Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.22 @ 12:56:43 Player: Mpants Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2426 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Structural Scanner 0b10 Decoder Chip [Looter] Targeting Computer Bomb Factory No. 2 EM Pulse Gun Medium Laser Medium Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scanner Power Shielding > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Targeting Computer Core Shielding EM Pulse Gun Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Terrain Scanner Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 20 | 7 4 5 4 . . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 2 2 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 7 | . 3 2 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 1 1 . . Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | 1 . . 1 . . Artifact . | . . . . . . Weapon 4 | 2 . 2 . . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 3 . . 7 Power 1 | . . . . . 1 Propulsion 5 | . . 2 . . 3 Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Backups 9 | 1 9 9 7 10 11 Power 2 | . 1 2 2 3 3 Propulsion . | . 2 1 . . . Utility 2 | . 2 2 1 3 4 Weapon 3 | . 3 4 3 3 4 Tool/Special . | . . . . . . Unused Backups 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 96 74 75 90 80 Engine 9 | . 12 4 10 10 9 Leg 1 | . 7 . . . . Wheel 27 | . 25 31 16 30 23 Storage 10 | . 12 10 10 10 10 Protection 17 | . 12 10 19 20 18 Energy Gun 4 | . 25 8 . . . Ballistic Gun 15 | . . 5 20 20 19 Peak Build Rating 11 | 7 9 11 9 11 11 Average Rating 9 | 5 8 8 7 10 10 On Entrance 6 | . 7 9 5 9 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 18 28 29 27 27 27 Greatest Support 40 | 20 30 40 36 36 36 Greatest Overweight (x) 7 | . 1 7 2 . 7 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 Most Carried 14 | 4 13 14 10 12 12 Average Carried 10 | 2 9 9 7 10 12 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 13 | 4 13 8 8 12 12 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 430 | 161 102 67 92 8 . Remotely . | . . . . . . Salvage Created 402 | . 234 . 106 . 62 Parts 24 | . 16 . 7 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . 6 . . . 1 Guns 4 | . 3 . . . 1 AOE 2 | . 2 . . . . Classes Destroyed 7 | . 4 . 2 . 1 Worker 2 | . 2 . . . . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 2 | . 2 . . . . Grunt 4 | . 4 . . . . Brawler 1 | . . . . . 1 Best Kill Streak 5 | . 5 . 2 . 1 Combat Bots Only 2 | . 2 . . . 1 Max Kills in Single Turn 4 | . 4 . 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 134 | . 18 57 . . 59 Missed 30 | . 5 13 . . 12 Hits 104 | . 13 44 . . 47 Melee 12 | . . 3 . . 9 Projectile 92 | . 13 41 . . 38 Critical Strikes 5 | . . 2 . . 3 Damage Taken 1167 | . 84 406 . . 677 Core 425 | . 17 186 . . 222 Absorbed by Shields . | . . . . . . Redirected to Shielding 38 | . 4 . . . 34 Ignored by Resistances 707 | . 53 251 . . 403 Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 28 | . 12 . 5 . 11 Largest 2 | . 2 . 2 . 2 Hottest 80 | . 80 . 40 . 40 Shots Fired 55 | . 24 . 10 . 21 Gun 55 | . 24 . 10 . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 31 | . . . 10 . 21 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 24 | . 24 . . . . Robot Hit Streak 18 | . 9 . 8 . 18 Robot Miss Streak 2 | . 2 . 1 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 44 | . 16 . 8 . 20 Core Hits 20 | . 10 . 4 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 796 | . 576 . 66 . 154 Guns 425 | . 205 . 66 . 154 Cannons . | . . . . . . Explosions 371 | . 371 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 220 | . . . 66 . 154 Thermal 140 | . 140 . . . . Explosive 231 | . 231 . . . . Electromagnetic 205 | . 205 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . 5 . . . . Projectiles . | . . . . . . Explosions 5 | . 5 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | . 192 . . . 31 Average Temperature 60 | . 79 . . . 14 Received Heat Transfer 546 | . 63 222 . . 261 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . 150 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 101 | . 101 17 10 . . Initial 17 | . . 17 . . . Average 20 | . 52 3 . . . Influence Increases 222 | . 177 15 10 . 20 Destroy 0b10 Robot/C 140 | . 120 . . . 20 Destroy 0b10 Robot/NC 25 | . 15 . 10 . . Destroy Leader 22 | . 22 . . . . Disable Machine 8 | . 8 . . . . Destroy Structure 12 | . 12 . . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 222 | . 120 72 10 . 20 Entered New Map 40 | . . 40 . . . Time Decay 162 | . 120 32 10 . . Lost Part 20 | . . . . . 20 Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 7 11 . . 7 Peak Tracking Total 8 | . 3 8 . . 7 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 4 . . . Successful . | . . . . . . Failed 6 | . 