Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 13:44:15 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1405) 1405 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 4354 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 78/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Sensor Array Tractor Beam Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Terrain Scan Processor > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Heat Sink Medium Storage Unit Weight Redist. System Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Tractor Beam EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Mining Laser [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 68 | 6 17 20 5 6 2 12 Power 9 | 1 1 3 . 1 . 3 Engine 7 | 1 1 3 . 1 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 2 4 . . . 3 Treads 4 | . . 4 . . . . Leg 3 | . . . . . . 3 Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 3 5 1 2 1 4 Device 11 | 1 2 2 1 2 1 2 Storage 4 | 1 1 2 . . . . Processor 3 | . . 1 . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 1 11 8 4 3 1 2 Energy Gun 3 | . 1 2 . . . . Energy Cannon 11 | . 5 3 . 1 1 1 Ballistic Gun 6 | 1 . 2 2 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . 1 1 2 1 . . Special Weapon 4 | . 4 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 4 . 2 . . Corrupted Parts 2 | . . 1 . . . 1 System Corruption 8 | . . 1 . . . 7 Parts Lost 13 | . . . . . . 13 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 100 99 100 94 Engine 11 | . 14 11 11 11 11 11 Core 1 | . . . . . . 5 Treads 13 | . . 15 22 22 22 9 Leg 2 | . . . . . . 7 Wheel 4 | . 26 6 . . . . Device 21 | . 13 21 22 21 22 24 Storage 10 | . 14 11 11 11 11 8 Processor 9 | . . 10 11 11 11 9 Energy Gun 2 | . 1 11 . . . . Energy Cannon 6 | . 13 5 2 . 3 9 Ballistic Gun 7 | . 5 2 14 10 11 6 Launcher 2 | . . . 5 10 7 . Special Weapon 1 | . 7 2 . . . . Peak Build Rating 32 | 8 9 21 21 32 25 32 Average Rating 20 | 4 8 17 19 22 21 27 On Entrance 14 | . 8 8 19 20 25 21 Naked Turns . | . . . . . . . Heaviest Build 70 | 11 47 57 57 64 64 70 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 15 | 3 2 2 1 1 1 15 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 19 Most Carried 20 | 7 9 20 20 20 20 20 Average Carried 16 | 2 7 16 19 20 20 19 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 7 9 20 20 20 20 5 Class Distribution -------------------- 63% | Scavenger-Skirmisher 28% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1474 | 274 18 553 56 . 41 532 Remotely 192 | . . 192 . . . . Salvage Created 1856 | 197 218 559 73 . 41 768 Parts 131 | 13 22 41 19 . 2 34 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 7 15 14 . 1 15 Guns 10 | . . 6 1 . . 3 Cannons 20 | . 2 6 . . . 12 AOE 21 | . 5 3 13 . . . Classes Destroyed 13 | 3 4 4 . . 1 1 Worker 4 | 2 1 1 . . . . Builder 1 | . 1 . . . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . 2 . . . . Recycler 4 | 1 . 2 . . . 1 Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 29 | . 3 9 14 . . 3 Grunt 13 | . 4 3 . . . 6 Brawler 2 | . . 1 . . . 1 Sentry 6 | . . 2 . . . 4 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 8 | 4 8 6 4 . 1 5 Combat Bots Only 7 | . 7 6 4 . 1 5 Max Kills in Single Turn 3 | 1 2 2 3 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 270 | . 16 63 36 . 4 151 Missed 63 | . 9 16 7 . 1 30 Damage Taken 2788 | . 91 435 305 . 51 1906 Core 660 | . 7 59 19 . 21 554 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 43 | . 43 . . . . . Core Remaining (%) 90 | 100 97 . . . 75 . Volleys Fired 162 | 21 18 37 14 . 6 66 Largest 2 | 1 2 2 2 . 2 2 Hottest 136 | 20 120 124 68 . 91 136 Shots Fired 238 | 21 21 53 19 1 10 113 Gun 100 | 21 . 30 8 1 6 34 Cannon 116 | . 13 19 1 . 4 79 Launcher 18 | . 4 4 10 . . . Special 4 | . 4 . . . . . Kinetic 84 | 21 . 13 8 1 6 35 Thermal 135 | . 17 35 1 . 4 78 Explosive 18 | . 4 4 10 . . . Electromagnetic 1 | . . 1 . . . . Robot Hit Streak 25 | 4 3 9 4 . 5 25 Robot Miss Streak 6 | 2 3 6 2 . 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 144 | 12 7 26 8 . 7 84 Core Hits 86 | 7 13 24 15 . 2 25 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . 1 . . 1 1 Burn 1 | . . 1 . . . . Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3888 | 148 470 781 781 . 109 1599 Guns 961 | 148 . 273 84 . 47 409 Cannons 1559 | . 123 184 . . 62 1190 Explosions 1368 | . 347 324 697 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 842 | 148 . 