Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:34:21 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (996) 996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 5914 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 280/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Walking (112) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Terrain Scan Processor > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Mace > --- INVENTORY (20) --- Cryofiber Web High-capacity Battery (250) Large Matter Pod (150) Authchip [R/Combat] Authchip [R/Combat] Authchip [Weapon] Medium Laser Light Assault Rifle Flak Cannon Welding Torch Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Heavy Mace > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cryofiber Web High-capacity Battery Large Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [Weapon] Medium Laser Light Assault Rifle Flak Cannon Welding Torch Hammer [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 1 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 50 | 8 4 3 13 2 5 9 . 4 2 Power 5 | 1 1 . . . 1 1 . 1 . Engine 4 | 1 1 . . . 1 1 . . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 1 6 . . 1 . 2 2 Treads . | . . . . . . . . . . Leg 9 | . . . 4 . . 1 . 2 2 Wheel 5 | 2 . 1 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 2 . 1 5 . 3 1 . 1 . Device 4 | 1 . . . . 2 . . 1 . Storage 6 | 1 . 1 4 . . . . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 3 3 1 2 2 1 6 . . . Energy Gun 7 | 2 2 . . 1 . 2 . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 2 | . 1 . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 3 | . . . 1 . 1 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 14 | . 1 2 . . 2 4 . 5 . Power 5 | . 1 . . . 1 1 . 2 . Propulsion 3 | . . 1 . . . . . 2 . Utility 2 | . . . . . 1 . . 1 . Weapon 4 | . . 1 . . . 3 . . . Highest Loss Streak 5 | . 1 1 . . 1 2 . 5 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 97 91 100 57 69 . 75 59 Engine 11 | . 14 14 14 14 7 6 . 7 . Leg 8 | . . . 4 28 18 17 . 16 19 Wheel 16 | . 28 25 23 . . . . . . Device 7 | . 14 14 4 . 1 9 . 11 6 Storage 12 | . 14 14 13 14 9 9 . 7 6 Processor 2 | . . . . . 1 10 . 15 13 Protection 1 | . . . 1 14 3 . . . . Energy Gun 3 | . 14 3 . 4 1 2 . . . Ballistic Gun 8 | . 6 10 14 9 . . . . . Ballistic Cannon 1 | . . . . 4 9 3 . . . Launcher 7 | . 7 14 11 . . . . . . Impact Weapon 3 | . . . 1 9 7 9 . 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 207 | 12 14 19 207 53 57 57 57 63 50 Greatest Support 96 | 26 26 26 60 60 60 60 60 96 84 Greatest Overweight (x) 7 | . . 1 7 . . 1 . 1 1 Average Overweight (x) . | . . . 2 . . . . . . Largest Inventory Capacity 35 | 8 8 10 35 20 20 20 20 20 20 Average Capacity 17 | 7 8 9 23 20 20 20 20 20 20 Most Carried 16 | 4 7 9 11 7 9 10 9 16 13 Average Carried 7 | 1 5 7 7 6 7 7 9 11 12 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 Final Carried 13 | 2 7 7 6 7 7 9 9 13 11 Class Distribution -------------------- 62% | Mutant 20% | Assassin 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -8/Storage Assassin | -7/Factory Assassin | -7/DSF Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 1035 | 222 133 92 118 44 162 219 . 45 . Remotely . | . . . . . . . . . . Salvage Created 1236 | 98 356 24 . 27 244 426 . 61 . Parts 59 | 4 30 6 . . 6 11 . 2 . Haulers Intercepted 3 | . . . . . . 3 . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 28 | . 12 6 . . 3 6 . 1 . Melee 2 | . . . . . . 1 . 1 . Guns 2 | . 1 . . . . 1 . . . Cannons 4 | . . . . . 2 2 . . . AOE 17 | . 11 6 . . . . . . . Classes Destroyed 11 | 2 4 . . 