2 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 3 4 . 2 . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 . Highest-Rated Group 344 | . . . . 344 . Highest-Rated Ally 96 | . . . . 96 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 90 | . . 90 . . . Terrain 90 | . . 90 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1632 | 73 208 163 121 935 132 Spaces Moved 1677 | 49 174 160 102 1080 112 Core 15 | 5 . 7 . . 3 Treads . | . . . . . . Legs 84 | 44 40 . . . . Wheels 1578 | . 134 153 102 1080 109 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 86 86 86 Average Speed 89 | 112 89 94 98 86 93 Slowest Speed 400 | 120 120 400 110 86 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 35 28 27 87 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 12 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . 12 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1763 | 66 202 172 114 1086 123 Wait 4 | . . . . 4 . Move 1672 | 48 173 159 101 1079 112 Hop . | . . . . . . Pick Up 33 | 11 11 4 4 3 . Fast Attach . | . . . . . . Attach 21 | 7 2 8 4 . . Detach . | . . . . . . Swap 2 | . 2 . . . . Drop 3 | . 2 1 . . . Fire 28 | . 12 . 5 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Propulsion x1 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 15) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Hacker-Mutant 421 | -9/Materials | Identified exit to Mines 421 | -9/Materials | Discovered exit to Mines (range 8) 445 | -9/Materials | Entered Mines 446 | -9/Mines | Learned location of Storage (-7) 555 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 566 | -9/Mines | Entered Zion 649 | -7/Zion | Given A8's code to call for help 787 | -7/Zion | Learned location of Recycling (-7) 810 | -7/Zion | Build established: Scavenger-Mutant 922 | -7/Zion | Found Prototype Device 959 | -7/Zion | Given the Hacking Drone Bay 1143 | -7/Zion | Met Imprinter 1163 | -7/Zion | Imprinted 1165 | -7/Zion | Declared Zion's savior 1328 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1339 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1489 | -7/Zion | Identified exit to Proximity Caves 1489 | -7/Zion | Discovered exit to Proximity Caves (range 14) 1501 | -7/Zion | Entered Proximity Caves 1595 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1603 | -6/Proximity Caves | Core integrity fell below 50% 1613 | -6/Proximity Caves | Spotter reported a threat 1627 | -6/Proximity Caves | Core integrity fell below 20% 1633 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01608_ G-50 Soldier destroyed. 01608_ Penetrated by Slug. 01608_ Com. Wheel destroyed. [Achievement: Look Less Dangerous Next Time] 01613_ ALERT: Unidentified potential threat approaching Complex 0b10. 01613_ Slug penetrates B-48 Gladiator. 01614_ Wheel destroyed. 01616_ Penetrated by Slug. 01619_ B-48 Gladiator destroyed. 01619_ Switching to secondary target: Y-64 Sentinel. 01619_ Slug penetrates Wall. 01620_ Power Shielding destroyed. 01620_ Lgt. Ion Engine destroyed. 01621_ Core Shielding destroyed. 01621_ System corrupted by crushing effect (+1). 01622_ Critical hit (Burn: +37). 01622_ Lgt. Assault Rifle destroyed. 01625_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????###?????????????????????? | | ## #????????????????????? #?????????????????????? | | # #?????????????????????# #?????????????????????? | | #?????????????????????" #####?????????????????? | | ####????????????####### # #?????????????????? | | #????????????# = #?????????????????? | | #????????????# #####% #?????????????????? | | #?????????????# #" #lg #?????????????????? | | ##?????????????# #" @ Y# ##?????????????????? | | #????????####### #" #### #??????????????????? | | ##???????# #" ?????#??????????????????? | | ###?????# ### #g ?????????????????????????? | | ###???# #?# #l ?????????????????????????? | | ##??# #?# ########????????????????????? | | #??# #?# ?????????????? | | #??# #?# ########????????????????????? | | ##??# #?# ########### ????????????????? | | # ##???# ### ??????????????? | | # #???## # ??????????????? | | ##?## ###########?????????????????? | | ### ###???????????????????????????? | | ## ##????????????????????????????? | | ##???????????????????????????? | | # #???????????????????????????? | | ## ## ### #??????????????????????????? | | ?# ###### ##?# #??????????????????????????? | | ?# ##????# ###??## ###??????????????????????????? | | ?###?????###?????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places Look Less Dangerous Next Time Robot Respite The One Challenges ------------ None Game ------ Seed ScrapoidGodDissipator Manual? 0 Play Time 00:18:12 Cumulative 12.6 hours Start 2025.10.22 @ 12:36:55 End 2025.10.22 @ 12:56:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b528a61-dacb-4978-ae5b-a31e5c57ce92