Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 10:16:27 Player: Demo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (13) 65 Value Destroyed (541) 541 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2883) 2883 TOTAL SCORE: 8709 Bonus ------- Pacifist 1496 High Alert Combat Kills 35 Follower Combat Kills 52 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (9) ------ Improved Weapon Shielding Backup Plating I > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Backup Power I IFF Parser Microactuators Microactuators Backup Laser I Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Compact Battery Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Core Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- IFF Parser Microactuators Microactuators Greatsword [Rating: 76] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Microactuators Storage Compact Battery Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Greatsword Energy Gun Variable Charge Gun Energy Cannon Matter Neutralizer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 . . . 4 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . 2 . 2 . . . . . . . Utility 7 | . . . . . . . . 4 . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 36 | 2 . . 1 1 . . . . 10 15 7 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . . 1 . . . . . 6 5 4 Treads 9 | 2 . . . . . . . . 6 . 1 Leg 6 | . . . . . . . . . . 5 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . . . 2 Utility 14 | . . . . 1 . . . . 4 7 2 Device 5 | . . . . . . . . . 3 1 1 Storage 1 | . . . . . . . . . 1 . . Processor 5 | . . . . . . . . . . 5 . Hackware 1 | . . . . 1 . . . . . . . Protection 2 | . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . 3 1 Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 19 | . . . 1 1 . . . . . 13 4 Power . | . . . . . . . . . . . . Propulsion 11 | . . . 1 1 . . . . . 6 3 Utility 6 | . . . . . . . . . . 5 1 Weapon 2 | . . . . . . . . . . 2 . Highest Loss Streak 10 | . . . 1 1 . . . . . 10 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . . . . 1 4 4 5 5 5 4 3 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . 1 4 4 5 5 5 4 3 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . 1 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 2 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 36 | . 28 22 22 21 18 18 18 13 29 67 16 Treads 11 | . 28 22 22 6 . . . . 7 17 . Leg 4 | . . . . . . . . . . 12 1 Flight 2 | . . . . 9 9 9 9 6 4 . 2 Storage 2 | . . . . . . . . . 3 5 3 Processor 7 | . . . . . . . . . . 20 3 Hackware 2 | . . . . 6 9 9 9 6 6 3 . Protection 1 | . . . . . . . . . . 2 5 Peak Build Rating 76 | 2 2 2 3 7 6 6 6 6 32 76 25 Average Rating 24 | 1 2 2 2 5 6 6 6 6 17 54 14 On Entrance 6 | . 2 2 2 3 6 6 6 6 6 32 8 Avg Prop Armor Cover (%) 37 | 39 41 41 40 30 . . . . 44 39 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 12 | . . . . . . . . . 4 12 12 Greatest Support 28 | 3 3 3 3 4 4 4 4 4 4 28 25 Greatest Overweight (x) 3 | . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 4 4 5 5 5 5 5 5 Average Carried 3 | . . . . 2 4 4 5 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 4 4 5 5 5 5 3 5 Class Distribution -------------------- 87% | Mutant 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Matter Collected 369 | 189 . . 17 . . . . . . 163 . Remotely . | . . . . . . . . . . . . Salvage Created 165 | . . . . . . . . . . 112 53 Parts 10 | . . . . . . . . . . 2 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Combat Hostiles Destroyed 8 | . . . . . . . . . . 2 6 Melee 1 | . . . . . . . . . . 1 . AOE 7 | . . . . . . . . . . 1 6 Classes Destroyed 5 | . . . . . . . . . . 2 3 Worker 4 | . . . . . . . . . . . 4 Builder 1 | . . . . . . . . . . . 1 Swarmer 6 | . . . . . . . . . . . 6 Grunt 1 | . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | . . . . . . . . . . 1 11 Combat Bots Only 6 | . . . . . . . . . . 1 6 Max Kills in Single Turn 11 | . . . . . . . . . . 