entered Mines 2365 | -8/Mines | Discovered exit to Materials (range 15) 2528 | -8/Mines | Entered Materials 2528 | -8/Materials | Evolved 2 slots: Utility x2 2826 | -8/Materials | Build established: Scavenger-Skirmisher 2857 | -8/Materials | Discovered new exit (range 9) 2865 | -8/Materials | Identified exit to Factory 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3139 | -7/Factory | Assembled infested ambush trap array 3211 | -7/Factory | Core integrity fell below 50% 3238 | -7/Factory | Lost 13 parts (2p3n2u6w) 3272 | -7/Factory | Core integrity fell below 20% 3287 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Acquired Imp. Sensor Array. Potential Leg destroyed. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Beam Cannon destroyed. Med. Battery destroyed. K-01 Serf destroyed. Particle Gun destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+245). Critical hit (Burn: +37). K-01 Serf collects debris. Imp. Sensor Array destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Enh. Nuclear Core destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. 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" " " ????????????? | | ????????????????# k!%= " " " ????????????? | | ????????????????+ g u " " " "???????????? | | ????????????????###" "## " " " " " ????????? | | ??????????????????#"G"?# ??????? | | ??????????????????#""??# r ??????? | | ??????????????????#????# ??????? | | ???????????????????????# #############???????? | | ???????????????????????# #???????????????????? | | ???????????????????????#r #???????????????????? | | ???????????????????????# p #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????#######/##### #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | ???????????#######+##### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 17 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireLatentMallet Manual? 0 Play Time 00:38:45 Cumulative 11.4 hours Start 2024.06.07 @ 17:08:59 End 2024.06.07 @ 17:49:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c6dba68-33f9-405c-b1e0-077f27098043