Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.15 @ 00:06:58 Player: Minty Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2144) 2144 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 9192 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 768 Aligned with FarCom 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 45/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Backup Power VII Skeleton Box System Restoration Module Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Armored Scrap Engine Hacking Suite System Shield > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Skeleton Box System Restoration Module Trap Reconfigurator [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Improved VTOL Module Utility Hacking Suite Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 2 Power 1 | . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . 1 . Utility 5 | . . . 1 . . . 2 . . 1 1 Weapon 3 | . . . 1 . . . . . . 1 1 Parts Attached 75 | . 5 . 11 . . . 17 27 2 9 4 Power 10 | . 1 . 2 . . . 1 4 . 1 1 Engine 7 | . 1 . 2 . . . . 3 . 1 . Core 3 | . . . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . 2 4 . . . Treads 2 | . . . . . . . 2 . . . . Leg 2 | . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight 3 | . . . . . . . . 3 . . . Utility 21 | . 2 . 3 . . . 4 5 1 5 1 Device 9 | . 1 . . . . . . 4 1 2 1 Storage 1 | . . . . . . . 1 . . . . Processor 4 | . 1 . . . . . 2 1 . . . Hackware 4 | . . . 1 . . . . . . 3 . Protection 3 | . . . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | . 2 . 4 . . . 10 14 1 3 2 Energy Gun 11 | . . . 2 . . . 2 7 . . . Energy Cannon 7 | . . . . . . . 7 . . . . Ballistic Gun 2 | . . . . . . . . 2 . . . Ballistic Cannon 4 | . 2 . . . . . . . . . 2 Launcher 8 | . . . 1 . . . 1 4 . 2 . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 3 | . . . 1 . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 7 . . . Corrupted Parts 2 | . . . . . . . 1 1 . . . System Corruption 4 | . . . . . . . 2 2 . . . Parts Lost 25 | . . . 2 . . . 3 1 . 8 11 Power 5 | . . . 1 . . . 1 . . 3 . Propulsion 7 | . . . . . . . . . . 2 5 Utility 7 | . . . 1 . . . 1 1 . 1 3 Weapon 6 | . . . . . . . 1 . . 2 3 Highest Loss Streak 9 | . . . 2 . . . 2 1 . 8 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 98 100 100 100 96 82 58 62 31 Engine 7 | . 14 14 10 11 11 11 6 4 . . . Core 2 | . . . . . . . 2 3 5 5 1 Leg 13 | . 28 28 22 22 22 22 11 . . . . Flight 2 | . . . . . . . . 16 . 1 . Device 6 | . 7 14 8 . . . . . 9 9 5 Processor 14 | . 12 14 11 11 11 11 26 26 18 2 . Hackware 8 | . . . 11 11 11 11 9 9 9 18 11 Protection 2 | . . . 2 11 11 11 7 . . . . Energy Gun 6 | . 1 . 8 22 22 22 4 13 3 5 1 Energy Cannon 1 | . . . . . . . 19 2 . . . Ballistic Cannon 10 | . 24 28 12 . . . . . 8 6 1 Launcher 2 | . . . 4 11 11 11 2 . . 1 . Impact Weapon 1 | . . . 6 . . . . . 1 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 13 16 13 21 20 20 20 29 20 18 25 17 Greatest Support 40 | 20 20 20 25 25 25 25 40 40 10 32 24 Greatest Overweight (x) 5 | . . . . . . . 1 3 5 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 5 4 5 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 5 5 5 5 5 3 4 Scrap Engine Consumption 51 | . . . . . . . . . 33 15 3 Constructs Created 8 | . . . . . . . . . 4 1 3 Constructs Modified 6 | . . . . . . . . . 