Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.25 @ 19:28:36 Player: M3-5OS Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (301) 1505 Value Destroyed (16853) 16853 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (1027) 1027 TOTAL SCORE: 29085 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 197 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 1/100 System Corruption 28% Temperature Cool (0) Movement Core (1450) Ox28 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Target Analyzer Improved Cloaking Device Advanced Dynamic Insulation System > --- WEAPON (7) ------- Lance Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (20) --- Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Phase Gun Quantum Rifle Nova Cannon Heavy Machine Gun Heavy Machine Gun Falx Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Small Battery Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Target Analyzer Advanced Dynamic Insulation System Advanced Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Quantum Rifle Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Phase Gun Nova Cannon Heavy Machine Gun Heavy Machine Gun Falx Enhanced Force Lance [Rating: 200] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Authchip [R/NC] Protection Hardened Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 . . . . 2 2 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . Utility 8 | . . . 1 . . . 1 . 1 1 . . . . 1 2 1 . . . Weapon 5 | . . . . . . . 1 1 1 . . . . . . . 1 1 . . Parts Attached 360 | . 7 . 24 . 3 . 4 14 11 1 1 5 8 22 84 27 30 7 21 91 Power 33 | . 1 . 2 . . . . 1 . . . . 1 2 5 2 3 1 3 12 Engine 6 | . 1 . 2 . . . . 1 . . . . . 1 1 . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . Reactor 26 | . . . . . . . . . . . . . 1 1 3 2 3 1 3 12 Propulsion 114 | . 2 . 5 . . . 1 6 6 . 1 . 2 6 35 8 11 3 5 23 Treads 2 | . . . . . . . . . . . . . . . . . . . . 2 Leg 106 | . 2 . 5 . . . 1 6 6 . 1 . 1 6 32 7 10 3 5 21 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Flight 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . Utility 105 | . 2 . 7 . . . 2 3 4 1 . 5 3 8 23 9 11 . 4 23 Device 57 | . . . . . . . . 2 2 1 . 2 1 5 12 6 9 . 2 15 Storage 7 | . 1 . . . . . . . 1 . . . . . 1 . . . 1 3 Processor 14 | . . . 1 . . . . 1 1 . . 1 . . 4 1 1 . . 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . Protection 26 | . 1 . 6 . . . 2 . . . . 2 2 3 6 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 108 | . 2 . 10 . 3 . 1 4 1 . . . 2 6 21 8 5 3 9 33 Energy Gun 21 | . . . 1 . 1 . 1 . . . . . . . 10 . 1 . 1 6 Energy Cannon 11 | . . . 1 . . . . . 1 . . . 1 1 1 . 1 1 . 4 Ballistic Gun 30 | . 2 . 6 . 1 . . 3 . . . . 1 4 3 . . . 4 6 Ballistic Cannon 15 | . . . 2 . 1 . . . . . . . . . 2 4 2 1 2 1 Launcher 4 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 14 | . . . . . . . . . . . . . . 1 4 3 . 1 1 4 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 9 | . . . . . . . . . . . . . . . . 1 . . . 8 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . 1 . . . . 5 1 4 3 . . 1 2 Parts Lost 99 | . . . . . . . . . . . 1 . . 5 22 5 2 1 21 42 Power 14 | . . . . . . . . . . . . . . 1 2 . . . 3 8 Propulsion 23 | . . . . . . . . . . . . . . 2 4 . . . 7 10 Utility 28 | . . . . . . . . . . . 1 . . 2 7 1 1 1 5 10 Weapon 34 | . . . . . . . . . . . . . . . 9 4 1 . 6 14 Highest Loss Streak 12 | . . . . . . . . . . . 1 . . 5 5 3 2 1 12 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 100 100 92 80 77 76 76 77 78 85 96 97 90 94 70 90 Engine 4 | . 12 12 10 10 10 10 8 7 6 5 5 5 5 4 5 . . . . . Reactor 3 | . . . . . . . . . . . . . 2 4 3 8 8 7 6 6 Leg 29 | . 36 37 40 40 40 40 33 35 31 27 27 27 26 26 29 26 25 26 21 24 Device 9 | . . . . . . . . 6 11 15 15 13 11 12 12 21 15 9 5 10 Storage 6 | . 12 12 10 10 10 10 8 7 6 5 5 5 5 5 5 4 4 3 5 5 Processor 10 | . . . 8 10 10 10 8 7 6 5 5 11 11 11 11 9 8 11 8 16 Protection 5 | . 12 12 11 10 10 10 11 7 6 5 5 2 4 2 4 4 7 7 2 . Energy Gun 3 | . 