Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 00:54:34 Player: MoYuYu Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (90) 450 Value Destroyed (3712) 3712 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (2147) 2147 TOTAL SCORE: 13469 Bonus ------- Follower Combat Kills 747 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Coolant Injector Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Quantum Reactor Light Quantum Reactor Weight Redist. System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Heavy Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Phase Cannon > --- INVENTORY -------- Fission Core Improved Carbon-fiber Leg Weight Redist. System Cooled Plasma Cannon Improved Remote Datajack [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . 2 . . . 6 . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 . Utility 7 | . . . 1 . . . 4 . . . 2 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 110 | 6 5 . 5 23 2 6 18 . 2 1 16 7 2 1 6 10 . Power 10 | 1 . . 1 1 . . 2 . . . 1 1 1 . 1 1 . Engine 5 | 1 . . 1 1 . . 1 . . . . . . . 1 . . Core 4 | . . . . . . . 1 . . . 1 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 35 | 2 3 . 2 10 . 1 6 . . . 4 2 . 1 1 3 . Treads 3 | . . . 1 . . . . . . . . . . . 1 1 . Leg 30 | 2 3 . 1 10 . 1 6 . . . 4 2 . 1 . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 38 | 1 2 . 1 4 1 3 8 . 2 1 8 . 1 . 1 5 . Device 21 | . 1 . 1 3 1 . 3 . 1 1 4 . 1 . 1 4 . Storage 4 | 1 1 . . . . 1 . . . . . . . . . 1 . Processor 7 | . . . . 1 . 2 3 . . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . 2 . . . . . . Protection 4 | . . . . . . . 2 . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 1 8 1 2 2 . . . 3 4 . . 3 1 . Energy Gun 16 | 1 . . . 4 . 1 2 . . . 3 3 . . 1 1 . Energy Cannon 2 | . . . . . . . . . . . . 1 . . 1 . . Ballistic Gun 6 | 1 . . 1 2 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . 1 . . 1 1 . . Parts Lost 39 | . . . . . . 1 4 . . . 1 8 . 8 . 16 1 Power 5 | . . . . . . . . . . . . 1 . 1 . 3 . Propulsion 11 | . . . . . . 1 1 . . . . 2 . 3 . 4 . Utility 10 | . . . . . . . 1 . . . . 2 . 2 . 4 1 Weapon 13 | . . . . . . . 2 . . . 1 3 . 2 . 5 . Highest Loss Streak 13 | . . . . . . 1 3 . . . 1 6 . 8 . 13 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 9 10 9 9 10 9 9 10 10 9 9 9 9 9 5 5 4 Power 1 | . 1 1 1 1 1 1 1 2 2 2 2 1 2 2 1 1 3 Propulsion 2 | 2 5 5 4 2 2 2 1 3 3 3 3 2 2 1 . . . Utility 2 | . . 1 1 3 4 3 4 4 4 3 2 . . 1 1 1 1 Weapon 1 | . 1 3 3 2 2 1 1 1 1 1 1 3 4 4 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 1 . . 7 . 19 12 . . 6 8 . 1 . 1 . 3 Power 11 | . . . . 1 . 4 1 . . . 2 . . . . . 3 Propulsion 17 | . 1 . . 3 . 6 2 . . 3 2 . . . . . . Utility 18 | . . . . 2 . 6 7 . . 1 2 . . . . . . Weapon 10 | . . . . 1 . 3 2 . . 2 1 . . . 1 . . Tool/Special 2 | . . . . . . . . . . . 1 . 1 . . . . Average Slot Usage (%) 94 | . 98 100 93 99 100 100 95 93 93 93 93 89 93 89 63 77 25 Engine 6 | . 14 14 11 11 11 11 2 . . . . . . . 4 4 . Core 2 | . . . . . . . 3 6 6 6 5 5 5 4 . . . Leg 24 | . 28 28 27 33 33 33 23 20 20 20 17 15 17 16 5 1 . Device 12 | . 12 14 16 11 11 3 12 13 13 17 17 21 22 20 11 21 14 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 5 5 5 5 . . . Processor 15 | . . . . 10 11 18 19 20 20 14 17 17 17 17 17 13 5 Hackware 1 | . . . . . . . . . . . 