1 5 . Class Distribution -------------------- 41% | Mutant 14% | Scavenger-Tank 10% | Commander-Construct 5% | Commander-Sprinter 5% | Scavenger-Skirmisher 5% | Commander-Mutant 4% | Hacker-Mutant 4% | Hacker-Construct 3% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Sprinter | -8/Storage Commander-Construct | -8/Recycling Hacker-Construct | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 1527 | 200 116 96 304 . . . 148 391 82 186 4 Remotely . | . . . . . . . . . . . . Salvage Created 2793 | . 348 92 436 . . . 507 677 54 512 167 Parts 156 | . 22 12 22 . . . 24 43 5 24 4 Haulers Intercepted 3 | . . . 1 . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 50 | . 8 3 10 . . . 6 15 1 6 1 Melee 4 | . . . 2 . . . 2 . . . . Guns 10 | . . . 1 . . . . 7 . 2 . Cannons 23 | . 8 3 6 . . . 2 . 1 2 1 AOE 12 | . . . 1 . . . 2 8 . 1 . Classes Destroyed 14 | . 5 . 3 . . . 2 2 . 2 . Worker 9 | . 2 1 1 . . . . 1 . 4 . Builder 2 | . . . . . . . . . . 2 . Hauler 3 | . . . 1 . . . 2 . . . . Recycler 5 | . 1 1 . . . . 2 . . . 1 Mechanic 2 | . . . 1 . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . . . . . . . 2 1 . 1 . Swarmer 13 | . 3 3 . . . . . 6 . . 1 Grunt 26 | . 5 . 8 . . . 3 5 . 5 . Brawler 1 | . . . . . . . . 1 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 6 | . . . 2 . . . 1 2 1 . . Hunter 3 | . . . . . . . 2 . . 1 . Programmer 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 5 3 5 . . . 6 7 1 5 2 Combat Bots Only 6 | . 4 2 5 . . . 3 6 1 2 1 Max Kills in Single Turn 6 | . 1 1 1 . . . 2 6 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 1 . . . 1 5 . 1 . Melee 1 | . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Hostile Shots Fired 482 | . 21 23 34 . . . 48 58 4 161 133 Missed 155 | . 5 7 11 . . . 13 16 . 57 46 Damage Taken 5254 | . 176 99 325 . . . 583 578 50 1528 1915 Core 1737 | . 78 7 45 . . . 14 221 14 312 1046 Absorbed by Shields 198 | . 16 42 77 . . . . . 6 . 57 Redirected to Shielding 10 | . . . . . . . 10 . . . . Regen/Repaired (Parts) 287 | . . . 34 . . . . . 15 238 . Core Remaining (%) 74 | 100 . 66 . . . 88 . . 54 63 . Volleys Fired 150 | . 20 9 24 . . . 12 36 6 29 14 Largest 3 | . 2 2 3 . . . 3 3 2 3 2 Hottest 189 | . 70 70 123 . . . 189 142 111 124 100 Shots Fired 304 | . 40 18 55 . . . 30 71 10 63 17 Gun 120 | . . . 14 . . . 2 68 1 26 9 Cannon 162 | . 40 18 34 . . . 24 . 9 29 8 Launcher 22 | . . . 7 . . . 4 3 . 8 . Special . | . . . . . . . . . . . . Kinetic 152 | . 40 18 34 . . . . 19 4 29 8 Thermal 77 | . . . . . . . . 36 6 26 9 Explosive 3 | . . . . . . . 3 . . . . Electromagnetic 72 | . . . 21 . . . 27 16 . 8 . Robot Hit Streak 11 | . 9 2 4 . . . 6 11 6 7 2 Robot Miss Streak 5 | . 3 5 2 . . . 2 3 2 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 170 | . 21 6 32 . . . 19 45 4 38 5 Core Hits 113 | . 15 5 18 . . . 19 29 4 21 2 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 8 | . . . 2 . . . . 3 . . 3 Burn 2 | . . . . . . . . 2 . . . Destroy 3 | . . . . . . . . . . . 3 Blast 1 | . . . 1 . . . . . . . . Corrupt 2 | . . . 1 . . . . 1 . . . Melee Attacks 8 | . . . 6 . . . . . . 2 . Impact 8 | . . . 6 . . . . . . 2 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6060 | . 434 112 848 . . . 791 1691 93 1745 346 Guns 1329 | . . . 85 . . . 29 802 17 340 56 Cannons 1827 | . 434 112 341 . . . 413 . 76 405 46 Explosions 2504 | . . . 282 . . . 313 889 . 783 237 Melee 305 | . . . 130 . . . . . . 175 . Ramming 95 | . . . 10 . . . 