11 . . . . . 5 . . . . . . . 10 11 2 3 2 3 Energy Cannon 2 | . . . . . . . . . 2 5 5 5 5 4 . . 3 6 2 3 Ballistic Gun 6 | . 13 25 13 10 10 10 8 7 6 5 5 5 5 8 11 2 . . 2 1 Ballistic Cannon 2 | . . . 5 10 10 10 8 . . . . . . . . 5 11 12 5 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 4 . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 19 31 28 40 40 40 40 46 56 65 66 66 64 82 86 91 95 146 156 161 139 Greatest Support 208 | 20 30 30 40 40 40 40 40 58 73 73 73 73 73 87 150 137 154 184 186 208 Greatest Overweight (x) 1 | . 1 . . . . . 1 1 1 . . . 1 1 . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 14 | . 12 14 14 15 14 15 15 14 14 14 14 14 14 14 14 14 14 14 12 16 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 20 | 7 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 10 20 Class Distribution -------------------- 19% | Hacker-Mutant 18% | Scavenger-Mutant 15% | Hacker-Tank 14% | Scavenger-Skirmisher 13% | Hacker-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Executioner 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Executioner | -2/Research Scavenger-Mutant | -1/Access Scavenger-Tank | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Matter Collected 11393 | 200 244 9 732 . . 26 105 624 320 55 290 50 . 1058 2257 327 1575 420 641 2460 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 17487 | . 538 . 652 . . 26 66 940 550 114 393 . . 1494 5197 662 832 369 602 5052 Parts 771 | . 24 . 54 . . 4 . 40 28 6 18 . . 66 153 41 33 10 15 279 Haulers Intercepted 11 | . 2 . 2 . . . . 2 1 . . . . . 3 . . . . 1 Recyclers Shooed 7 | . 3 . 1 . . . . . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Combat Hostiles Destroyed 282 | . 9 . 17 . . 2 2 17 7 2 6 . . 24 74 11 17 6 15 73 Melee 47 | . . . . . . . . . . . . . . 1 . . . . 2 44 Guns 139 | . 8 . 7 . . 2 . 16 6 2 5 . . 17 59 4 . . 3 10 Cannons 74 | . . . 10 . . . 2 1 1 . 1 . . 2 5 7 16 6 7 16 AOE 3 | . 1 . . . . . . . . . . . . . . . . . 2 . Classes Destroyed 21 | . 6 . 3 . . . . 1 . . 1 . . 3 6 . 1 . . . Worker 7 | . . . 1 . . . . . . . . . . . . . . . . 6 Builder 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler 11 | . 2 . 2 . . . . 2 1 . . . . . 3 . . . . 1 Recycler 4 | . 1 . 1 . . . . . . . . . . . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Watcher 15 | . 2 . 2 . . . . 1 . . . . . . 3 1 . 2 . 4 Swarmer 45 | . 4 . 7 . . 2 . 3 . . . . . 7 7 . . . 3 12 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 79 | . 5 . 4 . . . . 8 3 . 2 . . 9 25 4 7 1 5 6 Brawler 4 | . . . 1 . . . . . . . . . . 2 1 . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 34 | . . . 5 . . . 2 3 3 . 1 . . 2 7 . . 1 . 10 Specialist 4 | . . . . . . . . . . . . . . . 4 . . . . . Hunter 25 | . . . . . . . . . . . . . . . 9 2 2 . 6 6 Programmer 83 | . . . . . . . . 3 1 2 2 . . 1 18 5 7 4 1 39 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 . 3 . . 2 1 3 3 2 3 . . 7 9 4 8 5 3 6 Combat Bots Only 8 | . 3 . 3 . . 2 1 3 3 2 3 . . 7 8 4 8 4 3 6 Max Kills in Single Turn 2 | . 1 . 2 . . 1 1 1 1 1 1 . . 2 2 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Damage Taken 21361 | . 230 . 342 . . 11 62 98 93 18 314 . . 1364 4647 784 1331 364 3574 8129 Core 2533 | . 17 . 23 . . 5 9 6 8 9 29 . . 310 515 40 56 44 320 1142 Absorbed by Shields 259 | . . . . . . . . 46 29 8 55 . . 6 19 . 96 . . . Redirected to Shielding 5 | . . . 5 . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 93 . . . 93 98 99 99 . . . . 65 55 96 96 . . . Volleys Fired 602 | . 58 . 67 . . 2 4 32 14 3 18 . . 39 177 23 28 18 43 76 Largest 6 | . 2 . 2 . . 2 3 4 2 2 2 . . 4 5 5 5 5 5 6 Hottest 481 | . 80 . 71 . . 71 134 159 135 135 135 . . 135 289 240 385 341 314 481 Shots Fired 1860 | . 116 . 134 . . 4 12 41 18 6 25 . . 77 762 105 124 56 133 247 Gun 1343 | . 116 . 88 . . 2 8 38 14 3 18 . . 59 712 76 14 3 72 120 Cannon 511 | . . . 46 . . 2 4 3 4 3 7 . . 18 49 29 110 53 56 127 Launcher 6 | . . . . . . . . . . . . . . . 1 . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1121 | . 66 . 134 . . 4 8 38 14 3 18 . . 59 369 44 83 48 97 136 Thermal 547 | . 10 . . . . . 4 3 . . . . . . 368 24 31 3 31 73 Explosive 6 | . . . . . . . . . . . . . . . 1 . . . 5 . Electromagnetic 186 | . 40 . . . . . . . 4 3 7 . . 18 24 37 10 5 . 38 Robot Hit Streak 72 | . 67 . 22 . . 2 13 43 26 28 46 . . 29 67 72 26 15 18 34 Robot Miss Streak 4 | . 2 . 2 . . 1 . 3 2 . 2 . . 2 1 1 4 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . 1 Secondary Targets 9 | . . . . . . . . . . . . . . . 7 . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . 1 Shots Hit Robots 1655 | . 96 . 88 . . 2 12 41 16 6 22 . . 76 595 88 89 46 100 378 Core Hits 680 | . 26 . 37 . . 2 4 35 17 5 15 . . 49 212 35 36 12 58 137 Critical Kills 9 | . 1 . 2 . . . . 1 . . . . . . . . 1 . . 4 Critical Parts Destroyed 14 | . . . 2 . . . 1 . . . . . . 4 1 . . 1 3 2 Critical Strikes 132 | . 1 . 4 . . . 1 1 . . . . . 4 37 5 4 8 8 59 Burn 38 | . . . . . . . . . . . . . . . 34 1 . . . 3 Meltdown 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Destroy 8 | . 1 . 4 . . . 1 1 . . . . . . . . . . . 1 Blast 25 | . . . . . . . . . . . . . . . 2 1 3 7 5 7 Corrupt 8 | . . . . . . . . . . . . . . . . 3 . . . 5 Smash 11 | . . . . . . . . . . . . . . 4 1 . . 1 3 2 Sever 4 | . . . . . . . . . . . . . . . . . . . . 4 Impale 34 | . . . . . . . . . . . . . . . . . . . . 34 Melee Attacks 334 | . . . . . . . . . . . . . . 7 21 20 2 10 6 268 Impact 58 | . . . . . . . . . . . . . . 7 21 5 . 10 6 9 Slashing 30 | . . . . . . . . . . . . . . . . . . . . 30 Piercing 246 | . . . . . . . . . . . . . . . . 15 2 . . 229 Sneak Attacks 14 | . . . . . . . . . . . . . . . . . . . . 14 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 6 Follow-up Attacks 51 | . . . . . . . . . . . . . . . . . . . . 51 Damage Inflicted 50965 | . 1032 . 1393 . . 29 268 2282 1078 371 1365 . . 3091 13626 2128 3146 1797 4074 15285 Guns 25866 | . 959 . 672 . . 29 128 2190 955 352 1272 . . 2438 11983 1173 164 25 1032 2494 Cannons 12873 | . . . 721 . . . 140 92 123 19 93 . . 369 810 943 2982 1528 1235 3818 Explosions 2204 | . 73 . . . . . . . . . . . . . 555 . . . 1576 . Melee 10004 | . . . . . . . . . . . . . . 284 272 . . 244 231 8973 Ramming 18 | . . . . . . . . . . . . . . . 6 12 . . . . Kinetic 24718 | . 418 . 1393 . . 29 200 2229 955 352 1272 . . 2438 5261 1197 2207 1490 1752 3525 Thermal 11805 | . 145 . . . . . 68 53 . . . . . . 7597 496 872 25 515 2034 Explosive 1613 | . . . . . . . . . . . . . . . 37 . . . 1576 . Electromagnetic 2807 | . 469 . . . . . . . 123 19 93 . . 369 453 423 67 38 . 753 Impact 1147 | . . . . . . . . . . . . . . 284 272 . . 244 231 116 Slashing 796 | . . . . . . . . . . . . . . . . . . . . 796 Piercing 8061 | . . . . . . . . . . . . . . . . . . . . 8061 Highest Corruption 28 | . 1 1 1 1 1 1 . . . . 1 1 1 1 14 5 3 3 3 28 Average Corruption 8 | . 1 1 1 1 1 1 . . . . 1 1 1 1 7 3 2 1 3 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 414 | . 3 2 2 1 6 1 . . . . 3 5 1 15 87 15 16 6 11 240 Message Errors 91 | . . . 1 1 1 . . . . . . 1 . 4 18 3 5 1 5 51 Matter Fused 94 | . 1 1 1 . 1 . . . . . 2 . . 4 22 3 2 . . 57 Heat Flow Errors 46 | . . 1 . . 1 . . . . . . 1 . 1 3 3 3 2 1 30 Energy Discharges 47 | . . . . . . 1 . . . . 1 2 . 1 10 2 . 2 1 27 Parts Rejected 9 | . . . . . . . . . . . . . . 1 2 . . . 1 5 Parts Fused 5 | . . . . . . . . . . . . . . . 1 . . . 1 3 Data Loss (minor) 48 | . . . . . 2 . . . . . . 1 1 2 15 1 2 1 1 22 Data Loss (major) 23 | . . . . . 1 . . . . . . . . 1 5 1 1 . . 14 Misfires 12 | . 1 . . . . . . . . . . . . 1 . 1 1 . . 8 Alerts 8 | . . . . . . . . . . . . . . . 3 1 1 . . 3 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . 15 Weapon Failures 16 | . 1 . . . . . . . . . . . . . 8 . 1 . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2469 | . . . 1 . . . . . . . . . . 153 127 83 103 177 151 1674 Projectiles 483 | . . . 1 . . . . . . . . . . 