Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 09:28:34 Player: Wyvric Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (289) 1445 Value Destroyed (14374) 14374 Prototype IDs (288) 5760 Alien Tech Used (19) 3800 Bonus (50580) 50580 TOTAL SCORE: 86659 Bonus ------- High Alert Combat Kills 1305 Follower Combat Kills 2268 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2293 Cogmind --------- Core Integrity 692/1850 Matter 236/300 Energy 720/1277 System Corruption 1% Temperature Cool (24) Movement Treading (43) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Point-VC Reactor > --- PROPULSION (8) --- Advanced Heavy Siege Treads Treaded Siege-Armored Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Huge Storage Unit Experimental Terrain Scanner Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON (4) ------- Hvy. Laser Nova Construct/C > --- INVENTORY (29) --- Vortex Chain Reactor Advanced Heavy Siege Treads Experimental Energy Well (600) Experimental Energy Well (0) Experimental Matter Compressor (500) Experimental Targeting Computer Advanced Particle Accelerator Advanced Kinecellerator Advanced Weapon Cycler Heavy Regenerative Plating Graphene Brace Experimental System Purifier Integrity Redistributor Integrity Redistributor Potential Cannon Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Matter Drive Point-VC Reactor > --- PROPULSION ------- Treaded Siege-Armored Exoskeleton Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Core Analyzer Advanced Cloaking Device Heavy Regenerative Plating Experimental EM Disruption Field Experimental Hacking Suite Deep Network Scanner Advanced Corruption Screen > --- WEAPON ----------- Hvy. Laser Nova Construct/C Energy Quantum Construct/C Sigix Broadsword > --- INVENTORY -------- Armored Heavy Treads Experimental Energy Well Experimental Energy Well Matter Compressor Spectral Analyzer Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Particle Charger Quantum Capacitor Advanced Weapon Cycler Phase Armor Graphene Brace Advanced Component Analysis Suite High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Sigix Sheargun Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Potential Cannon Warp Cannon Linear Accelerator Point Singularity Launcher [Rating: 258] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved Diametric Drive Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Constructs Energy Gun Arc Thrower Energy Cannon Warp Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Point Singularity Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 6 | . . . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Utility 9 | . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 1 . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 877 | 6 3 6 13 9 6 25 13 29 24 10 2 4 16 14 3 13 16 9 80 22 13 16 25 30 10 38 75 113 87 128 19 Power 27 | 1 . 1 1 . . 3 . . . 1 . . 2 . . 1 . 2 1 . . . . . . . . . 5 9 . Engine 10 | 1 . 1 1 . . 3 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 5 9 . Propulsion 132 | 2 2 2 1 5 2 4 1 7 6 2 1 . 3 2 . . 1 4 18 7 1 5 2 7 2 4 5 4 14 18 . Treads 40 | . 2 . . . . 3 . 1 . . . . . . . . . . 11 3 1 2 1 3 1 1 2 . 3 6 . Leg 16 | 2 . . . . . . . . 1 . . . . . . . . . 7 3 . . . . . . . . 2 1 . Wheel 18 | . . 2 1 5 2 1 1 2 2 . . . 2 . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . 4 2 2 1 . 1 2 . . 1 3 . 1 . 2 1 4 1 3 3 4 3 . . Flight 20 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . 6 11 . Utility 574 | 1 1 1 5 2 2 7 7 16 17 7 1 2 8 9 3 3 14 3 43 9 8 11 21 22 4 33 61 99 62 73 19 Device 440 | . . . 2 . 1 4 3 6 12 6 . 2 7 3 3 2 13 2 37 5 5 5 16 19 4 29 49 88 56 44 17 Storage 27 | 1 . 1 . . . . 3 3 . . . . 1 3 . . . . 2 1 2 1 . 2 . . 2 . 1 4 . Processor 26 | . . . 2 . . . . 2 1 . 1 . . 1 . . . . 1 . 1 . . 1 . . 3 1 1 10 1 Hackware 14 | . . . . . . . . 1 . . . . . . . . . 1 . . . 4 2 . . 2 1 1 1 1 . Protection 62 | . 1 . 1 2 1 3 1 4 4 1 . . . 2 . 1 1 . 3 3 . 1 3 . . 2 5 6 3 13 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Weapon 144 | 2 . 2 6 2 2 11 5 6 1 . . 2 3 3 . 9 1 . 18 6 4 . 2 1 4 1 9 10 6 28 . Energy Gun 18 | . . . 1 . . 2 . 1 . . . . 1 1 . 3 . . 3 1 . . . . . . 1 1 1 2 . Energy Cannon 39 | . . . . . . 1 . . . . . . . 2 . 3 . . 4 . 1 . 1 . 2 1 4 7 5 8 . Ballistic Gun 31 | 2 . 2 3 2 1 5 1 2 . . . . . . . . . . 5 3 . . . . . . . . . 5 . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 1 . 4 . Launcher 11 | . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . 1 1 1 . . . . 4 . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Impact Weapon 13 | . . . 1 . 1 2 1 3 . . . 2 1 . . . . . 1 . . . . . . . 1 . . . . Slashing Weapon 19 | . . . . . . . 3 . . . . . . . . 1 . . 4 1 3 . . . . . 1 1 . 5 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . 6 . . . . . 1 1 . . 3 . . . 7 1 . . 1 2 1 6 . . 3 . Parts Lost 61 | . . 3 . 5 . 2 1 . . 1 . . 14 . . . 6 3 21 . . . . 2 . 1 . 1 . 1 . Power 9 | . . 1 . . . . . . . 1 . . 2 . . . 1 1 2 . . . . 1 . . . . . . . Propulsion 19 | . . . . 3 . 1 1 . . . . . 3 . . . 1 1 8 . . . . 1 . . . . . . . Utility 18 | . . . . 1 . . . . . . . . 5 . . . 3 . 7 . . . . . . . . 1 . 1 . Weapon 15 | . . 2 . 1 . 1 . . . . . . 4 . . . 1 1 4 . . . . . . 1 . . . . . Highest Loss Streak 8 | . . 2 . 2 . 2 1 . . 1 . . 8 . . . 6 3 7 . . . . 2 . 1 . 1 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 86 99 100 98 100 99 76 83 74 64 66 66 62 57 50 45 59 59 64 61 53 63 62 56 55 67 61 67 67 44 49 Engine 2 | . 14 13 11 11 9 9 8 6 2 . . . . 5 5 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 3 5 4 2 4 4 4 4 4 6 3 3 Treads 4 | . 21 26 . . . 12 19 9 . . . . . . . . . . 7 7 4 7 10 10 6 6 3 . . 2 7 Leg 2 | . 6 . . . . . 3 . 5 10 . . . . . . . . 10 7 . . . . . . . . . 1 . Wheel 2 | . . 1 22 21 36 22 4 6 . 5 . . 2 9 4 3 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 15 17 2 20 18 13 7 2 1 5 8 2 . . 4 1 2 5 7 6 11 6 . . Device 13 | . . . 11 . 5 6 17 12 11 11 13 12 18 15 16 16 22 17 17 18 16 14 18 15 13 15 14 12 13 12 11 Storage 5 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 6 5 5 5 4 4 4 4 4 4 3 3 3 Processor 6 | . . . 18 22 18 14 . 10 13 13 13 12 9 5 5 5 5 5 . . 3 5 4 5 9 8 8 8 9 5 13 Hackware 1 | . . . . . . . . . . . . . . . . . . 2 . . . 9 2 . . 7 8 9 7 . . Protection 3 | . 1 14 3 10 3 6 . 1 . . . . . 1 5 2 . 4 . 6 7 . 1 . . . 1 2 . 4 . Energy Cannon 2 | . . . . . . 3 . . 3 3 . . . 3 . . 4 . . . 2 5 8 6 4 8 5 3 2 1 . Ballistic Gun 3 | . 28 27 18 21 13 9 5 8 1 . . . . . . . . . 