Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 20:44:39 Player: Finestep Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (362) 1810 Value Destroyed (18000) 18000 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (10687) 10687 TOTAL SCORE: 40097 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6587 Follower Combat Kills 485 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -185 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (20) --- Matter Compressor (250) Matter Compressor (250) Encrypted Comm Array Improved Kinecellerator Improved Transmission Jammer Advanced Transmission Jammer Improved Focal Shield Improved Hacking Suite Long-range Tractor Beam Hacking Drone Bay (1/1) Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Mass Driver > --- INVENTORY -------- Centrium Leg Centrium Leg Experimental Heat Sink Advanced Cooling System Matter Compressor Matter Compressor Encrypted Comm Array Advanced Launcher Guidance Computer Improved Kinecellerator Improved Medium Armor Plating Improved Hacking Suite Long-range Tractor Beam Improved Trap Extractor Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Enhanced Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 150] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . 2 . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . Utility 8 | . . . . . 2 . . 1 . . . . 1 . 2 . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 227 | 7 14 2 2 2 24 9 16 20 6 . 4 3 4 5 10 17 8 5 3 1 2 1 31 31 Power 26 | 1 2 . 1 1 1 . 2 3 . . . . 1 1 1 3 . 1 . . 1 . 7 . Engine 13 | 1 2 . 1 1 1 . 2 2 . . . . 1 1 . 1 . . . . . . . . Core 9 | . . . . . . . . 1 . . . . . . 1 1 . 1 . . 1 . 4 . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Propulsion 61 | 2 2 . 1 . 9 4 6 7 1 . 1 . . 1 1 2 2 1 2 . . . 14 5 Treads 34 | . 2 . 1 . 6 3 3 6 1 . 1 . . 1 1 2 2 . 2 . . . 3 . Leg 24 | 2 . . . . . 1 3 1 . . . . . . . . . 1 . . . . 11 5 Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 4 . . 1 8 1 5 6 3 . 1 2 3 2 8 7 5 3 1 . 1 1 8 17 Device 43 | 1 1 . . . 1 1 3 2 2 . 1 1 3 1 4 4 3 1 . . . 1 5 8 Storage 7 | 1 2 . . . . . . . . . . 1 . . . . . 1 . . . . 2 . Processor 14 | . . . . . 4 . . 2 . . . . . . 1 . . . 1 . 1 . . 5 Hackware 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Protection 23 | . 1 . . 1 3 . 1 2 1 . . . . 1 3 3 1 1 . . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 6 2 . . 6 4 3 4 2 . 2 1 . 1 . 5 1 . . 1 . . 2 9 Energy Gun 7 | 1 1 2 . . . . 1 . . . . . . . . 2 . . . . . . . . Energy Cannon 6 | . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . 2 Ballistic Gun 13 | 1 1 . . . 3 1 1 2 . . 1 . . . . 1 . . . . . . . 2 Ballistic Cannon 12 | . 1 . . . 2 . . . . . . . . 1 . 2 1 . . 1 . . 1 3 Launcher 10 | . 1 . . . . 2 . 1 1 . 1 1 . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . 1 . . 2 1 . . . 1 1 . . 1 . . . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . 6 13 Parts Lost 71 | . 1 . 1 2 7 3 7 1 . . . . . . . 2 2 3 . . 3 . 7 32 Power 9 | . . . . 1 1 . 1 . . . . . . . . . 1 . . . 1 . 2 2 Propulsion 21 | . . . 1 . 3 2 5 1 . . . . . . . 1 . 1 . . . . 3 4 Utility 30 | . 1 . . 1 3 1 . . . . . . . . . . 1 2 . . 2 . 2 17 Weapon 11 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . 9 Highest Loss Streak 17 | . 1 . 1 2 4 1 6 1 . . . . . . . 1 1 2 . . 1 . 3 17 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Average Backups 17 | 3 13 19 20 19 18 19 18 17 18 18 18 18 17 17 16 16 16 17 19 18 18 16 19 17 Power 1 | . 1 1 1 1 1 2 1 1 2 2 1 1 . . . . 1 . 1 1 . . . . Propulsion 1 | 1 1 1 2 1 1 2 1 . . . . . . . . . . 1 2 2 2 2 . 2 Utility 9 | . 3 8 9 8 6 7 7 8 10 10 10 11 12 13 13 12 10 10 10 10 9 8 11 10 Weapon 5 | . 5 7 7 7 7 7 6 7 5 5 5 5 4 3 2 2 2 3 4 3 2 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 8 2 1 1 7 . 3 2 . . 1 . 3 1 1 4 1 1 3 . . . 4 5 Power 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Propulsion 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 22 | . 2 1 1 1 . . . 1 . . . . 2 1 1 1 . 1 3 . . . 3 4 Weapon 18 | . 4 1 . . 5 . 2 1 . . . . 1 . . 2 1 . . . . . 1 . Tool/Special 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 98 97 98 96 97 100 100 98 99 99 93 90 91 81 81 82 76 79 77 89 79 Engine 6 | . 13 14 14 12 8 9 8 4 7 7 7 7 13 13 10 2 . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . 5 5 5 11 11 9 10 5 8 Treads 25 | . 23 28 28 28 23 32 31 30 38 38 38 38 33 33 29 25 21 16 15 17 17 15 9 . Leg 3 | . 4 . . . . 2 2 5 . . . . . . . . . . 1 . . . 17 18 Device 10 | . 5 . . . . 8 9 8 6 6 6 6 12 12 17 19 16 22 19 16 15 14 17 17 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 4 Processor 11 | . . . . . 15 18 15 9 15 15 15 15 13 8 10 11 11 11 14 17 17 21 18 16 Protection 7 | . 7 14 14 14 9 . . 8 7 7 6 6 6 5 7 7 5 4 5 5 5 5 5 3 Energy Gun 3 | . 12 14 14 14 2 . 1 2 . . . . . . . 3 . . . . . . . . Energy Cannon 2 | . . . . . 4 7 6 1 6 6 6 12 13 4 . . . . . . . . . 3 Ballistic Gun 3 | . 7 . . . . 10 7 9 7 7 6 2 . 4 . . . . . . . . . . Ballistic Cannon 4 | . 4 14 14 14 10 . . . . . . . . 2 4 2 4 5 5 . 4 5 4 3 Peak Build Rating 150 | 7 13 14 17 19 32 32 43 50 52 52 58 58 71 68 80 105 112 115 113 114 113 117 137 150 Average Rating 62 | 5 10 13 14 17 26 31 30 43 51 51 52 57 66 63 78 93 105 111 110 97 107 113 115 125 On Entrance 60 | . 7 13 14 17 19 30 30 39 44 48 52 58 57 64 60 78 105 103 110 113 109 101 114 135 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 15 55 56 56 58 67 66 70 68 85 84 83 85 96 97 87 115 118 103 98 96 104 109 115 140 Greatest Support 180 | 20 40 40 42 42 82 80 80 108 116 116 124 124 124 124 131 150 178 178 180 180 180 180 180 178 Greatest Overweight (x) 5 | . 1 1 1 1 5 5 1 3 . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 Average Carried 19 | 3 13 19 19 19 19 19 19 19 19 20 20 19 19 19 19 19 19 18 19 19 18 17 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 19 17 18 20 11 Class Distribution -------------------- 48% | Scavenger-Mutant 39% | Mutant 9% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Matter Collected 16299 | 212 720 340 10 108 882 610 338 567 355 169 137 63 400 410 560 1448 1987 842 466 . 431 27 3042 2175 Remotely 2826 | . . . . . 129 . . . . . . . . . . 85 825 365 . . 49 . 194 1179 Salvage Created 15356 | 195 905 98 . 215 1246 1036 489 1137 336 76 . 21 . 768 416 2018 1554 231 343 . 55 13 1250 2954 Parts 653 | 17 43 14 . 18 87 43 40 50 12 2 . 1 . 29 9 57 49 6 11 . 5 . 43 117 Haulers Intercepted 9 | . 2 . . . 