2 15 83 103 81 . 198 Explosions 94 | . . . . . . . . . . . . . . . 79 . . . 15 . Melee 1892 | . . . . . . . . . . . . . . 151 33 . . 96 136 1476 Knockbacks 108 | . . . 5 . . . . . . . . . . 1 17 8 23 18 16 20 Impact 7 | . . . . . . . . . . . . . . 1 . 1 . 3 1 1 Kinetic 94 | . . . 5 . . . . . . . . . . . 14 7 21 15 15 17 Secondary 7 | . . . . . . . . . . . . . . . 3 . 2 . . 2 Self-Inflicted Damage 89 | . 21 . . . . . . . . . . . . . 52 . . . 16 . Shots 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 1 . . . . Kicked 2 | . . . . . . . . . . . . . . . 1 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 680 | . 152 201 120 . 218 30 234 186 164 210 309 113 . 615 625 171 251 463 417 680 Average Temperature 100 | . 51 104 38 . 115 15 104 58 74 103 133 57 . 148 89 53 114 144 119 145 Received Heat Transfer 2999 | . 90 . 189 . . . 63 54 66 . 63 . . 414 906 81 200 27 423 423 Effects 42 | . . . . . . . 1 . . . 1 . . 10 12 . . 5 1 12 Shutdowns 11 | . . . . . . . . . . . . . . 2 2 . . 1 1 5 Energy Bleed 4 | . . . . . . . 1 . . . . . . 2 . . . . . 1 Interference 10 | . . . . . . . . . . . 1 . . . 2 . . 3 . 4 Matter Decay 4 | . . . . . . . . . . . . . . 2 2 . . . . . Short Circuit 4 | . . . . . . . . . . . . . . 1 2 . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . 2 1 . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . . . Damage (core) 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . 4 . . . . . . . . . . . . 6 3 2 1 2 2 4 Impact Corruptions 17 | . . . . . . . . . . . . . . 5 1 . . 5 4 2 Robots Melted 14 | . . . . . . . . . . . . . . . 10 . 1 . . 3 Combat Hostiles 13 | . . . . . . . . . . . . . . . 9 . 1 . . 3 Parts Melted 82 | . . . . . . . . . . . . . . . 77 . . . . 5 Heat Transferred 23927 | . 225 . . . . . 148 111 . . . . . . 18373 1000 851 37 851 2331 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Peak Influence 521 | . 169 62 215 42 . 50 88 122 121 52 . . . . 449 170 282 183 521 304 Initial 236 | . . 5 . 42 . . 13 4 37 2 . . . . 9 58 9 . 115 236 Average 94 | . 74 9 81 42 . 18 45 45 52 17 . . . . 168 60 57 69 281 116 Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . 2 . 1 . 2 1 Low Security (%) 86 | . 100 100 97 100 . 100 100 100 100 100 . . . . 61 100 87 100 37 80 Level 1 12 | . . . 2 . . . . . . . . . . . 33 . 12 . 36 19 Level 2 1 | . . . . . . . . . . . . . . . 5 . . . 25 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 . 2 . . . 1 4 2 1 . . . 1 20 6 6 1 . 22 Investigation 7 | . 1 . . . . . . 1 . . . . . . 1 2 2 . . . Extermination 33 | . . . . . . . . 2 1 1 . . . . 9 2 3 1 . 14 Reinforcement 15 | . . . 2 . . . 1 1 . . . . . . 7 2 1 . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison 11 | . . . . . . . . . 1 . . . . . 3 . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Distress Signals 8 | . . . 1 . . . 1 1 . . . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 13 2 23 . . 2 4 17 7 2 7 . . 24 100 15 20 11 20 114 Peak Tracking Total 12 | . 4 2 4 . . 2 2 3 2 2 4 . . 7 7 4 8 3 12 6 Tactical Retreats 24 | . . . . . . . 1 . . . 1 . . 1 5 . . 2 2 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Traps Triggered 15 | . 3 . 2 . . . . . 2 . . . . . 3 . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Machines Disabled 13 | . 1 . 1 . . . . . . . 1 . . . 9 . . . 1 . Max in Single Turn 4 | . 1 . 1 . . . . . . . 1 . . . 4 . . . 1 . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Machines Accessed 45 | . 2 . 4 . 4 . 1 6 4 2 . . 9 . 5 5 1 1 1 . Terminals 21 | . 2 . 2 . . . 1 3 3 2 . . . . 3 3 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 1 . . . . . 1 2 . 1 . . Total Hacks 126 | . 4 . 7 . 27 . 1 9 5 4 . . 48 . 7 9 2 1 2 . Successful 104 | . 2 . 6 . 27 . 1 4 4 3 . . 48 . 3 4 . 1 1 . Failed 22 | . 2 . 1 . . . . 5 1 1 . . . . 4 5 2 . 1 . Catastrophic 6 | . . . . . . . . 1 . . . . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 4 . 1 . 1 3 2 . . . . . 1 4 . . . . Terminals 35 | . 4 . 3 . . . 1 5 4 4 . . . . 