Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 16:59:31 Player: kasaphescent Result: Destroyed by as-47607 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (2096) 2096 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2391) 2391 TOTAL SCORE: 9977 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 74 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 120/1100 System Corruption 6% Temperature Cool (18) Movement Treading (320) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Assembled Alloy Leg > --- UTILITY (6) ------ High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- High-capacity Battery (250) Zionite Biocell (600) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Assault Cannon Gauss Cannon Gauss Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Assembled Biocell Array Hardlight Generator GOLEM Unit > --- WEAPON ----------- Advanced Assault Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Armored Treads Armored Treads High-capacity Battery Zionite Biocell GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Assault Cannon Gauss Cannon Gauss Cannon Precision Grenade Launcher Precision Grenade Launcher Heavy Flail [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Utility Improved Light Armor Plating Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 4 | . . . 1 . . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 119 | 6 10 1 18 . 2 2 1 4 11 . 11 1 2 21 29 Power 12 | 1 1 . 2 . . . . 1 1 . . . . 4 2 Engine 11 | 1 1 . 2 . . . . 1 1 . . . . 4 1 Core 1 | . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 28 | 2 1 . 8 . . 2 . 2 . . 1 . . 1 11 Treads 17 | 1 1 . 4 . . . . 1 . . 1 . . . 9 Leg . | . . . . . . . . . . . . . . . . Wheel 11 | 1 . . 4 . . 2 . 1 . . . . . 1 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 1 5 1 4 . 1 . 1 1 5 . 3 1 2 7 6 Device 12 | . 3 . . . . . . 1 2 . 1 . . 3 2 Storage 4 | 1 . . 1 . . . . . 1 . . . . . 1 Processor 5 | . . . 2 . . . . . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . 2 1 1 . 1 . 1 . 2 . 1 . 1 4 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 3 . 4 . 1 . . . 5 . 7 . . 9 10 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . 1 . 3 . . . 2 Ballistic Gun 5 | 1 2 . 2 . . . . . . . . . . . . Ballistic Cannon 18 | . . . 2 . 1 . . . 3 . 4 . . 6 2 Launcher 6 | . . . . . . . . . . . . . . 2 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . . . . . 3 4 Parts Lost 28 | . 2 . 2 . . . . . . . 1 . . . 23 Power 3 | . . . . . . . . . . . . . . . 3 Propulsion 12 | . 1 . 2 . . . . . . . . . . . 9 Utility 9 | . 1 . . . . . . . . . 1 . . . 7 Weapon 4 | . . . . . . . . . . . . . . . 4 Highest Loss Streak 14 | . 2 . 1 . . . . . . . 1 . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 100 100 97 88 93 100 92 98 100 100 95 90 Engine 13 | . 14 14 11 11 11 11 9 9 15 15 15 15 15 14 11 Treads 10 | . 20 28 11 11 11 11 9 9 7 7 7 7 7 3 16 Wheel 15 | . 7 . 20 22 22 20 18 18 15 15 15 15 15 19 5 Device 7 | . 9 10 . . . . . 3 15 15 9 7 7 6 13 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 Processor 7 | . . . 10 11 11 11 9 9 7 7 7 7 7 7 5 Protection 15 | . 2 3 11 11 11 11 16 18 15 15 19 23 23 21 14 Ballistic Gun 2 | . 17 28 5 . . . . . . . . . . . . Ballistic Cannon 13 | . . . 16 22 22 22 18 18 13 7 13 15 15 13 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 16 22 48 43 47 47 50 51 84 83 86 84 85 87 84 Greatest Support 63 | 16 40 40 40 20 20 20 20 20 20 20 20 20 20 36 63 Greatest Overweight (x) 4 | . . . 