Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 13:32:12 Player: Wesmed Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (629) 629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 1647 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (260) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Scrap Engine Heat Sink Utility Shielding Insulated Plating Heavy Riot Gun Subdweller Laser Heavy Particle Cannon Battle Rifle Battle Rifle Battle Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Scrap Engine Heat Sink Utility Shielding Insulated Plating Heavy Riot Gun Subdweller Laser Heavy Particle Cannon Battle Rifle Battle Rifle Battle Cannon Enhanced Flamer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 7 1 5 16 1 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 1 6 1 Device 6 | 1 . . 5 . Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 1 2 6 . Energy Gun 3 | 1 . 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 3 | 1 . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 6 2 Power 2 | . . . 1 1 Propulsion 4 | . . 1 2 1 Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . 1 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 99 94 82 Engine 13 | . 14 14 13 10 Treads 4 | . . . 6 14 Wheel 22 | . 28 27 20 10 Device 11 | . 14 14 13 1 Storage 13 | . 14 14 12 14 Energy Gun 6 | . 14 7 7 . Energy Cannon 1 | . . . 4 . Ballistic Gun 7 | . . . 8 28 Ballistic Cannon 7 | . 7 14 3 . Special Weapon 4 | . 7 6 3 . Naked Turns . | . . . . . Heaviest Build 37 | 11 13 29 37 32 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . . 1 3 3 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 13 13 15 Most Carried 15 | 7 8 15 15 15 Average Carried 12 | 4 7 11 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 7 8 15 15 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 884 | 21 53 414 340 56 Remotely . | . . . . . Salvage Created 920 | 94 13 430 267 116 Parts 50 | 13 2 19 12 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 19 | . . 11 7 1 Guns 7 | . . 2 4 1 Cannons 12 | . . 9 3 . Classes Destroyed 11 | 2 1 4 3 1 Worker 2 | . 1 1 . . Builder 1 | . . 1 . . Tunneler 4 | 4 . . . . Recycler 3 | 1 . 1 . 1 Turret 2 | . . . 2 . Swarmer 7 | . . 3 4 . Grunt 7 | . . 7 . . Sentry 1 | . . . 1 . Programmer 1 | . . . . 1 Subdweller 2 | . . . 2 . Assembled 1 | . . 1 . . Best Kill Streak 5 | 4 1 5 3 1 Combat Bots Only 5 | . . 5 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 158 | . . 43 103 12 Missed 53 | . . 12 38 3 Damage Taken 1433 | . . 340 880 213 Core 265 | . . 67 180 18 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 105 | 15 3 42 38 7 Largest 2 | 1 1 2 2 2 Hottest 131 | 40 40 100 131 53 Shots Fired 171 | 15 3 75 64 14 Gun 117 | 15 3 33 52 14 Cannon 51 | . . 41 10 . Launcher . | . . . . . Special 3 | . . 1 2 . Kinetic 90 | . . 41 35 14 Thermal 81 | 15 3 34 29 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 1 6 14 5 Robot Miss Streak 4 | 2 2 4 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 107 | 10 1 42 44 10 Core Hits 39 | 6 1 18 12 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 4 2 1 Burn 4 | . . 3 1 . Destroy 1 | . . . . 1 Blast 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1639 | 109 12 631 664 223 Guns 1051 | 109 12 237 470 223 Cannons 588 | . . 394 194 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 946 | . . 394 329 223 Thermal 693 | 109 12 237 335 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 256 | . . 256 6 1 Average Temperature 95 | . . 100 4 1 Received Heat Transfer 459 | . . 165 258 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1940 | 250 25 925 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 297 | 25 21 297 . 284 Initial 230 | . 16 7 . 230 Average 131 | 10 17 106 . 259 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 61 | 100 100 76 . . Level 1 38 | . . 23 . 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 2 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 4 19 28 6 Peak Tracking Total 8 | . 