Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 20:41:07 Player: Yallen Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (620) 620 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 3179 Bonus ------- Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 348/400 Energy 99/100 System Corruption 15% Temperature Cool (12) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Flak Gun Gauss Cannon > --- INVENTORY (8) ---- Heat Sink Weapon Shielding Hacking Drone Bay (1/1) Advanced Beam Cannon Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Hacking Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Heat Sink Weapon Shielding Advanced Beam Cannon Light Assault Rifle Makeshift Shrapnel Gun [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Gauss Cannon Energy Gun Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 42 | 6 . 1 21 4 1 9 Power 11 | 1 . 1 6 1 . 2 Engine 11 | 1 . 1 6 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 8 3 . 1 Treads 14 | 2 . . 8 3 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . . 4 . . 3 Device 4 | . . . 1 . . 3 Storage 4 | 1 . . 3 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . . 3 . 1 3 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon 2 | . . . 1 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 16 | . . . 5 3 . 8 Power 4 | . . . . 1 . 3 Propulsion 8 | . . . 3 2 . 3 Utility 2 | . . . 1 . . 1 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 5 | . . . 5 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 85 85 84 99 100 97 Engine 10 | . 14 14 10 11 11 10 Treads 32 | . 28 28 32 32 33 31 Device 9 | . . . 6 11 11 9 Storage 20 | . 14 14 12 22 22 22 Energy Gun 3 | . . . . . . 7 Energy Cannon 5 | . . . 3 11 11 2 Ballistic Gun 2 | . 28 28 12 . . . Ballistic Cannon 10 | . . . 5 11 11 11 Naked Turns . | . . . . . . . Heaviest Build 26 | 11 11 11 21 23 26 26 Greatest Support 69 | 40 40 40 69 66 63 63 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 8 Average Carried 7 | 1 4 7 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 7 6 7 8 5 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 1382 | 253 31 41 450 243 10 354 Remotely . | . . . . . . . Salvage Created 1177 | . 130 41 675 122 . 209 Parts 67 | . 9 5 47 3 . 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 30 | . 2 3 18 7 . . Guns 18 | . 2 3 13 . . . Cannons 12 | . . . 5 7 . . Classes Destroyed 8 | . 2 . 4 2 . . Hauler 1 | . . . 1 . . . Recycler 4 | . 1 . 2 1 . . Watcher 1 | . . . 1 . . . Swarmer 13 | . 2 3 8 . . . Grunt 8 | . . . 8 . . . Sentry 2 | . . . 2 . . . Demolisher 1 | . . . . 1 . . Assembled 6 | . . . . 6 . . Best Kill Streak 8 | . 2 3 8 3 . . Combat Bots Only 8 | . 2 3 8 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2913 | . 49 121 1461 525 . 757 Core 426 | . . 20 214 62 . 130 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 174 | . 6 11 79 26 . 52 Largest 2 | . 2 2 2 2 . 2 Hottest 116 | . 40 40 107 107 . 116 Shots Fired 327 | . 12 22 145 52 . 96 Gun 180 | . 12 22 106 . . 40 Cannon 147 | . . . 39 52 . 56 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 250 | . 12 22 132 26 . 58 Thermal 41 | . . . 13 26 . 2 Explosive . | . . . . . . . Electromagnetic 36 | . . . . . . 36 Robot Hit Streak 16 | . 5 3 16 6 . 5 Robot Miss Streak 4 | . 1 4 4 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 147 | . 8 7 92 25 . 15 Core Hits 66 | . 4 3 38 12 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 4 | . . 1 1 1 . 1 Destroy 2 | . . 1 1 . . . Blast 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2217 | . 88 91 1187 514 . 337 Guns 949 | . 88 91 642 . . 128 Cannons 1268 | . . . 545 514 . 209 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1709 | . 88 91 1002 269 . 259 Thermal 472 | . . . 185 245 . 42 Explosive . | . . . . . . . Electromagnetic 36 | . . . . . . 36 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 14 | . . . . . . 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 32 | . . . 6 12 . 14 Projectiles 32 | . . . 6 12 . 14 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . 1 4 . . Impact . | . . . . . . . Kinetic 5 | . . . 