4 5 5 5 5 5 5 Protection 1 | . . . . . . . 6 6 6 6 4 . . . . . . Energy Gun 13 | . 14 14 5 10 11 11 14 20 20 20 16 14 17 14 10 8 . Ballistic Gun 6 | . 14 14 16 11 11 11 4 . . . . . . . . . . Peak Build Rating 94 | 6 8 8 12 18 16 31 63 63 68 68 78 80 82 82 62 94 30 Average Rating 42 | 3 7 8 10 13 15 25 54 63 65 64 74 75 81 76 49 77 29 On Entrance 39 | . 6 8 8 12 15 16 26 63 63 68 64 78 80 82 35 56 26 Avg Prop Armor Cover (%) 13 | . . . 10 . . . . . . . . . . . 8 15 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 18 18 24 25 25 26 47 41 44 50 50 44 44 49 22 85 3 Greatest Support 98 | 20 20 20 30 30 30 35 60 60 60 60 76 66 66 66 23 98 3 Greatest Overweight (x) 4 | . . . . . . . 1 . . . . . . 2 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 5 8 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 9 4 Average Carried 9 | 3 9 10 9 9 10 9 9 10 10 9 9 8 9 9 5 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 9 10 9 5 5 4 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Commander-Mutant 20% | Scavenger-Skirmisher 13% | Mutant 9% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2296 | 249 215 . 144 541 56 66 243 . 10 40 325 100 30 . 96 181 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4407 | . 270 . 157 1125 140 . 253 . . 231 913 666 113 . 23 516 . Parts 169 | . 20 . 8 57 5 . 11 . . 2 31 14 4 . . 17 . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 8 | . 3 . . 1 3 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 1 . 11 3 . 1 . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 80 | . 7 . 5 20 1 . 4 . . 4 15 11 2 . 2 9 . Guns 61 | . 7 . 5 18 1 . 4 . . 3 11 8 2 . 2 . . Cannons 6 | . . . . . . . . . . . . 1 . . . 5 . AOE 4 | . . . . 1 . . . . . . . . . . . 3 . Classes Destroyed 12 | . 3 . 1 4 1 . 1 . . 1 1 . . . . . . Worker 2 | . . . . 1 . . . . . . . . . . . 1 . Hauler 2 | . . . . 2 . . . . . . . . . . . . . Recycler 4 | . 1 . . 1 1 . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Drone 3 | . . . . . . . . . . 1 . . . . 2 . . Swarmer 12 | . 3 . 2 . . . . . . . 5 2 . . . . . Grunt 36 | . 4 . 2 9 1 . 3 . . 2 4 6 2 . . 3 . Brawler 3 | . . . . 1 . . . . . 1 . 1 . . . . . Duelist 4 | . . . . 1 . . . . . . . . . . . 3 . Sentry 16 | . . . 1 9 . . . . . . 4 2 . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . . 1 . . . 2 . . . . 3 . Best Kill Streak 6 | . 3 . 1 6 2 . 2 . . 3 6 5 2 . 1 4 . Combat Bots Only 6 | . 2 . 1 3 1 . 2 . . 3 6 5 2 . 1 4 . Max Kills in Single Turn 3 | . 1 . 1 2 1 . 1 . . 1 1 2 1 . 1 3 . Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . Exploded 3 | . . . . 1 . . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 611 | . 26 . 40 48 1 13 51 . . 24 87 99 3 56 . 153 10 Missed 176 | . 9 . 16 19 . . 21 . . 7 24 26 1 14 . 37 2 Hits 435 | . 17 . 24 29 1 13 30 . . 17 63 73 2 42 . 116 8 Melee 8 | . . . . . 1 . . . . . . 1 . . . 6 . Projectile 427 | . 17 . 24 29 . 13 30 . . 17 63 72 2 42 . 110 8 AOE 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 19 | . . . . 2 . . 1 . . . 3 5 . . . 8 . Part Disruptions 5 | . . . . . . . . . . . . . . 3 . 2 . Damage Taken 8646 | . 185 . 277 493 42 279 574 . . 276 1159 1430 37 917 . 2807 170 Core 1985 | . 13 . 58 61 . 48 39 . . 50 204 174 . 188 . 1053 97 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 139 | . . . . . . . 3 . . 51 20 65 . . . . . Core Remaining (%) 75 | 100 . 94 . . . 