Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 16:21:07 Player: VT-MNC Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (498) 2490 Value Destroyed (25414) 25414 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (39533) 39533 TOTAL SCORE: 78997 Bonus ------- High Alert Combat Kills 3587 Follower Combat Kills 1039 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 942 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1435 Cogmind --------- Core Integrity 874/1600 Matter 2/300 Energy 485/1350 System Corruption 11% Temperature Warning (309) Movement Immobile (Siege) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Quantum Reactor Singularity Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Power Amplifier 2N-1CE's Frost Array Huge Storage Unit Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Experimental Weapon Cycler Centrium Medium Armor Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Core Cannon Hypervelocity Railgun > --- INVENTORY (25) --- Advanced Heavy Siege Treads Structural Scanner Long-range Sensor Array Advanced Transmission Jammer Improved Powered Armor Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Gauss Cannon Neutron Missile Launcher Advanced Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Centrium Medium Armor Plating Graphene Brace AEGIS Remote Shield System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Power Amplifier Experimental Energy Well Structural Scanner Long-range Sensor Array Energy Filter Experimental Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Improved Powered Armor Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Core Cannon Hypervelocity Railgun Hypervelocity Gauss Cannon Compact Mass Driver Neutron Missile Launcher Advanced Remote Datajack CPS Tube CR-A16's Behemoth Slayer [Rating: 233] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Improved Powered Armor Artifact Phase Redirector Weapon Antimatter Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . 1 . . . 3 . . . . 1 . . . 1 . . . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 911 | 3 23 69 35 1 2 66 27 4 12 20 50 4 24 12 55 43 12 10 15 78 85 28 65 33 76 59 Power 38 | . 3 4 1 . . 3 . . . . . . . . 2 3 1 2 . 2 4 3 1 1 5 3 Engine 10 | . 1 4 1 . . 3 . . . . . . . . 1 . . . . . . . . . . . Core 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . 1 . 1 2 . 2 4 3 1 1 5 3 Propulsion 95 | 2 10 10 11 . . 8 4 1 6 3 2 . 8 1 3 3 3 . 1 6 4 1 2 1 2 3 Treads 81 | 2 4 5 8 . . 8 4 1 6 3 2 . 8 1 3 3 3 . 1 6 4 1 2 1 2 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 6 4 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 468 | 1 8 27 12 . . 22 14 2 4 9 31 4 11 7 34 16 5 5 5 58 40 16 42 22 45 28 Device 373 | 1 7 18 7 . . 17 11 1 3 9 22 3 5 6 27 10 2 3 3 49 36 13 39 19 39 23 Storage 6 | . 1 . . . . . . . . . . . . . 1 . . 1 . 2 1 . . . . . Processor 8 | . . . . . . 1 . 1 . . 1 . 3 . . . . . . 1 . 1 . . . . Hackware 9 | . . . 1 . . 1 . . . . 1 . . . 1 . . . 1 2 1 . . . . 1 Protection 71 | . . 9 4 . . 3 3 . 1 . 7 1 3 1 5 6 3 1 1 4 2 2 2 3 6 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 310 | . 2 28 11 1 2 33 9 1 2 8 17 . 5 4 16 21 3 3 9 12 37 8 20 9 24 25 Energy Gun 13 | . . 1 1 . . 6 2 . . . . . . . . . . 1 1 . 1 . . . . . Energy Cannon 137 | . 1 7 5 . . 16 2 . 1 2 6 . 3 2 7 5 . 2 4 6 17 5 11 6 14 15 Ballistic Gun 27 | . . 5 2 . . 2 1 . . . . . . . 3 2 . . 1 2 1 . 3 1 3 1 Ballistic Cannon 71 | . 1 8 1 . 1 3 2 . . 3 7 . 1 1 3 4 3 . . 3 14 3 4 2 6 1 Launcher 32 | . . 7 . . . 3 2 1 1 2 1 . 1 . . 4 . . 2 1 2 . 2 . . 3 Special Weapon 11 | . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . 5 Impact Weapon 8 | . . . 2 1 1 3 . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 2 . . . 2 . . . . . 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 1 . . 1 . 1 . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . 5 4 . . 4 1 . . . 3 . 5 . 3 . 2 1 3 7 18 1 4 1 . 2 Corrupted Parts 13 | . . . 1 . . . . . . . . . 4 . . . 4 . 2 2 . . . . . . System Corruption 81 | . . . 2 . . . . . . . . . 30 . . . 28 . 14 7 . . . . . . Parts Lost 30 | . 2 8 . . . 5 3 . . 1 . . . . . 2 . . . . . . . . 2 7 Power 5 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Propulsion 10 | . 1 4 . . . 3 . . . . . . . . . . . . . . . . . . . 2 Utility 11 | . . 2 . . . 1 3 . . 1 . . . . . 1 . . . . . . . . 1 2 Weapon 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . 1 2 . . . 4 2 . . 1 . . . . . 1 . . . . . . . . 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 100 100 94 96 100 100 99 100 100 99 99 89 88 82 83 83 84 84 85 85 85 82 79 Engine 6 | . 2 10 10 11 11 12 13 13 13 13 11 11 11 11 9 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 3 9 10 9 9 12 13 13 15 15 Treads 22 | . 17 21 22 22 22 29 32 33 33 32 35 35 35 34 21 20 15 15 15 13 14 13 13 12 12 11 Wheel 2 | . 10 10 10 11 11 2 . . . . . . . . . . . . . . . . . . . . Device 14 | . 14 15 14 11 11 10 16 20 20 19 14 17 16 16 11 10 10 12 10 13 14 13 12 12 14 20 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . . . 5 6 6 6 6 10 11 14 17 15 15 15 15 15 17 19 21 21 21 18 14 Hackware 2 | . . . . . . 3 . . . . 4 5 2 . 4 5 5 5 8 7 7 4 4 4 4 2 Protection 4 | . . 6 6 11 11 5 6 6 5 6 2 . . . 3 4 3 1 1 2 1 4 4 4 3 2 Energy Cannon 6 | . 12 10 10 11 11 5 5 4 1 2 4 5 5 4 7 7 5 6 8 8 5 4 4 4 4 7 Ballistic Gun 1 | . 8 2 5 . . . 1 . . . . . . . 4 1 . . . 1 . . 3 3 3 . Ballistic Cannon 4 | . 5 6 5 . . 1 3 6 4 3 4 5 4 5 2 3 5 5 5 3 6 7 4 3 2 . Peak Build Rating 233 | 7 13 20 28 22 26 52 63 63 67 73 80 75 105 106 132 134 153 158 160 169 190 200 219 217 230 233 Average Rating 98 | 6 10 15 21 22 22 45 54 61 62 64 74 72 80 99 124 130 146 154 155 158 171 190 201 204 219 223 On Entrance 99 | 6 7 11 20 23 22 26 46 63 62 61 72 77 72 105 104 129 130 153 156 160 166 175 200 208 206 214 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 12 92 101 102 102 107 144 149 137 137 140 140 129 144 140 150 164 168 168 171 175 166 169 185 185 219 226 Greatest Support 240 | 40 40 40 63 12 12 103 118 120 130 130 152 152 166 180 200 215 240 240 240 240 215 220 235 235 235 235 Greatest Overweight (x) 11 | . 