5 3 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 2 6 6 4 . . . . 4 . 3 2 . . . . . 1 4 3 1 3 Slashing Weapon 1 | . . . . . . . 2 . . . . . . . . 2 5 5 2 2 4 5 3 . . . 1 3 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 11 12 87 96 97 114 135 111 140 120 105 99 102 106 66 68 82 81 84 228 204 224 80 100 197 138 152 158 166 171 239 213 Greatest Support 326 | 20 40 40 20 32 64 64 79 89 97 108 105 105 108 62 75 132 138 166 173 208 208 112 112 227 134 162 172 182 182 300 326 Greatest Overweight (x) 42 | 2 . 4 4 6 1 4 9 5 3 3 . . 1 1 1 . . . 3 2 5 1 . 2 1 42 1 1 1 22 . Average Overweight (x) . | . . 2 4 3 1 2 4 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 30 30 30 20 20 30 25 25 25 29 29 29 29 Average Capacity 25 | 7 8 24 25 25 25 25 24 23 25 25 25 25 23 20 20 20 20 20 28 30 23 20 20 29 25 25 25 25 29 29 29 Most Carried 30 | 6 8 20 25 25 25 25 25 25 25 25 25 25 25 19 20 20 20 20 30 30 30 20 20 30 25 25 25 29 29 29 29 Average Carried 23 | 4 7 12 23 24 24 24 24 22 24 24 24 23 22 17 18 18 19 19 25 28 20 19 19 27 23 24 24 25 28 26 27 Final Capacity 30 | 8 8 25 25 25 25 25 20 25 25 25 25 25 20 20 20 20 20 20 30 30 20 20 20 25 25 25 25 29 29 29 29 Final Carried 30 | 6 8 18 25 25 25 25 20 25 25 25 24 25 16 18 19 19 17 18 28 30 20 19 20 25 25 25 25 28 29 28 23 Scrap Engine Consumption 428 | . . . . . . . 19 25 14 10 . 2 11 5 1 2 4 7 62 15 23 13 10 22 3 9 18 8 11 134 . Constructs Created 22 | . . . . . . . 3 . 2 1 . . . . 1 1 1 1 5 . . . . 3 1 . . . . 3 . Constructs Modified 152 | . . . . . . . 3 6 10 3 . 1 1 2 1 1 . 1 22 8 13 2 6 7 1 1 7 1 3 52 . Class Distribution -------------------- 19% | Alien-Construct 17% | Mutant 13% | Scavenger-Mutant 10% | Construct 6% | Hauler-Mutant 5% | Alien-Sprinter 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Hauler-Mutant | -4/Extension Hauler-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Skirmisher | -3/Research Hauler-Skirmisher | -3/Armory Construct | -3/Lab Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Ninja | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 15842 | 139 . 310 143 485 92 446 165 402 667 104 . 80 123 121 131 306 566 5 3646 262 296 134 723 1023 69 855 931 814 577 2189 38 Remotely 1944 | . . . . . . . . . . . . . . 41 34 . 70 . 963 . . 134 . . . 398 304 . . . . Salvage Created 17114 | . . 159 249 801 105 808 187 386 749 238 . 13 258 . . 192 403 51 1171 . 599 . 532 889 . 829 1198 877 2006 3478 936 Parts 757 | . . 10 16 53 4 43 2 15 23 17 . 1 13 . . . 18 5 49 . 34 . 13 33 . 40 31 40 101 139 57 Haulers Intercepted 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . 1 1 . Parts Field Recycled 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Retrieved Matter 85 | . . . . . . . . . . . . . . . . . . . 85 . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 14 8 . 1 . . . . 10 . . . . . . . . . . . . . . Prevented 9 | . . . . . . . . . 7 . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 193 | . . 7 5 13 2 15 5 5 16 4 . 1 8 . . . 5 1 13 . . . 6 11 . 10 5 8 14 31 8 Melee 19 | . . . . . . 2 2 . . . . . . . . . 3 1 3 . . . . . . . . 4 . 4 . Guns 60 | . . 7 2 13 2 13 . 5 4 . . . . . . . 1 . 10 . . . . . . . 2 . . 1 . Cannons 79 | . . . . . . . . . 4 4 . 1 1 . . . 1 . . . . . 6 11 . 10 2 4 14 13 8 AOE 25 | . . . 3 . . . . . 7 . . . 7 . . . . . . . . . . . . . . . . 8 . Classes Destroyed 21 | . . 4 3 5 . 1 2 . . . . 1 1 . . . . . 1 . 1 . . . . . 1 1 . . . Worker 18 | . . 1 2 2 . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . 9 . Builder 6 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . Tunneler 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Recycler 20 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 3 . . . . . . 2 3 . 1 7 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 12 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 1 2 . Drone 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Watcher 22 | . . . 2 . 1 1 . 1 . . . . . . . . . . 1 . . . 2 2 . 1 1 3 6 1 . Swarmer 39 | . . 3 3 . . . 1 3 8 . . . 3 . . . . . 3 . . . . . . 5 . . 2 8 . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 40 | . . 1 . 9 2 5 . 2 6 . . . . . . . . . 1 . . . . 3 . . . . 3 8 . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 7 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Sentry 28 | . . . 2 . . 9 1 1 1 1 . . 1 . . . 1 . 3 . . . 4 1 . 1 . 2 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . 1 . . . 2 . . 2 . . . 2 . 4 . . . 2 1 . . . 2 . 2 . Programmer 35 | . . . . . . . 1 . 1 1 . . 1 . . . . 1 . . . . . 3 . 4 4 3 9 7 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 8 | . . 3 6 4 2 5 2 4 7 2 . 1 7 . . . 3 1 3 . 2 . 2 4 . 4 3 3 6 8 3 Combat Bots Only 8 | . . 3 3 3 2 4 2 3 7 2 . 1 4 . . . 3 1 3 . . . 2 4 . 4 2 3 3 8 3 Max Kills in Single Turn 6 | . . 2 2 2 1 2 1 2 2 1 . 1 2 . . . 1 1 1 . 1 . 1 1 . 1 1 1 1 6 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 6 . Melee 1 | . . . . . . 1 1 . . . . . . . . . 1 1 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 3 Warbot (-4/Hub_04(d)) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2689 | . . 45 18 39 4 78 22 105 112 187 . . 253 40 . . 82 75 310 28 27 62 89 78 . 57 28 131 122 343 354 Missed 847 | . . 13 10 12 1 15 4 31 34 58 . . 92 11 . . 23 26 86 8 12 11 29 18 . 24 6 44 43 114 122 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 33598 | . 35 525 105 554 45 945 410 589 996 1276 . . 3361 428 . . 962 1315 5778 524 331 1430 1128 1317 . 577 279 1635 1401 3618 4034 Core 3794 | . . 81 25 121 . 188 86 90 158 61 . . 585 41 . . 105 172 517 34 21 196 109 67 . . 17 136 35 78 871 Absorbed by Shields 6760 | . . . . . . . . . . . . . . . . . . . . 91 16 . . 238 . . . 356 6 2327 3726 Reduced by Siege Mode 693 | . . . . . . . . . . . . . . . . . . . . 8 . . 8 70 . . . . . 260 347 Redirected to Core 585 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . 494 Redirected to Shielding 137 | . . 16 . . . . . . . . . . . . . . 65 56 . . . . . . . . . . . . . Ignored by Resistances 2681 | . . . . . . 34 . 180 165 . . . . . . . . . . . 63 . . 91 . 182 288 271 427 980 . Regen/Repaired (Parts) 9447 | . . . . . . . 50 66 216 430 . 59 158 52 . 100 . 133 890 215 226 100 356 585 . 114 395 1337 574 3205 186 Core Remaining (%) 58 | 100 . 67 . 63 . . 50 . . . . 63 . . . . 26 . . . . 18 . . 82 . . 80 . . 37 Volleys Fired 978 | . . 30 20 48 3 36 2 16 33 20 . 6 35 2 . . 21 . 60 8 9 5 44 63 10 94 72 73 66 138 64 Largest 4 | . . 2 2 2 2 2 1 2 2 1 . 1 2 1 . . 1 . 