2 . 1 2 . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 14 | 1 3 . . . 2 . 1 . . . . . . . 2 . 4 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 9 1 3 1 . . . . . 3 5 . 4 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Combat Hostiles Destroyed 284 | . 18 6 . 3 22 26 7 11 9 2 . 2 . 13 8 27 25 8 3 . 8 . 32 54 Melee 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Guns 64 | . 11 . . 2 8 13 5 7 1 1 . 1 . 4 . 4 . . . . . . . 7 Cannons 150 | . . 6 . 1 14 4 2 4 3 . . 1 . 6 5 13 19 8 3 . 5 . 29 27 AOE 59 | . 6 . . . . 8 . . 5 1 . . . . 2 8 6 . . . 3 . 2 18 Classes Destroyed 26 | 3 6 . . 1 4 2 . 2 1 . . 1 . . . 1 . . 1 . . . . 4 Worker 14 | 1 1 1 . 1 5 . . 3 . . . . . . . . 1 . . . . 1 . . Builder 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Tunneler 8 | 4 . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 2 . 1 2 . . . . . . 1 . 1 . . . . . . . Recycler 23 | 1 3 . . 1 2 . 1 5 . . . . . . . . 7 . . . . . . 3 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 2 Operator 6 | . 3 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Watcher 6 | . 2 . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 Swarmer 48 | . 6 6 . 2 4 4 2 . 5 . . . . . . 4 . . . . 4 . 8 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 139 | . 12 . . . 9 16 2 6 3 2 . . . 7 3 15 20 3 . . . . 12 29 Brawler 9 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . 6 Duelist 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 26 | . . . . . 6 3 . 2 1 . . . . . 1 6 1 . 1 . . . 4 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 14 | . . . . . 2 1 2 . . . . . . 4 1 . . . . . . . 4 . Hunter 8 | . . . . . . . . 1 . . . . . . . 1 3 . . . . . 2 1 Programmer 14 | . . . . . . . . 2 . . . . . . 2 . . 1 1 . 2 . 1 5 Heavy 4 | . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 3 7 3 . 2 6 8 5 6 4 2 . 1 . 4 6 6 6 2 1 . 4 1 9 16 Combat Bots Only 15 | . 5 3 . 1 6 8 5 3 3 2 . 1 . 4 4 6 4 2 1 . 4 . 9 15 Max Kills in Single Turn 5 | 1 3 1 . 2 2 2 1 2 1 1 . 1 . 1 2 2 2 1 1 . 2 1 1 5 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . 2 . . 1 1 . . . . 2 2 2 . . . 2 . 1 5 Melee 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Hostile Shots Fired 2163 | . 78 20 10 6 109 80 43 86 77 5 . . . 95 35 162 197 36 4 . 36 . 459 625 Missed 805 | . 27 5 3 . 25 26 11 36 36 3 . . . 25 14 49 48 10 3 . 8 . 271 205 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1358 | . 51 15 7 6 84 54 32 50 41 2 . . . 70 21 113 149 26 1 . 28 . 188 420 Melee 28 | . . . 2 . . . . . . . . . . . . . 4 . . . . . . 22 Projectile 1330 | . 51 15 5 6 84 54 32 50 41 2 . . . 70 21 113 145 26 1 . 28 . 188 398 AOE 9 | . . . . 6 . . 1 . . . . . . . 1 . . . . . . . . 1 Critical Strikes 79 | . 2 . 1 . 4 5 5 2 . . . . . 1 1 8 11 2 . . 3 . 3 31 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 22640 | . 575 121 123 230 1440 920 765 675 395 29 . . . 1028 406 1556 2240 467 22 . 494 . 2403 8751 Core 2774 | . 84 12 . 34 182 148 116 29 70 . . . . 254 . 98 216 70 . . 30 . 182 1249 Absorbed by Shields 2924 | . . . . . . . . . . . . . . 535 73 807 559 25 . . . . 46 879 Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . . . 17 19 . . 30 . 29 . Redirected to Shielding 70 | . . . . . . . . . 