4 2 2 4 2 2 4 4 4 4 4 4 4 Average Overweight (x) 2 | . . . 1 2 2 2 2 2 3 3 4 4 4 2 2 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 12 15 15 15 15 15 17 20 20 20 20 20 20 Most Carried 20 | 6 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 3 7 8 10 15 14 15 14 14 17 20 19 19 20 19 17 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 15 15 15 15 15 15 20 20 19 20 20 20 15 Class Distribution -------------------- 53% | Mutant 38% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Matter Collected 2994 | 260 347 72 616 70 20 55 45 210 337 . 164 128 83 84 503 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2359 | . 325 50 715 144 . 16 95 174 311 . 217 . . . 312 Parts 130 | . 22 2 56 8 . 1 4 11 15 . 11 . . . . Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 101 | . 6 1 23 6 . 1 1 5 7 . 2 . . . 49 Guns 12 | . 6 1 5 . . . . . . . . . . . . Cannons 48 | . . . 18 6 . 1 1 5 7 . 2 . . . 8 AOE 39 | . . . . . . . . . . . . . . . 39 Classes Destroyed 15 | . 4 . 3 1 . 1 . . 3 . . . . . 3 Worker 2 | . 1 . 1 . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . . 1 . 1 . . . . Watcher 3 | . . . . . . . . . 1 . 2 . . . . Swarmer 18 | . . . 14 3 . . . . 1 . . . . . . Grunt 17 | . 6 1 2 2 . . . 3 3 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . Sentry 10 | . . . 6 . . . 1 1 2 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . 2 . . . . Z-Technician 2 | . . . . . . . . . . . . . . . 2 Assembled 47 | . . . . . . . . . . . . . . . 47 Golem 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 32 | . 2 1 5 3 . 1 2 2 2 . 1 . . . 32 Combat Bots Only 32 | . 2 1 5 3 . 1 1 2 2 . 1 . . . 32 Max Kills in Single Turn 11 | . 1 1 1 2 . 1 1 1 1 . 1 . . . 11 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 11 | . . . . . . . . . . . . . . . 11 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Damage Taken 5849 | . 643 140 680 92 . 98 . 118 290 . 78 63 . . 3647 Core 934 | . 119 17 48 47 . . . . 32 . . . . . 671 Absorbed by Shields 492 | . . . . . . . . . 172 . 4 12 . . 304 Core Remaining (%) 80 | 100 . 45 . . . 76 . 100 . . . . . . . Volleys Fired 228 | . 29 7 62 7 . 5 2 24 36 . 12 . 1 1 42 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 . 1 1 2 Hottest 132 | . 85 40 88 88 . 88 88 88 88 . 92 . 44 44 132 Shots Fired 383 | . 54 14 108 14 . 10 4 34 59 . 16 . 3 1 66 Gun 120 | . 54 14 52 . . . . . . . . . . . . Cannon 246 | . . . 56 14 . 10 4 34 59 . 16 . 3 1 49 Launcher 17 | . . . . . . . . . . . . . . . 17 Special . | . . . . . . . . . . . . . . . . Kinetic 322 | . 29 14 108 14 . 10 4 34 55 . 7 . 3 1 43 Thermal 25 | . 25 . . . . . . . . . . . . . . Explosive 17 | . . . . . . . . . . . . . . . 17 Electromagnetic 19 | . . . . . . . . . 4 . 9 . . . 6 Robot Hit Streak 18 | . 18 14 12 3 . 3 5 9 13 . 8 . . . 6 Robot Miss Streak 4 | . 2 1 4 1 . 2 . 2 2 . 3 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 242 | . 46 10 63 8 . 5 4 21 36 . 10 . . . 39 Core Hits 207 | . 15 3 30 6 . 2 2 10 10 . 3 . . . 126 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . . . 1 . . . . 4 2 . . . . . 4 Blast 10 | . . . 1 . . . . 4 2 . . . . . 3 Smash 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 15 | . . . . . . . . . 1 . . . . 7 7 Impact 9 | . . . . . . . . . 1 . . . . 7 1 Slashing . | . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9977 | . 626 125 1262 260 . 