Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 21:25:40 Player: Rockstar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (45) 225 Value Destroyed (1384) 1384 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 8547 Bonus ------- Follower Combat Kills 298 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 699/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Cryofiber Web Matter Neutralizer Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Experimental Energy Well Compact Matter Pod Advanced Recoil Stabilizer Graphene Brace Graphene Brace Advanced System Restoration Module > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Light Antimatter Cannon > --- INVENTORY -------- Compact Particle Reactor Armored Medium Treads Matter Neutralizer Matter Neutralizer [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 . 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . . . Utility 8 | . . . . . . . 1 2 . . 2 . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 120 | 6 2 2 1 6 5 4 5 12 . 7 18 . 12 23 17 Power 16 | 1 . . . 3 1 1 . 1 . 1 1 . 1 3 3 Engine 6 | 1 . . . 2 1 1 . . . . 1 . . . . Core 7 | . . . . 1 . . . 1 . 1 . . 1 3 . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 37 | 2 . . 1 2 . 1 2 5 . 1 6 . 5 7 5 Treads 9 | . . . 1 . . . 1 2 . . 3 . . . 2 Leg 13 | . . . . 2 . 1 1 . . 1 . . . 7 1 Wheel 10 | 2 . . . . . . . 3 . . . . 4 . 1 Hover 4 | . . . . . . . . . . . 3 . 1 . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 41 | 1 2 1 . . 1 1 3 4 . 4 8 . 4 8 4 Device 21 | . . . . . . 1 . 2 . 2 4 . 4 4 4 Storage 10 | 1 2 . . . 1 . . . . 2 1 . . 3 . Processor 3 | . . 1 . . . . . . . . 2 . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 6 | . . . . . . . 2 2 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 2 . 1 . 1 3 1 . 2 . 1 3 . 2 5 5 Energy Gun 6 | 1 . . . . 1 . . . . . . . 1 3 . Energy Cannon 5 | . . . . . . . . 1 . . . . . . 4 Ballistic Gun 7 | 1 . 1 . . 1 . . . . 1 1 . . 2 . Ballistic Cannon 4 | . . . . . . . . . . . 2 . 1 . 1 Launcher 2 | . . . . . . 1 . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . 1 . . 1 2 Parts Lost 70 | . . . . 2 . 1 6 2 6 4 12 2 8 5 22 Power 10 | . . . . . . 1 . . 2 . 2 . 1 1 3 Propulsion 31 | . . . . 2 . . 4 1 1 2 6 . 5 1 9 Utility 21 | . . . . . . . 1 1 2 2 4 2 1 2 6 Weapon 8 | . . . . . . . 1 . 1 . . . 1 1 4 Highest Loss Streak 22 | . . . . 2 . 1 2 2 6 4 12 14 5 5 22 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 7 | . 2 5 8 13 12 9 9 7 8 5 7 4 1 4 4 Power 2 | . 1 2 2 2 3 2 2 3 3 3 1 1 . . 1 Propulsion . | . . . . . . . . 1 1 1 2 . . . . Utility 2 | . . 1 4 4 5 4 4 1 1 1 2 2 . . . Weapon 2 | . 1 1 2 4 3 2 1 1 2 . 1 1 . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . 1 5 . . 2 4 . 4 . . 2 1 Power 5 | . . . . . 2 . . . . . 1 . . 1 1 Propulsion 3 | . . . . 1 . . . . 1 . 1 . . . . Utility 2 | . . . . . 1 . . . . . 1 . . . . Weapon 9 | . . . . . 2 . . 2 3 . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 92 88 99 100 99 56 75 65 45 76 11 29 65 80 Engine 6 | . 14 14 11 14 11 20 11 7 4 . 3 . . . . Core 5 | . . . . 7 11 1 . 1 4 5 5 . 1 6 2 Treads 5 | . . . 11 11 11 4 1 3 . . 11 . . . 1 Leg 13 | . . . . 15 22 28 8 . . . 5 . . 22 20 Wheel 4 | . 28 28 22 5 . . . 15 18 14 . . 7 . . Device 9 | . . . . . . 8 7 8 4 7 19 2 7 21 23 Storage 8 | . 14 14 11 11 11 11 9 7 4 6 10 . . 