5 6 8 8 8 11 1 1 1 1 . . . . . 1 . . . 1 . . . 1 . 1 Average Overweight (x) 1 | . 4 5 7 8 8 2 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 7 19 24 24 25 24 23 24 24 24 24 24 25 24 24 24 24 24 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 16 Class Distribution -------------------- 41% | Scavenger-Mutant 19% | Mutant 18% | Hacker-Gunner 14% | Scavenger-Gunner 6% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 15509 | 244 467 1207 517 108 17 1095 453 93 112 480 697 90 410 213 946 959 233 246 314 1257 1509 674 1154 683 792 539 Remotely 5245 | . . 95 . . . 481 127 . 44 34 251 . . . 577 364 . . 60 471 831 266 553 341 302 448 Salvage Created 25705 | 174 1105 1683 409 87 . 2322 655 . . 1141 911 90 359 163 1784 2740 482 487 581 1860 1882 568 1284 1410 2281 1247 Parts 1205 | 17 68 121 18 4 . 73 25 . . 36 44 2 13 13 83 95 17 25 26 79 100 26 86 53 129 52 Haulers Intercepted 11 | . 2 2 3 . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . Recyclers Shooed 20 | 1 1 1 1 . . 8 . . . . 2 . . . 3 . . . . . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 22 . . 14 . . . 11 . . . . . . . . . . . . Prevented 20 | . . . . . . . 2 . . 16 . 2 . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 385 | . 15 49 3 . . 35 14 . . 19 17 . 8 3 23 31 6 3 12 28 27 10 18 14 32 18 Guns 22 | . 3 5 . . . 5 1 . . . . . . . 3 1 . . . 1 . . 3 . . . Cannons 255 | . 11 28 3 . . 17 11 . . 9 14 . 8 2 16 16 . 3 10 24 22 10 14 8 21 8 AOE 62 | . . 16 . . . 9 1 . . 8 . . . . . 8 2 . 1 3 . . 1 4 3 6 Classes Destroyed 26 | 3 7 4 . . . 3 2 . . 1 1 . . . . 1 . . . 3 . . 1 . . . Worker 10 | 1 . 1 . . . 1 . . . . 2 . . . 2 1 . . . . 1 . . 1 . . Builder 17 | . 2 2 . . . 2 . . . . 4 . . . . 1 . . . . 2 . 2 . 2 . Tunneler 7 | 5 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Hauler 11 | . 2 2 3 . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . Recycler 21 | 1 4 1 . 1 . 4 . . . . . . . . 1 3 . . . . 1 . 2 3 . . Mechanic 4 | . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Operator 19 | . 2 3 1 . . . . . . . . . . . 1 1 . 8 . 1 1 . . 1 . . Watcher 22 | . 3 4 1 . . 2 . . . . 1 . . . . 2 1 . . 1 . . 1 2 3 1 Swarmer 75 | . 3 14 1 . . 7 1 . . 1 4 . . 2 2 . . . 5 8 . . 10 5 11 1 Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Grunt 142 | . 12 26 2 . . 18 9 . . 10 8 . 5 . 8 15 . . 4 4 3 3 1 4 5 5 Brawler 5 | . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . Duelist 11 | . . 3 . . . 2 . . . 4 . . . . 1 1 . . . . . . . . . . Protector 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 33 | . . 4 . . . 1 2 . . 1 1 . . . 2 7 . 3 . 4 3 . . 3 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 31 | . . . . . . . . . . . 1 . . . 2 4 . . 3 4 8 2 . . 4 3 Programmer 55 | . . . . . . 4 . . . . 3 . 2 . 8 1 . . . 3 12 2 6 2 9 3 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . 1 . Cetus Guard 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 4 8 7 2 1 . 8 5 . . 9 9 . 5 1 11 6 4 5 5 5 6 4 5 12 9 5 Combat Bots Only 10 | . 3 7 2 . . 7 5 . . 9 8 . 5 1 10 6 3 2 5 5 5 4 5 6 9 5 Max Kills in Single Turn 6 | 1 1 6 2 1 . 2 2 . . 4 2 . 2 1 2 4 2 2 2 3 2 1 3 4 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 6 . . . 2 1 . . 4 . . . . . 3 1 . 1 2 . . 1 2 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 01-MTF (-9/Storage) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2023 | . 60 196 19 . . 333 83 . 4 91 62 . 4 25 102 166 21 6 55 94 162 31 96 21 150 242 Missed 595 | . 19 58 5 . . 119 28 . 3 39 20 . 2 6 36 53 5 5 20 19 38 11 17 4 38 50 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Damage Taken 24692 | . 483 1644 191 . . 2868 744 . 12 884 830 . 227 366 1232 2147 411 29 711 1882 1812 459 1246 297 1379 4838 Core 1737 | . 118 302 18 . . 187 50 . . 20 81 . 41 . 80 68 . . 47 116 46 71 80 9 95 308 Absorbed by Shields 5422 | . . . . . . 278 276 . 4 270 . . . . . . 14 . 182 39 584 . 940 109 901 1825 Reduced by Siege Mode 1432 | . . . . . . . . . . . . . . . 90 55 27 . 3 163 221 34 111 36 164 528 Ignored by Resistances 155 | . . . . . . . . . . . 27 . . . . . . . . 109 . . 19 . . . Regen/Repaired (Parts) 3535 | . 56 62 172 . . 497 . . 1157 . 268 . 70 . 484 . . . . 158 44 . . . 567 . Core Remaining (%) 71 | 100 52 . . . 20 . . . . 69 . . . 87 . . . . 83 . 87 . . 88 . 54 Volleys Fired 1332 | 14 73 127 31 . . 136 36 3 1 42 79 3 10 3 61 87 7 30 20 97 113 33 62 34 115 115 Largest 3 | 2 2 2 2 . . 2 2 1 1 2 2 1 2 2 3 3 2 3 3 3 3 3 3 3 3 2 Hottest 340 | 70 95 128 103 . . 155 135 33 40 128 151 81 90 121 219 247 124 208 252 267 225 221 226 226 221 340 Shots Fired 2315 | 28 143 248 57 . . 255 61 3 1 74 119 4 19 7 144 165 14 38 42 190 208 61 124 64 124 122 Gun 418 | 28 61 51 13 . . 96 12 . . . . . . . 48 12 . 10 . 17 . . 38 17 5 10 Cannon 1808 | . 82 179 44 . . 144 46 . 1 68 119 4 19 7 96 126 8 28 40 171 207 61 86 47 119 106 Launcher 62 | . . 18 . . . 15 3 3 . 6 . . . . . 4 6 . 2 2 . . . . . 3 Special 27 | . . . . . . . . . . . . . . . . 23 . . . . 1 . . . . 3 Kinetic 839 | 14 70 115 25 . . 45 28 . 1 31 50 1 9 4 67 48 . 12 14 58 98 28 68 31 11 11 Thermal 885 | 14 73 115 32 . . 86 27 . . . 58 . 1 . 31 46 . 17 8 94 79 30 26 16 60 72 Explosive 52 | . . 18 . . . 15 3 3 . 6 . . . . . 4 . . . . . . . . . 3 Electromagnetic 502 | . . . . . . 109 3 . . 37 11 3 . 3 46 43 14 9 20 38 30 3 30 17 53 33 Entropic 10 | . . . . . . . . . . . . . 9 . . 1 . . . . . . . . . . Robot Hit Streak 34 | 5 12 18 6 . . 29 30 . . 12 20 8 10 2 11 18 7 19 12 26 34 18 32 20 29 26 Robot Miss Streak 7 | 2 7 5 3 . . 