93 96 495 998 . 386 . . . 5636 Guns 1239 | . 626 125 488 . . . . . . . . . . . . Cannons 3861 | . . . 767 260 . 93 96 495 942 . 328 . . . 880 Explosions 4700 | . . . . . . . . . . . 58 . . . 4642 Melee 170 | . . . . . . . . . 56 . . . . . 114 Ramming 7 | . . . 7 . . . . . . . . . . . . Kinetic 4417 | . 352 125 1255 260 . 93 96 495 836 . 123 . . . 782 Thermal 1182 | . 274 . . . . . . . . . 58 . . . 850 Explosive 3792 | . . . . . . . . . . . . . . . 3792 Electromagnetic 409 | . . . . . . . . . 106 . 205 . . . 98 Impact 129 | . . . . . . . . . 56 . . . . . 73 Slashing . | . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . . 41 Highest Corruption 10 | . . . . . . . . . . 9 10 10 10 10 6 Average Corruption 9 | . . . . . . . . . . 9 9 10 10 10 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . . . 4 20 25 18 2 2 Message Errors 18 | . . . . . . . . . . . 8 7 2 1 . Matter Fused 17 | . . . . . . . . . . 2 5 4 5 . 1 Heat Flow Errors 9 | . . . . . . . . . . 1 2 2 4 . . Energy Discharges 6 | . . . . . . . . . . . . 6 . . . Data Loss (minor) 8 | . . . . . . . . . . . . 3 3 1 1 Data Loss (major) 4 | . . . . . . . . . . . 2 1 1 . . Misfires 3 | . . . . . . . . . . . 1 . 2 . . Alerts 6 | . . . . . . . . . . 1 2 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 522 | . . . 17 23 . . . . 59 . 56 . . . 367 Projectiles 100 | . . . 17 23 . . . . 43 . 7 . . . 10 Explosions 303 | . . . . . . . . . . . 49 . . . 254 Melee 119 | . . . . . . . . . 16 . . . . . 103 Knockbacks 32 | . . . 4 2 . 2 . 8 8 . . . . . 8 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 27 | . . . 4 2 . 2 . 7 5 . . . . . 7 Secondary 4 | . . . . . . . . 1 3 . . . . . . Self-Inflicted Damage 177 | . . . 3 . . . . . . . 52 . . . 122 Shots 4 | . . . . . . . . . . . 1 . . . 3 Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 418 | . 301 20 246 167 . 195 36 216 308 253 230 203 276 26 418 Average Temperature 89 | . 109 5 66 70 . 98 18 59 92 133 53 90 100 16 156 Received Heat Transfer 1607 | . 375 99 108 36 . . . 81 141 . . . . . 767 Effects 6 | . . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . 2 . 3 . . . . Impact Corruptions 4 | . . . . . . . . . 2 . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . Heat Transferred 697 | . 647 . . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Peak Influence 467 | . 147 117 467 322 . 64 61 182 133 7 77 . . . . Initial 181 | . . 57 45 181 . . 24 25 7 7 4 . . . . Average 105 | . 65 90 221 242 . 37 45 81 46 7 35 . . . . Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . Low Security (%) 82 | 100 100 100 39 41 . 100 100 100 100 100 100 . . . . Level 1 17 | . . . 56 58 . . . . . . . . . . . Level 2 . | . . . 4 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . . . . 1 . 4 . . . . Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . 1 . 2 . . . . Reinforcement 3 | . 2 . . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Distress Signals 7 | . 1 2 3 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 150 | . 9 2 33 6 . 1 . 8 10 4 6 1 . . 70 Peak Tracking Total 32 | . 4 2 6 3 . 1 . 3 3 4 1 1 . . 32 Tactical Retreats 4 | . . 1 . . . . . 1 . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . . . 1 . . . . 2 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . . . 2 1 . . . . . 4 Max in Single Turn 2 | . . . . . . . . 1 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Accessed 14 | . . 1 1 . 2 . . . 