Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 21:00:42 Player: dhtilly Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2579) 2579 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4524 Bonus ------- High Alert Combat Kills 270 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 101/280 System Corruption 5% Temperature Cool (16) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Wheel (fused) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Core Shielding > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Particle Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Light Cannon Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Particle Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Light Cannon Rocket Launcher Mace [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 57 | 6 6 28 17 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 8 . Treads 1 | . . 1 . Leg . | . . . . Wheel 10 | 2 1 7 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 7 3 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 8 | . . 6 2 Artifact . | . . . . Weapon 28 | 2 3 11 12 Energy Gun 6 | 1 1 4 . Energy Cannon 2 | . . 1 1 Ballistic Gun 11 | 1 1 3 6 Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 15 | . 3 10 2 Power 1 | . 1 . . Propulsion 5 | . 1 4 . Utility 5 | . . 4 1 Weapon 4 | . 1 2 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 93 99 Engine 9 | . 12 8 10 Treads 4 | . . 2 11 Wheel 18 | . 27 18 11 Device 3 | . . 1 8 Storage 11 | . 14 11 11 Processor 2 | . 12 . . Protection 12 | . . 16 13 Energy Gun 11 | . 13 11 9 Ballistic Gun 15 | . 13 14 19 Ballistic Cannon 3 | . . 5 . Naked Turns . | . . . . Heaviest Build 67 | 14 48 66 67 Greatest Support 22 | 20 20 22 12 Greatest Overweight (x) 6 | 2 4 6 5 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 15 20 20 Most Carried 20 | 6 17 20 20 Average Carried 17 | 3 11 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 17 20 18 Class Distribution -------------------- 70% | Tank 21% | Mutant 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 2009 | 260 200 1066 483 Remotely . | . . . . Salvage Created 3465 | . 595 1718 1152 Parts 251 | . 47 124 80 Haulers Intercepted 11 | . 2 4 5 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 74 | . 11 42 21 Guns 51 | . 7 28 16 Cannons 10 | . . 7 3 AOE 13 | . 4 7 2 Classes Destroyed 11 | . 7 4 . Worker 4 | . 1 2 1 Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 11 | . 2 4 5 Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Operator 3 | . . 2 1 Watcher 3 | . . 2 1 Swarmer 14 | . 3 8 3 Grunt 46 | . 8 25 13 Sentry 14 | . . 9 5 Best Kill Streak 8 | . 5 8 6 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | . 4 4 3 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2996 | . 541 1657 798 Core 577 | . 174 280 123 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Regen/Repaired (Parts) 335 | . . 159 176 Core Remaining (%) 65 | 100 30 . . Volleys Fired 197 | . 45 95 57 Largest 3 | . 2 3 3 Hottest 131 | . 70 131 114 Shots Fired 531 | . 76 283 172 Gun 470 | . 74 236 160 Cannon 53 | . . 42 11 Launcher 8 | . 2 5 1 Special . | . . . . Kinetic 334 | . 43 177 114 Thermal 177 | . 19 101 57 Explosive 8 | . 2 5 1 Electromagnetic 12 | . 12 . . Robot Hit Streak 15 | . 13 14 15 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 6 | . . 3 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 339 | . 48 187 104 Core Hits 175 | . 29 101 45 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . . 1 4 Burn 3 | . . . 3 Destroy 2 | . . 1 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5792 | . 949 3054 1789 Guns 4498 | . 651 2292 1555 Cannons 571 | . . 430 141 Explosions 704 | . 298 315 91 Melee . | . . . . Ramming 19 | . . 17 2 Kinetic 3465 | . 379 1965 1121 Thermal 1588 | . 256 757 575 Explosive 601 | . 195 315 91 Electromagnetic 119 | . 119 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 3 5 Average Corruption 2 | . 1 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 64 | . 4 39 21 Message Errors 18 | . 3 8 7 Matter Fused 13 | . . 10 3 Heat Flow Errors 5 | . . 3 2 Energy Discharges 8 | . . 7 1 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 8 | . . 4 4 Data Loss (major) 4 | . . 3 1 Misfires 2 | . . 1 1 Alerts 1 | . 1 . . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 10 | . 6 4 . Projectiles . | . . . . Explosions 10 | . 6 4 . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary 1 | . . 1 . Self-Inflicted Damage 59 | . 33 25 1 Shots 3 | . 1 2 . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 367 | . 36 316 367 Average Temperature 74 | . 16 84 69 Received Heat Transfer 1281 | . 246 669 366 Effects 5 | . . 3 2 Energy Bleed 3 | . . 3 . Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 3787 | . 450 1746 1591 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 738 | . 329 738 616 Initial 232 | . . 92 232 Average 377 | . 