Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.08 @ 13:00:31 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2482) 2482 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 5066 Bonus ------- Follower Combat Kills 108 Friendly Fire -144 Cogmind --------- Core Integrity 510/550 Matter 231/300 Energy 213/280 System Corruption 1% Temperature Cool (5) Location -8/Storage Parts ------- Power (1) Cooled Ion Engine Propulsion (2) Light Treads Light Treads Utility (5) Improved Heat Sink High-capacity Storage Unit Weapon (4) Particle Gun Heavy Assault Rifle Improved Light Cannon Improved Grenade Launcher Inventory (12) Reinforced Deuterium Engine Fission Core Improved Treads High-capacity Matter Pod (200) Advanced Terrain Scan Processor Utility Shielding Improved Weapon Shielding Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Peak State ------------ Power Cooled Ion Engine Propulsion Light Treads Light Treads Utility Improved Heat Sink High-capacity Storage Unit Structural Scanner Hardened Medium Armor Plating Reactive Plating Weapon Medium Laser Beam Rifle Heavy Assault Rifle Advanced EMP Blaster Inventory Reinforced Deuterium Engine Fission Core Improved Treads High-capacity Matter Pod Utility Shielding Improved Weapon Shielding Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Assault Rifle Improved Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 5 | . 1 . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . 3 . Weapon 2 | . 1 . . . 1 . Parts Attached 47 | 9 7 4 . 2 20 5 Power 5 | 1 . 1 . . 2 1 Engine 5 | 1 . 1 . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 4 1 . . . 2 1 Treads 6 | 2 1 . . . 2 1 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 1 . . 2 5 1 Device 4 | 1 . . . 2 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 23 | 2 5 3 . . 11 2 Energy Gun 10 | 1 2 1 . . 6 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 2 1 . . 3 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 3 | . . 1 . . 1 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 8 | . 2 1 . . 4 1 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 6 | . 2 . . . 4 . Highest Loss Streak 2 | . 2 1 . . 1 1 Average Slot Usage (%) 98 | . 96 100 100 100 96 94 Engine 10 | . 12 12 12 12 8 7 Treads 22 | . 24 25 25 25 15 15 Device 12 | . 12 12 12 12 13 13 Storage 10 | . 12 12 12 12 8 8 Protection 4 | . . . . . 15 14 Energy Gun 14 | . 19 11 12 12 17 8 Ballistic Gun 19 | . 13 25 25 25 11 15 Naked Turns . | . . . . . . . Heaviest Build 72 | 16 41 43 42 42 72 72 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 1 1 1 1 3 2 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 12 12 Most Carried 12 | 7 12 12 12 12 12 12 Average Carried 11 | 4 10 11 11 12 11 11 Final Capacity 12 | . . . . . . 12 Final Carried 11 | . . . . . . 11 Class Distribution -------------------- 65% | Skirmisher 15% | Tank 13% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Exiles Skirmisher | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1499 | 210 207 164 . 239 494 185 Remotely . | . . . . . . . Salvage Created 2963 | . 410 227 . 96 1710 520 Parts 162 | . 26 17 . 2 94 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 59 | . 8 8 . 2 33 8 Guns 51 | . 5 8 . 2 31 5 Cannons 5 | . . . . . 2 3 AOE 3 | . 3 . . . . . Classes Destroyed 9 | . 5 . . . 4 . Worker 3 | . . . . . 1 2 Builder 2 | . 1 . . . 1 . Recycler 3 | . 1 . . . . 2 Watcher 4 | . 3 . . . 1 . Swarmer 9 | . 2 5 . . 2 . Grunt 38 | . 6 3 . 2 24 3 Duelist 1 | . . . . . 1 . Sentry 11 | . . . . . 6 5 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 3 4 . 2 6 6 Combat Bots Only 5 | . 2 4 . 2 5 2 Max Kills in Single Turn 2 | . 2 1 . 1 2 2 Gunslinging 1 | . 1 . . . 1 . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 1523 | . 205 128 . 65 931 194 Core 71 | . . 10 . 21 40 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . . . 87 . . Volleys Fired 150 | . 30 14 . 7 79 20 Largest 4 | . 3 3 . 3 4 4 Hottest 194 | . 100 80 . 80 194 147 Shots Fired 478 | . 70 41 . 21 276 70 Gun 450 | . 70 40 . 21 269 50 Cannon 25 | . . . . . 7 18 Launcher 3 | . . 1 . . . 2 Special . | . . . . . . . Kinetic 240 | . 31 28 . 14 112 55 Thermal 219 | . 23 12 . 7 164 13 Explosive 3 | . . 1 . . . 2 Electromagnetic 16 | . 16 . . . . . Robot Hit Streak 52 | . 28 23 . 15 52 30 Robot Miss Streak 3 | . 2 2 . 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 2 . 1 5 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 376 | . 52 31 . 20 218 55 Core Hits 150 | . 25 13 . 6 87 19 Critical Hits 3 | . . . . . 2 1 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5587 | . 