5 . 5 . . . . Terminals 6 | . . . 1 . . . . . 2 . 3 . . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Total Hacks 23 | . . 1 1 . 2 . . . 11 . 8 . . . . Successful 9 | . . 1 . . 2 . . . 5 . 1 . . . . Failed 14 | . . . 1 . . . . . 6 . 7 . . . . Catastrophic 5 | . . . . . . . . . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . . . . . 1 . . . 6 . 5 . . . . Terminals 11 | . . . 1 . . . . . 4 . 6 . . . . Fabricators 4 | . . . . . . . . . 3 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Terminal Hacks 3 | . . 1 . . 2 . . . . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . 1 . . . . Terminals 2 | . . . . . . . . . 1 . 1 . . . . Botnet 2 | . . . . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 . . . . . 4 . 5 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 107 | . . . . . . . . . 107 . . . . . . Retrieved Matter 107 | . . . . . . . . . 107 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . . . 42 Total Damage 2162 | . . . . . . . . . . . . . . . 2162 Kills 14 | . . . . . . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Turrets Deployed 3 | . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Turns Passed 8311 | 55 369 287 1059 330 315 166 107 538 942 91 705 690 385 1295 977 Spaces Moved 5344 | 41 188 162 700 279 273 96 86 301 560 69 423 491 260 986 429 Core 1 | 1 . . . . . . . . . . . . . . . Treads 417 | . 72 162 24 . . . . . . . . . . . 159 Legs . | . . . . . . . . . . . . . . . . Wheels 4926 | 40 116 . 676 279 273 96 86 301 560 69 423 491 260 986 270 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 80 110 110 110 110 110 110 125 140 140 140 101 116 Average Speed 128 | 98 122 160 106 110 110 110 110 110 127 126 140 140 140 124 181 Slowest Speed 250 | 100 160 160 160 110 110 140 110 110 140 140 140 140 140 140 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 37 40 72 46 62 19 10 46 11 86 11 58 42 82 67 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 19 | . . 1 . 1 . 1 . . . . . 2 11 3 . Spaces Dug 20 | . . . 2 . . . . 1 1 . . . . 3 13 Terrain Destroyed 65 | . . . 15 1 . 4 . 7 3 . 6 . . 3 26 Melee 3 | . . . . . . . . . . . . . . 3 . Projectile 34 | . . . 15 1 . 4 . 7 3 . 2 . . . 2 AOE 28 | . . . . . . . . . . . 4 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total 6411 | 52 273 176 921 288 291 146 96 476 734 73 519 494 281 1043 548 Wait 517 | . 29 6 99 3 1 42 2 126 111 4 57 . 16 1 20 Move 5330 | 40 187 161 699 278 272 95 85 300 560 68 422 490 259 985 429 Hop . | . . . . . . . . . . . . . . . . Pick Up 72 | 6 8 . 18 . 7 . 3 2 9 . 4 2 1 4 8 Fast Attach 47 | 6 4 1 7 . . 2 1 1 . . 1 . 1 18 5 Attach 26 | . 1 . 3 . . . . 1 3 . 3 . . 1 14 Detach 11 | . . . 3 . . . . . . . 2 . . 1 5 Swap 46 | . 5 . 8 . 2 . . 2 8 . 7 1 1 2 10 Drop 94 | . 10 1 21 . 9 2 3 4 6 1 3 1 2 23 8 Fire 228 | . 29 7 62 7 . 5 2 24 36 . 12 . 1 1 42 Melee 15 | . . . . . . . . . 1 . . . . 7 7 Ram 1 | . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 16 . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 14) 56 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 405 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Entered Mines 426 | -10/Mines | Assembled infested the area 431 | -10/Mines | Assisted by a Guerilla fighting off Assembled 459 | -10/Mines | Learned Materials stockpile data 546 | -10/Mines | Core integrity fell below 50% 630 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 691 | -10/Mines | Discovered new exit (range 14) 697 | -10/Mines | Learned location of Storage (-8) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Discovered new exit (range 5) 1336 | -9/Materials | Discovered new exit (range 16) 1516 | -9/Materials | Discovered new exit (range 4) 1762 | -9/Materials | Discovered new exit (range 9) 1771 | -9/Materials | Entered Mines 1819 | -9/Mines | Discovered new exit (range 11) 1832 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1949 | -9/Mines | Discovered new exit (range 7) 2096 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -9/Mines | Discovered new exit (range 5) 2101 | -9/Mines | Entered Exiles 2154 | -9/Exiles | Met 8R-AWN 2171 | -9/Exiles | Met EX-HEX 2207 | -9/Exiles | Met EX-BIN 2220 | -9/Exiles | Aligned with FarCom system 2221 | -9/Exiles | Given EX-Vault access code 2247 | -9/Exiles | Opened EX-Vault 2262 | -9/Exiles | Found Deploy-a-Sentry 2264 | -9/Exiles | Found Deploy-a-Sentry 2266 | -9/Exiles | Found Deploy-a-Sentry 2289 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2321 | -9/Exiles | Met EX-DEC 2331 | -9/Exiles | Learned location of Zion (-7) 2405 | -9/Exiles | Discovered new exit (range 12) 2416 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2416 | -9/Exiles | Entered Mines 2576 | -8/Mines | Discovered new exit (range 6) 2582 | -8/Mines | Entered Materials 2582 | -8/Materials | Evolved 2 slots: Utility x2 2636 | -8/Materials | Discovered new exit (range 15) 2689 | -8/Materials | Entered Storage 3185 | -8/Storage | Discovered new exit (range 13) 3227 | -8/Storage | Entered Factory 3227 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3490 | -7/Factory | Discovered new exit (range 9) 4006 | -7/Factory | Build established: Scavenger-Mutant 4169 | -7/Factory | Sucked down chute 4169 | -7/Factory | Entered Waste 4184 | -7/Waste | EMP discharged 4194 | -7/Waste | Spotted C-40 Crusher 4206 | -7/Waste | Spotted C-40 Crusher 4228 | -7/Waste | Spotted C-40 Crusher 4232 | -7/Waste | Discovered new exit (range 16) 4234 | -7/Waste | Spotted C-40 Crusher 4248 | -7/Waste | Spotted C-40 Crusher 4260 | -7/Waste | Entered Factory 4492 | -7/Factory | Discovered new exit (range 12) 4915 | -7/Factory | System corruption reached 10% 4963 | -7/Factory | Identified exit to Lower Caves 4965 | -7/Factory | Entered Lower Caves 5248 | -7/Lower Caves | Encountered a Warlord checkpoint 5394 | -7/Lower Caves | Spotted B-75 Beast 5436 | -7/Lower Caves | Discovered new exit (range 4) 5655 | -7/Lower Caves | Entered another Lower Caves area 5675 | -7/Lower Caves | Encountered a Warlord checkpoint 5990 | -7/Lower Caves | Discovered new exit (range 8) 6040 | -7/Lower Caves | Entered Zion 6092 | -7/Zion | System corruption cleaned by Quarantine Array 6155 | -7/Zion | Received a visual enhancement algorithm 6246 | -7/Zion | Discovered new exit (range 16) 6554 | -7/Zion | Found Prototype Device 6554 | -7/Zion | Identified Bomb Factory No. 2 6613 | -7/Zion | Found Prototype Launcher 6613 | -7/Zion | Identified Gui. Missile Launcher 6716 | -7/Zion | Discovered new exit (range 4) 6893 | -7/Zion | Given the Hacking Drone Bay 7229 | -7/Zion | Build established: Derelict-Mutant 7292 | -7/Zion | Found CR-A16's Pointy Stick 7331 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7335 | -7/Zion | Entered Deep Caves 7441 | -7/Deep Caves | DAS Turret deployed 7471 | -7/Deep Caves | DAS Turret