Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.17 @ 18:29:13 Player: arcadio Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3868) 3868 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 8682 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 61 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Relay Coupler [Hunter] (17) Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (31) Bomb Drone Bay (13/16) Plasma Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Component Analysis Suite > --- WEAPON ----------- Shock Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Advanced Power Amplifier Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Bomb Drone Bay Advanced EMP Blaster Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . . 1 . Parts Attached 106 | 6 9 . . 5 21 18 42 5 Power 15 | 1 1 . . 1 1 2 8 1 Engine 7 | 1 1 . . 1 . 2 2 . Core 8 | . . . . . 1 . 6 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 2 . . 2 6 9 11 1 Treads 7 | . . . . . . 5 2 . Leg 12 | . . . . . . 4 7 1 Wheel 13 | 2 2 . . 2 6 . 1 . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 26 | 1 2 . . . 7 4 11 1 Device 9 | . . . . . 2 . 6 1 Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . . . 2 . 2 . Hackware 2 | . . . . . 1 . 1 . Protection 8 | . . . . . 2 4 2 . Artifact . | . . . . . . . . . Weapon 32 | 2 4 . . 2 7 3 12 2 Energy Gun 11 | . 2 . . . . 1 7 1 Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 10 | 2 . . . . 4 . 4 . Ballistic Cannon 4 | . 2 . . 1 1 . . . Launcher 5 | . . . . 1 1 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 10 | . . . . . . 10 . . Parts Lost 34 | . . . . . 3 6 22 3 Power 6 | . . . . . 1 . 4 1 Propulsion 13 | . . . . . 2 2 8 1 Utility 7 | . . . . . . 4 3 . Weapon 8 | . . . . . . . 7 1 Highest Loss Streak 7 | . . . . . 3 2 7 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 96 88 76 23 Engine 8 | . 14 14 14 14 7 7 5 . Core 3 | . . . . . 1 1 8 . Treads 3 | . . . . . . 19 1 . Leg 6 | . . . . . . 6 15 2 Wheel 14 | . 27 28 28 28 32 8 1 . Device 3 | . . . . . 4 5 5 5 Storage 9 | . 14 14 14 14 9 9 6 . Processor 11 | . 13 14 14 14 17 5 9 7 Protection 2 | . . . . . 4 7 1 . Energy Gun 3 | . 9 . . . . 1 6 . Energy Cannon 2 | . . . . . 4 8 1 . Ballistic Gun 6 | . 10 . . . 4 6 8 . Ballistic Cannon 5 | . 7 28 28 28 8 . . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 21 21 21 22 30 36 46 8 Greatest Support 80 | 20 26 26 26 26 46 80 53 20 Greatest Overweight (x) 11 | . . . . . . 11 10 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 10 10 5 Average Carried 9 | 2 8 10 10 9 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 9 10 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 42% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Matter Collected 2470 | 214 364 . . 100 707 460 575 50 Remotely . | . . . . . . . . . Salvage Created 3686 | . 440 . . 118 911 1094 1123 . Parts 210 | . 40 . . 8 59 54 49 . Haulers Intercepted 6 | . 2 . . . 3 . 1 . Recyclers Shooed 4 | . 1 . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Combat Hostiles Destroyed 73 | . 12 . . 3 22 22 14 . Guns 28 | . 12 . . . 2 5 9 . Cannons 22 | . . . . 1 14 7 . . AOE 21 | . . . . 2 6 8 5 . Classes Destroyed 15 | . 6 . . 2 5 1 1 . Worker 6 | . . . . 1 1 . 4 . Builder 3 | . 1 . . . 2 . . . Hauler 6 | . 2 . . . 3 . 1 . Recycler 5 | . 1 . . 1 . . 3 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 2 . . . Watcher 7 | . 2 . . . 3 . 2 . Swarmer 20 | . 9 . . 2 6 3 . . Grunt 29 | . 3 . . . 10 10 6 . Brawler 5 | . . . . . 1 3 1 . Duelist 3 | . . . . . 2 . 1 . Sentry 10 | . . . . . 3 4 3 . Hunter 2 | . . . . . . 2 . . Programmer 3 | . . . . . . . 3 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 8 | . 5 . . 3 8 7 4 . Combat Bots Only 7 | . 4 . . 2 6 7 4 . Max Kills in Single Turn 3 | . 2 . . 2 3 2 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 3 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Damage Taken 4981 | . 399 . . 220 614 911 2403 434 Core 1052 | . 86 . . 69 46 147 445 259 Absorbed by Shields 31 | . . . . . . 31 . . Regen/Repaired (Parts) 157 | . 67 . . . 90 . . . Core Remaining (%) 67 | 100 . . . 38 . 64 . . Volleys Fired 251 | . 42 . . 7 79 63 56 4 Largest 3 | . 2 . . 2 2 2 3 1 Hottest 199 | . 