2 12 Processor 4 | . . 7 11 11 11 2 . . . . 3 8 5 . . Protection 2 | . . . . . . . 4 13 15 7 . . 1 2 . Energy Gun 2 | . 14 8 . . . 11 4 . . . . . 1 5 . Ballistic Gun 8 | . 14 19 22 22 18 8 1 . . 1 3 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 7 . 1 . 3 Peak Build Rating 139 | 6 7 8 10 13 15 15 16 34 34 31 59 13 56 113 139 Average Rating 34 | 4 6 6 9 12 13 14 11 29 25 21 45 7 29 68 108 On Entrance 17 | . 6 6 8 10 12 15 15 14 34 11 19 13 4 24 85 Naked Turns 13 | . . . . . . . . . . . . . . 2 11 Heaviest Build 98 | 14 29 30 30 35 35 26 26 44 44 98 65 1 26 65 70 Greatest Support 128 | 26 26 26 26 26 20 30 30 60 60 44 68 3 46 120 128 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 5 1 . 3 4 . 1 2 3 Average Overweight (x) . | . . 1 1 1 1 . 1 . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 10 10 10 10 25 15 5 5 5 5 Average Capacity 10 | 7 13 15 15 15 13 10 10 10 7 18 11 5 5 5 5 Most Carried 15 | 2 4 9 11 14 15 10 10 10 10 5 14 5 5 5 5 Average Carried 8 | 1 2 5 8 13 12 9 9 7 7 4 8 5 1 4 4 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 5 5 5 5 5 5 5 Final Carried 14 | 2 3 9 11 14 10 10 7 10 5 5 5 5 3 5 3 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Matter Collected 1787 | 200 100 33 . 170 . 153 . 232 . . 228 . 213 450 8 Remotely 136 | . . . . . . . . 136 . . . . . . . Salvage Created 1345 | . 100 25 . 174 . 225 173 404 . . 192 . 30 . 22 Parts 61 | . 2 2 . 17 . 8 9 15 . . 5 . 3 . . Haulers Intercepted 2 | . . . . . . . . 1 . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed 38 | . 2 2 . 8 . 7 10 5 . . 3 . . . 1 Guns 19 | . 1 2 . 8 . 7 . . . . 1 . . . . Cannons 6 | . . . . . . . . 3 . . 2 . . . 1 AOE 12 | . . . . . . . 10 2 . . . . . . . Classes Destroyed 7 | . 1 1 . . . . 1 3 . . . . . . 1 Worker 3 | . . . . . . . 1 1 . . . . 1 . . Hauler 2 | . . . . . . . . 1 . . 1 . . . . Recycler 2 | . . . . . . . . 2 . . . . . . . Swarmer 15 | . . 2 . 6 . 4 3 . . . . . . . . Grunt 20 | . 2 . . 2 . 3 7 4 . . 2 . . . . Sentry 2 | . . . . . . . . 1 . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 2 2 . 6 . 4 11 4 . . 2 . 1 . 1 Combat Bots Only 10 | . 2 2 . 6 . 4 10 2 . . 2 . . . 1 Max Kills in Single Turn 3 | . 1 1 . 1 . 1 2 3 . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Hostile Shots Fired 841 | . 15 . 1 41 . 30 88 32 8 53 158 6 112 68 229 Missed 270 | . 3 . 1 9 . 4 32 14 1 17 47 . 38 24 80 Hits 571 | . 12 . . 32 . 26 56 18 7 36 111 6 74 44 149 Melee 11 | . . . . . . . . . 7 . 4 . . . . Projectile 560 | . 12 . . 32 . 26 56 18 . 36 107 6 74 44 149 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 33 | . . . . 1 . 3 2 . 3 1 7 1 3 1 11 Actively Blocked 14 | . . . . . . . . . . 1 . . 3 1 9 Damage Taken 11940 | . 124 . . 317 . 385 852 141 329 524 2201 492 1564 1191 3820 Core 3660 | . 10 . . 18 . 77 270 31 . 246 631 446 433 188 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . 15 2 . 39 . . . . . Core Remaining (%) 63 | 100 . 96 . . . 76 50 . . 60 25 55 . 46 . Volleys Fired 125 | . 8 3 . 21 . 16 22 19 . 1 17 . 5 3 10 Largest 3 | . 2 2 . 2 . 2 2 1 . 1 2 . 1 1 3 Hottest 261 | . 70 70 . 100 . 70 80 65 . 28 66 . 30 81 261 Shots Fired 223 | . 16 6 . 41 . 32 37 19 . 1 34 . 5 3 29 Gun 130 | . 16 6 . 40 . 32 22 . . 1 6 . 5 2 . Cannon 76 | . . . . . . . . 18 . . 28 . . 1 29 Launcher 16 | . . . . . . . 15 1 . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . Kinetic 122 | . 8 3 . 40 . 16 5 . . 1 34 . 5 1 9 Thermal 85 | . 8 3 . 1 . 16 17 18 . . . . . 2 20 Explosive 16 | . . . . . . . 15 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 2 . 8 . 13 8 7 . . 7 . 1 . 5 Robot Miss Streak 3 | . 1 1 . 3 . 1 3 2 . 1 2 . 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 142 | . 15 3 . 22 . 25 17 14 . . 24 . 2 . 20 Core Hits 81 | . 5 2 . 11 . 11 19 16 . . 8 . 5 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . Critical Strikes 12 | . 3 . . . . 4 2 . . . 3 . . . . Burn 7 | . 3 . . . . 2 2 . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . Blast 3 | . . . . . . . . . . . 3 . . . . Melee Attacks 6 | . . . . . 5 . 1 . . . . . . . . Impact 6 | . . . . . 5 . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4566 | . 183 37 . 274 . 382 1332 658 . . 844 . 106 23 727 Guns 1222 | . 183 37 . 274 . 382 180 . . . 96 . 70 . . Cannons 1798 | . . . . . . . . 348 . . 723 . . . 727 Explosions 1462 | . . . . . . . 1152 310 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 84 | . . . . . . . . . . . 25 . 36 23 . Kinetic 1666 | . 84 25 . 274 . 108 29 . . . 819 . 70 . 257 Thermal 1371 | . 99 12 . . . 274 151 365 . . . . . . 470 Explosive 1445 | . . . . . . . 1152 293 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 2 . . . Average Corruption 1 | . . . . . . . . . . . 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . 14 1 . . 18 . . . 4 Projectiles 22 | . . . . . . . . . . . 18 . . . 4 Explosions 15 | . . . . . . . 14 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 5 . . . . . 15 . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 17 | . . . . . . . . . . . 4 . 13 . . Targets Rammed 19 | . . . . . . . . . . . 4 . 13 2 . Kicked 2 | . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 289 | . 120 18 . 36 . 289 5 . . . 2 . 5 . 3 Average Temperature 71 | . 67 9 . 11 . 129 3 . . . 2 . 5 . 3 Received Heat Transfer 1810 | . 54 . . 102 . 225 315 48 . 78 333 9 174 156 316 Effects 3 | . . . . . . 3 . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . 2 . . . . . . . . . Heat Transferred 2788 | . 518 37 . . . 740 481 531 . . . . . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 25 100 100 100 100 100 100 100 100 Level 1 4 | . . . . . . . 74 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 331 | . 40 51 9 170 . 80 331 185 61 . 76 5 50 56 34 Initial 114 | . . 11 7 . . . 11 114 61 . . 5 . 11 . Average 37 | . 13 32 3 67 . 30 228 84 26 . 20 2 7 11 1 Influence Increases 1801 | . 50 40 9 250 . 160 391 221 . . 217 . 95 294 74 Destroy 0b10 Robot/C 880 | . 40 40 . 160 . 140 200 100 . . 60 . . 120 20 Destroy 0b10 Robot/NC 35 | . . . . . . . 5 20 . . 5 . 5 . . Destroy Leader 154 | . 10 . . 30 . 20 30 22 . . 22 . . 10 10 Allied During Kill 60 | . . . . . . . . . . . . . . 60 . Successful Hack 23 | . . . 9 . . . . . . . . . . 14 . Disable Machine 150 | . . . . . . . 75 60 . . 15 . . . . Destroy Structure 124 | . . . . . . . 81 19 . . 10 . . . 14 Lose Combat Pursuer 375 | . . . . 60 . . . . . . 105 . 90 90 30 Influence Decreases 1801 | . 20 49 30 172 78 130 170 297 175 . 205 12 70 319 74 Entered New Map 402 | . . 19 14 . 78 . 19 137 114 . . 7 . 14 . Time Decay 1007 | . 20 30 16 162 . 120 100 140 21 . 165 . 50 159 24 Lost Part 253 | . . . . 10 . 10 51 20 40 . 