4 6 2 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 1 . . . . . 2 3 . 1 . . Terminal Hacks 93 | . 2 . 2 . 27 . 1 1 3 3 . . 48 . 3 2 . . 1 . Record 65 | . . . 1 . 26 . . . . . . . 36 . 1 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . . . . . . . . . 1 1 . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . 2 . . . . 2 . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Reject 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . . . . 3 1 1 . . . . 3 3 1 1 1 . Full Trace Events 5 | . 1 . . . . . . 1 . . . . . . 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . 4 . . . 3 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . . . . . . 4 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Total Allies 8 | . . 3 . . . . . . . . . . . 2 . . 3 . . . Largest Group 3 | . . 3 3 . . . . . . . . . . 2 2 . 3 . . . Highest-Rated Group 138 | . . 40 40 . . . . . . . . . . 94 94 . 138 . . . Highest-Rated Ally 47 | . . 16 16 . . . . . . . . . . 47 47 . 46 . . . Total Orders 24 | . . 2 3 . . . . . . . . 3 . 4 1 5 4 . . 2 STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . ROAM 2 | . . 1 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . AID 1 | . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 18 | . . . . . . . . . . . . 2 . 4 1 5 4 . . 2 RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 57 | . . 7 19 . . . . . . . . . . . 15 . 16 . . . Total Damage 1149 | . . 80 198 . . . . . . . . . . . 497 . 374 . . . Kills 7 | . . 2 2 . . . . . . . . . . . 1 . 2 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Robot Analysis Total 6 | . . . . . . . . . 1 1 . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 1 . 2 . . . . . . Drone Launches 40 | . . . . . . . . . . . . 6 . 7 1 6 18 . . 2 Drone Recoveries 16 | . . . . . . . . . . . . 6 . 5 . 3 1 . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Turns Passed 24855 | . 1125 474 1484 47 873 192 510 1907 1295 788 1091 650 285 1896 3254 1425 1219 754 540 5046 Spaces Moved 12817 | 1 678 344 826 40 721 95 195 814 825 171 871 249 189 906 1452 705 693 345 233 2464 Core . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 12817 | 1 678 344 826 40 721 95 195 814 825 171 871 249 189 906 1452 705 693 345 233 2464 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 120 120 120 120 120 120 120 120 120 120 120 120 120 120 114 108 112 111 112 111 112 Average Speed 124 | 120 132 120 120 120 120 120 186 167 120 120 120 120 143 146 116 114 112 112 115 115 Slowest Speed 190 | 120 190 120 120 120 120 120 190 190 190 120 120 120 190 190 121 187 188 112 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 93 86 49 15 92 18 17 17 21 3 83 85 62 99 36 21 28 8 38 60 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 3 1 . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . . . 2 3 . 1 . . . . . . Spaces Dug 92 | . . . 17 . . . . . . . . . . . 14 20 1 5 3 32 Terrain Destroyed 273 | . 2 . 26 . . . . 3 1 1 2 . . 1 52 25 31 16 60 53 Melee 71 | . . . . . . . . . . . . . . . 13 20 1 5 . 32 Projectile 123 | . . . 26 . . . . 3 1 1 2 . . 1 2 5 30 11 20 21 AOE 79 | . 2 . . . . . . . . . . . . . 37 . . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Gar Acc Total 20117 | . 808 407 1200 39 731 169 335 1359 1125 751 909 599 203 1436 2668 1229 1056 651 398 4044 Wait 5774 | . 41 58 252 . . 73 128 467 260 577 20 343 . 425 878 436 278 268 81 1189 Move 12797 | . 677 343 825 39 720 94 194 813 824 170 870 248 188 905 1450 704 692 345 232 2464 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | . 15 3 8 . 1 . 1 13 4 . . 1 1 6 11 1 2 . 3 14 Fast Attach 186 | . 1 . 12 . 3 . 3 6 4 . . 1 6 7 47 11 17 2 13 53 Attach 62 | . 2 . 3 . . . . 2 . 1 . 1 . 3 11 5 . 1 11 22 Detach 21 | . . . . . . . . . . . . 1 . . 1 2 . 1 3 13 Swap 117 | . 4 . 9 . . . 1 6 7 . 1 3 2 12 26 12 13 4 1 16 Drop 197 | . 10 3 24 . 7 . 4 20 7 . . 1 6 7 44 14 24 2 4 20 Fire 602 | . 58 . 67 . . 2 4 32 14 3 18 . . 39 177 23 28 18 43 76 Melee 243 | . . . . . . . . . . . . . . 