5 1 . . 3 6 . 2 2 2 3 1 2 2 2 2 2 2 5 2 3 Penetration Max 2 | . . . . . . 1 . . . . . . . . 2 1 . 1 1 . . . 2 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 206 | . . . . . . . . . . . . . . . . . . . . . . . . . 109 97 Shots Hit Robots 1532 | 17 84 137 32 1 . 206 50 . . 57 74 3 10 4 93 125 12 32 28 104 133 33 83 45 75 94 Core Hits 850 | 10 38 84 10 1 . 107 31 . . 53 53 1 9 2 52 68 13 20 16 65 45 20 41 25 36 50 Critical Kills 61 | . 1 1 . . . 1 1 . . . 1 . . . 4 9 . 2 5 4 12 5 7 5 2 1 Critical Parts Destroyed 61 | . . . . . . 1 . . . . . . . . 10 9 . 2 2 6 10 3 10 3 . 5 Critical Strikes 154 | . 1 4 . . . 6 1 . . 3 3 . 3 . 15 19 1 4 8 11 27 8 19 9 3 9 Meltdown 6 | . 1 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . Destroy 125 | . . . . . . 3 . . . . . . . . 13 18 . 4 7 11 24 8 18 9 1 9 Blast 10 | . . 3 . . . . . . . 1 2 . 1 . . . . . . . 3 . . . . . Corrupt 11 | . . . . . . 3 . . . 2 . . . . 1 1 1 . 1 . . . 1 . 1 . Sunder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 41 | . . . 2 2 . 10 . . . 7 6 . . 1 9 3 . . . . . . . . 1 . Impact 14 | . . . 2 2 . 10 . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . 1 . . . 9 . . . . . . . . . . . Piercing 17 | . . . . . . . . . . 7 5 . . 1 . 3 . . . . . . . . 1 . Sneak Attacks 4 | . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56100 | 181 1253 3709 613 59 . 6475 1755 . . 2652 2422 99 783 70 2973 4888 1411 1043 1075 3723 4372 1009 2176 2383 3720 7256 Guns 3641 | 178 226 290 127 . . 1536 177 . . . . . . . 190 74 . 228 . 193 . . 232 84 18 88 Cannons 39637 | . 1024 2030 486 . . 3060 1202 . . 1558 2286 99 783 70 2572 2865 202 711 935 3341 4361 1009 1738 1512 3273 4520 Explosions 12140 | . . 1387 . . . 1813 376 . . 991 82 . . . . 1838 1209 104 124 189 . . 187 787 405 2648 Melee 404 | . . . . 59 . . . . . 103 . . . . 168 74 . . . . . . . . . . Ramming 278 | 3 3 2 . . . 66 . . . . 54 . . . 43 37 . . 16 . 11 . 19 . 24 . Kinetic 10779 | 92 304 963 295 . . 742 759 . . 599 970 . 246 39 740 450 . 206 201 967 1730 451 607 241 49 128 Thermal 23284 | 86 946 1425 318 . . 1731 559 . . 106 1174 . . . 682 1791 479 551 216 1515 1695 476 737 1525 1855 5417 Explosive 6313 | . . 1319 . . . 1646 376 . . 885 . . . . . 1198 . . . . . . . . . 889 Electromagnetic 14505 | . . . . . . 2290 61 . . 959 224 99 . 31 1340 1338 932 286 642 1241 936 82 813 617 1792 822 Impact 59 | . . . . 59 . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . . . . . 168 . . . . . . . . . . . Piercing 177 | . . . . . . . . . . 103 . . . . . 74 . . . . . . . . . . Entropic 537 | . . . . . . . . . . . . . 537 . . . . . . . . . . . . . Highest Corruption 33 | . . 3 5 5 . 4 . . . . 6 6 30 30 2 2 30 25 33 7 7 1 9 9 6 11 Average Corruption 5 | . . 2 3 5 . 2 . . . . 5 6 18 30 1 2 22 19 13 1 2 1 6 9 2 8 Corruption Purged 29 | . . . . . . 4 . . . . . . . . . . 5 12 . 8 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 434 | . . 17 30 37 . 30 . . . . 6 9 8 25 10 17 20 26 20 17 34 6 45 28 15 34 Message Errors 98 | . . 1 6 13 . 11 . . . . 3 4 . 2 . 4 7 8 2 4 7 2 8 4 2 10 Matter Fused 103 | . . 5 9 9 . 7 . . . . . 2 3 8 4 4 2 4 2 4 9 . 13 7 6 5 Heat Flow Errors 52 | . . 2 4 4 . . . . . . . . 2 6 . . 1 1 5 3 1 1 6 7 5 4 Energy Discharges 52 | . . 4 5 3 . 4 . . . . . . 1 4 3 1 2 2 4 . 3 1 5 6 1 3 Parts Rejected 7 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 3 Parts Fused 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 Data Loss (minor) 51 | . . 3 1 5 . 2 . . . . 2 1 1 1 1 3 5 4 2 3 7 2 4 1 . 3 Data Loss (major) 18 | . . . 2 2 . . . . . . . . 1 2 . 1 1 2 2 1 . . 1 1 1 1 Misfires 19 | . . . 1 . . 3 . . . . 1 1 . 1 1 1 1 . 1 . 3 . 4 1 . . Alerts 10 | . . . 1 1 . 1 . . . . . 1 . 1 . . 1 . 1 1 1 . 1 . . . Weapon Failures 19 | . . 1 . . . 2 . . . . . . . . 1 1 . 4 1 1 2 . 1 1 . 4 Overload Shots 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Overflow Damage 1704 | . 22 1 1 . . 161 3 . . 97 65 9 36 . 115 96 . 50 18 27 261 23 31 47 283 358 Projectiles 1261 | . 22 . 1 . . 95 . . . 97 65 9 36 . 7 72 . 48 17 27 261 23 31 27 132 291 Explosions 328 | . . 1 . . . 66 3 . . . . . . . . 17 . 2 1 . . . . 20 151 67 Melee 115 | . . . . . . . . . . . . . . . 108 7 . . . . . . . . . . Knockbacks 88 | . . 6 4 . . 6 7 . . 6 15 . . . 2 5 . . 2 5 20 4 4 . 1 1 Impact 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Kinetic 83 | . . 5 4 . . 6 7 . . 6 15 . . . 2 4 . . 1 5 19 4 4 . . 1 Secondary 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 371 | . . 79 . . . 138 59 . . . . . . . . . . . . 4 . . 91 . . . Shots 15 | . . 3 . . . 7 3 . . . . . . . . . . . . 1 . . 1 . . . Rammed 20 | . 1 1 . . . 8 . . . . 3 . . . 1 1 . . 1 . 2 . 1 . 1 . Targets Rammed 22 | 1 1 1 . . . 8 . . . . 3 . . . 2 1 . . 1 . 2 . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 490 | 60 222 311 233 245 . 369 111 . . 152 198 . 116 226 369 411 285 238 418 415 332 135 418 225 451 490 Average Temperature 83 | 22 51 83 64 101 . 75 39 . . 43 39 . 59 79 109 118 65 84 151 111 108 82 163 102 57 107 Received Heat Transfer 3500 | . 243 588 117 . . 710 291 . . 206 129 . 30 18 147 244 9 9 47 148 70 54 276 57 26 81 Effects 20 | . 2 1 . . . 3 . . . . . . . . 4 6 . . 2 1 . . . . . 1 Shutdowns 5 | . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . 1 Energy Bleed 7 | . . 1 . . . 2 . . . . . . . . 1 2 . . 1 . . . . . . . Interference 7 | . 2 . . . . . . . . . . . . . 3 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 98 | . . . . . . . . . . . . . . . 10 8 2 3 3 18 11 4 9 4 15 11 Total Turns 1188 | . . . . . . . . . . . . . . . 112 131 9 44 16 119 189 32 122 85 221 108 Longest Duration 48 | . . . . . . . . . . . . . . . 48 33 5 24 12 12 36 10 42 30 46 44 Robots Corrupted 40 | . . . . . . 4 . . . 2 2 . . . 3 5 4 1 1 . 5 . . 2 7 4 Combat Hostiles 37 | . . . . . . 4 . . . 