3 3 3 1 1 1 1 1 1 1 1 4 1 Hottest 336 | . . 40 46 46 46 46 25 86 160 160 . 160 186 90 . . 90 . 243 112 112 58 94 94 81 200 29 100 100 336 177 Shots Fired 1330 | . . 60 36 96 6 72 2 30 49 20 . 6 36 3 . . 21 . 154 20 19 5 44 63 10 94 72 73 66 209 64 Gun 594 | . . 60 32 96 6 72 2 30 32 . . . 1 . . . 14 . 131 12 10 . . 6 10 . 26 . 1 53 . Cannon 708 | . . . . . . . . . 11 20 . 6 19 3 . . 7 . 23 8 9 5 44 57 . 94 46 73 65 154 64 Launcher 28 | . . . 4 . . . . . 6 . . . 16 . . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 576 | . . 60 32 96 6 72 2 28 32 14 . 6 19 . . . 2 . 136 12 10 . . . . . . . . 49 . Thermal 646 | . . . . . . . . 2 11 6 . . 1 3 . . 5 . 17 6 9 5 38 60 10 94 72 73 66 104 64 Explosive 22 | . . . 4 . . . . . . . . . 16 . . . . . . . . . . . . . . . . 2 . Electromagnetic 46 | . . . . . . . . . 6 . . . . . . . 14 . 1 2 . . 6 3 . . . . . 14 . Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Robot Hit Streak 79 | . . 5 7 18 8 10 11 6 5 7 . 1 5 . . . 7 . 45 9 8 . 6 12 . 11 10 25 65 79 12 Robot Miss Streak 7 | . . 3 4 3 . 4 1 6 6 2 . 4 4 . . . 7 . 4 1 2 . 3 5 . 3 2 . . 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 7 | . . 1 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 275 | . . . . . . . . . . . . . . . . . . . . . . 3 25 62 10 91 60 . . 24 . Shots Hit Robots 980 | . . 32 21 75 5 71 18 17 32 15 . 1 14 . . 3 21 2 149 18 35 . 20 34 . 38 36 47 45 194 37 Core Hits 476 | . . 16 15 37 4 43 2 14 32 6 . 1 21 . . 2 16 2 44 5 13 . 9 14 . 17 12 17 26 90 18 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . 3 . 3 3 . Critical Parts Destroyed 10 | . . . . 1 . 2 . . . . . . . . . . . . 4 2 . . . . . . . . . 1 . Critical Strikes 47 | . . . . 1 . 2 3 . . . . . . . . . . . 13 3 3 . 5 2 . . 3 3 3 6 . Burn 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Destroy 26 | . . . . 1 . 1 . . . . . . . . . . . . 7 3 3 . 5 2 . . 3 . . 1 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . 3 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 240 | . . . 2 . 9 19 20 6 . . . . 1 . . 3 9 5 38 . 24 1 8 . . . 3 45 8 39 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact 51 | . . . 2 . 9 19 13 6 . . . . 1 . . . . . 1 . . . . . . . . . . . . Slashing 170 | . . . . . . . 7 . . . . . . . . 3 9 5 21 . 24 1 8 . . . . 45 8 39 . Piercing 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . 4 1 . . . . . . . . 1 . 3 . 22 . 1 . . . . 2 3 13 . Combat Hostiles 5 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 3 . . . . . . . . . . . 6 . . . . . . . . . . . . Damage Inflicted 58147 | . . 296 514 1114 132 1217 578 512 1643 622 . 48 1805 14 . 210 599 83 4378 502 2411 5 1787 3770 . 2521 1832 3837 3972 14585 9160 Guns 8518 | . . 296 198 1114 77 899 36 395 321 . . . . . . . 158 . 2562 273 244 . . 80 . . 396 . 27 1442 . Cannons 32696 | . . . . . . . . . 248 609 . 48 384 . . . 96 . 292 229 90 . 1703 3690 . 2458 1346 1797 3329 7314 9063 Explosions 5033 | . . . 316 . . . . . 1074 . . . 1408 . . . 40 . . . . . . . . . . . . 2195 . Melee 11586 | . . . . . 55 318 537 117 . . . . . . . 210 305 83 1478 . 2077 . 84 . . . 85 2040 563 3634 . Ramming 314 | . . . . . . . 5 . . 13 . . 13 14 . . . . 46 . . 5 . . . 63 5 . 53 . 97 Kinetic 9029 | . . 296 198 1114 77 899 36 375 321 471 . 48 384 . . . . . 2466 273 244 . . . . . 85 . . 1742 . Thermal 31776 | . . . . . . . . 20 671 138 . . 142 . . . 96 . 355 169 90 . 1491 3566 . 2458 1742 1797 3356 6622 9063 Explosive 2903 | . . . 316 . . . . . . . . . 1266 . . . . . . . . . . . . . . . . 1321 . Electromagnetic 1577 | . . . . . . . . . 651 . . . . . . . 198 . 33 60 . . 212 204 . . . . . 219 . Impact 943 | . . . . . 55 318 396 117 . . . . . . . . . . 57 . . . . . . . . . . . . Slashing 11089 | . . . . . . . 141 . . . . . . . . 210 305 83 905 . 2077 . 84 . . . . 2040 563 4681 . Piercing 516 | . . . . . . . . . . . . . . . . . . . 516 . . . . . . . . . . . . Highest Corruption 11 | . . 7 . 4 . 1 1 . 1 . . . 7 7 7 7 1 5 5 . . 11 2 . . . . . . 5 1 Average Corruption 3 | . . 6 . 4 . 1 1 . 1 . . . 3 7 7 1 1 2 1 . . 6 1 . . . . . . 3 1 Corruption Purged 21 | . . . . . . 1 1 . 1 . . . . . . 6 . . 5 . . . 2 . . . . . . 5 . Corruption Blocked 24 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 2 18 . Effects 81 | . . 4 . 14 . . . . . . . . 3 15 11 2 5 4 14 . . 2 3 . . . . . . 4 . Message Errors 17 | . . 1 . 3 . . . . . . . . . 6 2 . . 2 1 . . 1 . . . . . . . 1 . Matter Fused 23 | . . 1 . 3 . . . . . . . . . 3 3 2 2 . 7 . . . . . . . . . . 2 . Heat Flow Errors 10 | . . 1 . 3 . . . . . . . . 1 . 3 . . 1 1 . . . . . . . . . . . . Energy Discharges 13 | . . 1 . 1 . . . . . . . . 1 3 2 . 1 1 1 . . . 2 . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . 2 . . . . . . . . . 2 1 . 2 . 2 . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5203 | . . . 30 . 5 27 190 . 64 10 . . 151 . . 48 43 . 70 . 486 . 52 409 . 215 245 412 445 1169 1132 Projectiles 2775 | . . . . . . . 9 . 19 10 . . 64 . . . . . 4 . . . 52 409 . 206 245 112 294 219 1132 Explosions 231 | . . . 30 . . . . . 45 . . . 87 . . . 9 . . . . . . . . . . . . 60 . Melee 2197 | . . . . . 5 27 181 . . . . . . . . 48 34 . 66 . 486 . . . . 9 . 300 151 890 . Knockbacks 19 | . . . . . . . 5 . . 1 . . 1 . . . . . 3 . . . . . . . . . 3 6 . Impact 6 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 2 . . Kinetic 10 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . 6 . Secondary 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 205 | . . . 4 . . . 2 . 23 . . . 116 7 . . 27 . . . . . . . . . . . 26 . . Shots 5 | . . . 1 . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . Rammed 16 | . . . . . . . 1 . . . . . 2 3 . . . . . . . 2 . . . 2 2 . 2 . 2 Targets Rammed 20 | . . . . . . . 1 . . 1 . . 2 3 . . . . 3 . . 2 . . . 2 2 . 2 . 2 Kicked 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . . 276 4 180 1 . 9 77 265 235 . 330 196 . 165 . . 73 45 14 13 9 78 240 116 204 . 90 26 178 158 Average Temperature 106 | . . 129 3 75 1 . 9 18 91 108 . 137 83 . 80 . . 49 28 10 13 8 25 66 49 47 . 19 6 127 89 Received Heat Transfer 2486 | . . 27 33 105 27 288 9 105 45 117 . . 399 . . . . . 483 45 63 72 36 110 . 18 9 152 225 112 6 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . 2 2 . . 2 2 . . 1 . . 2 6 Total Turns 197 | . . . . . . . . . . . . . . . . . . . 11 19 . . 8 27 . . 10 . . 68 54 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . 9 15 . . 5 16 . . 10 . . 62 18 Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 28 | . . . . . 2 1 4 . 2 . . . . . . . 