58 . . . 89 . . . . 38 . . Volleys Fired 306 | . 20 . 20 59 12 2 23 . . 17 41 33 3 31 5 40 . Largest 3 | . 2 . 2 2 2 2 3 . . 2 3 3 3 1 2 2 . Hottest 243 | . 70 . 70 110 79 98 173 . . 150 231 243 243 90 162 171 . Shots Fired 594 | . 35 . 40 113 24 4 49 . 1 34 109 77 9 32 10 57 . Gun 516 | . 35 . 40 111 24 4 49 . 1 34 109 69 9 1 10 20 . Cannon 70 | . . . . . . . . . . . . 8 . 31 . 31 . Launcher 2 | . . . . 2 . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . 6 . Kinetic 139 | . 15 . 28 67 12 2 15 . . . . . . . . . . Thermal 445 | . 20 . 12 43 12 2 34 . 1 34 109 77 9 32 10 50 . Explosive 2 | . . . . 2 . . . . . . . . . . . . . Electromagnetic 2 | . . . . 1 . . . . . . . . . . . 1 . Robot Hit Streak 25 | . 13 . 11 15 4 6 17 . . 21 22 16 25 . 2 18 . Robot Miss Streak 6 | . 2 . 3 1 1 . 2 . . 3 3 3 . 1 6 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . 1 . . . . . . 4 5 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 1 . . . . . Shots Hit Robots 419 | . 25 . 27 86 15 4 35 . . 21 86 65 9 . 3 43 . Core Hits 168 | . 15 . 8 40 3 1 10 . . 10 31 25 4 . 2 19 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . 1 3 1 . 4 . . 2 8 2 1 . . 3 . Burn 25 | . . . 1 3 1 . 4 . . 2 8 2 1 . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9510 | . 317 . 367 1457 245 78 789 . . 473 1942 1522 206 . 67 2047 . Guns 7353 | . 317 . 367 1201 245 73 786 . . 473 1942 1284 206 . 67 392 . Cannons 1084 | . . . . . . . . . . . . 238 . . . 846 . Explosions 1060 | . . . . 253 . . . . . . . . . . . 807 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . 3 . 5 3 . . . . . . . . 2 . Kinetic 1484 | . 141 . 280 726 151 29 157 . . . . . . . . . . Thermal 7735 | . 176 . 87 454 94 44 629 . . 473 1942 1522 206 . 67 2041 . Explosive 253 | . . . . 253 . . . . . . . . . . . . . Electromagnetic 25 | . . . . 21 . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . 1 1 1 . 1 1 1 1 1 7 7 Average Corruption 1 | . 2 2 . . . . 1 1 1 . 1 1 1 1 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 34 | . 1 . . . . . 6 . 1 . 6 9 . 1 3 3 4 Message Errors 13 | . . . . . . . 3 . . . 1 5 . . 1 1 2 Matter Fused 8 | . 1 . . . . . 1 . . . 2 1 . . 2 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . . . . . . 1 . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . . . 3 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 206 | . . . . 7 . . . . . . . . . . . 199 . Projectiles 49 | . . . . . . . . . . . . . . . . 49 . Explosions 157 | . . . . 7 . . . . . . . . . . . 150 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . . . . . . . . . . 200 . Shots 2 | . . . . . . . . . . . . . . . . 2 . Rammed 1 | . . . . . . . . . . . . . . . . 1 . Targets Rammed 8 | . . . 1 2 . 3 1 . . . . . . . . 1 . Kicked 7 | . . . 1 2 . 3 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 2 . . 19 . 182 105 . . 342 200 185 15 . 126 200 . Average Temperature 84 | . 2 . . 7 . 85 48 . . 169 77 82 10 . 64 84 . Received Heat Transfer 2109 | . 81 . 90 198 . 156 171 . . 153 270 594 18 36 . 315 27 Effects 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 1 4 2 . . . 1 . Combat Hostiles 8 | . . . . . . . . . . 1 4 2 . . . 1 . Parts Melted 34 | . . . . 2 . . 1 . . 2 12 11 . . . 6 . Heat Transferred 14593 | . 518 . 333 1517 289 74 1579 . . 1105 4034 2553 407 . 111 2073 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Maximum Alert Level 1 | . . . . 