1 2 . . . 3 4 4 . 1 . 5 . . 2 7 4 Parts Fried 89 | . . . 1 . . 15 . . . 9 . . . . 12 8 4 4 1 2 2 . 4 2 21 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 6 | . 1 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . Combat Hostiles 4 | . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Parts Melted 52 | . 1 3 . . . 5 1 . . . 3 . 2 . 2 2 . 8 . 3 5 1 1 1 11 3 Heat Transferred 23072 | 259 1961 2677 592 . . 3102 1100 . . 100 1650 . . . 666 1634 250 618 222 1441 1480 481 507 1025 1295 2012 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . 1 1 . . . . 2 1 1 . 1 . . 2 1 . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Peak Influence 1107 | 30 196 1082 550 23 . 678 . . . . 417 . . . 322 1000 829 498 916 1090 774 374 394 427 599 1107 Initial 612 | . 22 37 439 19 . . . . . . 69 . . . 18 157 538 251 104 435 612 266 69 174 256 383 Average 330 | 13 76 556 279 6 . 288 . . . . 130 . . . 83 460 641 431 473 511 528 217 183 178 357 766 Maximum Alert Level 4 | . . 3 2 . . 3 . . . . 2 . . . 1 3 3 2 3 3 3 1 1 2 2 4 Low Security (%) 36 | 100 100 18 25 100 . 42 . . . . 72 . . . 92 7 . . 5 . . 33 53 64 11 . Level 1 26 | . . 9 46 . . 20 . . . . 17 . . . 7 35 . 27 28 36 32 66 46 32 54 2 Level 2 27 | . . 40 28 . . 36 . . . . 10 . . . . 43 90 72 47 50 44 . . 3 34 33 Level 3 9 | . . 32 . . . . . . . . . . . . . 13 9 . 18 13 23 . . . . 58 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 3 8 2 . . 11 . . . 1 6 . . . 5 5 . . 5 12 5 2 5 2 4 5 Investigation 24 | . 1 2 . . . 4 . . . . 3 . . . . 1 . . 2 7 . . 1 . 1 2 Extermination 19 | . . . . . . 3 . . . . 2 . . . 3 . . . . . 4 . 2 1 3 1 Reinforcement 29 | . 2 3 2 . . 2 . . . . 1 . . . 2 3 . . 2 5 1 2 2 1 . 1 Assault 7 | . . 3 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 Garrison 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . 1 . . . 1 2 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 46 | . 1 7 4 . . 2 . . . . 1 . 1 . 1 3 2 . 1 9 1 7 2 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 632 | . 33 80 30 . . 55 14 . 1 20 26 . 22 7 28 51 10 12 25 49 34 10 24 14 38 49 Peak Tracking Total 12 | . 3 7 5 . . 6 5 . 1 9 4 . 5 5 7 7 5 1 8 7 6 4 5 3 6 12 Tactical Retreats 33 | . 1 7 3 . . 1 1 . . . . . 1 1 2 5 . . . 5 . . 3 . 2 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . 3 3 . . . . . . . 3 . . . . . . . . 3 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 1 2 . . 2 . 1 6 . . . . . . 2 . . . . . 2 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 64 | . 2 6 3 . . 9 2 . . 1 2 . 1 . 2 2 . . 7 2 14 . 5 1 . 5 Max in Single Turn 3 | . 1 1 1 . . 3 2 . . 1 1 . 1 . 1 1 . . 1 1 2 . 1 1 . 2 Garrison Access 8 | . . . 1 . . 1 . . . . . . . . . . . . 1 1 . 1 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 105 | . 7 6 6 5 2 12 1 1 . . 7 1 1 . 7 7 1 . 6 5 7 . 8 4 7 4 Terminals 71 | . 6 5 3 5 . 8 . . . . 2 . . . 6 7 1 . 5 1 5 . 6 3 5 3 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Repair Stations 14 | . 1 1 2 . . 3 . . . . 2 . . . 1 . . . . 1 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 2 . . . . . . . . 1 1 . 1 . . . Garrison Access 7 | . . . 1 . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 . Total Hacks 368 | . 22 18 23 24 18 30 1 1 . . 26 1 1 . 35 16 1 . 23 18 44 . 20 12 19 15 Successful 188 | . 12 7 15 10 18 14 1 1 . . 19 1 1 . 19 4 1 . 9 8 21 . 9 3 11 4 Failed 178 | . 9 10 8 14 . 16 . . . . 7 . . . 16 12 . . 14 10 23 . 11 9 8 11 Catastrophic 34 | . 1 . . 3 . 3 . . . . . . . . 4 6 . . 3 3 4 . 4 1 2 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 16 12 13 19 . 12 . . . . 4 . 1 . 16 10 1 . 12 4 14 . 8 5 4 2 Terminals 249 | . 19 16 14 24 . 20 . . . . 7 . . . 27 16 1 . 20 2 33 . 16 9 13 12 Fabricators 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . Repair Stations 50 | . 3 2 7 . . 8 . . . . 7 . . . 8 . . . . 2 5 . . . 5 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . . . . . 9 . . . . . . . . 7 6 . 1 . . . Garrison Access 20 | . . . 2 . . 2 . . . . . . . . . . . . 3 6 . . 3 3 1 . Terminal Hacks 99 | . 9 4 6 8 18 4 1 1 . . 3 1 1 . 8 4 1 . 6 . 10 . 6 1 5 2 Record 19 | . . . . . 18 . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 7 | . 3 . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . Robot Analysis 7 | . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . 1 1 . . . 1 1 . . 3 1 . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 5 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 6 | . 1 . . 1 . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . Unreport Threat 14 | . . . 2 1 . 1 . . . . 1 . . . 1 . . . 1 . 4 . 1 1 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 8 | . 2 . 1 . . 1 . . . . . . . . 1 . . . . . 2 . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 34 | . 2 2 6 . . 5 . . . . 4 . . . 7 . . . . 2 3 . . . 2 1 Scan Component 19 | . 1 1 3 . . 3 . . . . 2 . . . 4 . . . . 1 2 . . . 1 1 Repair 15 | . 1 1 3 . . 2 . . . . 2 . . . 3 . . . . 1 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . 7 . . . . . . . . 4 5 . . . . . Insert Component 8 | . . . . . . . . . . . 4 . . . . . . . . 2 2 . . . . . Analyze 8 | . . . . . . . . . . . 3 . . . . . . . . 2 3 . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Seal Access 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Unauthorized Hacks 32 | . 1 1 2 2 . 5 . . . . 3 . . . 4 . . . 2 2 3 . 2 1 3 1 Terminals 26 | . 1 1 2 2 . 3 . . . . 3 . . . 4 . . . 2 1 2 . 1 1 2 1 Assimilate 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . Botnet 22 | . 1 1 2 2 . 3 . . . . 2 . . . 3 . . . 1 1 2 . 1 1 1 1 Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Patch 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 6 5 5 . 12 . . . . 7 . . . 7 4 . . 4 4 7 . 5 4 6 4 Full Trace Events 17 | . 1 2 . 4 . 2 . . . . 3 . . . . 1 . . 1 . . . 1 . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 3 . . 