1 11 Gunslinging . | . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . 1 6 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Hostile Shots Fired 432 | . 10 2 47 10 8 . . . 2 206 147 Missed 171 | . 4 . 17 4 3 . . . 1 82 60 Hits 261 | . 6 2 30 6 5 . . . 1 124 87 Projectile 261 | . 6 2 30 6 5 . . . 1 124 87 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 8 | . . . . . . . . . 1 6 1 Actively Blocked 1 | . . . . . . . . . . 1 . Damage Taken 5042 | . 45 32 252 90 73 . . . 50 2788 1712 Core 2223 | . 17 . 72 45 59 . . . 50 824 1156 Absorbed by Shields 4 | . . . . . . . . . . . 4 Redirected to Shielding 189 | . . . . . . . . . . 103 86 Core Remaining (%) 77 | 100 93 . 82 . . . 81 . 94 17 . Volleys Fired 1 | . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . 1 Hottest 105 | . . . . . . . . . . . 105 Shots Fired 1 | . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 6 | . . . . . . . . . . 6 . Core Hits 12 | . . . . . . . . . . 2 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2261 | . . 5 5 . . . . . . 1163 1088 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1889 | . . . . . . . . . . 827 1062 Melee 327 | . . . . . . . . . . 327 . Ramming 45 | . . 5 5 . . . . . . 9 26 Kinetic . | . . . . . . . . . . . . Thermal 1682 | . . . . . . . . . . 620 1062 Explosive 207 | . . . . . . . . . . 207 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 327 | . . . . . . . . . . 327 . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 . . . 4 1 Average Corruption 1 | . . . . . 2 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 7 2 Message Errors 2 | . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 369 | . . . . . . . . . . 151 218 Projectiles . | . . . . . . . . . . . . Explosions 329 | . . . . . . . . . . 111 218 Melee 40 | . . . . . . . . . . 40 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 319 | . . 2 1 . . . . . . 184 132 Shots 5 | . . . . . . . . . . 3 2 Rammed 15 | . . 2 3 . . . . . . 3 7 Targets Rammed 15 | . . 2 3 . . . . . . 3 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 51 | . . . . . . . . . . . 51 Average Temperature 30 | . . . . . . . . . . . 30 Received Heat Transfer 492 | . . 9 . 36 36 . . . . 297 114 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1400 | . . . . . . . . . . 450 950 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Maximum Alert Level 3 | . . . . . . . . . . 2 3 Low Security (%) 66 | 100 100 100 100 100 100 100 . 100 100 71 5 Level 1 17 | . . . . . . . . . . 6 64 Level 2 14 | . . . . . . . . . . 22 24 Level 3 1 | . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 848 | . . . 65 15 . . . . 17 586 848 Initial 287 | . . . . . . . . . 2 8 287 Average 142 | . . . 17 5 . . . . 3 135 362 Influence Increases 1826 | . . . 75 15 . . . 4 15 906 811 Destroy 0b10 Robot/C 240 | . . . . . . . . . . 40 200 Destroy 0b10 Robot/NC 35 | . . . . . . . . . . . 35 Destroy Leader 70 | . . . . . . . . . . 20 50 Allied During Kill 15 | . . . . . . . . . . . 15 Successful Hack 40 | . . . . . . . . 4 . 30 6 Disable Machine 225 | . . . . . . . . . . 135 90 Anti-Garrison Action 150 | . . . . . . . . . . 150 . Destroy Structure 406 | . . . . . . . . . . 276 130 Partial Spotted 30 | . . . . 15 . . . . . . 15 Lose Combat Pursuer 615 | . . . 75 . . . . . 15 255 270 Influence Decreases 998 | . . . 75 15 . . . . 2 337 569 Entered New Map 310 | . . . . . . . . . 2 9 299 Time Decay 386 | . . . 75 10 . . . . . 151 150 Lost Part 165 | . . . . 5 . . . . . 120 40 Lost Ally 137 | . . . . . . . . . . 57 80 Squads Dispatched 13 | . . . . 1 . . . 1 . 6 5 Investigation 6 | . . . . . . . . 1 . 3 2 Extermination 2 | . . . . . . . . . . 1 1 Reinforcement 3 | . . . . 1 . . . . . . 2 Assault 2 | . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Distress Signals 7 | . . . . . 2 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 4 1 15 5 8 . . . 1 27 35 Peak Tracking Total 16 | . 3 1 16 3 11 . . . 1 14 13 Tactical Retreats 17 | . . . 3 . . . . . 