36 . . 42 7 Kinetic 1568 | . 434 112 341 . . . . 207 23 405 46 Thermal 1865 | . . . 118 . . . 90 844 70 450 293 Explosive 205 | . . . . . . . 205 . . . . Electromagnetic 2022 | . . . 249 . . . 460 640 . 673 . Impact 305 | . . . 130 . . . . . . 175 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 3 9 11 . . Average Corruption 6 | . . . . . . . 1 4 10 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . . . . 2 12 18 . . Message Errors 13 | . . . . . . . . 6 7 . . Matter Fused 7 | . . . . . . . . 2 5 . . Heat Flow Errors 3 | . . . . . . . 1 1 1 . . Energy Discharges 2 | . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 3 . . Misfires 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 218 | . 9 . 22 . . . . 11 . 54 122 Projectiles 9 | . 9 . . . . . . . . . . Explosions 173 | . . . 22 . . . . 11 . 18 122 Melee 36 | . . . . . . . . . . 36 . Knockbacks 14 | . 2 2 3 . . . . . . 6 1 Impact . | . . . . . . . . . . . . Kinetic 13 | . 2 2 2 . . . . . . 6 1 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 383 | . . . 93 . . . 50 . . 47 193 Shots 11 | . . . 5 . . . 2 . . 2 2 Rammed 28 | . . . . . . . 15 . . 11 2 Targets Rammed 33 | . . . 3 . . . 17 . . 11 2 Kicked 3 | . . . 3 . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . Highest Temperature 402 | . 72 36 124 . . . 204 402 97 154 72 Average Temperature 67 | . 21 13 31 . . . 70 135 31 45 50 Received Heat Transfer 1173 | . 69 . 125 . . . 225 216 7 342 189 Effects 5 | . . . . . . . . 5 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 9 | . . . . . . . 4 2 . 3 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 3079 | . . . 150 . . . 50 1311 296 961 311 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . . 5 . . . 2 2 . 3 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 942 | . 395 170 422 147 . . 245 939 483 942 328 Initial 612 | . . 75 31 147 . . . 103 336 612 309 Average 306 | . 155 121 250 147 . . 118 455 362 733 306 Maximum Alert Level 3 | . 1 . 2 . . . 1 3 2 3 1 Low Security (%) 41 | . 64 100 37 100 . 100 72 29 . . . Level 1 32 | . 35 . 55 . . . 27 9 68 . 100 Level 2 15 | . . . 7 . . . . 31 31 50 . Level 3 9 | . . . . . . . . 29 . 49 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 6 . . . 1 6 . 7 1 Investigation 12 | . 1 . 5 . . . 1 4 . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 9 | . 2 . 1 . . . . . . 5 1 Assault 2 | . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 5 | . 2 . . . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 17 5 15 . . . 10 35 2 24 11 Peak Tracking Total 9 | . 4 3 3 . . . 4 9 1 7 9 Tactical Retreats 13 | . . 1 . . . . 2 3 . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 3 | . 1 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . Traps Reconfigurated 19 | . . . . . . . . . . 15 4 Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . Triggered 4 | . . . . . . . 1 . . 3 . Most Traps Carried 3 | . . 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 17 | . 2 . 2 . . . . 4 . . 9 Max in Single Turn 9 | . 1 . 1 . . . . 1 . . 9 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 36 | . 1 . 5 . 2 . 1 9 10 6 2 Terminals 17 | . 1 . 2 . . . . 7 4 3 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . . . 1 1 Recycling Units 12 | . . . 2 . . . 1 1 6 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 116 | . 4 . 17 . 2 . 3 23 35 29 3 Successful 74 | . 3 . 11 . 2 . 