7 21 20 2 10 6 177 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 5 . . . . . 1 . . . 1 . Rewire 25 | . . . . . . . . . . . . . . 25 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Propulsion x1 308 | -10/Materials | Build established: Hacker-Mutant 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 5) 448 | -10/Materials | Discovered exit to Materials (range 14) 912 | -10/Materials | Discovered exit to Materials (range 11) 1090 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Discovered exit to Mines (range 8) 1126 | -10/Materials | Entered Mines 1127 | -10/Mines | Learned location of Storage (-9) 1234 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1385 | -10/Mines | Found a hidden stash of uninstalled traps 1429 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1433 | -10/Mines | Learned Materials terminal intel 1451 | -10/Mines | Discovered exit to Materials (range 15) 1549 | -10/Mines | Discovered exit to Materials (range 10) 1600 | -10/Mines | Entered Materials 1600 | -9/Materials | Accompanied by 3 allies 1600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Loaded intel: 12 terminal locations 1836 | -9/Materials | Identified exit to Mines 1836 | -9/Materials | Discovered exit to Mines (range 16) 2020 | -9/Materials | Identified exit to Materials 2020 | -9/Materials | Discovered exit to Materials (range 13) 2813 | -9/Materials | Discovered exit to Mines (range 7) 3084 | -9/Materials | Entered Mines 3125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3125 | -9/Mines | Identified exit to Exiles 3125 | -9/Mines | Discovered exit to Exiles (range 5) 3131 | -9/Mines | Entered Exiles 3155 | -9/Exiles | Identified exit to Mines 3155 | -9/Exiles | Discovered exit to Mines (range 15) 3179 | -9/Exiles | Met 8R-AWN 3197 | -9/Exiles | Met EX-HEX 3233 | -9/Exiles | Met EX-BIN 3248 | -9/Exiles | Aligned with FarCom system 3249 | -9/Exiles | Given EX-Vault access code 3277 | -9/Exiles | Opened EX-Vault 3291 | -9/Exiles | Found AWS/Thermal 3329 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3463 | -9/Exiles | Met EX-DEC 3485 | -9/Exiles | Visited The Gauntlet 3688 | -9/Exiles | Discovered exit to Mines (range 15) 3796 | -9/Exiles | Found XL Autogun Array 4004 | -9/Exiles | Left Exiles lab with XL Autogun Array 4004 | -9/Exiles | Entered Mines 4188 | -8/Mines | Discovered exit to Materials (range 6) 4196 | -8/Mines | Entered Materials 4196 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4483 | -8/Materials | Identified exit to Factory 4483 | -8/Materials | Discovered exit to Factory (range 16) 4706 | -8/Materials | Entered Factory 4706 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5012 | -7/Factory | Build established: Scavenger-Tank 5487 | -7/Factory | Build established: Hacker-Tank 6550 | -7/Factory | Identified exit to Factory 6550 | -7/Factory | Discovered exit to Factory (range 10) 6613 | -7/Factory | Entered another Factory area 6613 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7782 | -6/Factory | Identified exit to Factory 7782 | -6/Factory | Discovered exit to Factory (range 4) 7908 | -6/Factory | Entered another Factory area 7908 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8225 | -5/Factory | Build established: Hacker-Skirmisher 8664 | -5/Factory | Identified exit to Upper Caves 8664 | -5/Factory | Discovered exit to Upper Caves (range 16) 8696 | -5/Factory | Entered Upper Caves 8957 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8985 | -5/Upper Caves | Build established: Hacker-Tank 9152 | -5/Upper Caves | Learned 4 Factory zone layouts 9652 | -5/Upper Caves | Spotted B-75 Beast 9696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9751 | -5/Upper Caves | Identified exit to Upper Caves 9751 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 9787 | -5/Upper Caves | Entered another Upper Caves area 9925 | -5/Upper Caves | Identified exit to Factory 9925 | -5/Upper Caves | Discovered exit to