5 8 5 3 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 2 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 1 2 . 3 Terminals 5 | . 1 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 5 . 4 Successful 4 | . 1 2 . 1 Failed 8 | . 2 3 . 3 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 10 | . 3 3 . 4 Terminals 11 | . 3 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 . 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 47 | . . . . 47 Highest-Rated Ally 21 | . . . . 21 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 211 | . . . . 211 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2525 | 98 78 1050 932 367 Spaces Moved 1810 | 53 87 832 591 247 Core 3 | 3 . . . . Treads 30 | . . . . 30 Legs . | . . . . . Wheels 1777 | 50 87 832 591 217 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 110 Average Speed 100 | 78 80 91 105 129 Slowest Speed 260 | 80 80 95 125 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 26 90 26 56 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 1 . Spaces Dug 1 | . . 1 . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2338 | 91 92 1041 833 281 Wait 309 | 9 . 145 155 . Move 1806 | 52 86 831 590 247 Hop . | . . . . . Pick Up 42 | 8 1 11 20 2 Fast Attach 17 | 6 1 1 8 1 Attach 5 | 1 . 1 3 . Detach . | . . . . . Swap 8 | . . 3 5 . Drop 24 | . 1 6 14 3 Fire 105 | 15 3 42 38 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 21 | . . . . 21 Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 14) 177 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict shopkeep closing up shop 424 | -10/Mines | Build established: Mutant 504 | -10/Mines | Found a hidden stash of uninstalled traps 627 | -10/Mines | Learned 4 Materials zone layouts 632 | -10/Mines | Assembled infested the area 784 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 823 | -10/Mines | Discovered new exit (range 9) 1018 | -10/Mines | Build established: Scavenger-Mutant 1214 | -10/Mines | Discovered new exit (range 10) 1227 | -10/Mines | Entered Subcaves 1390 | -10/Subcaves | Learned Materials garrison access intel 1465 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1468 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1641 | -10/Subcaves | Core integrity fell below 50% 1677 | -10/Subcaves | Core integrity fell below 20% 1693 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2080 | -10/Subcaves | Discovered new exit (range 10) 2159 | -10/Subcaves | Entered Recycling 2162 | -8/Recycling | Found Scrap Engine 2413 | -8/Recycling | Discovered new exit (range 16) 2500 | -8/Recycling | Build established: Mutant 2526 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02441_ Acquired Lgt. Armor Plating. 02442_ Acquired 20 matter. 02445_ U-05 Engineer builds a Door. 02445_ R-06 Scavenger collects Heat Sink. 02450_ R-06 Scavenger collects Imp. Ion Engine. 02453_ R-06 Scavenger destroyed. 02454_ Acquired 10 matter. 02456_ R-06 Scavenger collects Tractor Beam. 02459_ R-06 Scavenger collects Heat Sink. 02460_ R-06 Scavenger collects Sml. Storage Unit. 02464_ R-06 Scavenger collects Lgt. Ion Engine. 02475_ Acquired 5 matter. 02521_ Trooper 3a destroyed. 02521_ U-05 Engineer destroyed. 02521_ G-47 Trooper springs to life. 02522_ Slug penetrates D-53 Grenadier. 02522_ Destroyed Lgt. Ion Engine. 02523_ Commando 3a destroyed. 02523_ T-07 Excavator destroyed. 02523_ P-60 Hacker hacks Engineer 3a, rebooting. 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""#??????????????? | | ?????? ????????# u d # Y"#??????????????? | | ???????????????#t h% gY# ""#??????????????? | | ???????????????# ! # ###??????????????? | | ???????????????########### ????????????????? | | ?????????????????????????#######???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed WeightAssembledShielding Manual? 0 Play Time 00:26:12 Cumulative 26.6 hours Start 2024.05.02 @ 13:06:10 End 2024.05.02 @ 13:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 28 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f92cd17d-daa3-4336-a771-a1afe9a90481