154 84 . 47 409 Thermal 1663 | . 123 288 . . 62 1190 Explosive 1368 | . 347 324 697 . . . Electromagnetic 15 | . . 15 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 6 6 6 6 8 Average Corruption 5 | . . 5 6 6 6 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . . 25 15 22 8 1 Message Errors 21 | . . 11 3 5 2 . Matter Fused 14 | . . 4 2 4 4 . Heat Flow Errors 7 | . . 1 1 3 2 . Energy Discharges 4 | . . . 2 2 . . Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 11 | . . 4 2 5 . . Data Loss (major) 3 | . . 1 1 1 . . Misfires 4 | . . 1 2 1 . . Alerts 4 | . . 1 1 1 . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . 38 . . . Projectiles . | . . . . . . . Explosions 38 | . . . 38 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 90 | . 22 . 68 . . . Shots 3 | . 1 . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 595 | . 146 456 260 279 235 595 Average Temperature 154 | . 42 134 119 103 67 203 Received Heat Transfer 840 | . 15 78 . . . 747 Effects 14 | . . . . . . 14 Shutdowns 6 | . . . . . . 6 Energy Bleed 1 | . . . . . . 1 Matter Decay 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . 1 1 . . 1 7 Heat Transferred 3145 | . 259 629 . . 111 2146 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 434 | 30 237 359 434 . 30 205 Initial 102 | . 19 9 102 . . 11 Average 103 | 11 49 115 306 . 8 82 Maximum Alert Level 2 | . 1 1 2 . . 1 Low Security (%) 79 | 100 96 67 2 . 100 96 Level 1 20 | . 3 32 91 . . 3 Level 2 . | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 3 . . . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 4 | . 1 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 10 26 14 . 1 22 Peak Tracking Total 8 | . 8 8 4 . 1 5 Tactical Retreats 4 | . . 2 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 14 | . 7 3 . 2 . 2 Terminals 11 | . 6 3 . . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 30 11 . 5 . 5 Successful 38 | . 21 9 . 5 . 3 Failed 13 | . 9 2 . . . 2 Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 26 | . 11 9 . 1 . 5 Terminals 36 | . 20 11 . . . 5 Fabricators . | . . . . . . . Repair Stations 10 | . 10 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 8 4 . 5 . 1 Record 5 | . . . . 5 . . Terminal Index 2 | . 1 . . . . 1 Alert Level 4 | . 2 2 . . . . Unreport Threat 2 | . 2 . . . . . Recall Reinforcements 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 8 . . . . . Scan Component 5 | . 5 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 5 5 . . . 2 Terminals 12 | . 5 5 . . . 2 Track 3 | . 2 1 . . . . Assimilate 5 | . 1 2 . . . 2 Botnet 2 | . 1 1 . . . . Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 3 . . . 2 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 90 | . 90 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . 1 . . . . 1 Largest Group 2 | . 1 1 1 1 1 2 Highest-Rated Group 15 | . 10 10 6 6 6 15 Highest-Rated Ally 10 | . 10 10 6 6 6 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5693 | 131 717 1284 498 939 291 1833 Spaces Moved 1514 | 66 201 360 186 375 56 270 Core 29 | 23 . . . . . 6 Treads 983 | . . 259 186 375 56 107 Legs 157 | . . . . . . 157 Wheels 345 | 43 201 101 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 240 240 240 50 Average Speed 213 | 111 82 202 240 240 240 289 Slowest Speed 800 | 200 110 240 240 240 240 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 41 33 50 62 14 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 4 | . 4 . . . . . Terrain Destroyed 111 | . 24 5 82 . . . Melee . | . . . . . . . Projectile 4 | . 4 . . . . . AOE 107 | . 20 5 82 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3725 | 99 718 860 220 415 203 1210 Wait 1921 | . 471 416 14 27 140 853 Move 1508 | 65 200 359 185 374 55 270 Hop . | . . . . . . . Pick Up 35 | 7 6 17 1 1 . 3 Fast Attach 24 | 6 4 4 . 5 . 5 Attach 9 | . 1 2 . . . 6 Detach 7 | . 1 2 . 1 . 3 Swap 35 | . 12 14 5 1 2 1 Drop 24 | . 5 9 1 6 . 3 Fire 162 | 21 18 37 14 . 