deployed 7471 | -7/Deep Caves | Attacked by Z-Imprinter 7494 | -7/Deep Caves | Allies destroyed Z-Imprinter 7524 | -7/Deep Caves | Lost 3 parts (1p1n1u) 7679 | -7/Deep Caves | Z-Facility disabled 7866 | -7/Deep Caves | Build established: Mutant 7963 | -7/Deep Caves | Discovered new exit (range 7) 8069 | -7/Deep Caves | Spotted as-06274 8081 | -7/Deep Caves | Destroyed as-06274 8111 | -7/Deep Caves | Lost 5 parts (1n3u1w) 8184 | -7/Deep Caves | DAS Turret deployed 8196 | -7/Deep Caves | Triggered Deep Caves wall 8200 | -7/Deep Caves | Exposed GOLEM chamber 8209 | -7/Deep Caves | Spotted AS-89943 8221 | -7/Deep Caves | Allies destroyed AS-89943 8233 | -7/Deep Caves | Spotted as-47607 8233 | -7/Deep Caves | Found GOLEM Unit 8237 | -7/Deep Caves | Destroyed 32 combat bots 8240 | -7/Deep Caves | Found GOLEM Unit 8247 | -7/Deep Caves | Found GOLEM Unit 8253 | -7/Deep Caves | Found GOLEM Unit 8260 | -7/Deep Caves | Found GOLEM Unit 8271 | -7/Deep Caves | Spotted AS-07236 8282 | -7/Deep Caves | Core integrity fell below 50% 8303 | -7/Deep Caves | Core integrity fell below 20% 8312 | -7/Deep Caves | Destroyed by as-47607 with Assembled Focal Cannon Last Messages --------------- 08289_ as-97711 destroyed. 08294_ as-18506 released from Mobile Assembly Unit. 08299_ GOLEM Unit springs to life. 08299_ Prc. Grenade Launcher destroyed. 08300_ as-55932 GOLEM Unit beginning Asb. Alloy Leg integration. 08300_ Acquired Lgt. Treads. 08302_ as-18506 suffers critical hit (Smash). 08302_ Destroyed Asb. Hover System. 08302_ Destroyed Asb. P-sword. 08302_ as-18506 system corrupted by crushing effect. 08302_ as-18506 knocked back. 08303_ System corrupted: Matter fused (-10). 08303_ as-18506 system terminally corrupted. 08304_ as-26225 released from Mobile Assembly Unit. 08305_ Arm. Treads destroyed. 08307_ Critical hit (Burn: +80). 08308_ 3X-8E7(g) destroyed. 08308_ Arm. Treads destroyed. 08311_ Acquired Lgt. Treads. 08312_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????? ???? ????? ??????????????????? | | ????????# ?## ??????????????????? | | ???????? [ # ???????????? ?????? | | ??????? [ #????????? ?????? | | ?????*% [ g ##???? ?????? | | ???? [s ! ???# ?????? | | ???? = ! #???# ?????? | | ????? ##?## ?????? | | ????? #?? #????? | | ?????? A #??? #???? | | ??????? G ! !b #???? ? #???? | | ??????###G = #????# ? ##??? | | ??????#GG #????# #? #### | | ??????# G G #????# ### ?# | | ??????# G a g== #???## ## ### | | ??????# a ##### # ## | | ??????# G G = ; ; # | | ??????### * = #???# | | ????????" *g@= #???## ## | | ????????" ;##### ### ##? | | ????????" ! * = ##?####?? | | ????????""" ##??????? | | ????????" = #??????? | | ????????"" % #;# #?????? | | ????????" ## #????? | | ????????"" ### ### #??? | | ????????" ; # #?####??# #?? | | ????????" #### ;; ## #;#???????# ##?? | | ????????""" ###??# #; ######????????####??? | | ?????????" ????#### #???????????????????? | | ?????????######????????##???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 24 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 650 Weapon Shielding 33 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceFlyingAmplifier Manual? 0 Play Time 00:59:32 Cumulative 340.3 hours Start 2023.04.10 @ 15:59:44 End 2023.04.10 @ 16:59:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 23 Types 20/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dc6768d-1d63-4d3f-82bf-a1c947c8d8d6