80 . . 78 105 149 199 55 Shots Fired 453 | . 84 . . 12 153 94 106 4 Gun 229 | . 66 . . . 34 34 92 3 Cannon 195 | . 18 . . 10 114 44 9 . Launcher 29 | . . . . 2 5 16 5 1 Special . | . . . . . . . . . Kinetic 267 | . 70 . . 10 114 31 42 . Thermal 120 | . . . . . 34 47 39 . Explosive 12 | . . . . 2 5 . 5 . Electromagnetic 54 | . 14 . . . . 16 20 4 Robot Hit Streak 12 | . 7 . . 2 8 10 12 8 Robot Miss Streak 4 | . 3 . . 2 4 3 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 265 | . 50 . . 4 83 49 76 3 Core Hits 174 | . 21 . . 4 52 39 56 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . 1 . Burn 1 | . . . . . . . 1 . Blast 2 | . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7358 | . 788 . . 218 2436 1831 2053 32 Guns 2451 | . 578 . . . 275 350 1216 32 Cannons 2534 | . 210 . . 82 1478 613 151 . Explosions 2371 | . . . . 134 683 868 686 . Melee . | . . . . . . . . . Ramming 2 | . . . . 2 . . . . Kinetic 2923 | . 655 . . 82 1197 350 639 . Thermal 2100 | . . . . . 556 673 871 . Explosive 1122 | . . . . 134 683 . 305 . Electromagnetic 1211 | . 133 . . . . 808 238 32 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 2 . 16 1 2 Average Corruption 6 | . . . . 2 . 12 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . 2 . 36 5 3 Message Errors 10 | . . . . 1 . 8 . 1 Matter Fused 9 | . . . . . . 7 1 1 Heat Flow Errors 9 | . . . . 1 . 5 2 1 Energy Discharges 7 | . . . . . . 6 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 5 1 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . . . 10 56 14 60 . Projectiles 40 | . . . . . 5 14 21 . Explosions 100 | . . . . 10 51 . 39 . Melee . | . . . . . . . . . Knockbacks 9 | . . . . 1 8 . . . Impact . | . . . . . . . . . Kinetic 9 | . . . . 1 8 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . . . . 1 . 20 46 23 Shots 4 | . . . . . . 1 2 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 437 | . 74 . . 146 315 437 366 154 Average Temperature 102 | . 29 . . 47 88 115 148 53 Received Heat Transfer 1421 | . 84 . . 120 234 245 600 138 Effects 7 | . . . . . 1 4 2 . Shutdowns 3 | . . . . . . 2 1 . Energy Bleed 2 | . . . . . 1 . 1 . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . 1 1 2 . Heat Transferred 3864 | . . . . . 1100 1300 1464 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Peak Influence 940 | . 420 109 . 183 512 940 587 . Initial 493 | . . 109 . . 63 84 493 . Average 354 | . 218 109 . 58 217 629 407 . Maximum Alert Level 3 | . 2 . . . 2 3 2 . Low Security (%) 26 | 100 45 100 . 100 53 12 . . Level 1 37 | . 52 . . . 35 6 52 . Level 2 29 | . 1 . . . 10 44 47 . Level 3 6 | . . . . . . 36 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 . 12 . Investigation 1 | . . . . . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 7 | . 1 . . . 1 . 5 . Assault 3 | . . . . . . . 3 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Distress Signals 7 | . 4 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 26 . . 12 36 22 39 9 Peak Tracking Total 10 | . 5 . . 5 6 5 10 4 Tactical Retreats 17 | . 4 . . 2 5 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Traps Triggered 12 | . . . . . 1 6 5 . Indirectly 3 | . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Machines Disabled 21 | . 2 . . 1 4 4 10 . Max in Single Turn 5 | . 1 . . 1 2 1 5 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Machines Accessed 31 | . 9 . . 1 11 . 9 1 Terminals 21 | . 7 . . . 8 . 5 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 100 | . 32 . . 1 43 . 23 1 Successful 69 | . 24 . . 1 30 . 13 1 Failed 30 | . 7 . . . 13 . 10 . Catastrophic 5 | . . . . . 3 . 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 59 | . 25 . . . 21 . 13 . Terminals 71 | . 27 . . . 30 . 13 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 10 | . 4 . . . 6 . . . Recycling Units 4 | . 1 . . . . . 3 . Scanalyzers 10 | . . . . . 6 . 4 . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 33 | . 14 . . 1 14 . 3 1 Record 2 | . . . . . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . Prototype ID Bank 3 | . 1 . . . 2 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 6 | . 2 . . . 3 . 1 . Unreport Threat 3 | . . . . . 3 . . . Locate Traps 3 | . 2 . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 10 | . 