1 1 2 . 1 . Worker 2 | . . . . 1 . 1 . . . Builder 3 | . 1 . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . . . . . . 3 . . . Recycler 4 | 1 1 . . . 1 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . 3 6 . . . 2 . . . Grunt 10 | . 9 . . . . 1 . . . Sentry 5 | . . . . . 3 2 . . . Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 5 | 2 5 3 . 1 4 5 . 1 . Combat Bots Only 4 | . 4 3 . . 2 2 . 1 . Max Kills in Single Turn 3 | 1 3 3 . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Hostile Shots Fired 283 | . 23 7 . 11 10 145 . 87 . Missed 87 | . 2 3 . 1 3 47 . 31 . Damage Taken 2673 | . 317 78 . 112 357 1097 . 712 . Core 562 | . 151 27 . 24 100 188 . 72 . Absorbed by Shields 19 | . . . . . . . . 19 . Redirected to Shielding 15 | . . . . 15 . . . . . Core Remaining (%) 63 | 100 . . . 19 . 47 . 89 . Volleys Fired 74 | 7 20 6 . 12 6 22 . 1 . Largest 2 | 2 2 2 . 1 2 1 . 1 . Hottest 98 | 60 70 70 . 20 98 50 . 75 . Shots Fired 104 | 14 35 12 . 12 8 22 . 1 . Gun 60 | 14 20 6 . 12 1 7 . . . Cannon 19 | . . . . . 7 11 . 1 . Launcher 25 | . 15 6 . . . 4 . . . Special . | . . . . . . . . . . Kinetic 37 | 7 . . . 12 7 11 . . . Thermal 9 | . 5 . . . 1 2 . 1 . Explosive 25 | . 15 6 . . . 4 . . . Electromagnetic 33 | 7 15 6 . . . 5 . . . Robot Hit Streak 9 | 8 9 2 . 6 3 4 . 1 . Robot Miss Streak 4 | 1 1 3 . 2 4 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 68 | 10 2 2 . 10 8 31 . 5 . Core Hits 40 | 3 20 7 . 1 2 6 . 1 . Critical Kills 3 | . . . . . . 2 . 1 . Critical Parts Destroyed 7 | . . . . 1 1 5 . . . Critical Strikes 10 | . . . . 1 1 7 . 1 . Destroy 3 | . . . . . 1 2 . . . Smash 7 | . . . . 1 . 5 . 1 . Melee Attacks 65 | . . . . 7 19 34 . 5 . Impact 65 | . . . . 7 19 34 . 5 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . 1 3 6 . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2917 | 111 879 385 . 124 320 914 . 184 . Guns 267 | 111 45 24 . 58 . 29 . . . Cannons 293 | . . . . . 130 138 . 25 . Explosions 1226 | . 834 346 . . . 46 . . . Melee 1116 | . . . . 66 190 701 . 159 . Ramming 15 | . . 15 . . . . . . . Kinetic 364 | 38 . . . 58 130 138 . . . Thermal 330 | . 293 . . . . 12 . 25 . Explosive 933 | . 541 346 . . . 46 . . . Electromagnetic 159 | 73 45 24 . . . 17 . . . Impact 1116 | . . . . 66 190 701 . 159 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 2 5 . . . Average Corruption 3 | . . . . . 2 3 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . 4 11 . . . Message Errors 3 | . . . . . 2 1 . . . Matter Fused 3 | . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 4 | . . . . . . 4 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 567 | . 177 20 . 51 92 227 . . . Projectiles . | . . . . . . . . . . Explosions 197 | . 177 20 . . . . . . . Melee 370 | . . . . 51 92 227 . . . Knockbacks 6 | . . . . 1 1 2 . 2 . Impact 5 | . . . . 1 1 1 . 2 . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . 109 51 . . . 25 . . . Shots 7 | . 3 3 . . . 1 . . . Rammed 2 | . . 2 . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 80 | 20 50 27 . 6 18 80 . . . Average Temperature 15 | 15 16 10 . 6 8 18 . . . Received Heat Transfer 504 | . 63 . . 63 36 225 . 117 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 18 | . . . . 1 5 12 . . . Impact Corruptions 20 | . . . . 2 5 13 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 224 | . 150 . . . . 37 . 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 446 | 10 446 303 . 55 195 379 81 91 37 Initial 139 | . 6 139 . . 19 81 81 56 37 Average 169 | 4 158 294 . 40 90 255 81 69 37 Maximum Alert Level 2 | . 2 1 . . . 