2 15 22 17 2 Failed 42 | . 1 . 6 . . . 1 8 13 12 1 Catastrophic 8 | . . . 2 . . . . 1 3 2 . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 2 . 8 . 1 . . 8 8 10 1 Terminals 58 | . 4 . 7 . . . . 19 14 14 . Fabricators 7 | . . . . . . . . . . 7 . Repair Stations 7 | . . . 3 . . . . . . 3 1 Recycling Units 40 | . . . 7 . . . 3 2 21 5 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 30 | . 3 . 2 . 2 . . 12 6 5 . Record 3 | . . . . . 1 . . . 1 1 . Robot Analysis 1 | . . . . . . . . 1 . . . Prototype ID Bank 5 | . 1 . . . . . . 2 1 1 . Open Door 2 | . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . 1 1 1 . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 5 | . 1 . 1 . . . . 2 . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 2 . . . . . . 3 1 Scan Component 2 | . . . 1 . . . . . . 1 . Repair 2 | . . . 1 . . . . . . 1 . Refit 2 | . . . . . . . . . . 1 1 Recycling Unit Hacks 24 | . . . 5 . . . 2 1 10 5 1 Process 1 | . . . 1 . . . . . . . . Report Inventory 13 | . . . 2 . . . 1 1 6 2 1 Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 9 | . . . 1 . . . 1 . 4 3 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 11 | . . . 2 . . . . 1 6 2 . Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . Prioritize 1 | . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Recycling Units 8 | . . . 1 . . . . 1 6 . . Tunnel 8 | . . . 1 . . . . 1 6 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 1 . 3 . . . 1 6 9 6 2 Full Trace Events 14 | . 1 . 3 . . . 1 4 4 1 . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . Time 64 | . . . 26 . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 115 | . . . 115 . . . . . . . . Retrieved Matter 115 | . . . 115 . . . . . . . . Retrieved Components 23 | . . . 1 . . . 9 . 10 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 Robots Rewired 10 | . . . . . . . . 1 9 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 26 | . 1 1 . . . . . 13 9 2 . Largest Group 10 | . 1 1 2 1 1 1 1 10 8 10 . Highest-Rated Group 173 | . 30 30 61 28 28 28 28 173 126 154 . Highest-Rated Ally 31 | . 30 30 31 28 28 28 28 31 27 27 . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 191 | . 18 8 53 . . . . 82 5 25 . Total Damage 2251 | . 201 63 480 . . . . 1088 71 348 . Kills 31 | . 4 3 6 . . . . 12 3 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 3815 | . 508 493 570 29 306 24 312 470 533 403 167 Spaces Moved 3064 | 1 339 228 350 24 233 19 144 627 467 412 220 Core 434 | . . . . . . . . 1 277 . 156 Treads 184 | . . . . . . . 39 24 . 121 . Legs 1299 | 1 339 228 350 24 233 19 105 . . . . Wheels 189 | . . . . . . . . . . 136 53 Hover 233 | . . . . . . . . . 184 38 11 Flight 725 | . . . . . . . . 602 6 117 . Fastest Speed 32 | 120 120 120 120 120 120 120 120 32 32 51 50 Average Speed 88 | 120 120 120 120 120 120 120 147 39 93 64 53 Slowest Speed 300 | 120 120 120 120 120 120 120 250 245 300 177 103 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 12 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 2 57 63 41 12 61 7 11 75 69 13 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 9 | . . . 1 . 1 . . 1 6 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 63 | . . . 10 . . . 35 10 1 7 . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . AOE 62 | . . . 10 . . . 35 10 . 7 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Total 3871 | . 406 431 444 24 261 20 208 773 561 488 255 Wait 347 | . 