Factory (range 29) 10084 | -5/Upper Caves | Build established: Hacker-Skirmisher 10172 | -5/Upper Caves | Identified exit to Zhirov 10172 | -5/Upper Caves | Discovered exit to Zhirov (range 115) 10430 | -5/Upper Caves | Learned 4 Factory zone layouts 10437 | -5/Upper Caves | Entered Zhirov 10437 | -5/Zhirov | Identified exit to Proximity Caves 10437 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 10459 | -5/Zhirov | Met Zhirov 10487 | -5/Zhirov | Learned location of Quarantine (-3) 10487 | -5/Zhirov | Learned location of Testing (-2) 10487 | -5/Zhirov | Learned location of Command (-1) 10514 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10645 | -5/Zhirov | Found Alien Artifact 10722 | -5/Zhirov | Entered Proximity Caves 10724 | -4/Proximity Caves | Learned Research trap positions 11701 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11802 | -4/Proximity Caves | Spotted B-86 Titan 11813 | -4/Proximity Caves | Destroyed B-86 Titan 12107 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12180 | -4/Proximity Caves | Destroyed 7 combat bots 12218 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 12455 | -4/Proximity Caves | Build established: Hacker-Gunner 12592 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12618 | -4/Proximity Caves | Entered Factory 12618 | -4/Factory | Accompanied by 2 allies 12618 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12838 | -4/Factory | Found Prototype Processor 12838 | -4/Factory | Identified Exp. Signal Interpreter 12954 | -4/Factory | Build established: Hacker-Tank 13224 | -4/Factory | Identified exit to Extension 13224 | -4/Factory | Discovered exit to Extension (range 6) 13315 | -4/Factory | Build established: Scavenger-Gunner 13827 | -4/Factory | Crushed by falling debris 13842 | -4/Factory | Garrison activated, responded to threat 13858 | -4/Factory | Lost 4 parts (3u1w) 13926 | -4/Factory | Lost 5 parts (1p2n1u1w) 14205 | -4/Factory | Destroyed 8 combat bots 14207 | -4/Factory | Lost 5 parts (1p1n1u2w) 14438 | -4/Factory | Build established: Scavenger-Skirmisher 14482 | -4/Factory | Cargo convoy interrupted 14539 | -4/Factory | Lost 4 parts (1n1u2w) 14551 | -4/Factory | Destroyed 7 combat bots 14929 | -4/Factory | System corruption reached 10% 15853 | -4/Factory | Identified exit to Research 15853 | -4/Factory | Discovered exit to Research (range 14) 15872 | -4/Factory | Entered Research 15872 | -3/Research | Evolved 2 slots: Utility x2 15873 | -3/Research | Loaded intel: 78 trap records 16309 | -3/Research | Identified exit to Research 16732 | -3/Research | Lost 3 parts (3w) 17009 | -3/Research | Found Enh. Force Lance 17297 | -3/Research | Entered another Research area 17297 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17597 | -2/Research | Found Fusion Bomb Launcher 17720 | -2/Research | Allied Derelicts emerged from ambush trap array 17848 | -2/Research | P-80 Master assimilated allied V1-DVU(g) 17878 | -2/Research | Build established: Scavenger-Executioner 18364 | -2/Research | Destroyed 8 combat bots 18475 | -2/Research | Identified exit to Access 18475 | -2/Research | Discovered exit to Access (range 17) 18516 | -2/Research | Entered Access 18516 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 19270 | -1/Access | Identified exit to Garrison 19270 | -1/Access | Entered Garrison 19395 | -1/Garrison | Heavy support dispatched to Access 19468 | -1/Garrison | Spotted B-99 Colossus 19523 | -1/Garrison | Identified Transdimensional Reconstructor 19523 | -1/Garrison | Warped through subspace 19551 | -1/Garrison | Lost 12 parts (1p2n4u5w) 19584 | -1/Garrison | Triggered checkpoint 19664 | -1/Garrison | Lost 6 parts (1p4n1w) 19672 | -1/Garrison | Garrison Relay disabled 19751 | -1/Garrison | Identified exit to Access 19751 | -1/Garrison | Discovered exit to Access (range 14) 19810 | -1/Garrison | Entered Access 19856 | -1/Access | Spotted B-99 Colossus 19926 | -1/Access | Found Enh. Force