1 . . . Low Security (%) 57 | 100 64 . . 100 100 30 100 100 100 Level 1 38 | . 19 100 . . . 69 . . . Level 2 3 | . 15 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 1 . 1 . Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . 1 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 4 | . 1 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 10 3 . 3 11 13 . 9 . Peak Tracking Total 8 | . 3 3 . 2 7 8 . 7 . Tactical Retreats 7 | . . . . 2 . 2 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 4 | . 1 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 10 | . 7 . . . . 3 . . . Max in Single Turn 2 | . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 11 | . 4 . 4 . . 2 1 . . Terminals 7 | . 4 . . . . 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 61 | . 7 . 49 . . 3 2 . . Successful 51 | . 1 . 49 . . . 1 . . Failed 10 | . 6 . . . . 3 1 . . Catastrophic 4 | . 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 5 . 1 . . 1 . . . Terminals 12 | . 7 . . . . 3 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 51 | . 1 . 49 . . . 1 . . Record 49 | . . . 49 . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . . 1 1 . . Full Trace Events 3 | . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . Total Damage 164 | . . . . 164 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 2875 | 78 457 343 1005 229 182 416 4 139 22 Spaces Moved 2357 | 49 434 322 763 216 119 286 5 149 14 Core 8 | 8 . . . . . . . . . Treads . | . . . . . . . . . . Legs 933 | . . . 144 216 119 286 5 149 14 Wheels 1416 | 41 434 322 619 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 90 90 45 45 90 90 90 45 112 Average Speed 100 | 83 90 91 126 85 90 91 90 74 136 Slowest Speed 330 | 90 90 115 330 90 90 170 90 146 180 Overloaded Moves 100 | . . . 3 23 . . . 66 8 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 44 | 4 74 62 92 35 11 32 . 90 1 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 1 . 1 . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . Spaces Dug 21 | . 8 . . 1 9 3 . . . Terrain Destroyed 211 | . 130 48 . 1 13 19 . . . Melee 13 | . . . . 1 9 3 . . . Projectile 6 | . . . . . 4 2 . . . AOE 192 | . 130 48 . . . 14 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total 2630 | 72 463 357 803 237 153 358 4 167 16 Wait 23 | . . 23 . . . . . . . Move 2348 | 48 433 321 762 215 118 285 4 148 14 Hop . | . . . . . . . . . . Pick Up 55 | 9 6 2 17 1 4 8 . 8 . Fast Attach 1 | . . . 1 . . . . . . Attach 31 | 7 1 2 5 . 4 6 . 4 2 Detach . | . . . . . . . . . . Swap 18 | 1 3 1 7 2 1 3 . . . Drop 11 | . . . 10 . 1 . . . . Fire 74 | 7 20 6 . 12 6 22 . 1 . Melee 65 | . . . . 7 19 34 . 5 . Ram 2 | . . 2 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 10) 445 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Discovered new exit (range 4) 514 | -10/Materials | Core integrity fell below 50% 536 | -10/Materials | Entered Mines 644 | -10/Mines | Discovered new exit (range 10) 655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 702 | -10/Mines | Discovered new exit (range 6) 859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 860 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Entered Exiles 879 | -10/Exiles | Accompanied by 3 allies 911 | -10/Exiles | Met 8R-AWN 930 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-DEC 1023 | -10/Exiles | Visited The Gauntlet 1151 | -10/Exiles | Learned location of Zion (-7) 1300 | -10/Exiles | Discovered new exit (range 14) 1511 | -10/Exiles | Met EX-BIN 1518 | -10/Exiles | Build established: Hauler-Mutant 1556 | -10/Exiles | Aligned with FarCom