Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 12:39:33 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1270) 1270 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3165 Bonus ------- None Cogmind --------- Core Integrity 439/550 Matter 255/300 Energy 265/265 System Corruption 0% Temperature Cool (182) Location -8/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (4) Light Treads Improved Treads Compact Wheel Compact Wheel Utility (4) Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon (2) Beam Cannon Autogun Inventory (24) Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Armored Treads Wheel Improved Flight Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Terrain Scan Processor Beam Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher Missile Launcher Heavy Mace Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Large Storage Unit High-capacity Storage Unit Medium Armor Plating Weapon EM Pulse Cannon Heavy Assault Rifle Inventory Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Large Storage Unit Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor EM Shotgun Beam Rifle Beam Rifle Beam Cannon Heavy Assault Rifle Autogun Autogun Mini Grenade Launcher Missile Launcher Heavy Mace [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 4 5 11 13 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads 7 | 1 . 4 2 Leg 1 | . . 1 . Wheel 4 | 1 . 1 2 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 2 2 Device 1 | 1 . . . Storage 4 | . 2 2 . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | . 3 2 6 Energy Gun 5 | . 2 1 2 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 4 8 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 8 | . 2 2 4 Highest Loss Streak 7 | . 1 3 7 Average Slot Usage (%) 97 | . 96 99 95 Engine 11 | . 14 11 9 Treads 16 | . 14 18 17 Leg 1 | . . 3 . Wheel 13 | . 14 11 16 Storage 29 | . 26 32 27 Protection 1 | . . . 6 Energy Gun 9 | . 11 10 3 Energy Cannon 1 | . . . 5 Ballistic Gun 11 | . 14 10 8 Naked Turns . | . . . . Heaviest Build 87 | 11 39 77 87 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 6 | 1 3 6 4 Average Overweight (x) 3 | . 2 4 2 Largest Inventory Capacity 24 | 6 16 24 24 Average Capacity 20 | 6 15 22 24 Most Carried 24 | 6 16 24 24 Average Carried 18 | 5 13 20 23 Final Capacity 24 | 6 16 24 24 Final Carried 24 | 6 15 24 23 Class Distribution -------------------- 65% | Hauler-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 988 | 248 230 270 240 Remotely . | . . . . Salvage Created 1882 | 125 268 609 880 Parts 94 | 7 18 31 38 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 6 11 12 Guns 22 | . 6 11 5 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 10 | 2 2 4 2 Worker 4 | . . . 4 Builder 1 | . . . 1 Tunneler 3 | 2 . . 1 Hauler 2 | . . 1 1 Recycler 5 | 1 2 . 2 Watcher 3 | . . 1 2 Swarmer 3 | . 3 . . Grunt 18 | . 3 6 9 Brawler 1 | . . 1 . Sentry 7 | . . 4 3 Best Kill Streak 13 | 2 3 5 13 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2310 | . 432 672 1206 Core 246 | . 47 88 111 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 81 78 . Volleys Fired 113 | 10 21 38 44 Largest 2 | 2 2 2 2 Hottest 86 | 70 70 68 86 Shots Fired 217 | 20 42 69 86 Gun 189 | 20 42 69 58 Cannon 24 | . . . 24 Launcher 4 | . . . 4 Special . | . . . . Kinetic 100 | 10 21 31 38 Thermal 30 | 10 5 . 15 Explosive 4 | . . . 4 Electromagnetic 83 | . 16 38 29 Robot Hit Streak 54 | 6 12 54 16 Robot Miss Streak 4 | 4 3 4 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 171 | 12 35 59 65 Core Hits 92 | 5 14 28 45 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3498 | 153 542 944 1859 Guns 2102 | 153 392 858 699 Cannons 477 | . . . 477 Explosions 919 | . 150 86 683 Melee . | . . . . Ramming . | . . . . Kinetic 864 | 53 129 266 416 Thermal 404 | 100 97 . 207 Explosive 871 | . 102 86 683 Electromagnetic 1359 | . 214 592 553 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Effects 8 | . 8 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 90 | . 57 . 33 Projectiles . | . . . . Explosions 90 | . 57 . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 380 | . 236 77 67 Shots 6 | . 3 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | 80 245 57 288 Average Temperature 72 | 35 78 15 98 Received Heat Transfer 873 | . 102 240 531 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 9 | . . 