2 . . . . . 5 3 . . . . . 9 . Impact Corruptions 16 | . . . . . 1 1 11 . . . . . . . . . . . 1 . . . . . . 2 . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Melted 23 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . 8 11 . Heat Transferred 12627 | . . . . . . . . 37 646 185 . . 100 . . . 150 . 768 300 150 . 629 1143 . 1110 1221 1258 2220 2710 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1153 | . 37 99 260 289 84 555 361 633 . . . . 1095 . . . . 542 567 359 431 344 391 364 . 378 381 318 423 1153 . Initial 602 | . . 14 20 64 14 35 196 450 . . . . 602 . . . . 459 265 281 125 . 101 167 . . 108 23 147 270 . Average 209 | . 13 54 101 143 55 350 93 420 . . . . 870 . . . . 491 256 307 67 81 236 198 . 211 123 171 179 738 . Maximum Alert Level 4 | . . . 1 1 . 2 1 2 . . . . 3 . . . . 2 2 1 2 1 1 1 . 1 1 1 2 4 . Low Security (%) 42 | 100 100 100 99 77 100 24 81 . . . . . . . . . . . 33 17 82 84 19 37 . 53 82 64 63 . . Level 1 20 | . . . . 22 . 21 18 49 . . . . . . . . . . 45 82 13 15 80 62 . 46 17 35 34 1 . Level 2 32 | . . . . . . 54 . 50 . . . . 25 . . . . 100 20 . 4 . . . . . . . 1 89 . Level 3 3 | . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . 1 4 . 2 . 1 . . 5 . . . . 1 5 . . 2 4 2 . 4 3 4 4 6 . Investigation 12 | . . . . . 1 1 . . . . . . . . . . . 1 2 . . 2 1 . . 2 . 1 . 1 . Extermination 14 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . 1 2 2 2 2 . Reinforcement 21 | . . . . . . 3 . 1 . . . . 3 . . . . . 3 . . . 3 . . 1 1 1 2 3 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 54 | . . . 1 . . . . 1 . . . . 2 . . . . . 6 2 . . 8 1 . 5 . 1 3 24 . Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 14 11 15 . . Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 14 11 14 . . Times Spotted 455 | . 2 9 13 13 7 25 5 13 16 13 . 2 33 5 . . 6 5 43 10 9 14 10 26 . 17 9 35 31 61 23 Peak Tracking Total 15 | . 1 10 4 3 4 7 3 6 9 6 . 1 15 9 . . 2 4 5 5 3 13 3 10 . 9 2 9 9 14 12 Tactical Retreats 44 | . . 2 . . . 5 . 1 2 3 . . 5 1 . . . 1 2 . . . . . . 3 . 5 4 10 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . 1 . . . . 2 . 1 . . . . . . . . . 1 3 . . . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 64 | . . . 2 1 . 1 . . . . . . 13 . . . . . 7 . 2 6 . 4 2 3 7 9 . 2 5 Max in Single Turn 4 | . . . 1 1 . 1 . . . . . . 4 . . . . . 1 . 1 . . 1 1 2 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 116 | . 3 . 3 . 4 4 14 2 1 . 4 . 1 . . 8 . 3 7 1 . 7 4 1 . 8 9 11 6 15 . Terminals 82 | . 3 . 3 . 3 3 6 2 . . . . 1 . . . . 1 7 1 . 5 3 1 . 5 7 11 6 14 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 12 | . . . . . 1 1 8 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . Total Hacks 415 | . 5 . 8 . 7 8 39 7 1 . 30 . 2 . . 47 . 9 13 1 . 17 9 4 . 37 29 43 33 66 . Successful 264 | . 2 . 5 . 3 4 23 2 1 . 30 . . . . 47 . 4 6 . . 11 3 1 . 22 19 32 17 32 . Failed 150 | . 3 . 3 . 4 4 15 5 . . . . 2 . . . . 5 7 1 . 6 6 3 . 15 10 11 16 34 . Catastrophic 32 | . 1 . 3 . 2 1 2 . . . . . . . . . . . 2 1 . . 2 1 . 4 1 1 3 8 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 2 . 5 . 3 5 16 . . . . . . . . . . 2 2 1 . 7 2 4 . 21 7 26 15 48 . Terminals 282 | . 5 . 8 . 6 5 17 7 . . . . 2 . . . . 2 13 1 . 14 6 4 . 29 25 43 33 62 . Fabricators 11 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . 4 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 32 | . . . . . 1 3 22 . . . . . . . . . . . . . . . . . . 2 . . . 4 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . 3 . . . . Terminal Hacks 186 | . 2 . 3 . 1 3 9 2 1 . 30 . . . . 47 . 1 6 . . 4 2 1 . 11 14 20 14 15 . Record 47 | . . . . . . . . . . . 11 . . . . 35 . . . . . . . . . . 1 . . . . Part Schematic 19 | . 1 . . . . . 3 . . . 9 . . . . 4 . . . . . . . . . 1 . 1 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . 1 . Prototype ID Bank 17 | . 1 . . . . 1 1 1 . . 3 . . . . 4 . . . . . . . . . 1 2 . 2 1 . Open Door 7 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 4 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 7 | . . . 1 . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Terminal Index 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 15 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 3 3 2 2 . Unreport Threat 13 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . 2 3 1 1 2 . Locate Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 16 | . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . 1 . . 2 4 1 3 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 7 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Unauthorized Hacks 57 | . . . 1 . 2 1 8 . . . . . . . . . . . . . . 5 1 . . 5 3 11 3 17 . Terminals 43 | . . . 1 . 1 . . . . . . . . . . . . . . . . 5 . . . 4 3 11 3 15 . Track 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 5 1 3 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . Botnet 16 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 3 1 7 . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 1 1 8 . . . . . . . . . . . . . . . . . . . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 10 | . . . . . 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 2 . 2 . 3 3 7 2 . . . . 1 . . . . 2 5 2 . 3 4 1 . 8 6 6 6 12 . Full Trace Events 7 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 2 . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 3 . . . 9 . . . . 4 . . . . . . . . . 1 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . 42 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 5 . . . . . . . . . . . 10 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 114 | . . 3 . 2 . . 5 . . . . . . . . . . 1 22 5 . . 2 2 . . . . . 72 . Largest Group 31 | . . 3 3 2 2 . 5 5 . . . . . . . . . 1 10 8 6 2 2 2 . . . . . 31 . Highest-Rated Group 1240 | . . 40 40 35 35 . 73 73 . . . . . . . . . 10 445 637 445 195 92 107 . . . . . 1240 . Highest-Rated Ally 234 | . . 16 16 31 31 . 21 21 . . . . . . . . . 10 142 135 99 99 46 65 . . . . . 234 . Total Orders 18 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 13 . . 2 . STAY 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Ally Attacks 560 | . . 4 37 . 5 . 10 39 . . . . . . . . . . 122 56 21 11 6 6 . . . . . 243 . Total Damage 15495 | . . 62 332 . 85 . 154 671 . . . . . . . . . . 3304 2506 894 1150 164 231 . . . . . 5942 . Kills 88 | . . 1 3 . . . 3 6 . . . . . . . . . . 24 10 4 4 1 1 . . . . . 31 . Allies Corrupted 14 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 9 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . 1 . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 2 1 . 2 . 1 1 . 1 . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 36197 | 58 212 736 534 1069 396 665 2066 858 2689 1277 59 504 533 622 395 291 519 249 2148 626 4402 406 692 1010 463 679 989 1082 1030 8656 282 Spaces Moved 23405 | 38 137 218 295 621 279 303 685 591 1334 746 84 615 523 611 350 197 398 268 741 172 906 258 631 511 263 685 693 1376 1318 7250 308 Core 13 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads 6624 | . 99 189 . . . . 234 11 . . . . . . . . . . 116 96 465 258 631 506 238 684 234 . . 2555 308 Legs 3949 | 26 38 . . . . . . . 520 227 . . . . . . . . 494 76 232 . . . . . . . . 2336 . Wheels 3335 | . . 29 295 621 279 303 451 219 36 341 . . 170 149 293 149 . . . . . . . . . . . . . . . Hover 7354 | . . . . . . . . 361 778 178 84 615 353 462 57 48 398 268 131 . . . . 5 25 . 459 1376 1318 438 . Flight 2130 | . . . . . . . . . . . . . . . . . . . . . 209 . . . . . . . . 1921 . Fastest Speed 24 | 50 120 140 140 130 115 115 130 68 130 75 67 67 67 75 75 86 69 59 59 139 88 124 59 59 48 48 32 29 32 24 43 Average Speed 94 | 112 148 287 140 144 115 138 228 106 146 134 67 67 76 91 106 100 85 79 182 183 176 131 81 105 61 54 54 31 40 65 43 Slowest Speed 2150 | 150 160 320 140 190 115 160 320 165 166 166 67 67 126 139 133 105 86 86 400 262 323 135 124 290 135 2150 240 119 119 1570 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Exploration Rate (%) 52 | 3 35 35 29 97 28 57 97 19 99 67 71 59 22 66 45 62 60 9 75 56 97 37 22 35 93 20 68 83 31 87 29 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 16 | . . 2 . . 1 1 8 . . . 1 . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Scrap Searched 10 | . . . . 2 . . . . 3 . . 2 . 2 1 . . . . . . . . . . . . . . . . Spaces Dug 244 | . . . 23 . 7 1 . 5 . 2 . 1 24 2 . . 3 2 . . 4 6 19 9 . 38 14 35 3 42 4 Terrain Destroyed 537 | . . . 66 . 7 1 . 5 18 18 . 4 126 3 . . 5 2 34 1 8 6 27 20 . 50 26 35 4 54 17 Melee 44 | . . . 1 . 7 1 . 5 . . . . 1 . . . 1 2 . . . 1 7 . . . . 13 2 3 . Projectile 266 | . . . . . . . . . 4 18 . 4 16 3 . . 4 . 34 1 8 5 20 20 . 43 26 22 2 19 17 AOE 227 | . . . 65 . . . . . 14 . . . 109 . . . . . . . . . . . . 7 . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 36351 | 51 145 273 386 694 337 447 1160 781 2026 996 86 700 615 675 372 287 542 295 1366 478 3683 320 771 994 570 986 1305 1851 1723 11031 405 Wait 9254 | . . 5 8 7 24 38 399 94 607 208 . 66 20 22 14 54 82 3 258 228 2629 23 40 285 252 124 335 121 137 3165 6 Move 23374 | 37 136 217 294 620 278 302 684 590 1333 745 83 614 522 610 349 196 397 267 740 171 905 258 630 510 262 684 692 1375 1317 7249 307 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 636 | 8 4 14 28 7 9 10 6 26 8 3 . 5 10 9 3 9 6 5 49 22 52 5 13 34 17 20 46 49 38 119 2 Fast Attach 197 | 4 1 . 2 2 . 7 2 2 1 1 . . 2 2 . 4 5 4 21 2 3 5 3 2 1 6 28 22 28 37 . Attach 311 | 2 . 3 3 5 2 3 5 5 7 5 1 3 12 11 3 6 7 3 41 12 9 2 3 9 7 11 22 30 14 63 2 Detach 129 | . . . . . . 2 3 2 8 4 . 1 2 7 1 2 1 1 23 6 6 2 1 7 2 2 4 7 2 32 1 Swap 387 | . 2 3 8 2 4 15 6 22 16 4 1 2 2 1 . 4 4 2 18 8 1 9 19 20 3 22 26 71 45 29 18 Drop 705 | . 2 1 21 3 8 15 16 18 13 5 1 3 7 8 2 9 10 5 44 21 45 9 10 34 16 21 75 58 66 156 3 Fire 978 | . . 30 20 48 3 36 2 16 33 20 . 6 35 2 . . 21 . 60 8 9 5 44 63 10 94 72 73 66 138 64 Melee 231 | . . . 2 . 9 19 17 6 . . . . 1 . . 3 9 5 32 . 24 1 8 . . . 3 45 8 39 . Ram 8 | . . . . . . . 1 . . . . . 2 3 . . . . . . . . . . . . . . 2 . . Kick 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . 2 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Rewire 120 | . . . . . . . 19 . . . . . . . . . . . 67 . . . . 30 . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 271 | -10/Materials | Entered Mines 272 | -10/Mines | Learned location of Storage (-8) 335 | -10/Mines | Build established: Mutant 389 | -10/Mines | Assembled infested the area 972 | -10/Mines | Discovered new exit (range 11) 979 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Accompanied by 3 allies 1007 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Build established: Scavenger-Mutant 1319 | -9/Materials | Identified exit to Mines 1330 | -9/Materials | Lost 3 allies 1541 | -9/Materials | Entered Mines 1930 | -9/Mines | Discovered new exit (range 11) 1932 | -9/Mines | Learned 4 Materials zone layouts 2013 | -9/Mines | Discovered new exit (range 16) 2060 | -9/Mines | Found a hidden stash of uninstalled traps 2256 | -9/Mines | Build established: Mutant 2610 | -9/Mines | Entered Materials 2610 | -8/Materials | Accompanied by 2 allies 2610 | -8/Materials | Evolved 2 slots: Propulsion x2 2611 | -8/Materials | Identified exit to Factory 2615 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2957 | -8/Materials | Identified exit to Storage 3006 | -8/Materials | Entered Storage 3027 | -8/Storage | Identified exit to Recycling 3665 | -8/Storage | Used back door to open Recycling access 3671 | -8/Storage | Entered Recycling 3672 | -8/Recycling | Found Scrap Engine 4328 | -8/Recycling | Build established: Commander-Mutant 4991 | -8/Recycling | Discovered new exit (range 16) 5663 | -8/Recycling | Build established: Commander-Construct 5737 | -8/Recycling | Entered Factory 5737 | -6/Factory | Accompanied by 5 allies 5737 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6024 | -6/Factory | Lost 4 allies 6047 | -6/Factory | Identified exit to Lower Caves 6087 | -6/Factory | Search patrols dispatched 6595 | -6/Factory | Entered Lower Caves 6596 | -6/Lower Caves | Encountered a Warlord checkpoint 7223 | -6/Lower Caves | Build established: Scavenger-Construct 7589 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7628 | -6/Lower Caves | Destroyed 7 combat bots 8150 | -6/Lower Caves | Build established: Construct 8819 | -6/Lower Caves | Learned 8 Factory zone layouts 8831 | -6/Lower Caves | Learned Factory terminal intel 9093 | -6/Lower Caves | Discovered new exit (range 13) 9165 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9237 | -6/Lower Caves | Found Prototype Device 9257 | -6/Lower Caves | Spotted B-75 Beast 9283 | -6/Lower Caves | Identified exit to Lower Caves 9284 | -6/Lower Caves | Entered another Lower Caves area 9335 | -6/Lower Caves | Encountered a Warlord checkpoint 9634 | -6/Lower Caves | Learned Factory interactive machine intel 9885 | -6/Lower Caves | Discovered new exit (range 6) 9962 | -6/Lower Caves | Identified exit to Factory 10219 