1 4 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 98 | . . . 57 72 . 98 Average Temperature 18 | . . . 10 23 . 25 Received Heat Transfer 486 | . . . 414 60 . 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 851 | . . . 333 444 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 398 | . 55 91 398 195 . . Initial 154 | . . 21 35 154 . . Average 144 | . 23 76 197 134 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 72 | 100 100 100 42 100 . . Level 1 27 | . . . 57 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 4 3 27 10 . 2 Peak Tracking Total 11 | . 4 3 11 2 . 1 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . 1 . . 3 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 3 | . . . 2 . 1 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . 3 . 6 . Successful 7 | . . . 1 . 6 . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 1 . 6 . Part Schematic 6 | . . . . . 6 . Patrol Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . . . 21 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 148 | . . . . . 148 148 Highest-Rated Ally 38 | . . . . . 38 38 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 182 | . . . . . . 182 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 7304 | 123 116 66 777 533 2161 3528 Spaces Moved 4204 | 73 60 22 320 279 1345 2105 Core 5 | 5 . . . . . . Treads 4199 | 68 60 22 320 279 1345 2105 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 152 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 37 | 5 12 12 26 53 89 65 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . 2 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 4 2 Spaces Dug 45 | . . . . . . 45 Terrain Destroyed 56 | . . . 1 1 . 54 Melee . | . . . . . . . Projectile 56 | . . . 1 1 . 54 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 4491 | 82 69 34 462 314 1356 2174 Wait . | . . . . . . . Move 4197 | 72 59 21 319 278 1344 2104 Hop . | . . . . . . . Pick Up 42 | 4 4 . 20 5 6 3 Fast Attach 15 | 6 . . 7 . . 2 Attach 15 | . . 1 7 3 . 4 Detach 4 | . . . 3 . . 1 Swap 12 | . . . 7 1 1 3 Drop 31 | . . 1 20 1 5 4 Fire 174 | . 6 11 79 26 . 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 50 | -11/Junkyard | Discovered new exit (range 15) 124 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 240 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 11) 281 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Entered Materials 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 576 | -9/Materials | Destroyed 8 combat bots 576 | -9/Materials | Lost 5 parts (3n1u1w) 777 | -9/Materials | Core integrity fell below 50% 952 | -9/Materials | Discovered new exit (range 13) 1083 | -9/Materials | Entered Mines 1084 | -9/Mines | Learned location of Storage (-9) 1084 | -9/Mines | Assembled infested the area 1465 | -9/Mines | Build established: Scavenger-Mutant 1608 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1616 | -9/Mines | Entered Zion 2075 | -7/Zion | Learned 4 Factory zone layouts 2112 | -7/Zion | Learned location of Warlord (-4) 3327 | -7/Zion | Imprinted 3329 | -7/Zion | Declared Zion's savior 3675 | -7/Zion | Given the Hacking Drone Bay 3686 | -7/Zion | Found Prototype Device 3722 | -7/Zion | Discovered new exit (range 14) 3777 | -7/Zion | Entered Proximity Caves 3777 | -6/Proximity Caves | Accompanied by 4 allies 4039 | -6/Proximity Caves | Learned 4 Factory zone layouts 4199 | -6/Proximity Caves | Spotted B-75 Beast 4493 | -6/Proximity Caves | Identified Hacking Drone Bay 6964 | -6/Proximity Caves | Crushed by falling debris 6981 | -6/Proximity Caves | Crushed by falling debris 6981 | -6/Proximity Caves | Core integrity fell below 20% 6981 | -6/Proximity Caves | System corruption reached 10% 7012 | -6/Proximity Caves | Lost 5 parts (2p1n1u1w) 7265 | -6/Proximity Caves | Build established: Mutant 7305 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07042_ System corrupted: Component data lost. 07063_ System corrupted: Heat flow error (+118). 07070_ Acquired 40 matter. 07078_ Acquired 34 matter. 07083_ ASKRSY4LH2 T3V:BWHUPE