6 . . . . . . 64 . . . . . . . . Ignored by Resistances 952 | . . . . . . . . . 44 . . . . 107 10 116 87 69 . . . . 128 391 Regen/Repaired (Parts) 142 | . . . . . 39 . . . . . . . . . 103 . . . . . . . . . Core Remaining (%) 66 | 100 . . . 48 . . 18 . . . . 85 . 70 . . . . . . 58 . 84 . Volleys Fired 1265 | 13 85 14 1 22 99 102 23 55 49 19 2 8 10 44 46 191 104 44 15 . 27 6 173 113 Largest 3 | 2 2 2 1 2 2 2 2 2 2 2 1 2 1 2 1 2 2 1 1 . 1 1 1 3 Hottest 266 | 70 80 93 30 93 105 96 96 103 97 64 30 99 90 60 50 258 90 70 70 . 70 70 70 266 Shots Fired 1912 | 26 154 28 1 44 198 197 41 109 61 35 2 12 10 70 46 292 107 44 15 . 27 6 176 211 Gun 775 | 26 139 14 . 22 32 128 30 88 13 16 . 2 . 28 . 201 . . . . . . . 36 Cannon 1054 | . 4 14 1 22 166 62 11 20 39 16 2 10 10 42 42 79 100 44 15 . 24 6 167 158 Launcher 83 | . 11 . . . . 7 . 1 9 3 . . . . 4 12 7 . . . 3 . 9 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1181 | 13 68 14 1 22 151 128 30 70 13 16 . 2 . 44 42 97 100 44 15 . 24 6 167 114 Thermal 627 | 13 75 14 . 22 47 62 11 38 28 16 2 8 10 26 . 183 . . . . . . . 72 Explosive 78 | . 11 . . . . 7 . 1 9 3 . . . . 4 12 7 . . . 3 . 4 17 Electromagnetic 26 | . . . . . . . . . 11 . . 2 . . . . . . . . . . 5 8 Robot Hit Streak 21 | 10 6 7 . 6 18 20 10 15 16 2 1 4 . 7 12 21 19 15 9 . 3 1 19 14 Robot Miss Streak 5 | 3 4 4 . 5 4 2 4 5 3 2 . 1 . 4 3 2 3 1 2 . 3 5 3 4 Penetration Max 2 | . . . . . 1 1 1 1 . . . . . 1 . . . . . . . . . 2 Secondary Targets 7 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1051 | 16 94 14 . 22 126 70 26 71 23 4 1 4 . 42 31 165 71 23 7 . 10 1 88 142 Core Hits 622 | 7 48 8 . 9 49 47 19 35 19 7 1 2 . 19 18 78 45 7 6 . 9 1 44 144 Critical Kills 13 | . . . . . 2 2 . 2 . . . . . 1 . . . . . . . . . 6 Critical Parts Destroyed 8 | . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . 4 Critical Strikes 76 | 2 1 . . 1 13 4 . 4 . . . . . 3 6 8 11 1 . . 1 . 5 16 Burn 5 | 2 . . . . 1 . . 2 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Destroy 19 | . . . . . 2 3 . 2 . . . . . 2 . . . . . . . . . 10 Blast 49 | . . . . 1 10 . . . . . . . . 1 6 8 11 1 . . 1 . 5 5 Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 20 | . 15 . . . . . 5 . . . . . . . . . . . . . . . . . Impact 20 | . 15 . . . . . 5 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51052 | 211 1800 260 . 414 2485 2378 643 1707 1085 318 28 115 . 1268 2095 5923 6158 2083 617 . 1139 67 7433 12825 Guns 8457 | 211 928 91 . 203 447 1054 405 1257 122 23 . 42 . 461 . 2775 . . . . . . . 438 Cannons 29643 | . 35 152 . 211 2038 636 122 368 321 83 28 73 . 807 1480 2167 4891 2083 617 . 896 67 6800 5768 Explosions 12475 | . 551 . . . . 688 . 82 642 212 . . . . 601 981 1254 . . . 243 . 602 6619 Melee 396 | . 280 . . . . . 116 . . . . . . . . . . . . . . . . . Ramming 81 | . 6 17 . . . . . . . . . . . . 14 . 13 . . . . . 31 . Kinetic 29323 | 86 383 152 . 211 1987 1054 405 988 122 23 . 42 . 837 1480 2370 4891 2083 617 . 896 67 6800 3829 Thermal 8407 | 125 580 91 . 203 498 636 122 637 136 83 28 27 . 431 . 2572 92 . . . . . . 2146 Explosive 11459 | . 551 . . . . 688 . 82 642 212 . . . . 601 981 1162 . . . 243 . 396 5901 Electromagnetic 1386 | . . . . . . . . . 