815 327 . 202 3205 1038 Guns 4809 | . 660 327 . 202 3054 566 Cannons 503 | . . . . . 129 374 Explosions 249 | . 155 . . . . 94 Melee . | . . . . . . . Ramming 26 | . . . . . 22 4 Kinetic 2770 | . 265 250 . 135 1330 790 Thermal 2454 | . 307 77 . 67 1853 150 Explosive 94 | . . . . . . 94 Electromagnetic 243 | . 243 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Effects 22 | . 2 4 10 3 . 3 Message Errors 9 | . . 1 6 . . 2 Energy Discharges 6 | . 1 . 1 3 . 1 Data Loss (minor) 6 | . 1 2 3 . . . Targeting Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 37 | . 12 . . . . 25 Projectiles 22 | . . . . . . 22 Explosions 15 | . 12 . . . . 3 Melee . | . . . . . . . Knockbacks 4 | . . . . . 1 3 Impact . | . . . . . . . Kinetic 4 | . . . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage 44 | . 44 . . . . . Shots 2 | . 2 . . . . . Rammed 5 | . . . . . 4 1 Targets Rammed 5 | . . . . . 4 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | . 153 96 . 177 461 303 Average Temperature 111 | . 56 36 . 86 133 107 Received Heat Transfer 1221 | . 147 81 . 57 783 153 Effects 18 | . . . . . 13 5 Shutdowns 1 | . . . . . 1 . Interference 8 | . . . . . 3 5 Matter Decay 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 6 . Heat Transferred 6035 | . 600 175 . 150 4777 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 326 | . 148 150 . 50 285 326 Average Influence 60 | . 37 48 . 7 107 134 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 95 | . . . . . . . Level 1 4 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . . 8 2 Investigation 7 | . 1 . . . 5 1 Extermination . | . . . . . . . Reinforcement 4 | . . . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . . . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 19 9 . 2 51 13 Peak Tracking Total 7 | . 3 2 . 2 7 3 Tactical Retreats 16 | . 3 1 . . 10 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 4 | . 1 . . . 2 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 25 | . 8 . 4 1 11 1 Terminals 14 | . 5 . . 1 7 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 131 | . 36 . 48 4 40 3 Successful 101 | . 24 . 48 2 26 1 Failed 30 | . 12 . . 2 14 2 Catastrophic 6 | . 2 . . . 3 1 Database Lockouts . | . . . . . . . Manual 31 | . 3 . 6 2 18 2 Terminals 65 | . 29 . . 4 29 3 Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . . 2 . Recycling Units 9 | . 4 . . . 5 . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 84 | . 18 . 48 2 15 1 Record 53 | . 1 . 48 . 4 . Robot Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 2 . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . 1 . . . 2 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . . . 1 . Locate Traps 3 | . 1 . . . 2 . Dispatch Records 4 | . 2 . . 1 1 . Maintenance Status 1 | . . . . . 1 . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 3 | . 3 . . . . . Reinforcement Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 3 | . 1 . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 9 | . 4 . . . 5 . Process 4 | . 2 . . . 2 . Report Inventory 5 | . 2 . . . 3 . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . . 1 7 1 Full Trace Events 12 | . 3 . . 1 7 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 52 | . 26 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter 411 | . 45 . . . 366 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . 33 . Total Damage 332 | . . . . . 332 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 7787 | 83 1360 941 1560 1460 2019 364 Spaces Moved 3880 | 59 666 491 866 756 887 155 Core 24 | 24 . . . . . . Treads 3837 | 16 666 491 866 756 887 155 Legs 19 | 19 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 160 Average Speed 177 | 105 172 180 180 180 180 179 Slowest Speed 250 | 250 180 180 180 180 220 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 5 95 96 93 97 52 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . 9 1 . . . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . 9 1 . . . 26 Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 4428 | 78 818 517 869 842 1113 191 Wait 298 | . 105 5 . 74 105 9 Move 3874 | 58 665 490 865 755 886 155 Hop . | . . . . . . . Pick Up 29 | 9 9 2 2 1 6 . Fast Attach 30 | 5 4 1 . 2 15 3 Attach 10 | 4 1 1 . . 3 1 Detach 1 | . . . . . 1 . Swap 7 | . 2 2 . . 2 1 Drop 24 | 2 2 2 2 3 12 1 Fire 150 | . 30 14 . 7 79 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . . . 4 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 13) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Weapon x1 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 14) 309 | -10/Materials | Build established: Skirmisher 368 | -10/Materials | Discovered exit to Materials (range 15) 1102 | -10/Materials | Repaired Lgt. Treads 1147 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Build established: Mutant 1307 | -10/Materials | Discovered exit to Materials (range 5) 1444 | -10/Materials | Entered Mines 1513 | -10/Mines | Discovered exit to Materials (range 14) 1780 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1824 | -10/Mines | Build established: Skirmisher 1969 | -10/Mines | Received a Mining Laser from a helpful Derelict 2328 | -10/Mines | Discovered exit to Materials (range 8) 2351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2353 | -10/Mines | Identified exit to Exiles 2353 | -10/Mines | Discovered exit to Exiles (range 5) 2385 | -10/Mines | Entered Exiles 2429 | -10/Exiles | Met 8R-AWN 2465 | -10/Exiles | Met EX-HEX 2596 | -10/Exiles | Met EX-DEC 2637 | -10/Exiles | Visited The Gauntlet 2918 | -10/Exiles | Learned location of Zion (-7) 2979 | -10/Exiles | Met EX-BIN 3289 | -10/Exiles | Identified exit to Mines 3289 | -10/Exiles | Discovered exit to Mines (range 11) 3665 | -10/Exiles | Discovered exit to Mines (range 14) 3945 | -10/Exiles | Entered Mines 4443 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4902 | -9/Mines | Identified exit to Materials 4902 | -9/Mines | Discovered exit to Materials (range 7) 4970 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4974 | -9/Mines | Found Prototype Device 4974 | -9/Mines | Identified Exp. Sensor Array 5375 | -9/Mines | Discovered exit to Materials (range 8) 5387 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5405 | -9/Mines | Entered Materials 5405 | -8/Materials | Accompanied by 3 allies 5405 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5443 | -8/Materials | Identified exit to Storage 5797 | -8/Materials | Build established: Tank 6439 | -8/Materials | Repaired Lgt. Treads 7010 | -8/Materials | Build established: Scavenger-Tank 7134 | -8/Materials | Identified exit to Factory 7424 | -8/Materials | Entered Storage 7788 | -8/Storage | Self-destructed Last Messages --------------- 07750_ Massive razor-sharp blades shoot up from within the floor. 07750_ Cld. Ion Engine severed. 07750_ Lgt. Treads severed. 07750_ Lgt. Armor Plating severed. 07752_ Triggered Blade Trap. 07752_ Massive razor-sharp blades shoot up from within the floor. 07752_ Reactive Plating severed. 07752_ Assault Rifle severed. 07752_ Imp. Light Cannon severed. 07753_ K-01 Serf collects debris. 07756_ W-25 Informer distress signal alerts nearby ally. 07762_ U-05 Engineer lays Concrete. 07764_ Acquired Lgt. Treads. 07771_ Acquired Cld. Ion Engine. 07776_ Acquired 3 matter. 07782_ The unstable cave ceiling collapses. 07782_ Y-45 Defender destroyed. 07785_ 6EOLHUJ|E%COVWMXMWPRA 07787_ Acquired Imp. Light Cannon. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##+## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ??????????????????????????????????????????#### # | | ??????????????????????????????????#####??# # # | | ????????????"T #?????????????????# #?? # # | | ??????????# [ ############# #? # # | | ??????????# w *%! r!@ uu #? # # | | ??????????# // ############ # # # | | ?????????? // ???????????????# # # # | | ??????????? //???????????????????#% * # # | | ??????????????????????????????????#%% # # # | | ??????????????????????????????????# ! #### # # | | ??????????????????????????????????# % #????### # | | ??????????????????????????????????# #??????# # | | ??????????????????????????????????# #??????# # | | ??????????????????????????????????# #??###?# + | | ??????????????????????????????????# #??#+#?#^^ # | | ??????????????????????????????????# #??# #?# # | | ??????????????????????????????????# #??# #?# # | | ??????????????????????????????????# ####+### # | | ??????????????????????????????????# ## # | | ??????????????????????????????????# ## / | | ??????????????????????????????????# ## # % | | ?????????????????????????????????## ## # | | ?????????????????????????????????# # # | | ?????????????????????????????????# / ###### | | ?????????????????????????????????# % # #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# # #????? | | ??????????????????????????????######+########????? | | ??????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed AntigravLatentAccelerator Manual? 0 Play Time 01:07:44 Cumulative 45.7 hours Start 2019.10.24 @ 23:00:44 End 2019.11.08 @ 13:00:31 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbc61a07-1692-4b18-b5b9-fd5cf5776379