1 . . . . 14 . 4 . . . . . . . 1 1 2 . 1 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 15 | . 1 1 3 . . 2 . . . . 2 . . . 3 . . . . 1 1 . . . 1 . Time 508 | . 13 26 115 . . 32 . . . . 53 . . . 168 . . . . 18 47 . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . . . 4 . . . . . . . . 1 2 . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . . . . . 1 2 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 35 | . . . . . . . . . . . 1 . . . 1 21 5 . . 3 . . . . 4 . Largest Group 10 | . . . . . . . . . . . 1 . . . 1 10 6 6 4 3 . . . . 4 . Highest-Rated Group 625 | . . . . . . . . . . . 10 . . . 10 384 625 625 384 138 . . . . 183 . Highest-Rated Ally 159 | . . . . . . . . . . . 10 . . . 10 159 159 145 96 46 . . . . 46 . Total Orders 23 | . . . . . . . . . . . 1 . . . . 6 8 8 . . . . . . . . STAY 12 | . . . . . . . . . . . 1 . . . . 3 4 4 . . . . . . . . FOLLOW 11 | . . . . . . . . . . . . . . . . 3 4 4 . . . . . . . . Ally Attacks 208 | . . . . . . . . . . . . . . . . 66 12 12 72 20 . . . . 26 . Total Damage 6676 | . . . . . . . . . . . . . . . . 1691 658 399 2943 526 . . . . 459 . Kills 28 | . . . . . . . . . . . . . . . . 8 3 1 11 3 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 2 3 2 . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 40885 | 105 1947 2449 1389 1427 1631 2891 1949 2809 2381 1324 1638 406 909 538 1766 1492 466 499 444 3377 2307 1502 1612 766 1962 899 Spaces Moved 17206 | 36 855 901 502 677 773 901 741 1141 989 478 706 250 525 289 759 614 245 172 217 1556 1032 807 717 222 712 389 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13555 | 36 125 27 30 . . 776 741 1141 989 478 706 250 525 289 759 614 245 172 217 1556 1032 807 717 222 712 389 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3651 | . 730 874 472 677 773 125 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 155 | 160 160 175 175 210 210 225 240 237 237 157 157 157 157 164 162 160 160 160 160 160 158 163 155 155 155 155 Average Speed 188 | 160 183 187 205 210 210 239 240 239 237 225 157 157 157 165 164 165 160 160 160 172 167 167 155 155 155 155 Slowest Speed 480 | 160 320 480 320 210 210 255 240 240 240 240 157 157 166 166 165 240 160 160 160 240 170 170 163 237 155 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 99 76 74 87 58 29 81 94 84 68 12 31 66 39 21 76 69 88 32 47 89 29 72 16 21 24 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 . . . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 1 . . 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 24 | . . . . . 4 . 5 7 3 3 . . . 2 . . . . . . . . . . . . Spaces Dug 188 | . . . 2 1 . 9 . . . 3 27 . . . 15 3 . . 1 42 24 13 11 4 30 3 Terrain Destroyed 938 | . . 116 2 1 . 20 25 32 . 49 42 1 2 3 21 131 17 5 1 76 43 30 44 41 57 179 Melee 23 | . . . 2 1 . 8 . . . . 5 . . . 7 . . . . . . . . . . . Projectile 317 | . . . . . . 2 1 . . 10 29 1 2 3 14 11 . 2 1 63 43 30 15 10 35 45 AOE 594 | . . 116 . . . 10 24 32 . 39 8 . . . . 119 17 3 . 12 . . 27 31 22 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 23726 | 57 1102 1416 799 679 783 1333 852 1215 1017 646 1109 260 590 339 1166 989 311 371 285 2111 1497 912 1114 600 1533 640 Wait 3526 | . 102 241 166 . . 173 25 63 5 88 234 . 2 25 238 213 26 149 24 315 199 33 251 298 601 55 Move 17181 | 36 854 900 501 676 772 900 740 1140 988 477 705 249 524 288 758 613 244 171 216 1555 1031 806 716 221 711 389 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 3 33 42 16 . 4 20 11 2 5 6 16 1 6 4 18 10 9 2 2 22 15 2 2 2 10 8 Fast Attach 193 | 1 . 7 9 . 1 13 4 . . 1 4 2 15 1 10 8 6 9 4 26 31 10 12 8 6 5 Attach 75 | . 2 10 . . . 10 5 . . 1 2 . . . 3 2 1 . 2 3 7 1 . 2 10 14 Detach 18 | . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 5 . 1 2 5 1 Swap 644 | 2 21 52 26 1 1 43 19 4 12 18 44 2 9 11 42 33 5 1 9 49 47 17 53 23 60 40 Drop 400 | 1 16 36 23 . 5 20 12 3 6 6 15 3 24 6 24 19 13 8 7 44 47 10 16 10 13 13 Fire 1332 | 14 73 127 31 . . 136 36 3 1 42 79 3 10 3 61 87 7 30 20 97 113 33 62 34 115 115 Melee 41 | . . . 2 2 . 10 . . . 7 6 . . 1 9 3 . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 1 1 . . . 8 . . . . 3 . . . 2 1 . . 1 . 2 . 1 . 1 . Escape Stasis 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 106 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 14) 731 | -10/Materials | Central database locked down 842 | -10/Materials | Discovered new exit (range 13) 1162 | -10/Materials | Discovered new exit (range 4) 1650 | -10/Materials | Build established: Scavenger-Mutant 1875 | -10/Materials | Repaired Lgt. Treads 2010 | -10/Materials | Build established: Mutant 2053 | -10/Materials | Entered another Materials area 2053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2334 | -9/Materials | Discovered new exit (range 14) 2872 | -9/Materials | Discovered new exit (range 16) 3253 | -9/Materials | First assault squad dispatched 3355 | -9/Materials | Core integrity fell below 50% 3375 | -9/Materials | Destroyed 7 combat bots 3400 | -9/Materials | Discovered new exit (range 11) 3492 | -9/Materials | Repaired Lgt. Treads 3855 | -9/Materials | Central database locked down 3894 | -9/Materials | Discovered new exit (range 8) 4024 | -9/Materials | Discovered new exit (range 7) 4160 | -9/Materials | Build established: Scavenger-Mutant 4502 | -9/Materials | Entered Storage 4733 | -9/Storage | Met 01-MTF 4786 | -9/Storage | Identified exit to Recycling 5043 | -9/Storage | Build established: Mutant 5065 | -9/Storage | Repaired Rocket Launcher 5122 | -9/Storage | Repaired Adv. Beam Cannon 5636 | -9/Storage | Repaired Imp. Light Cannon? 