185 . . 46 . . . . . . . . . . 206 949 Impact 396 | . 280 . . . . . 116 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 3 . 6 45 Average Corruption 2 | . . . . . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . 5 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . 4 . 13 12 . . . . 1 23 10 8 10 1 1 . 73 31 Message Errors 46 | . . . . . . . . . 3 3 . . . . . 4 3 3 2 . . . 21 7 Matter Fused 34 | . . . . . . . . . 4 3 . . . . . 1 2 2 3 1 1 . 14 3 Heat Flow Errors 15 | . . . . . . . . . 1 . . . . . . 2 . 1 1 . . . 6 4 Energy Discharges 29 | . . . . . . . 1 . 1 3 . . . . 1 4 . . 2 . . . 13 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 32 | . . . . . . . 1 . 2 1 . . . . . 10 3 1 1 . . . 11 2 Data Loss (major) 9 | . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . 4 1 Misfires 9 | . . . . . . . . . . . . . . . . 1 2 . . . . . 3 3 Alerts 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Overload Shots 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Overflow Damage 3401 | . 49 . . . . 14 . 10 74 16 . . . 6 120 112 939 408 70 . 289 . 977 317 Projectiles 3138 | . . . . . . 14 . 10 31 16 . . . 6 119 106 893 408 70 . 278 . 971 216 Explosions 210 | . 2 . . . . . . . 43 . . . . . 1 6 46 . . . 11 . . 101 Melee 53 | . 47 . . . . . . . . . . . . . . . . . . . . . 6 . Knockbacks 132 | . 1 . . . 10 . . . . . . . . 8 11 6 28 6 . . 5 . 38 19 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 118 | . . . . . 10 . . . . . . . . 6 9 6 25 6 . . 5 . 32 19 Secondary 13 | . . . . . . . . . . . . . . 2 2 . 3 . . . . . 6 . Self-Inflicted Damage 844 | . 37 . . . . 123 . 140 . . . . . . . 50 . . . . . . 80 414 Shots 20 | . 3 . . . . 3 . 2 . . . . . . . 1 . . . . . . 5 6 Rammed 4 | . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . Targets Rammed 7 | . 1 2 . . . . . . . . . . . . 2 . 1 . . . . . 1 . Kicked 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 972 | 54 261 168 . 140 411 168 10 61 174 25 . 33 46 972 32 290 312 215 82 . . . 322 493 Average Temperature 78 | 23 58 71 . 43 85 60 10 21 42 10 . 17 17 213 16 60 79 128 63 . . . 79 135 Received Heat Transfer 5027 | . 249 . . . 558 504 207 87 108 18 . . . 306 110 326 723 84 . . 9 . 304 1434 Effects 18 | . . . . . . . . . . . . . . 5 . 2 . . . . . . . 11 Shutdowns 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . 4 2 . . 1 . 3 . Total Turns 222 | . . . . . . . . . . . . . . . . . 69 107 . . 19 . 27 . Longest Duration 89 | . . . . . . . . . . . . . . . . . 28 89 . . 19 . 20 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 3 Impact Corruptions 7 | . 3 . . . . . . . . . . . . . . . 1 . . . . . 3 . Robots Melted 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Parts Melted 19 | . 2 . . . 1 3 . . . . . . . . . 11 . . . . . . . 2 Heat Transferred 13274 | 518 1665 222 . 444 999 1088 222 1073 185 111 37 37 . 592 . 4218 50 . . . . . . 1813 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Maximum Alert Level 5 | . 1 . . . 2 5 3 1 . . . . 1 1 . 5 5 . . . . 2 5 5 Low Security (%) 32 | 100 63 100 . 100 46 . . 3 . . . . 56 57 100 . . . . . . . . . Level 1 18 | . 36 . . . 51 5 . 96 . . . . 43 42 . 4 . . . . . 21 10 . Level 2 7 | . . . . . 1 11 4 . . . . . . . . 