177 438 413 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 21 | 100 40 22 . Level 1 35 | . 59 21 50 Level 2 39 | . . 48 49 Level 3 3 | . . 7 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 5 4 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 9 | . 2 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 115 | . 23 62 30 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 7 | . 4 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 21 | . 4 12 5 Terminals 15 | . 3 8 4 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 50 | . 10 32 8 Successful 29 | . 6 18 5 Failed 21 | . 4 14 3 Catastrophic 7 | . 1 5 1 Database Lockouts . | . . . . Manual 15 | . 4 9 2 Terminals 33 | . 8 19 6 Fabricators . | . . . . Repair Stations 10 | . . 8 2 Recycling Units 3 | . 2 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 15 | . 5 7 3 Open Door 2 | . . . 2 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 3 | . . 3 . Unreport Threat 2 | . . 2 . Transport Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 6 2 Scan Component 4 | . . 3 1 Repair 4 | . . 3 1 Recycling Unit Hacks 2 | . 1 1 . Process 1 | . . 1 . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 17 | . 3 11 3 Full Trace Events 4 | . . 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 3 1 Time 116 | . . 78 38 Parts Recycled . | . . . . Recycled Matter 108 | . . 108 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 3755 | 73 663 2056 963 Spaces Moved 2138 | 63 489 1178 408 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 2134 | 59 489 1178 408 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 150 Average Speed 128 | 82 99 130 162 Slowest Speed 170 | 150 140 170 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 57 | 3 83 74 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 51 | . 12 27 12 Melee 3 | . . . 3 Projectile . | . . . . AOE 48 | . 12 27 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 2721 | 81 586 1489 565 Wait 237 | 7 31 133 66 Move 2135 | 62 488 1177 408 Hop . | . . . . Pick Up 59 | 6 14 35 4 Fast Attach 13 | 6 2 2 3 Attach 18 | . 1 14 3 Detach 2 | . . 1 1 Swap 26 | . 3 12 11 Drop 26 | . 2 19 5 Fire 197 | . 45 95 57 Melee 6 | . . . 6 Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 14) 74 | -11/Junkyard | Entered Materials 275 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 363 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Identified exit to Materials 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 856 | -9/Materials | Repaired Wheel 877 | -9/Materials | Crushed by falling debris 886 | -9/Materials | Repaired Wheel 1004 | -9/Materials | Repaired Assault Rifle? 1319 | -9/Materials | Build established: Tank 1405 | -9/Materials | Core integrity fell below 50% 1421 | -9/Materials | Discovered new exit (range 16) 1632 | -9/Materials | Discovered new exit (range 9) 1757 | -9/Materials | Discovered new exit (range 6) 2219 | -9/Materials | Discovered new exit (range 10) 2652 | -9/Materials | Identified exit to Mines 2652 | -9/Materials | Identified exit to Storage 2793 | -9/Materials | Entered Storage 3350 | -9/Storage | Repaired Imp. Light Armor Plating 3595 | -9/Storage | Core integrity fell below 20% 3598 | -9/Storage | Discovered new exit (range 16) 3750 | -9/Storage | Garrison activated, responded to threat 3756 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03664_ ALERT: Suspicious activity at Terminal S002. Dispatching Investigation squad. 03681_ System corrupted: Matter fused (-8). 03681_ G-34 Mercenary destroyed. 03687_ Acquired 52 matter. 03692_ Acquired 35 matter. 03692_ Triggered Shock Trap. 03692_ The floor emits a surge of raw power. 03692_ System corrupted (+2). 03698_ System corrupted: Component data lost. 03718_ Connecting with Terminal... 03719_ System corrupted: Substantial component data lost. 03725_ Acquired Core Shielding. 03726_ Dropped Lgt. Armor Plating. 03736_ System corrupted: Hvy. Ion Engine rejected. 03747_ R-06 Scavenger collects Lgt. Armor Plating. 03750_ Y-45 Defender calls for garrison reinforcements. 03750_ ALERT: Activating Garrison Access S001. 03751_ System corrupted: Component data lost. 03753_ Identified Cld. Ion Engine. Map ----- +----------------------------------------------------+ | ??????????? # ## #???# % | | ??????????# """ # % ##[! % #???# | | ??????????# """ ] #+###+#########/######?# % | | ??????????# """ # % %[ #?# | | ??????????# + #?# | | ??????????# """"" # ^ #?# | | ??????????? """"" ###############+######## | | ????????????""""" #????????# # | | ???????????? #????????# !! """ ## | | ????????????########????????# !! 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Wheel | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedTrapRecalibrator Manual? 0 Play Time 01:17:53 Cumulative 75.7 hours Start 2023.03.08 @ 21:05:36 End 2023.03.09 @ 21:00:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ba4872e-d237-4c57-8627-228f68f645a1