40 5 20 7 50 Lost Ally 139 | . . . . . . . . . . . . . . 139 . Squads Dispatched 17 | . . . . . . . 3 2 . 1 4 . 3 2 2 Investigation 2 | . . . . . . . . . . . 2 . . . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 . . Reinforcement 11 | . . . . . . . 2 1 . 1 1 . 2 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Distress Signals 6 | . . . . . . . 1 . . . 1 . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 134 | . 5 2 2 10 . 7 21 5 5 5 19 3 12 21 17 Peak Tracking Total 15 | . 3 1 2 4 . 4 6 2 5 5 7 3 7 7 15 Tactical Retreats 17 | . . . . 2 . . . . . . 5 . 4 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Traps Triggered 9 | . . . . . . . . 1 . . 1 2 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Machines Disabled 11 | . . . . . . . 5 4 . . 1 . . 1 . Max in Single Turn 4 | . . . . . . . 3 4 . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Machines Accessed 14 | . . . 2 . 1 1 1 . . 1 1 . 2 4 1 Terminals 12 | . . . 2 . . 1 . . . 1 1 . 2 4 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 36 | . . . 6 . 4 3 2 . . 1 2 . 7 10 1 Successful 14 | . . . 5 . 4 . 1 . . . . . 1 3 . Failed 22 | . . . 1 . . 3 1 . . 1 2 . 6 7 1 Catastrophic 9 | . . . . . . 2 . . . 1 1 . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . . . . . 3 . . . 1 . . 4 1 1 Terminals 30 | . . . 6 . . 3 . . . 1 2 . 7 10 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 13 | . . . 5 . 4 . . . . . . . 1 3 . Record 4 | . . . . . 4 . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 2 . . 1 . . . 1 1 . 2 3 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Total Allies 11 | . . . . . 2 . . . . . . . . 9 . Largest Group 6 | . . . . . 2 2 . . . . . . . 6 . Highest-Rated Group 248 | . . . . . 16 16 . . . . . . . 248 . Highest-Rated Ally 51 | . . . . . 8 8 . . . . . . . 51 . Total Orders 3 | . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . 3 . Ally Attacks 31 | . . . . . . 2 . . . . . . . 29 . Total Damage 1057 | . . . . . . 10 . . . . . . . 1047 . Kills 6 | . . . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Active Infowar (turns) 528 | . . . . . . . . . . . 420 12 1 . 95 Optics 15 | . . . . . . . . . . . 3 12 . . . Sensors 417 | . . . . . . . . . . . 417 . . . . Triangulation 95 | . . . . . . . . . . . . . . . 95 Jamming 1 | . . . . . . . . . . . . . 1 . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Turns Passed 4856 | 39 90 75 63 460 978 292 216 281 87 177 704 29 312 736 317 Spaces Moved 3156 | 33 60 53 57 240 491 176 81 199 86 135 388 55 360 500 242 Core 335 | 6 . . . . . . 23 . . . 7 55 139 66 39 Treads 244 | . . . . 8 . . 25 6 . . 202 . . . 3 Legs 1548 | . . . . 143 491 176 33 . . 4 96 . . 434 171 Wheels 861 | 27 60 53 57 89 . . . 193 86 131 . . 164 . 1 Hover 140 | . . . . . . . . . . . 83 . 57 . . Flight 28 | . . . . . . . . . . . . . . . 28 Fastest Speed 40 | 50 90 105 105 105 190 120 120 100 100 100 50 50 45 50 40 Average Speed 127 | 82 101 105 105 160 190 133 178 104 100 118 143 50 69 120 101 Slowest Speed 300 | 90 105 105 105 240 190 190 300 240 100 145 300 50 125 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 20 11 9 54 90 50 20 6 73 6 12 3 17 49 11 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . 3 . . . . . . . . . Spaces Dug 4 | . . . . . 4 . . . . . . . . . . Terrain Destroyed 130 | . . . . . 4 . 90 21 . . 8 . . . 