13 . . . . . 78 19 . Level 3 16 | . . . . . . 39 95 . . . . . . . . 38 24 . . . . . 27 . Level 4 14 | . . . . . . 42 . . . . . . . . . 25 52 . . . . . 14 35 Level 5 6 | . . . . . . . . . . . . . . . . 17 1 . . . . . 26 5 High Security 3 | . . . . . . . . . . . . . . . . . 22 . . . . . . 58 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 2588 | 10 245 95 . 71 416 1658 901 352 . . . . 300 369 195 2000 1802 . . . . 494 2445 2588 Initial 1374 | . . 60 . . . 265 807 343 . . . . 300 30 193 98 1050 . . . . 475 262 1374 Average 665 | 2 167 15 . 7 211 966 825 269 . . . . 177 176 136 1100 1335 . . . . 433 1137 1933 Influence Increases 13561 | 30 704 165 . 138 1105 1423 431 436 195 40 . 10 338 339 316 1922 1058 220 55 . 150 490 2253 1743 Destroy 0b10 Robot/C 5920 | . 360 120 . 80 660 520 240 220 180 40 . . . 260 160 540 500 160 40 . 120 . 640 1080 Destroy 0b10 Robot/NC 470 | 30 60 10 . 25 60 5 25 55 5 . . 10 . . 15 35 55 . 5 . 10 5 20 40 Destroy Leader 912 | . 88 20 . 10 188 20 64 74 10 . . . . 40 42 40 94 30 10 . 20 . 30 132 Allied During Kill 171 | . . . . 8 111 . 52 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . 20 . . . . . . 10 Successful Hack 163 | . 37 . . . 31 51 5 10 . . . . 5 . . . 10 . . . . 14 . . Select Force Hacks 120 | . 60 . . . 30 . . . . . . . 30 . . . . . . . . . . . Disable Machine 600 | . 60 . . . . 75 30 45 . . . . . . 45 30 105 . . . . 15 45 150 Anti-Garrison Action 2700 | . . . . . . 550 . . . . . . . . . 1000 . . . . . . 1150 . Destroy Structure 1260 | . 39 . . . 10 157 15 32 . . . . 3 9 54 277 184 . . . . 6 158 316 Advance Influence 750 | . . . . . . . . . . . . . 300 . . . . . . . . 450 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . . 15 . 15 . 45 . . . . . . . 30 . . 90 30 . . . . 210 15 Influence Decreases 10986 | 30 549 300 20 138 697 173 1333 917 470 40 . 10 294 14 544 63 1256 1188 477 412 110 155 183 1613 Entered New Map 5246 | . . 95 20 . . 143 851 413 103 . . . . 14 176 43 950 668 159 412 . 15 113 1071 Time Decay 4664 | 30 539 205 . 138 411 . 222 494 367 40 . 10 294 . 368 . 286 490 318 . 90 140 . 222 Lost Part 660 | . 10 . . . 60 30 70 10 . . . . . . . 20 20 30 . . 20 . 70 320 Lost Ally 140 | . . . . . 100 . 40 . . . . . . . . . . . . . . . . . Purge Threat 276 | . . . . . 126 . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 6 . . 1 7 . 3 6 . . . . 1 2 3 . 10 . . . . . . 26 Investigation 14 | . 3 . . . 5 . . 2 . . . . 1 . 1 . 2 . . . . . . . Extermination 5 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . 1 Reinforcement 13 | . 3 . . . 2 . 2 . . . . . . 2 1 . 3 . . . . . . . Assault 31 | . . . . 1 . . 1 . . . . . . . . . 5 . . . . . . 24 Garrison 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Distress Signals 10 | . 4 . . . 3 . 2 . . . . . . . 1 . . . . . . . . . Communications Jammed 33 | . . . . . . . . . . . . . . . 7 . 22 . . . 1 . . 3 Distress Signals 28 | . . . . . . . . . . . . . . . 3 . 22 . . . . . . 3 Times Spotted 442 | . 32 7 5 4 36 28 19 12 9 3 1 3 . 14 13 27 41 8 3 . 11 1 46 119 Peak Tracking Total 18 | . 5 3 9 3 7 4 7 3 3 3 1 1 . 4 5 9 7 3 1 . 5 1 9 18 Tactical Retreats 24 | . . 1 . 1 . 2 . . . . . . . 1 . . 5 2 . . . . 