Cogmind - Beta 11 @@@ ROGUE MODE // 2023.02.08 @ 12:42:13 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1166) 1166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3667 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 491/700 Matter 162/300 Energy 15/100 System Corruption 0% Temperature Critical (953) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Spread Laser Shotgun > --- INVENTORY (15) --- Wheel Compact Wheel Compact Wheel Compact Wheel EM Pulse Gun EM Pulse Gun Medium Laser Beam Rifle Particle Gun Spread Laser Gatling Laser Autogun Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Shield Generator > --- WEAPON ----------- Spread Laser Spread Laser Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun EM Pulse Gun Medium Laser Beam Rifle Particle Gun Spread Laser Gatling Laser Autogun Shotgun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 2 | . . . 1 1 Parts Attached 29 | 5 5 8 3 8 Power 7 | 1 . 3 . 3 Engine 6 | 1 . 3 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 2 1 1 Device 2 | . . 1 1 . Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 9 | 1 2 2 1 3 Energy Gun 6 | 1 1 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 4 . 13 Power 6 | . . 1 . 5 Propulsion 4 | . . 1 . 3 Utility 4 | . . 2 . 2 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . 2 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 90 93 93 Engine 14 | . 14 20 18 10 Core 3 | . . . . 6 Wheel 23 | . 28 21 27 22 Device 8 | . . 6 11 11 Storage 9 | . 14 11 9 7 Protection 4 | . 13 8 . . Energy Gun 13 | . 14 11 18 14 Ballistic Gun 9 | . 12 11 9 7 Ballistic Cannon 3 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 53 | 12 37 40 42 53 Greatest Support 36 | 20 20 26 36 36 Greatest Overweight (x) 3 | . 1 3 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 5 10 14 14 15 Average Carried 11 | 3 7 10 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 5 9 14 14 13 Class Distribution -------------------- 47% | Mutant 17% | Scavenger-Tank 16% | Scavenger-Gunner 12% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 696 | 178 152 162 . 204 Remotely . | . . . . . Salvage Created 1214 | . 117 475 . 622 Parts 68 | . 8 34 . 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 2 15 . 13 Guns 28 | . 2 15 . 11 Cannons 2 | . . . . 2 Classes Destroyed 7 | . 3 2 . 2 Worker 3 | . 1 . . 2 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 4 | . 1 2 . 1 Swarmer 8 | . . 7 . 1 Grunt 16 | . 2 4 . 10 Sentry 6 | . . 4 . 2 Best Kill Streak 8 | . 2 7 . 8 Combat Bots Only 7 | . 2 6 . 7 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1830 | . 168 463 . 1199 Core 257 | . 10 38 . 209 Absorbed by Shields 79 | . . . . 79 Core Remaining (%) 96 | 100 96 90 100 . Volleys Fired 70 | . 10 24 . 36 Largest 4 | . 2 2 . 4 Hottest 192 | . 73 88 . 192 Shots Fired 200 | . 20 48 . 132 Gun 170 | . 20 48 . 102 Cannon 30 | . . . . 30 Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . 10 24 . 62 Thermal 95 | . 6 24 . 65 Explosive . | . . . . . Electromagnetic 9 | . 4 . . 5 Robot Hit Streak 8 | . 4 8 . 7 Robot Miss Streak 9 | . 5 6 . 9 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 147 | . 9 35 . 103 Core Hits 127 | . 6 36 . 85 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 . 2 Burn 2 | . . 2 . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2006 | . 156 539 . 1311 Guns 1680 | . 156 539 . 985 Cannons 293 | . . . . 293 Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . . . . 33 Kinetic 963 | . 79 305 . 579 Thermal 928 | . 50 234 . 644 Explosive . | . . . . . Electromagnetic 82 | . 27 . . 55 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 35 | . . . . 35 Projectiles . | . . . . . Explosions 35 | . . . . 35 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 146 | . . . . 146 Shots 2 | . . . . 2 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 953 | . 134 246 . 953 Average Temperature 171 | . 48 98 . 233 Received Heat Transfer 644 | . 90 129 . 425 Effects 7 | . . 1 . 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1579 | . 148 631 . 800 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 453 | . 82 453 191 384 Initial 191 | . . 34 191 86 Average 164 | . 50 203 191 194 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 64 | 100 100 37 100 53 Level 1 33 | . . 51 . 46 Level 2 2 | . . 10 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 5 22 . 24 Peak Tracking Total 9 | . 3 8 . 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . . 6 Successful 2 | . . . . 2 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1187 | 58 186 311 131 501 Spaces Moved 867 | 58 150 215 124 320 Core 12 | 12 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 855 | 46 150 215 124 320 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 101 101 Average Speed 98 | 73 93 101 101 101 Slowest Speed 125 | 80 95 125 101 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 35 34 17 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . . . 42 Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . . . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1044 | 72 174 259 129 410 Wait 33 | . . 1 . 32 Move 863 | 57 149 214 123 320 Hop . | . . . . . Pick Up 39 | 10 8 11 3 7 Fast Attach 1 | . . . . 1 Attach 21 | 5 2 5 3 6 Detach . | . . . . . Swap 7 | . 3 3 . 1 Drop 5 | . 2 1 . 2 Fire 70 | . 10 24 . 36 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 540 | -9/Materials | Discovered new exit (range 8) 556 | -9/Materials | Entered another Materials area 556 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 683 | -8/Materials | Discovered new exit (range 3) 687 | -8/Materials | Entered Factory 687 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1188 | -7/Factory | Self-destructed Last Messages --------------- 01168_ Overheating: Short circuit. 01170_ Slug penetrates Wall. 01171_ Overheating: Matter decay (-54). 01172_ Nuclear Core destroyed. 01172_ S-27 Virus destroyed. 01172_ Switching to secondary target: S-27 Virus. 01173_ Slug penetrates Wall. 01177_ Critical hit (Burn: +37). 01178_ K-01 Serf collects debris. 01179_ Critical hit (Burn: +37). 01182_ G-47 Trooper destroyed. 01182_ Switching to secondary target: S-27 Virus. 01184_ Slug penetrates Wall. 01184_ Com. Wheel destroyed. 01186_ Com. Wheel broken. 01186_ Overheating: Short circuit. 01186_ Spread Laser destroyed. 01187_ ALERT: Rogue bot located, Programmers report to Factory Zone 5L. 01188_ Broken Imp. Light Cannon destroyed. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????#! ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# "???"???????????????????? | | ?????????????????????# """ """?????????????????? | | ?????????????????????# """ """?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# """ """?????????????????? | | ?????????????????????# """ """ ???????????????? | | ?????????????????????# %=""" """ #??????????????? | | ?????????????????????#%!%@= #????????????### | | ??????????# ###s##################???## | | ??????????# hsu ##### | | ??????????# %% | | ?????????? % | | ???????????##### """ """ """ === | | ???????????????# """ """ """ == | | ???????????????#!! 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"% #??????? | | ???????????????# ??????? ? #??????? | | ????????????????????????##+?#####/#########??????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMediumRifle Manual? 0 Play Time 00:12:52 Cumulative 19.2 hours Start 2023.02.07 @ 22:32:35 End 2023.02.08 @ 12:42:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 16 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2dcc714-b078-4764-8ff6-265b4da70735