6 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 618 | -10/Materials | Destroyed 7 combat bots 653 | -10/Materials | Repaired Wheel 680 | -10/Materials | Repaired Wheel 719 | -10/Materials | Repaired Imp. Terrain Scanner 770 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Accompanied by 1 ally 849 | -9/Materials | Evolved 2 slots: Utility x2 1024 | -9/Materials | Discovered new exit (range 15) 1155 | -9/Materials | Build established: Scavenger-Skirmisher 2119 | -9/Materials | Build established: Scavenger-Mutant 2133 | -9/Materials | Entered Mines 2133 | -9/Mines | Accompanied by 1 ally 2172 | -9/Mines | Assembled infested the area 2177 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2430 | -9/Mines | Build established: Scavenger-Skirmisher 2450 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2596 | -9/Mines | Discovered new exit (range 13) 2613 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2631 | -9/Mines | Entered Exiles 2631 | -9/Exiles | Accompanied by 1 ally 2689 | -9/Exiles | Met 8R-AWN 2732 | -9/Exiles | Met EX-HEX 2804 | -9/Exiles | Met EX-BIN 2867 | -9/Exiles | Aligned with FarCom system 2869 | -9/Exiles | Given EX-Vault access code 3099 | -9/Exiles | Opened EX-Vault 3112 | -9/Exiles | Found Prototype Device 3112 | -9/Exiles | Identified Cloak of Protection 3119 | -9/Exiles | Found Prototype Energy Cannon 3119 | -9/Exiles | Identified Firepult 3302 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3372 | -9/Exiles | Met EX-DEC 3386 | -9/Exiles | Learned location of Zion (-6) 3412 | -9/Exiles | Build established: Scavenger-Mutant 3542 | -9/Exiles | Discovered new exit (range 10) 3570 | -9/Exiles | Left Exiles lab with Cloak of Protection 3570 | -9/Exiles | Entered Mines 3570 | -8/Mines | Accompanied by 1 ally 3833 | -8/Mines | Discovered new exit (range 14) 3861 | -8/Mines | Entered Materials 3861 | -8/Materials | Accompanied by 1 ally 3861 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3921 | -8/Materials | Build established: Scavenger-Skirmisher 5321 | -8/Materials | Lost 3 parts (1n1u1w) 5595 | -8/Materials | Build established: Scavenger-Mutant 5677 | -8/Materials | Core integrity fell below 50% 5691 | -8/Materials | Core integrity fell below 20% 5694 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05680_ Complication: Assault Cannon misfires. 05680_ Penetrated by Slug. 05681_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05681_ U-05 Engineer sends out distress signal. 05682_ System corrupted: IFF burst signal emitted. 05682_ K-01 Serf collects debris. 05683_ Penetrated by Slug. 05685_ K-01 Serf collects debris. 05688_ G-50 Soldier suffers critical hit (Burn). 05688_ K-01 Serf collects debris. 05689_ Dropped Hcp. Storage Unit. 05689_ K-01 Serf collects debris. 05689_ Slug penetrates M-28 Smith. 05690_ Dropped Broken Imp. Terrain Scanner. 05692_ K-01 Serf collects debris. 05692_ Penetrated by Slug. 05693_ Acquired Corrupted Assault Cannon. 05693_ Structural Scanner destroyed. 05693_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??## ###?#?#?? ? ?#?????????????????? | | ??## ###???# ?? ??????????????????? | | ??## ###?????????????????????????????? | | #?## # ??"??????? ???????????????????? | | ??## # ??? ??????????????????????????? | | ??## # ????????+ ##????????????????? | | ??## # ??? ????? ##????????????????? | | ??## # ??????? # ##????????????????? | | ??## # ??????? # # ????????????????? | | ??## # ??????? # # ????????????????? | | ??## # """"" # # ????????????????? | | ??## ########### # ????????????????? | | #### + ????????????????? | | ####+########### # ????????????????? | | ## ########## # ????????????????? | | ## ##??????## # ????????????????? | | ## ########## # ????????????????? | | ## ########## ##????????????????? | | ## # # ##########????????? | | ## # k # ##########????????? | | ## # # ????? | | ## # k !gg/% * ????? | | ## / x[mg# =%= ????? | | ####### !**!]## ###########/###????? | | ####### *=!!## ######## ????? | | ?????## @=##+##?????????????????? | | ?????## # ?????????????????? | | ?????####;#;;;## ????????????????????? | | ????## T # ????????????????????? | | ????## """ # ????????????????????? | | ????## """ # ????????????????????? | | ????## """ # ????????????????????? | | ????## # ????????????????????? | | ????## ]] # ????????????????????? | | ??????? ]] # ????????????????????? | | ?????? ##????????????????????? | | ??????#######+## ????????????????????? | | ??????##### ????????????????????? | | ??????????????????H??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 5 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperIntegrityEdition Manual? 0 Play Time 00:37:13 Cumulative 220.6 hours Start 2024.10.31 @ 13:07:33 End 2024.10.31 @ 13:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95e2406c-b7bf-44a5-b3b4-5765acbe4fca