4 . . . 6 . . . Scan Component 5 | . 2 . . . 3 . . . Repair 5 | . 2 . . . 3 . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 7 | . . . . . 5 . 2 . Insert Component 4 | . . . . . 3 . 1 . Analyze 3 | . . . . . 2 . 1 . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 4 . . . 4 . 4 . Terminals 11 | . 4 . . . 4 . 3 . Botnet 9 | . 3 . . . 3 . 3 . Operators 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Reject 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . Used 2 | . . . . . 2 . . . Hacking Detections 25 | . 8 . . . 11 . 6 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . 7 . Parts Repaired 5 | . 2 . . . 3 . . . Time 130 | . 52 . . . 78 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . . . 15 1 . Machine Destruction 16 | . . . . . . 15 1 . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Total Allies 3 | . . . . 2 . . 1 . Largest Group 2 | . . . . 2 . . 1 . Highest-Rated Group 45 | . . . . 45 . . 21 . Highest-Rated Ally 31 | . . . . 31 . . 21 . Total Orders 2 | . . . . . 2 . . . EXPLORE 2 | . . . . . 2 . . . Ally Attacks 26 | . . . . 20 3 . 3 . Total Damage 300 | . . . . 170 . . 130 . Kills 5 | . . . . 3 . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered 4 | . . . . 2 . . . 2 Drone Launches 3 | . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Turns Passed 7196 | 64 957 55 353 315 1442 1163 2631 216 Spaces Moved 5092 | 63 806 62 393 289 1095 665 1435 284 Core 402 | 7 . . . . . 2 166 227 Treads 568 | . . . . . . 402 166 . Legs 1182 | . . . . . . 163 962 57 Wheels 2863 | 56 806 62 393 289 1095 98 64 . Hover 77 | . . . . . . . 77 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 85 86 50 50 Average Speed 113 | 76 87 90 90 90 85 141 158 70 Slowest Speed 600 | 80 90 90 90 90 90 600 550 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 5 87 9 90 71 66 91 22 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 3 | . . . . 1 . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 174 | . 1 . . 16 73 17 67 . Melee . | . . . . . . . . . Projectile 18 | . 1 . . 1 15 1 . . AOE 156 | . . . . 15 58 16 67 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Total 6061 | 76 978 61 392 334 1451 798 1676 295 Wait 478 | . 103 . . 24 224 6 121 . Move 5083 | 62 805 61 392 288 1094 663 1434 284 Hop . | . . . . . . . . . Pick Up 55 | 8 8 . . 3 16 8 11 1 Fast Attach 54 | 4 5 . . . 9 8 25 3 Attach 30 | 2 1 . . . 8 4 13 2 Detach 8 | . 2 . . . 2 1 2 1 Swap 22 | . 3 . . 5 4 6 4 . Drop 49 | . 9 . . 6 15 10 9 . Fire 251 | . 42 . . 7 79 63 56 4 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 28 | . . . . . . 28 . . Rewire 2 | . . . . . . 1 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 468 | -10/Materials | Central database locked down 487 | -10/Materials | Discovered new exit (range 4) 489 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Identified exit to Materials 607 | -10/Materials | Repaired Wheel 612 | -10/Materials | Discovered exit to Materials (range 3) 634 | -10/Materials | Repaired Wheel 732 | -10/Materials | Discovered exit to Mines (range 15) 961 | -10/Materials | Discovered exit to Materials (range 16) 1022 | -10/Materials | Entered Mines 1040 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1040 | -10/Mines | Discovered new exit (range 5) 1077 | -10/Mines | Identified exit to Exiles 1077 | -10/Mines | Entered Exiles 1077 | -10/Exiles | Found Exiles lab abandoned 1419 | -10/Exiles | Discovered new exit (range 14) 1429 | -10/Exiles | Identified exit to Mines 1430 | -10/Exiles | Entered Mines 1441 | -9/Mines | Assembled infested the area 1446 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1494 | -9/Mines | Core integrity fell below 50% 1539 | -9/Mines | Found the Drone Emporium 1551 | -9/Mines | Found Prototype Device 1656 | -9/Mines | Learned Materials terminal intel 1691 | -9/Mines | Discovered new exit (range 9) 1698 | -9/Mines | Identified exit to Materials 1717 | -9/Mines | Discovered exit to Materials (range 12) 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1746 | -8/Materials | Loaded intel: 12 terminal locations 1747 | -8/Materials | Identified Bomb Drone Bay 2264 | -8/Materials | Build established: Scavenger-Mutant 2538 | -8/Materials | Discovered new exit (range 16) 2550 | -8/Materials | Identified exit to Factory 2759 | -8/Materials | Discovered exit to Factory (range 16) 2904 | -8/Materials | Lost 3 parts (1p2n) 2932 | -8/Materials | Repaired Wheel 2962 | -8/Materials | Repaired Wheel 2990 | -8/Materials | Repaired Com. Wheel 3119 | -8/Materials | Build established: Mutant 3186 | -8/Materials | Identified exit to Garrison 3187 | -8/Materials | Entered Garrison 3202 | -8/Garrison | Triggered checkpoint 3264 | -8/Garrison | Garrison Relay disabled 3322 | -8/Garrison | Triggered checkpoint 3322 | -8/Garrison | Triggered checkpoint 3392 | -8/Garrison | Destroyed 7 combat bots 3402 | -8/Garrison | Triggered checkpoint 3465 | -8/Garrison | System corruption reached 10% 3485 | -8/Garrison | Build established: Scavenger-Mutant 3539 | -8/Garrison | Discovered exit to Factory (range 8) 3568 | -8/Garrison | Triggered checkpoint 3615 | -8/Garrison | Garrison Relay disabled 3779 | -8/Garrison | Discovered exit to Factory (range 12) 3834 | -8/Garrison | Triggered checkpoint 3923 | -8/Garrison | Garrison Relay disabled 4051 | -8/Garrison | Discovered exit to Factory (range 9) 4066 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Garrison Relay disabled 4240 | -8/Garrison | Installed Relay Interface Framework 4350 | -8/Garrison | Entered Factory 4350 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4455 | -7/Factory | Identified exit to Garrison 4790 | -7/Factory | Discovered new exit (range 4) 4919 | -7/Factory | Lost 6 parts (1p1n2u2w) 4974 | -7/Factory | Discovered new exit (range 8) 5095 | -7/Factory | Fabricated Adv. Power Amplifier (x1) 5414 | -7/Factory | Garrison activated, responded to threat 5803 | -7/Factory | Cargo convoy interrupted 5844 | -7/Factory | Lost 7 parts (1p3n1u2w) 6100 | -7/Factory | Build established: Mutant 6650 | -7/Factory | Build established: Scavenger-Mutant 6750 | -7/Factory | First assault squad dispatched 6941 | -7/Factory | Core integrity fell below 50% 6969 | -7/Factory | Lost 6 parts (1p3n2w) 6981 | -7/Factory | Entered Lower Caves 6983 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6989 | -7/Lower Caves | Learned Factory stockpile data 7039 | -7/Lower Caves | Learned location of Zion (-6) 7084 | -7/Lower Caves | Core integrity fell below 20% 7197 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07005_ Nuclear Core destroyed. 07030_ BD-4JC(k) breaks down the debris. 07039_ Acquired derelict log, extracted data. World map updated: -6/Zion. 07039_ Searching scrap... 07039_ Found Mak. Leg. 07039_ Found Dynamic Insulation System. 07039_ Found 20 Matter. 07040_ Acquired Mak. Leg. 07041_ Acquired 10 matter. 07044_ Acquired Dynamic Insulation System. 07103_ System corrupted: Heat flow error (+186). 07126_ Mak. Leg destroyed. 07134_ System corrupted: Matter fused (-6). 07168_ Acquired Plasma Rifle. 07170_ Connecting with Outpost Terminal... 07170_ Current location identified: Lower Caves >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. 07191_ Z|ZT3A&ODZC1Z=MK N9QJO 4 Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????? ?????????? | | ????????????????????????# #???????????? #??????? | | ????????????????????????# #????????????# #??????? | | ????????????????????????# ############## ###????? | | ????????????????????????# # #???? | | ??????????????# ######### #### | | ??????????????# ########## # | | ??????????????# s#???###### # | | ??????????????##### """" ##### ## #?# | | ??????????????????# """" #???# | | ??????????????????# """" ####### | | ??????????????????# "" s#### # | | ????????????????? "" #??## # | | ??????????????? """" #??## ## #+##+# | | ??????????????? "" #?## #" | | ??????????????# #?# #" | | ??????????????# ###?# # " | | ?????????????? ????## #" " | | ???????????????? ?????### " | | ?????????????????# ???????## """ | | ??????????????????# ????????# T """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Power Amplifier | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseMachineBoosters Manual? 0 Play Time 01:56:45 Cumulative 48.7 hours Start 2022.10.14 @ 14:16:50 End 2022.10.17 @ 18:29:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 265ff800-d203-4076-8653-3965235f27fd