Lance 20167 | -1/Access | Garrison activated, responded to threat 20246 | -1/Access | Lost 7 parts (2p2n2u1w) 20321 | -1/Access | Lost 3 parts (3w) 20681 | -1/Access | System corruption reached 10% 20740 | -1/Access | Lost 3 parts (1p2w) 21302 | -1/Access | Build established: Scavenger-Gunner 21575 | -1/Access | Core integrity fell below 50% 21869 | -1/Access | Build established: Scavenger-Skirmisher 22020 | -1/Access | Lost 10 parts (1p5n4w) 22325 | -1/Access | Build established: Scavenger-Mutant 22487 | -1/Access | Core integrity fell below 20% 22649 | -1/Access | Found Enh. Force Lance 23336 | -1/Access | Found Enh. Force Lance 23343 | -1/Access | Found Enh. Force Lance 23566 | -1/Access | Garrison activated, responded to threat 23806 | -1/Access | Crushed by falling debris 24030 | -1/Access | Garrison activated, responded to threat 24765 | -1/Access | Spotted B-99 Colossus 24765 | -1/Access | Spotted B-99 Colossus 24856 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24840_ Destroyed Imp. Antigrav System. 24842_ Lgt. Quantum Reactor destroyed. 24845_ P-80 Master suffers critical hit (Impale). 24845_ Destroyed Adv. Heat Sink. 24845_ Enh. Force Lance follow-up attack on P-80 Master. 24845_ Force Lance follow-up attack on P-80 Master. 24845_ Destroyed Gamma Rifle. 24845_ Sml. Battery destroyed. 24848_ Hvy. Armor Plating destroyed. 24850_ 5DL0KMS3JMK SGU9QSJK>PRH,=GZUA :N/|# 24850_ Force Lance follow-up attack on P-80 Master. 24850_ P-80 Master suffers critical hit (Impale). 24850_ Destroyed Gamma Rifle. 24850_ Enh. Force Lance follow-up attack on P-80 Master. 24850_ P-80 Master suffers critical hit (Impale). 24850_ Destroyed Sml. Battery. 24850_ Destroyed Imp. Antigrav System. 24850_ P-80 Master destroyed. 24854_ Adv. Myomer Leg destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | #???????????????????????????# # ## | | #???????????????????????????# ######? | | #######???????????????????????????# #?????? | | #??????????????????????????????# #?????? | | #??????????????????????????????##########?????? | | #?????????????????????????????????????????????? | | #????????????????????????????###??????????????? | | #??????????????????????????? ???????????????? | | #????????????????????????? BB ???????????????? | | #############+########## BB ???????????????? | | "??????????????? | | "??????????????? | | "??????????????? | | "??????????????? | | #########/### ######/### BB????????????????? | | ??????? ?# ## pp #????BB????????????????? | | ???? ?# ## p #??????????????????????? | | # ## #??????????????????????? | | / ## #??????????????????????? | | # ##" #??????????????????????? | | ?# ##"" #??????????????????????? | | # ##"" #??????????????????????? | | ? # ##"" #??????????????????????? | | + ##"" #??????????????????????? | | ? #### ##"T #??????????????????????? | | ? ???# ##"" |@#########??????????????? | | ?? ???# ##"" *!+% #??????????????? | | #?###########??# ##"" !####### #???????? | | ???????????????# ##"" !#???????????? #???????? | | ???????????????# ##" #??????????????????????? | | ???????????????# ## #??????????????????????? | | ???????????????? ## #??????????????????????? | | ???????????????? ####+#####??????????????????????? | | ???????????????? ??# ???????????o???????????????? | | ???????????????? ??#????????????????????????????? | | ????????????????Y ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 200 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 8 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 11 Target Analysis 8 Recoil Reduction 12 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Tester Challenges ------------ None Game ------ Seed UtilityVisualFalx Manual? 0 Play Time 03:34:09 Cumulative 64.8 hours Start 2023.03.21 @ 20:13:49 End 2023.03.25 @ 19:28:36 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 35 Rogue 2 Adventurer 7 Explorer 26 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f19d63-11cb-4715-8fda-d5343333286e