1 . . . . . . 1 . . . . 1 . Low Security (%) 87 | 100 100 100 100 93 100 . 100 . . . 70 . . . . 61 . Level 1 12 | . . . . 6 . . . . . . 29 . . . . 38 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 300 | . 91 . 75 299 83 . 73 . . . 263 . . . . 300 . Initial 300 | . . . . 26 69 . . . . . 150 . . . . 300 . Average 76 | . 35 . 32 99 25 . 19 . . . 106 . . . . 171 . Influence Increases 3717 | . 257 . 221 945 109 . 396 . . 97 647 290 40 . 10 690 15 Destroy 0b10 Robot/C 1960 | . 140 . 100 560 80 . 260 . . 80 300 220 40 . . 180 . Destroy 0b10 Robot/NC 75 | . 5 . . 30 10 . . . . 5 10 . . . 10 5 . Destroy Leader 416 | . 30 . 30 166 . . 50 . . 10 70 10 . . . 50 . Allied During Kill 140 | . . . . 87 11 . 40 . . 2 . . . . . . . Successful Hack 94 | . 21 . 16 19 7 . . . . . 23 . . . . 8 . Disable Machine 120 | . . . . 60 . . 15 . . . . . . . . 45 . Destroy Structure 102 | . 1 . . 23 1 . 1 . . . 4 . . . . 72 . Advance Influence 450 | . . . . . . . . . . . 150 . . . . 300 . Lose Combat Pursuer 360 | . 60 . 75 . . . 30 . . . 90 60 . . . 30 15 Influence Decreases 3619 | . 257 . 158 830 287 . 354 16 26 97 446 489 42 . 10 478 129 Entered New Map 344 | . . . . 37 109 . . 16 26 . . 75 2 . . . 79 Time Decay 2612 | . 257 . 158 543 108 . 301 . . 77 426 334 40 . 10 318 40 Lost Part 293 | . . . . . . . 33 . . . 10 80 . . . 160 10 Lost Ally 220 | . . . . 100 70 . 20 . . 20 10 . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 4 . . 5 . . . 3 . . . . 3 . Investigation 3 | . . . . 1 . . 1 . . . 1 . . . . . . Extermination 6 | . . . . . . . 3 . . . 2 . . . . 1 . Reinforcement 4 | . 1 . 2 1 . . . . . . . . . . . . . Assault 4 | . . . . 2 . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Distress Signals 9 | . . . 2 3 . . 1 . . . 2 . . . . 1 . Communications Jammed 21 | . . . . . . . . . . . . . . . . 21 . Distress Signals 21 | . . . . . . . . . . . . . . . . 21 . Times Spotted 195 | . 20 . 15 40 5 8 16 . . 6 22 14 2 4 3 31 9 Peak Tracking Total 11 | . 4 . 6 5 4 6 4 . . 4 7 7 2 3 2 11 6 Tactical Retreats 16 | . 3 . 2 . . . 1 . . . 4 3 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 9 | . 1 . 1 3 . . 2 . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 9 | . . . . 4 . . 1 . . . . 1 . . . 3 . Max in Single Turn 3 | . . . . 1 . . 1 . . . . 1 . . . 3 . Garrison Access 4 | . . . . 1 . . 1 . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 48 | . 4 . 3 15 3 7 5 . 1 . 7 1 . . . 2 . Terminals 29 | . 4 . 3 12 1 . 2 . . . 6 1 . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . 1 . Repair Stations 3 | . . . . 2 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . . . 1 . . . . . . Total Hacks 108 | . 5 . 11 31 6 24 6 . 2 . 18 2 . . . 3 . Successful 70 | . 3 . 4 14 5 24 3 . 2 . 11 2 . . . 2 . Failed 38 | . 2 . 7 17 1 . 3 . . . 7 . . . . 1 . Catastrophic 8 | . . . 2 4 . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 36 | . 4 . 10 11 1 . 1 . . . 9 . . . . . . Terminals 63 | . 5 . 11 26 2 . 2 . . . 15 2 . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . 1 . Repair Stations 6 | . . . . 4 . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . 1 . . 1 . . . 3 . . . . . . Terminal Hacks 51 | . 1 . 2 9 5 24 1 . 2 . 5 2 . . . . . Record 30 | . . . . . 4 23 1 . . . . 2 . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . 1 . 1 1 1 . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . . . . . Alert Level 3 | . . . . 2 . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . Scan Component 2 | . . . . 1 . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . 1 . . . . . . Seal Access 3 | . . . . 1 . . 1 . . . 1 . . . . . . Unauthorized Hacks 12 | . 2 . 2 3 . . . . . . 5 . . . . . . Terminals 12 | . 2 . 2 3 . . . . . . 5 . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . Botnet 11 | . 2 . 2 3 . . . . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 3 10 1 . 3 . . . 5 1 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . 4 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . . . . 1 . Manual 3 | . . . . . . . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Total Allies 20 | . . . . 12 6 1 . . . 1 . . . . . . . Largest Group 10 | . . . . 10 5 6 3 2 2 2 1 . . . . . . Highest-Rated Group 128 | . . . . 88 55 128 91 62 62 62 10 . . . . . . Highest-Rated Ally 73 | . . . . 31 21 73 73 52 52 52 10 . . . . . . Initial UFD Resources 29 | . . . . . . . 24 24 24 27 27 27 27 27 29 29 29 Total Orders 13 | . . . . . . 6 7 . . . . . . . . . . STAY 3 | . . . . . . 3 . . . . . . . . . . . FOLLOW 3 | . . . . . . 2 1 . . . . . . . . . . DROP 3 | . . . . . . 1 2 . . . . . . . . . . PICKUP 4 | . . . . . . . 4 . . . . . . . . . . Ally Attacks 170 | . . . . 97 26 4 36 . . 7 . . . . . . . Total Damage 2775 | . . . . 1175 265 104 1012 . . 219 . . . . . . . Kills 25 | . . . . 10 4 1 9 . . 1 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Active Infowar (turns) 6206 | . . . . . . . 1340 9 1202 554 1101 562 341 122 272 630 73 Sensors 6125 | . . . . . . . 1340 9 1202 554 1101 562 341 122 272 549 73 Jamming 656 | . . . . . . . . . . . . . . . 26 630 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 2 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Turns Passed 14428 | 64 696 28 414 1818 394 3948 1361 9 1202 622 1479 758 370 185 273 719 88 Spaces Moved 10285 | 43 449 22 258 1110 190 3197 893 8 1017 488 929 487 274 76 158 514 172 Core 205 | 3 . . . . . . . . . . . . . . . 30 172 Treads 302 | . . . . . . . . . . . . . . . 142 160 . Legs 9459 | 40 449 22 258 1110 190 3197 893 8 1017 488 929 487 274 76 16 5 . Wheels 319 | . . . . . . . . . . . . . . . . 319 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 112 116 116 116 116 126 126 120 120 50 50 Average Speed 118 | 115 120 120 120 120 120 120 116 116 116 116 124 126 126 132 155 110 50 Slowest Speed 260 | 120 120 120 120 120 120 120 190 116 116 116 126 130 126 260 160 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 3 74 9 16 93 32 94 19 5 89 55 17 53 53 48 38 13 22 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . 2 . . 1 . . . . . Known Exits Taken 13 | . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 7 . . 5 2 . . 1 . 2 . 1 Spaces Dug 25 | . . . . . . . . . . . . . . 25 . . . Terrain Destroyed 84 | . . . . 17 . . . . . . . . . 31 . 36 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . . . . . . . . 31 . 7 . AOE 46 | . . . . 17 . . . . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Total 11921 | 54 571 23 321 1454 333 3320 1167 7 1039 508 1174 569 291 129 176 611 174 Wait 816 | . 90 2 32 188 20 44 203 . 20 . 149 30 10 2 3 23 . Move 10270 | 42 448 21 257 1109 189 3197 892 7 1016 487 928 486 273 75 157 514 172 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 91 | 6 4 . 