5852 | -9/Storage | Murdered 01-MTF 5872 | -9/Storage | Found Prototype Device 5872 | -9/Storage | Identified 01-MTF's Autohacker 5891 | -9/Storage | Entered Recycling 6820 | -9/Recycling | Scanned before Scraplab entrance 7299 | -9/Recycling | Entered Scraplab 7316 | -9/Recycling | Discovered new exit (range 2) 7318 | -9/Recycling | Entered Scraptown 7318 | -9/Scraptown | System corruption cleaned by C-Scrubber 7685 | -9/Scraptown | Visited Assassins FH 7758 | -9/Scraptown | Visited Cave Peace 7827 | -9/Scraptown | Visited TADAMA 8356 | -9/Scraptown | Visited Fellowship of the Rings 8396 | -9/Scraptown | Visited Cyclists 8480 | -9/Scraptown | Visited SPCMW 8585 | -9/Scraptown | Discovered new exit (range 13) 8802 | -9/Scraptown | Visited CPS Storage 8949 | -9/Scraptown | Entered Factory 8949 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9256 | -6/Factory | Build established: Scavenger-Mutant 9926 | -6/Factory | Discovered new exit (range 8) 9972 | -6/Factory | Garrison activated, responded to threat 10862 | -6/Factory | Destroyed 7 combat bots 10915 | -6/Factory | Discovered new exit (range 15) 11049 | -6/Factory | First assault squad dispatched 11160 | -6/Factory | Lost 4 parts (2n1u1w) 11447 | -6/Factory | Repaired Lgt. Treads 11515 | -6/Factory | Identified exit to Lower Caves 11767 | -6/Factory | Repaired Hvy. Armor Plating 11840 | -6/Factory | Entered Lower Caves 12285 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12690 | -6/Lower Caves | Found Unknown Protection 12690 | -6/Lower Caves | Identified Imp. Powered Armor 12949 | -6/Lower Caves | Encountered a Warlord checkpoint 13575 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13609 | -6/Lower Caves | Discovered new exit (range 10) 13789 | -6/Lower Caves | Entered another Lower Caves area 13918 | -6/Lower Caves | Discovered new exit (range 16) 14313 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14375 | -6/Lower Caves | Learned location of Zion (-6) 16230 | -6/Lower Caves | Encountered a Warlord checkpoint 16338 | -6/Lower Caves | Discovered new exit (range 15) 16598 | -6/Lower Caves | Entered Zion 16610 | -6/Zion | Given A8's code to call for help 16672 | -6/Zion | Learned Factory terminal intel 16736 | -6/Zion | Discovered new exit (range 16) 17065 | -6/Zion | Learned location of 1 exit from Factory 17215 | -6/Zion | Learned location of Warlord (-5) 17786 | -6/Zion | Found CR-A16's Pointy Stick 18170 | -6/Zion | Met Imprinter 18452 | -6/Zion | Visited the Megawrench Repair Shop 18461 | -6/Zion | Megawrench repaired 15 parts 18701 | -6/Zion | Found GAL Module 18979 | -6/Zion | Entered Proximity Caves 18980 | -5/Proximity Caves | Identified exit to Factory 19271 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19316 | -5/Proximity Caves | Destroyed 9 combat bots 19545 | -5/Proximity Caves | Spotted B-75 Beast 19602 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19607 | -5/Proximity Caves | Destroyed B-75 Beast 20041 | -5/Proximity Caves | Learned 12 Factory zone layouts 20303 | -5/Proximity Caves | Entered Factory 20303 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20304 | -5/Factory | Identified exit to Upper Caves 20305 | -5/Factory | Identified exit to Factory 20307 | -5/Factory | Loaded intel: 25 terminal locations 20978 | -5/Factory | Repaired Imp. Powered Armor 21122 | -5/Factory | Fabricated Imp. Powered Armor (x1) 21484 | -5/Factory | Destroyed 8 combat bots 21499 | -5/Factory | Discovered exit to Factory (range 13) 21541 | -5/Factory | Repaired Proton Cannon 21941 | -5/Factory | Entered Upper Caves 21979 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 22347 | -5/Upper Caves | Entered Warlord 22404 | -5/Warlord | System corruption cleaned by Quarantine Array 22628 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22679 | -5/Warlord | Met Warlord 22704 | -5/Warlord | Warlord's base attacked by MAIN.C 22772 | -5/Warlord | Found Prototype Device 22772 | -5/Warlord | Identified System Purifier 22776 | -5/Warlord | Found Prototype Processor 22776 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 22787 | -5/Warlord | Found Prototype Processor 22787 | -5/Warlord | Identified Exp. Targeting Computer 22804 | -5/Warlord | Found Prototype Hackware 22970 | -5/Warlord | Found Prototype Energy Cannon 23054 | -5/Warlord | Warlord forces counterattacked 23071 | -5/Warlord | Identified Vortex Cannon 23099 | -5/Warlord | Spotted Striker 23125 | -5/Warlord | System corruption reached 10% 23150 | -5/Warlord | Spotted Executioner 23180 | -5/Warlord | Lost 11 allies 23180 | -5/Warlord | System corruption reached 30% 23199 | -5/Warlord | Spotted Executioner 23217 | -5/Warlord | Spotted Executioner 23233 | -5/Warlord | Discovered new exit (range 14) 23256 | -5/Warlord | Entered Proximity Caves 23261 | -4/Proximity Caves | Lost 5 allies 23291 | -4/Proximity Caves | Learned 4 Research zone layouts 23690 | -4/Proximity Caves | Discovered exit to Factory (range 8) 23708 | -4/Proximity Caves | Spotted B-86 Titan 23718 | -4/Proximity Caves | Destroyed B-86 Titan 23794 | -4/Proximity Caves | Entered Factory 23794 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23851 | -4/Factory | Identified Ghost Barrier 24462 | -4/Factory | Identified exit to Upper Caves 24462 | -4/Factory | Identified exit to Extension 24687 | -4/Factory | Build established: Scavenger-Gunner 25073 | -4/Factory | Repaired Imp. Powered Armor 25138 | -4/Factory | Repaired Arm. Medium Treads 25204 | -4/Factory | Repaired Arm. Medium Treads 25465 | -4/Factory | Destroyed 10 combat bots 25560 | -4/Factory | Entered Extension 25616 | -4/Extension | Build established: Hacker-Gunner 25704 | -4/Extension | Rescued a captive Derelict 25861 | -4/Extension | Lost 4 allies 25930 | -4/Extension | Lost 3 allies 26210 | -4/Extension | Build established: Scavenger-Gunner 26260 | -4/Extension | Spotted B-86 Titan 26344 | -4/Extension | Destroyed B-86 Titan 26361 | -4/Extension | Spotted