17 189 30 1 23 2 2 55 13 12 3 Move 3027 | . 338 227 349 23 232 18 143 602 466 409 220 Hop 13 | . . . . . . . . 12 . 1 . Pick Up 39 | . 9 3 8 . 3 . 5 4 4 3 . Fast Attach 38 | . 4 . 4 . . . 9 18 2 . 1 Attach 23 | . . . 4 . . . 3 5 . 8 3 Detach 27 | . 2 . 1 . . . 1 8 3 7 5 Swap 14 | . 1 . 3 . . . 5 4 . 1 . Drop 76 | . 15 3 9 . 3 . 11 24 9 1 1 Fire 150 | . 20 9 24 . . . 12 36 6 29 14 Melee 8 | . . . 6 . . . . . . 2 . Ram 13 | . . . . . . . . . . 11 2 Kick 3 | . . . 3 . . . . . . . . Crush 17 | . . . . . . . 17 . . . . Escape Stasis 6 | . . . . . . . . . . . 6 Rewire 64 | . . . . . . . . 2 58 4 . Trap 3 | . . . 3 . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Botcube activated 115 | -10/Materials | Botcube completed mutation into treaded form, armed with 2 guns. 215 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 509 | -10/Materials | Entered Mines 509 | -10/Mines | Accompanied by 1 ally 525 | -10/Mines | Found a hidden stash of uninstalled traps 977 | -10/Mines | Discovered exit to Materials (range 16) 998 | -10/Mines | Received a Mining Laser from a helpful Derelict 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Accompanied by 2 allies 1002 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1287 | -9/Materials | Discovered new exit (range 4) 1508 | -9/Materials | Repaired Lgt. Armor Plating 1556 | -9/Materials | Discovered new exit (range 5) 1564 | -9/Materials | Identified exit to Mines 1572 | -9/Materials | Entered Mines 1572 | -9/Mines | Accompanied by 1 ally 1595 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1595 | -9/Mines | Discovered new exit (range 5) 1599 | -9/Mines | Identified exit to Exiles 1601 | -9/Mines | Entered Exiles 1601 | -9/Exiles | Accompanied by 1 ally 1619 | -9/Exiles | Discovered new exit (range 15) 1634 | -9/Exiles | Met 8R-AWN 1652 | -9/Exiles | Met EX-HEX 1695 | -9/Exiles | Met EX-BIN 1712 | -9/Exiles | Aligned with FarCom system 1713 | -9/Exiles | Given EX-Vault access code 1741 | -9/Exiles | Opened EX-Vault 1751 | -9/Exiles | Found Modified TNC 1753 | -9/Exiles | Found Trap Reconfigurator 1757 | -9/Exiles | Found Skeleton Box 1785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1808 | -9/Exiles | Build established: Scavenger-Tank 1826 | -9/Exiles | Met EX-DEC 1835 | -9/Exiles | Learned location of Zion (-7) 1872 | -9/Exiles | Discovered new exit (range 10) 1882 | -9/Exiles | Identified exit to Mines 1907 | -9/Exiles | Stole three prototypes: Modified TNC, Skeleton Box, Trap Reconfigurator 1907 | -9/Exiles | Entered Mines 1907 | -8/Mines | Accompanied by 1 ally 1912 | -8/Mines | Discovered new exit (range 9) 1925 | -8/Mines | Identified exit to Materials 1931 | -8/Mines | Entered Materials 1931 | -8/Materials | Accompanied by 1 ally 1931 | -8/Materials | Evolved 2 slots: Utility x2 2036 | -8/Materials | Found Botcube 2218 | -8/Materials | Discovered new exit (range 8) 2239 | -8/Materials | Identified exit to Storage 2243 | -8/Materials | Entered Storage 2355 | -8/Storage | Identified exit to Factory 2378 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2378 | -8/Storage | Identified exit to Recycling 2485 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2503 | -8/Storage | Botcube activated 2520 | -8/Storage | Lost 5 allies 2585 | -8/Storage | Met a pair of Derelict thieves 2706 | -8/Storage | Lost 5 allies 2712 | -8/Storage | Used back door to open Recycling access 2713 | -8/Storage | Entered Recycling 2715 | -8/Recycling | Found Scrap Engine 2854 | -8/Recycling | System corruption reached 10% 2996 | -8/Recycling | Discovered new exit (range 16) 3246 | -8/Recycling | Entered Factory 3246 | -6/Factory | Accompanied by 8 allies 3246 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3248 | -6/Factory | FarCom data flow suspended 3291 | -6/Factory | Identified exit to Lower Caves 3291 | -6/Factory | Identified exit to Extension 3360 | -6/Factory | Fabricated E-15 Imp? 3465 | -6/Factory | Lost 4 allies 3536 | -6/Factory | Lost 5 allies 3596 | -6/Factory | Search patrols dispatched 3612 | -6/Factory | Repaired Great Maul? 3639 | -6/Factory | Discovered new exit (range 7) 3649 | -6/Factory | Entered another Factory area 3649 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3699 | -5/Factory | Lost 9 parts (3p2n1u3w) 3766 | -5/Factory | Lost 3 parts (1n1u1w) 3776 | -5/Factory | Core integrity fell below 50% 3799 | -5/Factory | Core integrity fell below 20% 3804 | -5/Factory | Spotted B-75 Beast 3816 | -5/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03793_ G-50 Soldier suffers critical hit (Destroy). 03793_ Destroyed Carbon-fiber Leg. 03794_ Ambush Trap disarmed. 03795_ Hovering Armored Exoskeleton destroyed. 03799_ K-01 Serf cleans the Repair Station. 03810_ HV Slug penetrates Fusion Modulator. 03812_ S-27 Virus suffers critical hit (Destroy). 03812_ S-27 Virus destroyed. 03814_ S-27 Virus suffers critical hit (Destroy). 03814_ Destroyed Autogun. 03814_ S-27 Virus knocked back. 03815_ R-10 Processor collects VTOL Module. 03815_ Trap Reconfigurator destroyed. 03816_ Fusion Modulator explodes. 03816_ R-10 Processor destroyed. 03816_ Fusion Modulator explodes. 03816_ Destroyed VTOL Module. 03816_ Fusion Modulator explodes. 03816_ Hyp. Gauss Cannon destroyed. 03816_ Destroyed Hyp. Gauss Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ???????????????????##???????????????? | | ?????????# ??????????????????BB#???????????????? | | ?????????# #########+########BB#???????????????? | | ?????????# ???????????????? | | ?????????# ????????????????? | | ?????????# """ "???????????????? | | ?????????# !! """ "???????????????? | | ?????????# ![ s """ """?????????????? | | ?????????# ! ggg [@ s k ????????? | | ?????????# g """ """?????????????? | | ?????????# = """ "???????????????? | | ####+##### !% """ "???????????????? | | ^ s ??????????????? | | % """ "???????????????? | | ^ " " """ ""??????????????? | | "Y" """ ""??????????????? | | """ k ?????????????????? | | ??????????????????? | | ?????????????????? | | #################### #?????????????????? | | #################### #?????????????????? | | # ## """" #?????????????????? | | # #? ""R"" ???????????????????? | | # """ """ """ #? "???? ?????????????????????? | | # """ """ """ " " #? ???????????????????????????? | | / """ """ """ "Y" #? ???????????????????????????? | | # """ #? ???????????????????????????? | | # #??????????????????????????????? | | ###################??????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSwordModule Manual? 0 Play Time 00:39:08 Cumulative 596.7 hours Start 2024.01.14 @ 23:29:40 End 2024.01.15 @ 00:06:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 256 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e56fac61-5e95-4a23-a89f-bffa82e92f58