Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 09:53:29 Player: Phosphophyllite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1573) 1573 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 4376 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 280/280 System Corruption 7% Temperature Cool (9) Movement Core (500) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Recoil Stabilizer System Shield > --- WEAPON ----------- Battle Rifle High-powered Shotgun Enhanced Autogun Flak Gun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Advanced Targeting Computer Assault Rifle Battle Rifle [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Scrap Shield Weapon Battle Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Battle Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon 2 | . . . 2 . . Parts Attached 64 | 6 16 6 9 24 3 Power 9 | 1 3 2 . 3 . Engine 7 | 1 2 1 . 3 . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 18 | 4 4 . 2 7 1 Treads 7 | 2 2 . . 3 . Leg 11 | 2 2 . 2 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 5 . 5 5 1 Device 7 | . 2 . 3 2 . Storage 4 | 1 1 . . 2 . Processor 4 | . 2 . . 1 1 Hackware 1 | . . . 1 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 20 | . 4 4 2 9 1 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 16 | . 2 3 2 9 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 25 | . 5 1 . 15 4 Power 3 | . 1 1 . 1 . Propulsion 8 | . 2 . . 3 3 Utility 5 | . 1 . . 4 . Weapon 9 | . 1 . . 7 1 Highest Loss Streak 12 | . 2 1 . 12 4 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 86 | . 93 94 84 85 42 Engine 8 | . 11 5 9 6 7 Core 1 | . 2 7 . . . Treads 9 | . 18 . . 12 . Leg 10 | . 7 28 18 4 18 Device 9 | . 5 . 12 12 . Storage 9 | . 14 14 9 7 7 Processor 5 | . 7 12 . 6 2 Hackware 4 | . . . 6 6 . Energy Cannon 2 | . 12 . . . . Ballistic Gun 21 | . 11 24 27 25 . Naked Turns 54 | . . . . 54 . Heaviest Build 39 | 10 23 19 39 31 31 Greatest Support 64 | 40 40 20 39 64 40 Greatest Overweight (x) 9 | 3 6 . 1 9 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 9 | 7 9 10 10 9 15 Most Carried 10 | 8 10 10 10 10 3 Average Carried 8 | 7 9 9 8 9 1 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 10 | 8 10 10 8 4 1 Class Distribution -------------------- 40% | Mutant 34% | Gunner 20% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1446 | 223 336 125 196 562 4 Remotely . | . . . . . . Salvage Created 1603 | . 418 16 357 812 . Parts 98 | . 31 1 26 40 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 39 | . 10 1 9 19 . Guns 27 | . 4 1 6 16 . Cannons 6 | . 6 . . . . AOE 6 | . . . 3 3 . Classes Destroyed 9 | . 3 1 2 3 . Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 4 | . 1 . 3 . . Swarmer 12 | . . 1 4 7 . Grunt 21 | . 8 . 3 10 . Sentry 1 | . . . 1 . . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Subdweller 2 | . 2 . . . . Best Kill Streak 5 | . 3 1 5 4 . Combat Bots Only 5 | . 3 1 5 4 . Max Kills in Single Turn 3 | . 1 1 3 3 . Gunslinging 1 | . . . . 1 . Exploded 3 | . . . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 426 | . 49 14 20 297 46 Missed 129 | . 12 3 9 100 5 Damage Taken 4228 | . 643 247 243 2419 676 Core 963 | . 151 92 18 467 235 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 2 96 . . Volleys Fired 118 | . 41 11 15 45 6 Largest 4 | . 2 2 4 4 1 Hottest 103 | . 100 58 90 103 63 Shots Fired 278 | . 67 16 46 143 6 Gun 235 | . 26 14 46 143 6 Cannon 27 | . 27 . . . . Launcher 2 | . . 2 . . . Special 14 | . 14 . . . . Kinetic 229 | . 26 14 46 143 . Thermal 47 | . 41 . . . 6 Explosive . | . . . . . . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 15 | . 11 4 5 15 12 Robot Miss Streak 7 | . 1 2 4 7 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 159 | . 31 8 23 92 5 Core Hits 97 | . 16 3 19 58 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 3 | . . 2 . 1 . Destroy 3 | . . 2 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3350 | . 546 190 770 1739 105 Guns 2203 | . 214 131 366 1406 86 Cannons 330 | . 330 . . . . Explosions 786 | . . 59 404 323 . Melee . | . . . . . . Ramming 31 | . 2 . . 10 19 Kinetic 2117 | . 214 131 366 1406 . Thermal 1143 | . 330 . 404 323 86 Explosive . | . . . . . . Electromagnetic 59 | . . 59 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 4 | . . . . 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 26 3 Message Errors 10 | . . . . 8 2 Matter Fused 4 | . . . . 4 . Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles . | . . . . . . Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 243 | . . 56 113 74 . Shots 4 | . . 2 1 1 . Rammed 3 | . 1 . . 2 . Targets Rammed 8 | . 1 . . 2 5 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 339 | . 208 . 27 339 328 Average Temperature 84 | . 83 . 12 64 191 Received Heat Transfer 1443 | . 198 18 45 795 387 Effects 3 | . . . . 1 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1177 | . 592 . 200 200 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 233 | . 167 . 194 233 . Initial 10 | . . . 10 6 . Average 64 | . 56 . 72 69 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 . 100 92 . Level 1 3 | . . . . 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 2 8 . Investigation 3 | . 1 . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 5 | . 2 . 1 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 22 12 15 30 4 Peak Tracking Total 6 | . 4 5 4 6 4 Tactical Retreats 4 | . 2 . . 2 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 3 | . 