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10456 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10491 | -6/Lower Caves | Discovered new exit (range 12) 10500 | -6/Lower Caves | Identified exit to Data Miner 10561 | -6/Lower Caves | Entered Data Miner 10563 | -6/Data Miner | Discovered new exit (range 6) 10576 | -6/Data Miner | Met Data Miner 10592 | -6/Data Miner | Learned location of Section 7 (-2) 10592 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10604 | -6/Data Miner | Received God Mode back door access code from Data Miner 10618 | -6/Data Miner | Identified exit to Proximity Caves 10620 | -6/Data Miner | Entered Proximity Caves 10634 | -5/Proximity Caves | Found Alien Artifact 10635 | -5/Proximity Caves | Identified Core Expander 10635 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 10715 | -5/Proximity Caves | Spotter reported a threat 10716 | -5/Proximity Caves | Spotter reported a threat 10864 | -5/Proximity Caves | Learned Factory stockpile data 10962 | -5/Proximity Caves | Spotter reported a threat 11023 | -5/Proximity Caves | Spotter reported a threat 11082 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11124 | -5/Proximity Caves | Entered Factory 11124 | -5/Factory | Evolved 2 slots: Utility x2 11125 | -5/Factory | Identified exit to Upper Caves 11125 | -5/Factory | Identified Heart of Steel 11126 | -5/Factory | Identified exit to Factory 11128 | -5/Factory | Loaded intel: 52 interactive machine locations 11129 | -5/Factory | Loaded intel: 26 terminal locations 11424 | -5/Factory | Search patrols dispatched 11555 | -5/Factory | Lost 4 parts (1p1n1u1w) 11615 | -5/Factory | Core integrity fell below 50% 11652 | -5/Factory | Lost 8 parts (1p2n3u2w) 11657 | -5/Factory | Entered Upper Caves 11785 | -5/Upper Caves | Build established: Mutant 11953 | -5/Upper Caves | Learned Factory security intel 12277 | -5/Upper Caves | Discovered new exit (range 4) 12279 | -5/Upper Caves | Identified exit to Upper Caves 12279 | -5/Upper Caves | Entered another Upper Caves area 12281 | -5/Upper Caves | Learned 4 Factory zone layouts 12612 | -5/Upper Caves | Discovered new exit (range 10) 12659 | -5/Upper Caves | Identified exit to Zhirov 12674 | -5/Upper Caves | Entered Zhirov 12674 | -5/Zhirov | Discovered new exit (range 4) 12693 | -5/Zhirov | Met Zhirov 12712 | -5/Zhirov | Learned location of Quarantine (-2) 12733 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12749 | -5/Zhirov | Found Alien Artifact 12749 | -5/Zhirov | Identified Integrated Dissipator 12749 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12765 | -5/Zhirov | Found Alien Artifact 12955 | -5/Zhirov | Identified exit to Proximity Caves 12965 | -5/Zhirov | Entered Proximity Caves 13087 | -4/Proximity Caves | Spotter reported a threat 13223 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13259 | -4/Proximity Caves | Learned 8 Research zone layouts 13306 | -4/Proximity Caves | Spotter reported a threat 13319 | -4/Proximity Caves | Spotter reported a threat 13436 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 13477 | -4/Proximity Caves | Discovered exit to Factory (range 7) 13484 | -4/Proximity Caves | Entered Factory 13484 | -4/Factory | Evolved 2 slots: Propulsion x2 13522 | -4/Factory | Fabricated Cargo Storage Unit? 13629 | -4/Factory | Identified exit to Upper Caves 13629 | -4/Factory | Identified exit to Extension 13725 | -4/Factory | Fabricated T-07 Excavator? 13733 | -4/Factory | Entered Extension 13750 | -4/Extension | Lost 3 parts (1p1n1w) 13832 | -4/Extension | Lost 6 parts (1n3u2w) 13920 | -4/Extension | Rescued a captive Derelict 13921 | -4/Extension | Rescued a captive Derelict 13961 | -4/Extension | Rescued a captive Derelict 13962 | -4/Extension | Rescued a captive Derelict 14214 | -4/Extension | Lost 5 allies 14374 | -4/Extension | Rescued a captive Derelict 14383 | -4/Extension | Rescued a captive Derelict 14390 | -4/Extension | Build established: Hauler-Mutant 14396 | -4/Extension | Rescued a captive Derelict 14547 | -4/Extension | Rescued a captive Derelict 14561 | -4/Extension | Spotted B-86 Titan 14571 | -4/Extension | Spotted B-86 Titan 14628 | -4/Extension | Lost 7 allies 14652 | -4/Extension | Destroyed B-86 Titan 14684 | -4/Extension | Lost 7 parts (1p3n3u) 14696 | -4/Extension | Core integrity fell below 50% 14718 | -4/Extension | Destroyed B-86 Titan 14747 | -4/Extension | Lost 5 parts (4n1w) 14857 | -4/Extension | Rescued a captive Derelict 14857 | -4/Extension | Rescued a captive Derelict 15181 | -4/Extension | Heart of Steel transformed into Warbot 15333 | -4/Extension | Disrupted transfer network 15438 | -4/Extension | Energy Cycler disabled 15444 | -4/Extension | Rescued a captive Derelict 15481 | -4/Extension | Build established: Scavenger-Tank 15491 | -4/Extension | Rescued A7 15659 | -4/Extension | Discovered new exit (range 10) 15661 | -4/Extension | Discovered new exit (range 6) 15881 | -4/Extension | Entered Cetus 15881 | -4/Cetus | Accompanied by 5 allies (incl. A7, Warbot) 15886 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15906 | -4/Cetus | Spotted Cetus Guard 15906 | -4/Cetus | Spotted Cetus Guard 15914 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15914 | -4/Cetus | Allies destroyed Cetus Guard 15915 | -4/Cetus | Spotted Cetus Guard 15915 | -4/Cetus | Spotted Cetus Guard 15921 | -4/Cetus | Allies destroyed Cetus Guard 15925 | -4/Cetus | Allies destroyed Cetus Guard 15934 | -4/Cetus | Allies destroyed Cetus Guard 16092 | -4/Cetus | Started Cetus Manufacturing Module 16117 | -4/Cetus | Manufactured an Enhanced Grunt 16142 | -4/Cetus | Manufactured an Enhanced Grunt 16167 | -4/Cetus | Manufactured an Enhanced Grunt 16192 | -4/Cetus | Manufactured an Enhanced Grunt 16217 | -4/Cetus | Manufactured an Enhanced Grunt 16346 | -4/Cetus | Discovered new exit (range 16) 16378 | -4/Cetus | Spotted Cetus Guard 16378 | -4/Cetus | Spotted Cetus Guard 16382 | -4/Cetus | Spotted Cetus Guard 16386 | -4/Cetus | Allies destroyed Cetus Guard 16391 | -4/Cetus | Allies destroyed Cetus Guard 16391 | -4/Cetus | Spotted Cetus Guard 16395 | -4/Cetus | Allies destroyed Cetus Guard 16404 | -4/Cetus | Allies destroyed Cetus Guard 16410 | -4/Cetus | Found Prototype Device 16424 | -4/Cetus | Identified Exp. Thermal Shield 16436 | -4/Cetus | Discovered new exit (range 15) 16443 | -4/Cetus | Met Revision 17 16507 | -4/Cetus | Entered Archives 16507 | -4/Archives | Accompanied by 6 allies (Warbot) 