Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 22:17:07 Player: Kiks Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (555) 555 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2610 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 39 Cogmind --------- Core Integrity 484/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Large Storage Unit Large Battery (200) Tractor Beam Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Improved EM Shotgun Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Storage Unit Large Battery Tractor Beam Medium Laser Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 25 | 8 . . 16 1 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads . | . . . . . Leg 9 | 2 . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 2 . Device 3 | 1 . . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 . . 5 . Energy Gun 7 | 2 . . 5 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . . 2 4 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 100 99 79 Engine 11 | . 14 14 11 9 Leg 30 | . 28 28 32 27 Device 11 | . 14 14 11 9 Storage 11 | . 14 14 11 9 Energy Gun 30 | . 28 28 32 25 Naked Turns . | . . . . . Heaviest Build 16 | 14 14 14 16 16 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 6 8 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 Class Distribution -------------------- 47% | Mutant 24% | Gunner 15% | Scavenger-Gunner 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 440 | 280 . . 160 . Remotely . | . . . . . Salvage Created 1097 | 180 64 41 786 26 Parts 64 | 12 2 6 42 2 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 1 1 16 2 Guns 20 | . 1 1 16 2 Classes Destroyed 9 | 2 2 1 4 . Builder 1 | . . . 1 . Tunneler 5 | 4 . 1 . . Hauler 2 | . . . 2 . Recycler 3 | 1 . . 2 . Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 11 | . . 1 8 2 Grunt 7 | . 1 . 6 . Sentry 2 | . . . 2 . Best Kill Streak 5 | 5 1 1 4 2 Combat Bots Only 4 | . 1 1 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1011 | . 32 34 517 428 Core 146 | . . 10 70 66 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 96 82 . Volleys Fired 64 | 7 5 4 43 5 Largest 3 | 2 2 2 3 3 Hottest 150 | 90 90 90 150 145 Shots Fired 175 | 14 10 8 129 14 Gun 175 | 14 10 8 129 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 174 | 14 10 8 128 14 Explosive . | . . . . . Electromagnetic 1 | . . . 1 . Robot Hit Streak 13 | 3 4 1 13 4 Robot Miss Streak 6 | 3 1 2 5 6 Penetration Max . | . . . . . Secondary Targets 5 | . . . 3 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 94 | 7 7 2 72 6 Core Hits 52 | 6 4 2 37 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 1 1 . . Burn 3 | 1 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1147 | 84 81 22 893 67 Guns 1147 | 84 81 22 893 67 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1124 | 84 81 22 870 67 Explosive . | . . . . . Electromagnetic 23 | . . . 23 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | 120 108 60 220 134 Average Temperature 86 | 48 48 31 101 68 Received Heat Transfer 333 | . 18 . 216 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 2 . 5 . Heat Transferred 2945 | 309 297 136 2054 149 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 526 | 25 83 115 526 250 Initial 170 | . 16 31 44 170 Average 179 | 9 47 59 302 196 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 62 | 100 100 100 27 59 Level 1 22 | . . . 39 40 Level 2 15 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 2 3 28 14 Peak Tracking Total 10 | . 1 3 5 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 1 1 . Terminals 5 | . 3 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 7 1 4 . Successful 7 | . 4 1 2 . Failed 5 | . 3 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 7 . 4 . Terminals 12 | . 7 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Record 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Botnet 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . 7 4 . Total Damage 149 | . . 64 85 . Kills 5 | . . 3 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1062 | 114 189 171 514 74 Spaces Moved 646 | 64 143 122 273 44 Core 11 | 11 . . . . Treads . | . . . . . Legs 635 | 53 143 122 273 44 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 118 120 120 120 120 Slowest Speed 190 | 190 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 21 25 34 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 790 | 84 150 139 363 54 Wait 35 | . . 12 20 3 Move 642 | 63 142 121 272 44 Hop . | . . . . . Pick Up 11 | 6 3 1 1 . Fast Attach 14 | 6 . . 7 1 Attach 3 | 1 . . 2 . Detach . | . . . . . Swap 8 | 1 . . 7 . Drop 13 | . . 1 11 1 Fire 64 | 7 5 4 43 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Entered Mines 307 | -10/Mines | Received a Mining Laser from a helpful Derelict 333 | -10/Mines | Build established: Mutant 352 | -10/Mines | Learned Materials emergency access door positions 365 | -10/Mines | Learned location of Storage (-7) 373 | -10/Mines | Discovered new exit (range 3) 475 | -10/Mines | Entered Materials 475 | -9/Materials | Accompanied by 1 ally 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 534 | -9/Materials | Identified exit to Mines 815 | -9/Materials | Discovered new exit (range 8) 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -8/Materials | Self-destructed Last Messages --------------- 01000_ O-24 Administrator uses terminal to summon reinforcements. 01000_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01000_ O-24 Administrator locks terminal. 01023_ Dropped Ion Engine. 01024_ Acquired Lgt. Deuterium Engine. 01033_ W-25 Informer sends out distress signal. 01043_ C-30 ARC bursts open, deploying its payload. 01043_ G-47 Trooper unfolds itself. 01045_ S-10 Pest destroyed. 01045_ Switching to secondary target: G-47 Trooper. 01050_ S-10 Pest destroyed. 01050_ Switching to secondary target: G-47 Trooper. 01052_ C-30 ARC bursts open, deploying its payload. 01052_ S-10 Pest unfolds itself. 01053_ Sml. Laser destroyed. 01060_ Aluminum Leg destroyed. 01061_ R-06 Scavenger collects Lgt. Ion Engine. 01062_ Sml. Laser destroyed. 01062_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# ! | | ???????????????????????????????????#?#???????# | | ???????????????????????????????????# #???????# | | ?????????????? ??????????????????###+#######?# | | ?????????????? ################## % #?# | | ????????????? !![ # **= #?# | | ????????????? !![ # *=! #?# | | ????????????# ![ g/ = #?# | | ????????????# # * #?# | | ????????????# """ g # ! ### | | ????????????# """g ## + | | ????????????# """ ## ### | | ????????????# ############?# | | ????????????# s sss #????????????##+## | | ????????????# @s rw#???????????? | | ???????????????####+######### %[#???????????# | | ????????????????????????????# #???????????# | | ????????????????????????????# #???????????# | | ????????????????????????????# #???????????# | | ????????????????????????????# #???????????# | | ????????????????????????????# +???????????# | | ????????????????????????????# #???????????# | | ????????????????????????????#" #???????????###### | | ????????????????????????????#%" #????????????????? | | ???????????????????????????? " ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????##+##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeGrenadeBoregun Manual? 0 Play Time 00:11:31 Cumulative 101.3 hours Start 2022.04.19 @ 22:05:28 End 2022.04.19 @ 22:17:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 21 Adventurer 5 Explorer 34 Win Type - Total 18 Types 10/0/3/4/1/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d3882b-6893-4241-a7aa-a95af75f6c3d