5 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 975 | 296 198 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 381 | 15 101 251 381 Average Influence 96 | 7 51 100 161 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | . . . . Level 1 12 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 13 20 35 Peak Tracking Total 12 | . 4 5 12 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 3 8 3 Terminals 14 | . 3 8 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 11 26 9 Successful 23 | . 5 15 3 Failed 22 | . 6 10 6 Catastrophic 3 | . 2 . 1 Database Lockouts 1 | . . 1 . Manual 32 | . 9 16 7 Terminals 46 | . 11 26 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 2 10 . Part Schematic 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 2 | . 1 1 . Locate Traps 2 | . 1 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 31 | . 8 14 9 Terminals 11 | . 3 5 3 Track 5 | . 1 3 1 Botnet 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 8 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2011 | 75 625 837 474 Spaces Moved 1061 | 37 398 447 179 Core . | . . . . Treads 189 | . 96 25 68 Legs 14 | 14 . . . Wheels 858 | 23 302 422 111 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 90 110 110 Average Speed 134 | 96 124 139 152 Slowest Speed 220 | 120 180 220 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 66 50 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . 40 6 29 Melee . | . . . . Projectile . | . . . . AOE 75 | . 40 6 29 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1451 | 58 493 600 300 Wait 180 | 3 53 76 48 Move 1058 | 36 397 446 179 Hop . | . . . . Pick Up 43 | 2 13 19 9 Fast Attach 9 | 2 . 3 4 Attach 16 | 1 2 5 8 Detach 2 | 1 . . 1 Swap 8 | 1 3 3 1 Drop 22 | 2 4 10 6 Fire 113 | 10 21 38 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 76 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Lost 3 parts (1p1n1w) 1011 | -9/Materials | Build established: Hauler-Mutant 1031 | -9/Materials | Discovered new exit (range 7) 1045 | -9/Materials | Central database locked down 1167 | -9/Materials | Identified exit to Mines 1486 | -9/Materials | Discovered new exit (range 8) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -8/Materials | Garrison activated, responded to threat 1973 | -8/Materials | Lost 7 parts (1p2n1u3w) 2012 | -8/Materials | Self-destructed Last Messages --------------- 01962_ Acquired Lgt. Treads. 01963_ Acquired 19 matter. 01964_ U-05 Engineer lays Concrete. 01970_ U-05 Engineer builds a Wall. 01971_ A-02 Transporter destroyed. 01972_ Acquired 4 matter. 01975_ U-05 Engineer lays Concrete. 01976_ Acquired Med. Storage Unit. 01976_ U-05 Engineer lays Concrete. 01979_ K-01 Serf collects debris. 01979_ U-05 Engineer lays Concrete. 01980_ Acquired Imp. Flight Unit. 01982_ K-01 Serf collects debris. 01989_ K-01 Serf destroyed. 01989_ Beam Rifle destroyed. 01998_ G-47 Trooper destroyed. 02008_ W-25 Informer sends out distress signal. 02009_ G-47 Trooper destroyed. 02009_ C-30 ARC bursts open, deploying its payload. 02009_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?############??????????????????????????????? | | #?# ##?????????????????????????????? | | ### #?????????????????????????????? | | + #?????????????????????????????? | | #### #####% #?????????#???????????????????? | | #?# #?# #??????## ##??????????????????? | | #?# ##?# % #???## ##??????????????????? | | ##+###?####??## #??# ##????? ???????????? | | #???????# ! ########=##### #????????????? | | #???????# % [ %%[!= % #????????????? | | #???????# %@[%[% ! #????????????? | | ####????# [% =! #????????????? | | "" """#????# #######% # #+####????????????? | | "" R"#????#######?? ???????????????? | | "" """#?????????????= *#s ! "?????????????? | | ####????????????? #gs # ""????????????? | | [[ #???????????????? #?ss#* %! ""????????????? | | %%! #???????????????? +?s #? !! ????????????? | | ##+######??????????????" #?s #??! ???????????? | | %==* = #??????????????" #? #??? ???????????? | | =! #?????????????? #??w#???? ????????????? | | ""T"" #??????????????? #?? #?????##????????????? | | """"" #????????????????#??s#???????????????????? | | #???????????????????s#???????????????????? | | #########????????????????????s???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallBarrageGun Manual? 0 Play Time 00:36:50 Cumulative 541.3 hours Start 2019.11.06 @ 12:05:07 End 2019.11.06 @ 12:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 21 Types 17/1/1/2/0/0/0 Lore% 58 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 323d68d2-e92e-457c-9549-77694e565249