1 13 . 34 11 . . 1 9 5 . . . 7 . Fast Attach 35 | 6 2 . 3 2 . . 6 . . . 3 2 1 1 2 7 . Attach 35 | . . . 1 2 . . 6 . . . 1 9 . 1 5 9 1 Detach 11 | . . . . . . . 1 . . . . 3 1 1 2 3 . Swap 93 | . 3 . 3 27 2 6 9 . 2 3 28 1 2 2 . 5 . Drop 108 | . 4 . 3 29 2 35 12 . 1 . 15 . 1 1 2 3 . Fire 306 | . 20 . 20 59 12 2 23 . . 17 41 33 3 31 5 40 . Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . . . 1 2 . 2 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 3 . . . . . . 15 . . . Rewire 111 | . . . . 2 108 . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . 21 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Identified exit to Mines 761 | -10/Materials | Entered Mines 776 | -10/Mines | Discovered new exit (range 10) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -9/Materials | Discovered new exit (range 13) 1107 | -9/Materials | Identified exit to Mines 1107 | -9/Materials | Identified exit to Storage 1203 | -9/Materials | Entered Storage 1283 | -9/Storage | Met a pair of Derelict thieves 1318 | -9/Storage | Build established: Scavenger-Mutant 2213 | -9/Storage | Discovered new exit (range 4) 2537 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2573 | -9/Storage | Lost 3 allies 2613 | -9/Storage | Identified exit to Recycling 2617 | -9/Storage | Discovered new exit (range 5) 3021 | -9/Storage | Entered Recycling 3021 | -9/Recycling | Accompanied by 4 allies 3247 | -9/Recycling | Lost 5 allies 3362 | -9/Recycling | Scanned before Scraplab entrance 3384 | -9/Recycling | Entered Scraplab 3395 | -9/Recycling | Discovered new exit (range 3) 3415 | -9/Recycling | Entered Scraptown 3415 | -9/Scraptown | Accompanied by 5 allies 3695 | -9/Scraptown | Discovered new exit (range 11) 3874 | -9/Scraptown | Visited Symbiants 3913 | -9/Scraptown | Visited The Evicted 3941 | -9/Scraptown | Visited Fellowship of the Rings 3980 | -9/Scraptown | Visited Spacefarers 4258 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4267 | -9/Scraptown | Visited Shadow of the Wyrm 4373 | -9/Scraptown | Visited SPCMW 4434 | -9/Scraptown | Visited UFD Registry 4434 | -9/Scraptown | Registered with UFD as "Armormind" 4486 | -9/Scraptown | Build established: Commander-Mutant 4507 | -9/Scraptown | Visited Science Guys 4553 | -9/Scraptown | Visited Derelict Rescue Squad 4631 | -9/Scraptown | Visited A0-MCA Data Center 4638 | -9/Scraptown | Given a B+ rating by A0-MCA 4640 | -9/Scraptown | Found A0-MCA's Component Scanner 4676 | -9/Scraptown | Visited Curators Association 4759 | -9/Scraptown | Visited Abandonware Association 4779 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4779 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4945 | -9/Scraptown | Visited Supply Room 4976 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5015 | -9/Scraptown | Found DCF Scrap (28 items) 5055 | -9/Scraptown | Visited Observation Area 5097 | -9/Scraptown | Visited Chapter 10 5225 | -9/Scraptown | Discovered new exit (range 5) 5265 | -9/Scraptown | Visited Botcube Research 5409 | -9/Scraptown | Found Lrg. Botcube 5670 | -9/Scraptown | Found Scrap Suit 6923 | -9/Scraptown | Lrg. Botcube activated 6951 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 2 cannons 7249 | -9/Scraptown | Met Optimus 7249 | -9/Scraptown | Accepted into 0bPrime 7343 | -9/Scraptown | Civil war broke out across Scraptown 7363 | -9/Scraptown | Entered Factory 7363 | -6/Factory | Accompanied by 3 allies 7363 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7393 | -6/Factory | Lost 3 allies 7449 | -6/Factory | Discovered new exit (range 9) 7458 | -6/Factory | Identified exit to Lower Caves 7489 | -6/Factory | Garrison activated, responded to threat 7525 | -6/Factory | Lost 3 parts (1n1u1w) 7802 | -6/Factory | Build established: Scavenger-Skirmisher 7860 | -6/Factory | Discovered new exit (range 14) 7875 | -6/Factory | Identified exit to Factory 8724 | -6/Factory | Entered Lower Caves 8724 | -6/Lower Caves | Accompanied by 2 allies 8725 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8731 | -6/Lower Caves | Identified exit to Zion 8733 | -6/Lower Caves | Entered Zion 8733 | -6/Zion | Accompanied by 2 allies 8754 | -6/Zion | Learned 8 Factory zone layouts 8827 | -6/Zion | System corruption cleaned by Quarantine Array 8902 | -6/Zion | Learned Factory emergency access door positions 8982 | -6/Zion | Given the Hacking Drone Bay 9169 | -6/Zion | Received a visual enhancement algorithm 9591 | -6/Zion | Turned away by Imprinter 9874 | -6/Zion | Discovered new exit (range 14) 9879 | -6/Zion | Given A8's code to call for help 9926 | -6/Zion | Identified exit to Proximity Caves 9935 | -6/Zion | Entered Proximity Caves 9935 | -5/Proximity Caves | Accompanied by 2 allies 9947 | -5/Proximity Caves | Learned Factory security intel 10058 | -5/Proximity Caves | Spotter reported a threat 10101 | -5/Proximity Caves | Lrg. Botcube activated 10504 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10557 | -5/Proximity Caves | Entered Factory 10557 | -5/Factory | Accompanied by 1 ally 10557 | -5/Factory | Evolved 2 slots: Utility x2 10558 | -5/Factory | Identified exit to Factory 10862 | -5/Factory | Build established: Scavenger-Gunner 10952 | -5/Factory | Identified exit to Upper Caves 12036 | -5/Factory | Entered Upper Caves 12048 | -5/Upper Caves | Build established: Gunner 12067 | -5/Upper Caves | Attracted the attention of an 0b10 base 12165 | -5/Upper Caves | Lost 6 parts (1p2u3w) 12294 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12342 | -5/Upper Caves | Learned location of Armory (-4) 12783 | -5/Upper Caves | Discovered new exit (range 5) 12792 | -5/Upper Caves | Identified exit to Upper Caves 12794 | -5/Upper Caves | Entered another Upper Caves area 12795 | -5/Upper Caves | Encountered a Warlord checkpoint 12818 | -5/Upper Caves | Discovered exit to Factory (range 14) 13045 | -5/Upper Caves | Learned Factory terminal intel 13150 | -5/Upper Caves | Discovered new exit (range 10) 13162 | -5/Upper Caves | Identified exit to Zhirov 13164 | -5/Upper Caves | Entered Zhirov 13164 | -5/Zhirov | Discovered new exit (range 3) 13254 | -5/Zhirov | Met Zhirov 13278 | -5/Zhirov | Attacked by Zhirov 13287 | -5/Zhirov | Found Alien Artifact 13287 | -5/Zhirov | Identified Transdimensional Reconstructor 13287 | -5/Zhirov | Warped through subspace 13327 | -5/Zhirov | Zhirov warped through subspace 13333 | -5/Zhirov | Zhirov detonated his lab 13333 | -5/Zhirov | Cloak Generator disabled 13334 | -5/Zhirov | Core integrity fell below 50% 13343 | -5/Zhirov | Enhanced Grunts warped into view 13348 | -5/Zhirov | Identified exit to Proximity Caves 13349 | -5/Zhirov | Entered Proximity Caves 13364 | -4/Proximity Caves | Lost 8 parts (1p3n2u2w) 13446 | -4/Proximity Caves | Spotter reported a threat 13461 | -4/Proximity Caves | Spotter reported a threat 13614 | -4/Proximity Caves | Discovered exit to Factory (range 4) 13622 | -4/Proximity Caves | Entered Factory 13622 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13623 | -4/Factory | Identified exit to Armory 13624 | -4/Factory | Loaded intel: 28 terminal locations 13655 | -4/Factory | Build established: Mutant 14293 | -4/Factory | Core integrity fell below 50% 14336 | -4/Factory | Discovered new exit (range 12) 14337 | -4/Factory | Core integrity fell below 20% 14341 | -4/Factory | Identified exit to Upper Caves 14341 | -4/Factory | Entered Upper Caves 14354 | -4/Upper Caves | Lost 13 parts (3p3n3u4w) 14396 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14429 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 14341_ EXIT=IDENTIFIED: UPPER CAVES 14341_ Slammed into Y-64 Sentinel. LOCATION=UPPER CAVES GOAL=ESCAPE 14343_ 8YOLDELCUJLZL9:GAWQL&TIFJ2TEPT|INJU:CX, 14345_ Attempting to rewire as-42314. 14345_ as-42314 cannot be rewired. 14348_ O3-XK4(c): "I like it here. It's the perfect spot where no one bothers me, for obvious reasons." 14362_ Searching scrap... 14362_ Found Recalibrator. 14362_ Found 43 Matter. 14363_ System corrupted: Energy discharge (-18). 14383_ | 1L/,H|W0OUKL#KNF:D2L%C 14396_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14412_ System corrupted: Matter fused (-9). 14414_ Adv. Sensor Array destroyed. 14429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ??? | | ??????????????????????? ?????????????????? ??? | | ?????????????????????? ????????????????? ??? | | ?????????????????????? ???????????????? ??? | | ??????????????????????# ?#####?????????? ??? | | ?????????????????????? # ###???????? #??? | | ??????????????????????# ?????????? ##?? | | ???????????????#??????# ?????????? ##? | | ???????????????#"?????# ??????????? ?? | | ???????????????#"l????# ????????????? ??? | | ????????????????"l ???# ?????????????# #??? | | ???????????????### ### ??????######### ###? | | ???????????## # Y # #??????# ## # #? | | ???????????# ???????# ## | | ?????????? #???????# # | | ?????????? #???????# # | | ???????????????# @ #???????# #### | | ????????????????# ## #???????# ##?## | | ????????????????## ???# ######### #??## | | ?????????????????# ?????# #???## | | ?????????????????#???????# #???## | | ?????????????????????????############ #????## | | ????????????????????????????????????# ##?????? | | ????????????????????????????????????# ##??????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????## ##???????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 200 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 15 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Frankenstein Into The Breach Look Less Dangerous Next Time Not Today, Chutes Subspace Traveler The Science Guy Uncivil War Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed AlloyHardlightScrap Manual? 0 Play Time 03:05:13 Cumulative 180.3 hours Start 2026.09.13 @ 21:29:14 End 2026.09.14 @ 00:54:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 88 Adventurer 5 Explorer 5 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: ee98c140-1a44-4037-b61c-b376eda1301d