1 . 1 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 12 | . 4 . 4 4 . Terminals 10 | . 3 . 3 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 6 . 10 6 . Successful 11 | . 4 . 3 4 . Failed 11 | . 2 . 7 2 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 20 | . 5 . 9 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . 2 4 . Record 3 | . 1 . 1 1 . Prototype ID Bank 1 | . 1 . . . . Open DSF 2 | . . . . 2 . Emergency Access Points 1 | . . . 1 . . Extermination Status 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 2 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 3989 | 117 872 261 1058 1580 101 Spaces Moved 2249 | 84 411 166 622 908 58 Core 164 | 24 1 . . 138 1 Treads 776 | 9 290 . . 477 . Legs 1309 | 51 120 166 622 293 57 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 120 Average Speed 143 | 115 157 120 133 150 132 Slowest Speed 500 | 200 350 120 190 500 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 41 18 42 23 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . 5 . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 57 | . 2 2 38 15 . Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 55 | . . 2 38 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 2786 | 103 537 214 821 1035 76 Wait 279 | 2 54 23 161 35 4 Move 2244 | 83 410 165 621 907 58 Hop . | . . . . . . Pick Up 47 | 12 11 4 9 11 . Fast Attach 6 | . 2 . . 4 . Attach 31 | 4 6 3 7 8 3 Detach 1 | . . . 1 . . Swap 27 | 2 8 3 2 12 . Drop 25 | . 4 5 5 11 . Fire 118 | . 41 11 15 45 6 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 5 | . . . . . 5 Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Derelicts attacked the area 722 | -10/Materials | Core integrity fell below 50% 872 | -10/Materials | Discovered new exit (range 15) 988 | -10/Materials | Identified exit to Subcaves 990 | -10/Materials | Entered Subcaves 1117 | -10/Subcaves | Disturbed a concealed Subdweller 1137 | -10/Subcaves | Ambushed by swarm of Subdwellers 1151 | -10/Subcaves | Core integrity fell below 20% 1190 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1219 | -10/Subcaves | Discovered new exit (range 10) 1251 | -10/Subcaves | Entered Materials 1251 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1815 | -8/Materials | Build established: Skirmisher 2276 | -8/Materials | Discovered new exit (range 5) 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -7/Factory | Build established: Gunner 2870 | -7/Factory | Identified exit to DSF 3739 | -7/Factory | Core integrity fell below 50% 3769 | -7/Factory | Lost 12 parts (1p2n4u5w) 3775 | -7/Factory | Cargo convoy interrupted 3788 | -7/Factory | Discovered new exit (range 14) 3889 | -7/Factory | Entered Lower Caves 3974 | -7/Lower Caves | Core integrity fell below 20% 3990 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03976_ Kicked G-47 Trooper out of the way. 03978_ Overheating: System interference. 03978_ Adv. Targeting Computer temporarily disabled. 03978_ G-50 Soldier heat damages Hvy. Laser. 03980_ Overheating: Energy bleed (-44). 03980_ G-50 Soldier heat damages Broken Adv. Heat Sink, Unknown Engine, Hvy. Laser. 03982_ G-50 Soldier overheating. 03983_ G-50 Soldier heat damages Carbon-fiber Leg, Unknown Engine, Hvy. Laser. 03984_ G-50 Soldier heat spikes uncontrollably. 03985_ G-50 Soldier heat short circuits Carbon-fiber Leg. 03985_ G-50 Soldier overheating. 03986_ G-50 Soldier heat short circuits Carbon-fiber Leg. 03986_ Carbon-fiber Leg destroyed. 03986_ G-50 Soldier overheating. 03987_ G-50 Soldier heat damages core (-12). 03987_ G-50 Soldier overheating. 03988_ G-50 Soldier heat damages Broken Carbon-fiber Leg. 03988_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????????????????## ??????????? | | ?????????????????????????????????## #??????????? | | ?????????????????????????# ????## #??????????? | | ?????????????????????????# ????# ###????????? | | ????????????????????????## #??## #????????? | | ????????????????????????# ### ?????????? | | ????????????????????????# #?????????? | | ?????????????????????????? #? #?????????? | | ???????????????????????#?### ### ###### # # | | ???????????????????????!## ## ? | | ????????????????????#*?#f?# ??? | | ????????????????????# "# ## ##??????? | | ????????????????????# # #??????? | | ????????????????????????# ### #??????? | | ????????????????????????#@ ##?# # ##??????? | | ????????????????????????## #??# #??#???????? | | ?????????????????????????## #### ######?????? | | ??????????????????????????# ## ##????? | | ??????????????????????????# g ###### # #????? | | ??????????????????????????#### gg #???# #### # | | ?????????????????????????????##g ##??## ## | | ?????????????????????????????## ##???# ### | | ????????????????????????????## ##???## # #?? | | ???????????????????????????## ##???### # #?? | | ???????????????????????????# #????# # #### | | ???????????????????????????##### #????# | | ???????????????????????????????# ##???# # | | ???????????????????????????????# #????# #### | | ???????????????????????????????### #????## ##??# | | ??????????????????????????????????##?????####???## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 357 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed WeldingReflectiveSteel Manual? 0 Play Time 00:59:26 Cumulative 8.3 hours Start 2024.04.05 @ 08:47:33 End 2024.04.05 @ 09:53:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eabcfe4-f2ad-4406-8b45-55baa0a33ae2