1 7 6 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Traps Triggered 4 | . . . . . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . . . 8 . Exploded 3 | . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Machines Disabled 16 | . . . . . . . . . . 10 6 Max in Single Turn 5 | . . . . . . . . . . 5 4 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Machines Accessed 11 | . . . . . . . . 1 . 7 3 Terminals 6 | . . . . . . . . 1 . 5 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . . . . . . . . 3 . 23 4 Successful 17 | . . . . . . . . 1 . 13 3 Failed 13 | . . . . . . . . 2 . 10 1 Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . . . . . 1 . . . . 17 2 Terminals 23 | . . . . . . . . 3 . 20 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . . . . . . . 1 . 4 . Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . 2 . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . . . . 8 2 Terminals 7 | . . . . . . . . . . 7 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 4 | . . . . . . . . . . 4 . Detonate 1 | . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 2 Fedlink 2 | . . . . . . . . . . 1 1 Scrapoids 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 1 . 6 . Full Trace Events 3 | . . . . . . . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . Total Robot Build Rating 18 | . . . . . . . . . . 18 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Total Allies 9 | . . . . . . . . . . 4 5 Largest Group 5 | . . . . . . . . . . 3 5 Highest-Rated Group 235 | . . . . . . . . . . 90 235 Highest-Rated Ally 47 | . . . . . . . . . . 30 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . 4 39 Total Damage 928 | . . . . . . . . . . 33 895 Kills 6 | . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Turns Passed 1366 | 16 24 12 256 51 29 44 89 15 38 485 307 Spaces Moved 2132 | 26 48 20 255 98 83 123 253 42 46 696 442 Core 1316 | 26 48 20 255 74 . . . . 16 586 291 Treads . | . . . . . . . . . . . . Legs 111 | . . . . . . . . . . 110 1 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 705 | . . . . 24 83 123 253 42 30 . 150 Fastest Speed 35 | 50 50 50 50 35 35 35 35 35 35 50 40 Average Speed 49 | 50 50 50 50 46 35 35 35 35 40 61 47 Slowest Speed 200 | 50 50 50 50 50 35 35 35 35 50 120 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . 1 1 2 . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 18 5 61 10 23 16 29 2 44 25 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 190 | . . . . . . . . . . 155 35 Melee 1 | . . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . . AOE 189 | . . . . . . . . . . 154 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Total 2417 | 27 47 21 382 101 81 121 252 41 62 747 535 Wait 196 | . . . 124 . . . . . 1 6 65 Move 2111 | 25 47 20 254 95 80 118 252 41 45 696 438 Hop 6 | . . . . 1 1 2 . . . . 2 Pick Up 9 | . . . . 4 . 1 . . 2 2 . Fast Attach 35 | 2 . . 1 1 . . . . 8 15 8 Attach 7 | . . . . . . . . . 2 4 1 Detach 6 | . . . . . . . . . 1 2 3 Swap . | . . . . . . . . . . . . Drop 21 | . . . . . . . . . 3 13 5 Fire 1 | . . . . . . . . . . . 1 Melee 7 | . . . . . . . . . . 7 . Ram 13 | . . 1 3 . . . . . . 2 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 17 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 15) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Propulsion x2 50 | -9/Materials | Discovered new exit (range 4) 53 | -9/Materials | Entered Mines 59 | -9/Mines | Learned Materials emergency access door positions 105 | -9/Mines | Assembled infested the area 305 | -9/Mines | Discovered new exit (range 9) 309 | -9/Mines | Entered Materials 309 | -8/Materials | Evolved 2 slots: Propulsion x2 341 | -8/Materials | Build established: Mutant 354 | -8/Materials | Discovered new exit (range 15) 360 | -8/Materials | Entered Storage 389 | -8/Storage | Used back door to open Recycling access 389 | -8/Storage | Discovered new exit (range 3) 389 | -8/Storage | Entered Recycling 424 | -8/Recycling | Scanned before Scraplab entrance 429 | -8/Recycling | Entered Scraplab 432 | -8/Recycling | Discovered new exit (range 3) 433 | -8/Recycling | Entered Scraptown 433 | -8/Scraptown | System corruption cleaned by C-Scrubber 458 | -8/Scraptown | Visited UFD Registry 458 | -8/Scraptown | Registered with UFD as "Cargodisc" 502 | -8/Scraptown | Met Optimus 502 | -8/Scraptown | Accepted into 0bPrime 520 | -8/Scraptown | Discovered new exit (range 5) 522 | -8/Scraptown | Entered Factory 522 | -6/Factory | Evolved 4 slots: Utility x4 537 | -6/Factory | Identified exit to DSF 537 | -6/Factory | Entered DSF 554 | -6/DSF | Discovered new exit (range 16) 574 | -6/DSF | Additional patrols routed to DSF 575 | -6/DSF | Entered Factory 575 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 680 | -5/Factory | Discovered new exit (range 6) 691 | -5/Factory | Loaded intel: 8 recycling unit locations 743 | -5/Factory | Spotted B-75 Beast 747 | -5/Factory | Fabricated B-60 Warrior? 1045 | -5/Factory | Core integrity fell below 50% 1054 | -5/Factory | Discovered new exit (range 11) 1059 | -5/Factory | Core integrity fell below 20% 1060 | -5/Factory | Entered another Factory area 1060 | -4/Factory | Evolved 2 slots: Utility x2 1070 | -4/Factory | Lost 10 parts (5n3u2w) 1189 | -4/Factory | Loaded intel: 8 recycling unit locations 1189 | -4/Factory | Learned location of Protoforge (-3) 1272 | -4/Factory | Core integrity fell below 50% 1285 | -4/Factory | Core integrity fell below 20% 1328 | -4/Factory | Scrapoids reinforcements arrived? 1367 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 01328_ Slug penetrates Wall. 01328_ Penetrated by Slug. 01328_ Slug penetrates Wall. 01330_ Penetrated by Slug. 01341_ Triggered Stasis Trap. 01341_ A bubble of rippling energy engulfs the area. 01341_ Field strength at 94. 01342_ Field strength at 88. 01343_ System corrupted: Matter fused (-6). 01343_ Field strength at 82. 01344_ Field strength at 60. 01345_ Field strength at 34. 01346_ Field strength at 12. 01347_ Stasis field depleted. 01356_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8E. 01362_ Acquired Impulse Thruster. 01363_ Dropped Myomer Leg. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #######?###??????????????????????????????????????? | | # ??????????????????????????????????????? | | # """ ?????????????????????????????????????? | | # """ ?????????????????????????????????????? | | #""" """??????????????????????????????????????? | | #"Y ????????????????????????????????????????? | | #""" ?????????????????????????????????????????? | | #? ??????????????????????????????????????????? | | ####/#######?????????????????????????????????????? | | # #???###########???????????????????????? | | # #???# #???????????????????????? | | # ##### #???????????????????????? | | # + """""" #???????????????????????? | | # ##+##### """""" #???????????????????????? | | # " # ??# """""" #???????????????????????? | | " # ## """""" #???????????????????????? | | # ## #???????????????????????? | | # ## #???????????????????????? | | ############g##################??????????? | | T g + #??????????? | | # """" """" #??????????? | | # """" """" #??????????? | | """""" g + """" """" #??????????? | | """""" # """" """" #??????????? | | """""" @ """" """" #??????????? | | ""???" # """" """" #??????????? | | ?? ! # """" """" #??????????? | | ""??"" ########## # s #??????????? | | "????" ?????????? #!!! !#??????????? | | "????" ??????????? #!! = #??????????? | | ??????? ???????????? #!! ] #??????????? | | ????????????????????????+##############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 5 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 63 Melee Accuracy 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixMultireflexFalx Manual? 0 Play Time 00:16:54 Cumulative 420.6 hours Start 2025.11.20 @ 10:02:33 End 2025.11.20 @ 10:16:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e5b8993-84e8-4913-b949-9f4f8d583589