7 Melee 4 | . . . . . 4 . . . . . . . . . . Projectile 16 | . . . . . . . . 1 . . 8 . . . 7 AOE 110 | . . . . . . . 90 20 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Total 3724 | 42 73 65 60 271 533 200 115 251 86 148 498 55 414 621 292 Wait 110 | . . 2 . 1 . 1 . 1 . 5 46 1 18 34 1 Move 3142 | 32 59 52 56 239 490 175 80 199 85 134 387 54 359 499 242 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | 4 1 5 3 3 13 2 . 8 . . 11 . 1 10 4 Fast Attach 86 | 4 2 2 . 2 1 2 1 10 1 6 13 . 10 21 11 Attach 39 | 2 . . 1 1 . 1 5 3 . 1 7 . 4 4 10 Detach 23 | . 1 1 . . . . 2 4 . 1 4 . 3 . 7 Swap 18 | . . . . 3 5 1 2 1 . . 1 . . 5 . Drop 46 | . 2 . . 1 9 2 2 6 . . 8 . 1 9 6 Fire 125 | . 8 3 . 21 . 16 22 19 . 1 17 . 5 3 10 Melee 6 | . . . . . 5 . 1 . . . . . . . . Ram 13 | . . . . . . . . . . . . . 13 . . Kick 2 | . . . . . . . . . . . . . . 2 . Crush 4 | . . . . . . . . . . . 4 . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire 44 | . . . . . 10 . . . . . . . . 34 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 130 | -10/Materials | Entered Mines 132 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 149 | -10/Mines | Discovered new exit (range 7) 185 | -10/Mines | Learned Materials security intel 205 | -10/Mines | Entered Materials 205 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 245 | -9/Materials | Discovered new exit (range 16) 268 | -9/Materials | Entered Mines 276 | -9/Mines | Discovered new exit (range 5) 283 | -9/Mines | Met a Derelict bent on vengeance 308 | -9/Mines | Build established: Mutant 690 | -9/Mines | Build established: Scavenger-Mutant 705 | -9/Mines | Learned location of 1 exit from Materials 722 | -9/Mines | Discovered new exit (range 3) 728 | -9/Mines | Entered Exiles 728 | -9/Exiles | Found Exiles lab destroyed 932 | -9/Exiles | Learned location of Zion (-6) 1685 | -9/Exiles | Discovered new exit (range 12) 1706 | -9/Exiles | Entered Mines 1706 | -8/Mines | Accompanied by 2 allies 1987 | -8/Mines | Discovered new exit (range 8) 1998 | -8/Mines | Entered Materials 1998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -8/Materials | Identified exit to Storage 2010 | -8/Materials | Garrison activated, responded to threat 2019 | -8/Materials | Build established: Mutant 2108 | -8/Materials | Destroyed 10 combat bots 2200 | -8/Materials | Discovered new exit (range 9) 2214 | -8/Materials | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Utility x2 2409 | -7/Factory | Found Prototype Launcher 2409 | -7/Factory | Identified Rocket Array 2412 | -7/Factory | Found Rocket Array 2415 | -7/Factory | Found Rocket Array 2495 | -7/Factory | Sucked down chute 2495 | -7/Factory | Entered Waste 2516 | -7/Waste | Spotted C-40 Crusher 2524 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2542 | -7/Waste | Spotted C-40 Crusher 2542 | -7/Waste | Spotted C-40 Crusher 2546 | -7/Waste | Spotted C-40 Crusher 2547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2550 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2555 | -7/Waste | Crushed by Compactor (1 part destroyed) 2558 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2572 | -7/Waste | Discovered new exit (range 11) 2582 | -7/Waste | Entered Factory 2587 | -7/Factory | Lost 6 parts (2p1n2u1w) 2746 | -7/Factory | Discovered new exit (range 7) 2759 | -7/Factory | Entered another Factory area 2759 | -6/Factory | Evolved 2 slots: Utility x2 2789 | -6/Factory | Lost 4 parts (2n2u) 3428 | -6/Factory | Discovered new exit (range 14) 3455 | -6/Factory | Core integrity fell below 50% 3463 | -6/Factory | Entered another Factory area 3463 | -5/Factory | Evolved 2 slots: Propulsion x2 3474 | -5/Factory | Discovered new exit (range 21) 3492 | -5/Factory | Entered another Factory area 3492 | -4/Factory | Evolved 2 slots: Utility x2 3506 | -4/Factory | Lost 14 parts (2p6n6u) 3714 | -4/Factory | Lost 5 parts (1p3n1w) 3798 | -4/Factory | Discovered new exit (range 14) 3804 | -4/Factory | Entered Extension 3834 | -4/Extension | Rescued a captive Derelict 3862 | -4/Extension | Rescued a captive Derelict 3863 | -4/Extension | Rescued a captive Derelict 4184 | -4/Extension | Spotted B-86 Titan 4262 | -4/Extension | Lost 7 allies 4305 | -4/Extension | Build established: Scavenger-Mutant 4523 | -4/Extension | Spotted B-86 Titan 4537 | -4/Extension | Discovered new exit (range 3) 4538 | -4/Extension | Core integrity fell below 50% 4540 | -4/Extension | Entered Research 4540 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4568 | -3/Research | Lost 5 parts (1p1n2u1w) 4823 | -3/Research | Core integrity fell below 50% 4823 | -3/Research | Released all parts (1) 4851 | -3/Research | Core integrity fell below 20% 4857 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04820_ Slug penetrates Wall. 04820_ Adv. Recoil Stabilizer destroyed. 04821_ Wall collapses. 04821_ Com. Matter Pod destroyed. 04821_ Slug penetrates Wall. 04821_ R-10 Processor collects Wheel. 04822_ Critical hit (Burn: +50). 04823_ Penetrated by Slug. 04823_ Slug penetrates Wall. 04823_ Released Exp. Energy Well. 04825_ Penetrated by Slug. 04825_ R-10 Processor collects Wheel. 04834_ Acquired Q-thruster. 04841_ W-44 Eye sends out distress signal. 04848_ Q-thruster destroyed. 04848_ Slug penetrates Wall. 04851_ Penetrated by Slug. 04854_ Slug penetrates Subatomic Condenser. 04857_ Slug penetrates Wall. 04857_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????########????#h#??????????????????????? | | ????????????# ?###t##?????????????????????? | | ????????????# ?# @ #?????????????????????? | | ????????????# # h #?????????????????????? | | ????????????# ! # #?????????????????????? | | ????????????# + #?????????????????????? | | ????????????# """ # #?????????????????????? | | ?????????????? """ # #?????????????????????? | | ?????????????? """ ?# #?????????????????????? | | ???????????????######?# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#k #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????######### ########??????????????? | | ??????????? #??????????????? | | ??????????? #??????????????? | | ??????????? #??????????????? | | ??????????? ##########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 65 Energy Generation 41 Energy Capacity 1730 Matter Stores 388 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 7 Kinecelleration 30 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireMatterScanner Manual? 0 Play Time 01:15:43 Cumulative 108.4 hours Start 2025.07.22 @ 23:34:19 End 2025.07.23 @ 21:25:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 99 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6836ab1-5da8-4689-82ee-b48ccffaa198