system 1558 | -10/Exiles | Given EX-Vault access code 1686 | -10/Exiles | Opened EX-Vault 1694 | -10/Exiles | Found Prototype Leg 1697 | -10/Exiles | Found Prototype Leg 1698 | -10/Exiles | Identified Potential Leg (x2) 1711 | -10/Exiles | Found Prototype Ballistic Cannon 1723 | -10/Exiles | Found Prototype Special Weapon 1724 | -10/Exiles | Identified Field Lobotomy Kit 1781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1884 | -10/Exiles | Left Exiles lab with Potential Leg 1884 | -10/Exiles | Entered Mines 1884 | -9/Mines | Accompanied by 3 allies 1887 | -9/Mines | Met a Derelict bent on vengeance 1930 | -9/Mines | Learned location of Recycling (-8) 1931 | -9/Mines | Excavation squad dispatched 1931 | -9/Mines | A large section of the Mines collapsed 1933 | -9/Mines | Lost 3 allies 1970 | -9/Mines | Core integrity fell below 20% 2003 | -9/Mines | Build established: Mutant 2035 | -9/Mines | Learned Materials security intel 2037 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2086 | -9/Mines | Discovered new exit (range 7) 2113 | -9/Mines | Entered Materials 2113 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2178 | -8/Materials | Crushed by falling debris 2224 | -8/Materials | Discovered new exit (range 11) 2295 | -8/Materials | Entered Storage 2589 | -8/Storage | Build established: Assassin 2604 | -8/Storage | Core integrity fell below 50% 2679 | -8/Storage | Discovered new exit (range 7) 2682 | -8/Storage | Learned location of Armory (-4) 2711 | -8/Storage | Entered Factory 2711 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2714 | -7/Factory | Identified exit to DSF 2715 | -7/Factory | Entered DSF 2761 | -7/DSF | Additional patrols routed to DSF 2798 | -7/DSF | Discovered new exit (range 20) 2854 | -7/DSF | Entered Factory 2854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2876 | -6/Factory | Self-destructed Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 66. Field strength at 23. Stasis field depleted. Potential Leg destroyed. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. X-57 Shotgunner knocked back. Lgt. Nuclear Core destroyed. Acquired 45 matter. Critical hit (Burn: +37). X-57 Shotgunner suffers critical hit (Smash). X-57 Shotgunner destroyed. Imp. Carbon-fiber Leg destroyed. Imp. Ion Engine destroyed. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????###########?????? | | ?????????????????? #?????? | | ?????????????????""""""" #?????? | | ?????????????????""""""" #?????? | | ???????????????# """"""" #?????? | | ???????????????# """"""" #?????? | | ???????????????# @ #?????? | | ???????????????# """"""" #?????? | | ???????????????# """"""" #?????? | | ???????????????# """"""" #?????? | | ???????????????# """"""" #?????? | | ???????????????# #?????? | | ???????????????# #?????? | | ??????##+#############+######?????? | | ??? #???????? | | ??? #???????? | | ??? #???????? | | ???? #???????? | | ???? #???????? | | ?????###+########## ###???????? | | ??????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????#T #?????????? | | ?????????????????## #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# #?????????? | | ??????????????????# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Propulsion Shielding 33 Evasion (%) 66 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Part-time Excavator Challenges ------------ None Game ------ Seed BlastStormArmor Manual? 0 Play Time 00:33:02 Cumulative 14.2 hours Start 2024.04.07 @ 21:59:56 End 2024.04.07 @ 22:34:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8610813-ff34-48b8-9497-67bc540e7c1e