11 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Traps Triggered 12 | . . . . . . 2 1 . . . . . . 2 . 2 . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Traps Extracted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Installed 6 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . 3 Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Machines Disabled 60 | . 4 1 1 . . 12 2 3 . . . . . 1 3 6 7 . 2 . . 1 7 10 Max in Single Turn 3 | . 2 1 1 . . 2 1 2 . . . . . 1 1 1 3 . 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 10 | . . . . . . 3 . . . . . . . . . 4 . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Machines Accessed 58 | . 9 1 2 . 11 5 2 3 . . 1 . 3 . 7 1 4 . 1 5 . 1 2 . Terminals 27 | . 6 . . . 5 5 2 1 . . . . 1 . 2 1 2 . . . . . 2 . Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Repair Stations 5 | . 1 . . . 2 . . . . . . . 1 . . . 1 . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 1 . . . . 1 . 2 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . Total Hacks 155 | . 28 1 5 . 42 12 7 10 . . 2 . 4 . 11 2 8 . 1 17 . 1 4 . Successful 85 | . 10 1 5 . 25 5 4 2 . . 2 . 3 . 7 . 2 . 1 17 . 1 . . Failed 70 | . 18 . . . 17 7 3 8 . . . . 1 . 4 2 6 . . . . . 4 . Catastrophic 19 | . 4 . . . 6 2 . 1 . . . . 1 . 1 1 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 12 . 1 . 15 1 4 5 . . . . 1 . . . 1 . . . . . 1 . Terminals 78 | . 24 . . . 19 12 7 2 . . . . 1 . 3 2 4 . . . . . 4 . Fabricators 6 | . . . . . . . . 3 . . . . . . 2 . 1 . . . . . . . Repair Stations 11 | . 2 . . . 4 . . . . . . . 2 . . . 3 . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . 16 . . 5 . . . . 1 . 3 . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . Terminal Hacks 49 | . 6 1 5 . 6 5 3 . . . 2 . 1 . 1 . 1 . 1 17 . . . . Record 10 | . . . 4 . . . . . . . . . . . . . . . 1 5 . . . . Part Schematic 7 | . 1 . . . . . . . . . 2 . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 11 . . 2 . . . . . . 3 . . . . . . . . . Insert Component 7 | . . . . . 3 . . 2 . . . . . . 2 . . . . . . . . . Analyze 9 | . . . . . 8 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . Unlock Access 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 3 . . . 5 . 1 . . . . . 1 . . . . . . . . . . . Terminals 5 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . Track 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . . . 9 4 2 3 . . . . 1 . 4 1 4 . . . . 1 2 . Full Trace Events 12 | . 2 . . . 3 . . 2 . . . . . . 1 . 2 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . 1 . . . . . 17 . 3 . 1 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . 11 . . . . . . . . . 18 . . . . . . 11 . Machine Destruction 40 | . . . . . . 11 . . . . . . . . . 18 . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Total Allies 9 | . . . . 6 . 3 . . . . . . . . . . . . . . . . . . Largest Group 5 | . . . . 5 5 3 3 . . . . . . . . . . . . . . . . . Highest-Rated Group 101 | . . . . 85 85 101 101 . . . . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 31 31 39 39 . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 253 | . . . . . . . 9 8 8 8 8 7 7 6 15 13 21 20 20 20 19 19 19 26 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . Muscle 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Ally Attacks 129 | . . . . 