16575 | -4/Archives | Discovered new exit (range 15) 16654 | -4/Archives | Discovered new exit (range 16) 16839 | -4/Archives | Discovered new exit (range 16) 16861 | -4/Archives | Build established: Hauler-Mutant 18401 | -4/Archives | Build established: Mutant 18409 | -4/Archives | Identified exit to Hub_04(d) 18780 | -4/Archives | Build established: Scavenger-Mutant 20909 | -4/Archives | Entered Hub_04(d) 20909 | -4/Hub_04(d) | Accompanied by 2 allies (Warbot) 20960 | -4/Hub_04(d) | Identified exit to Research 20982 | -4/Hub_04(d) | Spotted B-86 Titan 20999 | -4/Hub_04(d) | Found Quantum Capacitor 21006 | -4/Hub_04(d) | Allies destroyed B-86 Titan 21246 | -4/Hub_04(d) | Network Hub disabled 21246 | -4/Hub_04(d) | Allies destroyed Warbot 21262 | -4/Hub_04(d) | Spotted Lightning 21270 | -4/Hub_04(d) | Incoming investigation squad redirected 21270 | -4/Hub_04(d) | Spotted Lightning 21272 | -4/Hub_04(d) | Spotted Lightning 21305 | -4/Hub_04(d) | System corruption reached 10% 21309 | -4/Hub_04(d) | Network Hub disabled 21310 | -4/Hub_04(d) | Core integrity fell below 20% 21315 | -4/Hub_04(d) | Entered Research 21315 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21515 | -3/Research | Revision forces began assault on 0b10 21551 | -3/Research | Identified exit to Armory 21551 | -3/Research | Identified exit to Testing 21627 | -3/Research | Met up with Revision 17++ 21788 | -3/Research | Spotted B-86 Titan 21906 | -3/Research | Found Fusion Bomb Launcher 21980 | -3/Research | Lost 3 allies 22007 | -3/Research | Entered Armory 22343 | -3/Armory | Build established: Hauler-Skirmisher 22435 | -3/Armory | Found Prototype Launcher 22444 | -3/Armory | Found Prototype Device 22466 | -3/Armory | Identified Adv. Micro-nuke Launcher 22472 | -3/Armory | Identified Exp. EM Disruption Field 22502 | -3/Armory | Found Prototype Hackware 22516 | -3/Armory | Identified Exp. Hacking Suite 22683 | -3/Armory | P-80 Master assimilated allied Archangel 8a 22746 | -3/Armory | Identified Transdimensional Reconstructor 22746 | -3/Armory | Warped through subspace to slip node 22746 | -3/Armory | Discovered new exit (range 1) 22746 | -3/Armory | Identified exit to Lab 22927 | -3/Armory | Build established: Hauler-Construct 23017 | -3/Armory | Entered Lab 23017 | -3/Lab | Discovered new exit (range 9) 23027 | -3/Lab | Identified exit to Research 23032 | -3/Lab | Hidden lab's door opened automatically 23032 | -3/Lab | Sensor layout match revealed 23033 | -3/Lab | Gained access to the hidden lab's interior 23180 | -3/Lab | Found Alien Artifact 23188 | -3/Lab | Found Transdimensional Reconstructor 23194 | -3/Lab | Found Alien Artifact 23197 | -3/Lab | Identified Integrated Mediator 23197 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 23200 | -3/Lab | Found Alien Artifact 23225 | -3/Lab | Found Prototype Special Weapon 23233 | -3/Lab | Found Prototype Energy Cannon 23235 | -3/Lab | Found Prototype Energy Cannon 23237 | -3/Lab | Found Prototype Protection 23242 | -3/Lab | Identified Gui. Remote Datajack 23252 | -3/Lab | Found Prototype Hackware 23303 | -3/Lab | Build established: Construct 23373 | -3/Lab | Identified Deep Network Scanner 23377 | -3/Lab | Identified Potential Cannon 23381 | -3/Lab | Identified Warp Cannon 23387 | -3/Lab | Identified Hvy. Regenerative Plating 23480 | -3/Lab | Entered Research 23480 | -2/Research | Evolved 2 slots: Utility x2 23518 | -2/Research | Identified exit to Quarantine 23688 | -2/Research | Identified Core Regenerator 23688 | -2/Research | Used Core Regenerator, restored core integrity (+0) 23772 | -2/Research | Fabricated Cld. Plasma Rifle (x1) 23801 | -2/Research | Build established: Hacker-Skirmisher 23816 | -2/Research | Repaired Quantum Capacitor 24159 | -2/Research | Entered Quarantine 24182 | -2/Quarantine | Identified Core Reset Matrix 24182 | -2/Quarantine | Used Core Reset Matrix 24186 | -2/Quarantine | Detected hypermatrix surge 24186 | -2/Quarantine | Sensed 14 artifacts in vicinity 24299 | -2/Quarantine | Found Core Stripper 24320 | -2/Quarantine | Found Sigix Broadsword 24540 | -2/Quarantine | Found Prototype Processor 24554 | -2/Quarantine | Identified Spectral Analyzer 24573 | -2/Quarantine | Found Subatomic Replicator 24582 | -2/Quarantine | Discovered new exit (range 9) 24593 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24594 | -2/Quarantine | Found Transdimensional Reconstructor 24596 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24606 | -2/Quarantine | Found Dimensional Node Initializer 24647 | -2/Quarantine | Found Phase Armor 24738 | -2/Quarantine | Spotted Fortress 24751 | -2/Quarantine | Destroyed Fortress 24757 | -2/Quarantine | Found Prototype Device 24757 | -2/Quarantine | Identified Exp. Force Field 24767 | -2/Quarantine | Found Prototype Protection 24767 | -2/Quarantine | Identified Centrium Heavy Armor Plating 24772 | -2/Quarantine | Found Unknown Protection 24772 | -2/Quarantine | Identified Hvy. Insulated Plating 24937 | -2/Quarantine | Discovered new exit (range 6) 24938 | -2/Quarantine | Identified exit to Section 7 25148 | -2/Quarantine | Entered Section 7 25149 | -2/Section 7 | Sensed 22 artifacts in vicinity 25161 | -2/Section 7 | Found Prototype Processor 25184 | -2/Section 7 | Identified Exp. Melee Analysis Suite 25264 | -2/Section 7 | Found Integrated Reactor 25264 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25275 | -2/Section 7 | Found Integrated Reactor 25275 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25288 | -2/Section 7 | Identified exit to Access 25303 | -2/Section 7 | Spotted S7 Guard 25314 | -2/Section 7 | Found Core Physics Calibrator 25452 | -2/Section 7 | Build established: Hacker-Sprinter 25637 | -2/Section 7 | Found Prototype Device 25709 | -2/Section 7 | Identified Exp. Thermal Shield 25772 | -2/Section 7 | Initialized slip node 25795 | -2/Section 7 | Spotted S7 Guard 25814 | -2/Section 7 | Found Integrated Thermoelectric Network 25815 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25872 | -2/Section 7 | Destroyed S7 Guard 25961 | -2/Section 7 | Spotted Executioner 25961 | -2/Section 7 | Spotted Executioner 26008 | -2/Section 7 | Spotted Alpha 7 26016 | -2/Section 7 | Spotted B-99 Colossus 26040 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 26041 | -2/Section 7 | Found LRC Storage 26041 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26043 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26046 | -2/Section 7 | Found LRC Armor 26046 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 26064 | -2/Section 7 | Found Integrity Redistributor 26065 | -2/Section 7 | Found Integrity Redistributor 26066 | -2/Section 7 | Found Integrity Redistributor 26108 | -2/Section 7 | Spotted Executioner 26108 | -2/Section 7 | Spotted Executioner 26122 | -2/Section 7 | Spotted Striker 26138 | -2/Section 7 | Found Matter Drive 26149 | -2/Section 7 | Found Terrabomb 26193 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-107) 26201 | -2/Section 7 | Found Sigix Sheargun 26202 | -2/Section 7 | Found Sigix Sheargun 26204 | -2/Section 7 | Warped through subspace to slip node 26230 | -2/Section 7 | Entered Access 26230 | -1/Access | Evolved 2 slots: Power x2 26430 | -1/Access | Spotted B-99 Colossus 26482 | -1/Access | Found Quantum Capacitor 26485 | -1/Access | Found Quantum Capacitor 26640 | -1/Access | Found Prototype Device 26644 | -1/Access | Found Prototype Device 26650 | -1/Access | Found Prototype Device 26662 | -1/Access | Identified Exp. Terrain Scanner (x3) 26955 | -1/Access | Build established: Alien-Ninja 27240 | -1/Access | Discovered new exit (range 7) 27242 | -1/Access | Identified exit to Command 27260 | -1/Access | Entered Command 27325 | -1/Command | Spotted B-99 Colossus 27356 | -1/Command | Found Point Singularity Launcher 27390 | -1/Command | Found Point Singularity Launcher 27391 | -1/Command | Found Point Singularity Launcher 27582 | -1/Command | Destroyed 8 combat bots 27645 | -1/Command | Build established: Alien-Sprinter 27696 | -1/Command | Found Prototype Reactor 27698 | -1/Command | Identified Zero-point Reactor 27699 | -1/Command | Found Zero-point Reactor 27871 | -1/Command | Found Prototype Device 27939 | -1/Command | Disengaged cave seal 27953 | -1/Command | Disengaged cave seal 27968 | -1/Command | Identified Beam Splitter 28079 | -1/Command | Spotted M Guard 28079 | -1/Command | Spotted M Guard 28079 | -1/Command | Spotted Combat Programmer 28079 | -1/Command | Spotted Combat Programmer 28095 | -1/Command | Combat Programmer assimilated allied Director 10a 28111 | -1/Command | Destroyed Combat Programmer 28130 | -1/Command | Destroyed Combat Programmer 28152 | -1/Command | Destroyed M Guard 28164 | -1/Command | Destroyed M Guard 28164 | -1/Command | All MAIN.C guards destroyed 28170 | -1/Command | Found Corrupted Hvy. Regenerative Plating 28178 | -1/Command | Found Corrupted Prototype Device 28178 | -1/Command | Identified AEGIS Remote Shield 28290 | -1/Command | Met MAIN.C 28292 | -1/Command | 0b10 Conduit disabled 28311 | -1/Command | Destroyed MAIN.C Shell 28312 | -1/Command | MAIN.C activated Command garrisons 28364 | -1/Command | Destroyed MAIN.C 28384 | -1/Command | Discovered new exit (range 32) 28384 | -1/Command | Discovered new exit (range 108) 28384 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28415 | -1/Command | Spotted B-99 Colossus 29066 | -1/Command | Build established: Alien-Construct 29514 | -1/Command | Found SHELL Armor 29517 | -1/Command | Found Exp. Targeting Computer 30016 | -1/Command | Found Exp. Targeting Computer 30017 | -1/Command | Found Exp. Core Analyzer 33309 | -1/Command | Found Adv. Kinecellerator 35178 | -1/Command | Found Vortex Chain Reactor 35180 | -1/Command | Found Zero-point Reactor 35184 | -1/Command | Found Adv. Particle Accelerator 35185 | -1/Command | Found Exp. System Purifier 35913 | -1/Command | Warped through subspace to slip node 35913 | -1/Command | Discovered new exit (range 4) 35916 | -1/Command | Entered Access_0 35917 | -1/Access_0 | Sensed 2 artifacts in vicinity 35918 | -1/Access_0 | Met Architect 35922 | -1/Access_0 | Architect warped through subspace 35924 | -1/Access_0 | Destroyed A8 35958 | -1/Access_0 | Subspace Access Node disabled 35969 | -1/Access_0 | Architect warped through subspace 36014 | -1/Access_0 | Architect warped through subspace 36030 | -1/Access_0 | Subspace Access Node disabled 36054 | -1/Access_0 | Architect warped through subspace 36069 | -1/Access_0 | A6 warped into view 36125 | -1/Access_0 | Core integrity fell below 50% 36126 | -1/Access_0 | Destroyed A6 36137 | -1/Access_0 | Architect warped through subspace 36142 | -1/Access_0 | Subspace Access Node disabled 36157 | -1/Access_0 | Subspace Access Node disabled 36167 | -1/Access_0 | A5 warped into view 36190 | -1/Access_0 | Destroyed Architect 36191 | -1/Access_0 | Architect triggered a singularity event 36192 | -1/Access_0 | Warped through subspace to slip node 36192 | -1/Access_0 | Discovered new exit (range 8) 36198 | *** | Escaped singularity! Last Messages --------------- 36190_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 36190_ Architect destroyed. 36190_ HV Slug penetrates Wall. 36190_ Penetrated by HV Slug. 36191_ A0_COM: Initiating irreversible singularity event. Goodbye. 36191_ Acquired Exp. Energy Well. 36192_ A0_COM: 10. 36192_ Warped through subspace, drawn to slip node. 36192_ EXIT=FOUND 36193_ A0_COM: 9. 36194_ A0_COM: 8. 36195_ A0_COM: 7. 36196_ A0_COM: 6. 36196_ Ended siege mode. 36197_ A0_COM: 5. 36198_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?#???????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????#???# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 124 Energy Capacity 1304 Matter Stores 640 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 EM Shielding 4 Corruption Containment 12 Corruption Block 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Core Shielding 20 Power Shielding 66 Utility Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 50 Energy Filtering 30 Particle Charging 25 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 55 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -4/Factory T-07 Excavator | x1 | -4/Factory | Preloaded Cld. Plasma Rifle | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator Core Reset Matrix Core Stripper Phase Armor Sigix Broadsword Integrated Reactor Dimensional Node Initializer Integrated Thermoelectric Network Subatomic Replicator LRC Storage LRC Armor Integrity Redistributor Matter Drive Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed DeepAlertMultirail Manual? 0 Play Time 13:37:09 Cumulative 310.0 hours Start 2024.05.04 @ 08:27:17 End 2024.05.05 @ 09:28:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type 6 Total 17 Types 8/3/3/1/1/0/1/0/0 Lore% 58 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb0fe8ee-030c-4f08-9684-7d553ca97b84