B-86 Titan 26434 | -4/Extension | Destroyed B-86 Titan 26712 | -4/Extension | Rescued a captive Derelict 26713 | -4/Extension | Rescued a captive Derelict 26810 | -4/Extension | First assault squad dispatched 26811 | -4/Extension | Rescued a captive Derelict 26818 | -4/Extension | Rescued a captive Derelict 26889 | -4/Extension | Lost 6 allies 26910 | -4/Extension | Disrupted transfer network 26931 | -4/Extension | Rescued A7 26972 | -4/Extension | Lost 4 allies 26973 | -4/Extension | Discovered new exit (range 10) 26977 | -4/Extension | Discovered new exit (range 6) 27052 | -4/Extension | Entered Cetus 27052 | -4/Cetus | Accompanied by 1 ally (A7) 27057 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 27071 | -4/Cetus | Spotted Cetus Guard 27072 | -4/Cetus | Spotted Cetus Guard 27072 | -4/Cetus | Spotted Cetus Guard 27073 | -4/Cetus | Spotted Cetus Guard 27078 | -4/Cetus | Allies destroyed Cetus Guard 27081 | -4/Cetus | Destroyed Cetus Guard 27082 | -4/Cetus | Destroyed Cetus Guard 27084 | -4/Cetus | Destroyed Cetus Guard 27117 | -4/Cetus | System corruption reached 10% 27161 | -4/Cetus | System corruption reached 30% 27220 | -4/Cetus | Started Cetus Manufacturing Module 27237 | -4/Cetus | Escorted A7 to Cetus Mainframe 27245 | -4/Cetus | Manufactured an Enhanced Grunt 27270 | -4/Cetus | Manufactured an Enhanced Grunt 27295 | -4/Cetus | Manufactured an Enhanced Grunt 27320 | -4/Cetus | Manufactured an Enhanced Grunt 27345 | -4/Cetus | Manufactured an Enhanced Grunt 27373 | -4/Cetus | Discovered new exit (range 15) 27403 | -4/Cetus | Spotted Cetus Guard 27403 | -4/Cetus | Spotted Cetus Guard 27404 | -4/Cetus | Spotted Cetus Guard 27405 | -4/Cetus | Spotted Cetus Guard 27410 | -4/Cetus | Destroyed Cetus Guard 27413 | -4/Cetus | Destroyed Cetus Guard 27414 | -4/Cetus | Destroyed Cetus Guard 27414 | -4/Cetus | Allies destroyed Cetus Guard 27427 | -4/Cetus | Discovered new exit (range 15) 27435 | -4/Cetus | Met Revision 17 27518 | -4/Cetus | Entered Archives 27518 | -4/Archives | Accompanied by 6 allies (A7) 27523 | -4/Archives | Received a hacking code to weaken MAIN.C 27604 | -4/Archives | Discovered new exit (range 15) 27818 | -4/Archives | Discovered new exit (range 14) 27866 | -4/Archives | Discovered new exit (range 14) 28017 | -4/Archives | Entered Hub_04(d) 28017 | -4/Hub_04(d) | Accompanied by 4 allies 28032 | -4/Hub_04(d) | Garrison activated, responded to threat 28217 | -4/Hub_04(d) | Spotted B-86 Titan 28281 | -4/Hub_04(d) | Identified exit to Research 28381 | -4/Hub_04(d) | Network Hub disabled 28429 | -4/Hub_04(d) | Spotted Lightning 28429 | -4/Hub_04(d) | Spotted Lightning 28436 | -4/Hub_04(d) | Spotted Lightning 28461 | -4/Hub_04(d) | Entered Research 28461 | -3/Research | Evolved 2 slots: Utility x2 28462 | -3/Research | Identified exit to Testing 28472 | -3/Research | Lost 3 allies 28661 | -3/Research | Revision forces began assault on 0b10 28725 | -3/Research | Met up with Revision 17++ 28797 | -3/Research | Spotted B-86 Titan 29161 | -3/Research | Research terminal network offline 29242 | -3/Research | Spotted B-86 Titan 29723 | -3/Research | Found Prototype Device 29723 | -3/Research | Identified Adv. EM Disruption Field 29966 | -3/Research | Spotted Executioner 30139 | -3/Research | Spotted Striker 30141 | -3/Research | Destroyed Striker 30146 | -3/Research | Destroyed Executioner 30660 | -3/Research | Found Prototype Device 30660 | -3/Research | Identified Exp. EM Disruption Field 30864 | -3/Research | Repaired Imp. Powered Armor 30893 | -3/Research | Build established: Hacker-Gunner 30974 | -3/Research | Spotted Striker 31000 | -3/Research | Destroyed Striker 31065 | -3/Research | Spotted Striker 31323 | -3/Research | Discovered new exit (range 9) 31363 | -3/Research | Spotted Striker 31366 | -3/Research | Spotted Striker 31373 | -3/Research | Spotted Striker 31375 | -3/Research | Spotted Striker 31390 | -3/Research | Destroyed Striker 31429 | -3/Research | Lost 6 allies 31835 | -3/Research | Spotted Striker 31838 | -3/Research | Entered Testing 32093 | -3/Testing | Spotted PD-N9L1A7CL6J 32158 | -3/Testing | Found Prototype Ballistic Cannon 32158 | -3/Testing | Identified Omega Cannon 32201 | -3/Testing | Identified exit to Research 32407 | -3/Testing | Found Prototype Energy Gun 32407 | -3/Testing | Identified Tachyon Dispersion Ray 32409 | -3/Testing | Repaired Broken Com. HERF Cannon? 32568 | -3/Testing | Found Prototype Launcher 32568 | -3/Testing | Identified Tesla Bomb Launcher 32908 | -3/Testing | Found Prototype Device 32908 | -3/Testing | Identified 2N-1CE's Frost Array 33281 | -3/Testing | Found Prototype Hackware 33281 | -3/Testing | Identified System Mapper 33423 | -3/Testing | Found Prototype Device 33448 | -3/Testing | Spotted PH-RLMIRAXHPQ 33460 | -3/Testing | Destroyed PH-RLMIRAXHPQ 33480 | -3/Testing | Found Prototype Device 33481 | -3/Testing | Identified AEGIS Remote Shield 33483 | -3/Testing | Identified Exp. Weapon Cycler 33488 | -3/Testing | Found Prototype Device 33488 | -3/Testing | Identified Exp. Phase Shifter 33655 | -3/Testing | Found Prototype Processor 33807 | -3/Testing | Spotted Striker 33859 | -3/Testing | Found Prototype Energy Cannon 33862 | -3/Testing | Identified Imp. Potential Cannon 33865 | -3/Testing | Found Prototype Energy Cannon 33865 | -3/Testing | Identified Potential Cannon 34145 | -3/Testing | Entered Research 34145 | -2/Research | Warlord forces began assault on 0b10 34145 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34145 | -2/Research | Identified Exp. Signal Interpreter 34146 | -2/Research | Identified exit to Quarantine 34255 | -2/Research | Research machine network offline 34617 | -2/Research | Borebot progress halted 34660 | -2/Research | Borebot progress halted 34683 | -2/Research | Lost 5 allies 34718 | -2/Research | Spotted Executioner 34743 | -2/Research | Destroyed Executioner 34802 | -2/Research | Lost 3 allies 35492 | -2/Research | Met up with Warlord 35493 | -2/Research | Warlord invited to help at Command 35647 | -2/Research | Entered Quarantine 35759 | -2/Quarantine | Found Quantum Capacitor 35966 | -2/Quarantine | Lost 4 allies 36015 | -2/Quarantine | Found Alien Artifact 36372 | -2/Quarantine | Spotted Alpha 7 36418 | -2/Quarantine | Destroyed Alpha 7 36546 | -2/Quarantine | Found Alien Launcher 36546 | -2/Quarantine | Identified Sigix Terminator 36964 | -2/Quarantine | Found Alien Energy Cannon 36964 | -2/Quarantine | Identified Core Cannon 37034 | -2/Quarantine | Discovered new exit (range 8) 37057 | -2/Quarantine | Found Alien Artifact 37057 | -2/Quarantine | Identified Phase Redirector 37146 | -2/Quarantine | Spotted Fortress 37251 | -2/Quarantine | Discovered new exit (range 6) 37257 | -2/Quarantine | Identified exit to Section 7 37259 | -2/Quarantine | Entered Section 7 37957 | -2/Section 7 | Discovered new exit (range 13) 38023 | -2/Section 7 | Identified exit to Access 38025 | -2/Section 7 | Entered Access 38025 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38136 | -1/Access | Identified exit to Command 38327 | -1/Access | Build established: Generator-Gunner 38556 | -1/Access | Spotted B-99 Colossus 38622 | -1/Access | Destroyed B-99 Colossus 38679 | -1/Access | Destroyed 9 combat bots 39738 | -1/Access | Repaired Centrium Medium Armor Plating 39987 | -1/Access | Entered Command 40010 | -1/Command | Phase Generator disabled 40342 | -1/Command | Disengaged cave seal 40342 | -1/Command | Derelicts emerged from the dark tunnel 40342 | -1/Command | Welcomed Warlord to Command 40471 | -1/Command | Lost 5 allies 40512 | -1/Command | P-80 Master assimilated allied 7P-UQC(g) 40629 | -1/Command | Warlord commented on Warlord statues 40634 | -1/Command | System corruption reached 10% 40636 | -1/Command | Spotted Combat Programmer 40638 | -1/Command | Spotted M Guard 40650 | -1/Command | Spotted Combat Programmer 40651 | -1/Command | Destroyed Combat Programmer 40660 | -1/Command | Destroyed M Guard 40665 | -1/Command | Spotted M Guard 40672 | -1/Command | Destroyed M Guard 40672 | -1/Command | All MAIN.C guards destroyed 40737 | -1/Command | First assault squad dispatched 40766 | -1/Command | Met MAIN.C 40766 | -1/Command | Hacked MAIN.C using A7's code 40774 | -1/Command | 0b10 Conduit disabled 40781 | -1/Command | Destroyed MAIN.C Shell 40782 | -1/Command | MAIN.C activated Command garrisons 40825 | -1/Command | Found Prototype Reactor 40825 | -1/Command | Identified Singularity Reactor 40886 | *** | Establishing Free Derelict Territories! Last Messages --------------- 40879_ Beam penetrates Reinforced Barrier. 40879_ HV Slug penetrates MAIN.C. 40879_ MAIN.C reaction time slowed by virus. 40880_ Slug penetrates Reinforced Barrier. 40880_ Penetrated by Slug. 40881_ Beam penetrates MAIN.C. 40881_ MAIN.C suffers critical hit (Destroy). 40882_ P-80 Master resets H-88 Terminator, system corruption cleaned. 40882_ Beam penetrates MAIN.C. 40883_ MAIN.C reaction time slowed by virus. 40885_ Beam penetrates MAIN.C. 40885_ Blast Slug penetrates MAIN.C. 40885_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 40885_ MAIN.C destroyed. 40885_ Blast Slug penetrates 0b10 Conduit. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##??##################?????????????? | | ??????????????""""""" " #?????????????? | | ?????????????#"" " ! #?????????????? | | ?????????????# p ############### | | ?????????????# """ / g g p[ | | ?????????????# =%! p ! | | ?????????????# W %% % h h%%% | | ?????????????# % %% p##### ######### | | ?????????????# ! #?????????????? | | ?????????? ; % *@[ #?????????????? | | ?????????????# % * ]! " #?????????????? | | ????????????#; $ % !!! """"#?????????????? | | ??????????? # % = " """#?????????????? | | ?????????????# % " "" """#?????????????? | | ???????????? ; " " " #?????????????? | | ????????????## " " " " ??????????????? | | ????????????? " " " """" " ??????????????? | | ????????????? "" " " """" ??????????????? | | ????????????? " " " ??????????????? | | ?????????????# """""""" ??????????????????? | | ?????????????# " ""? " """???????????????????? | | ?????????????# ???" ? " ???????????????????? | | ??????????????????????#??##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 122 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 800 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Imp. EM Pulse Cannon | -9/Recycling | Hacked Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Focal Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Antigrav System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Powered Armor | -5/Factory | Scanalyzed Hvy. Armor Plating | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Proton Cannon | -5/Factory | Scanalyzed Hyp. Railgun | -4/Hub_04(d) | Hacked Centrium Heavy Treads | -3/Research | Scanalyzed Arm. Heavy Treads | -3/Testing | Scanalyzed Centrium Medium Armor Plating | -3/Testing | Scanalyzed Adv. Heavy Siege Treads | -2/Quarantine | Hacked Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Imp. Powered Armor | x1 | -5/Factory Alien Tech Used ----------------- Sigix Terminator Core Cannon Phase Redirector Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed WeldingJunkShockpuncher Manual? 0 Play Time 09:18:19 Cumulative 131.6 hours Start 2025.04.26 @ 12:20:18 End 2025.04.27 @ 16:21:07 Sessions 81 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 10 Adventurer 4 Explorer 3 Win Type 7 Total 12 Types 9/1/1/0/0/0/0/1/0 Lore% 53 Gallery% 61 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e6b23f6-6638-49e8-bd08-59e2b7a0bfd6