6 86 . 37 . . . . . . . . . . . . . . . . . Total Damage 1742 | . . . . 64 1050 . 628 . . . . . . . . . . . . . . . . . Kills 19 | . . . . 1 12 . 6 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Active Infowar (turns) 22208 | 56 772 . . . 998 2117 356 225 1294 1011 2077 820 526 207 855 2915 804 1290 719 370 313 282 3081 1120 Sensors 8269 | . 69 . . . . . . . 1294 1011 2077 820 526 . 241 . 68 1032 537 368 226 . . . Seismic 1319 | 56 703 . . . . . . . . . . . . . . . . . . . . . . 560 Decoding 11264 | . . . . . . . . . . . . . . . 854 2915 804 1290 719 370 313 282 3081 636 Machine Analysis 4468 | . . . . . 998 2117 356 225 . . . . . . . . . . . . . . . 772 Jamming 6887 | . . . . . . . . . . . . . 16 207 855 2915 608 1097 177 2 238 . 424 348 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 3 . 1 . . . . 1 . 1 3 . . . . . 2 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Decoded 0b10 Intel 117 | . . . . . . . . . . . . . . . 9 9 22 . . . . 4 61 12 Traps 28 | . . . . . . . . . . . . . . . . . . . . . . . 22 6 Emergency Access 13 | . . . . . . . . . . . . . . . . . . . . . . 2 5 6 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 51 | . . . . . . . . . . . . . . . 5 7 8 . . . . . 31 . Investigations 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Reinforcements 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Guards 11 | . . . . . . . . . . . . . . . 2 2 6 . . . . 1 . . Exits 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Turns Passed 29722 | 135 1893 1775 758 1461 1484 2117 479 1303 1538 1026 2092 826 650 435 856 2915 804 1290 719 370 313 282 3081 1120 Spaces Moved 14312 | 71 943 628 313 569 789 941 217 549 824 590 1276 487 370 131 425 1311 251 645 409 222 145 141 1598 467 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 11430 | . 750 628 313 569 264 843 201 382 824 590 1276 487 370 131 425 1311 251 645 409 222 145 141 253 . Legs 2253 | 65 193 . . . . . 16 167 . . . . . . . . . . . . . . 1345 467 Wheels 623 | . . . . . 525 98 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 232 232 115 115 120 162 162 162 162 162 162 162 162 164 160 160 160 160 160 160 120 120 Average Speed 167 | 114 162 240 239 232 138 177 164 171 162 162 162 162 162 162 163 164 163 160 160 160 160 160 152 136 Slowest Speed 330 | 120 240 240 240 232 165 240 245 330 162 162 162 162 162 162 164 165 165 160 160 160 160 160 246 209 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 5 96 98 60 83 63 98 21 12 92 62 85 78 6 81 14 77 12 69 48 62 31 4 91 20 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 10 | . 2 2 1 . 1 . . . 1 . . . . . . . . . . 3 . . . . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 . 1 . . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . . . . . . . . . 1 1 1 1 . . . . Scrap Searched 16 | . . 1 . 1 . . . . 2 1 3 2 . . . . . 3 3 . . . . . Spaces Dug 147 | . 12 . . . 1 2 4 . 5 13 . 1 3 . 10 35 12 5 1 . 17 . 22 4 Terrain Destroyed 1000 | . 50 . . . 8 169 4 30 48 22 . 1 3 11 48 133 118 18 5 . 65 3 66 198 Melee 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . . Projectile 277 | . . . . . 8 5 . 1 11 5 . 1 3 11 19 45 32 18 5 . 16 3 66 28 AOE 715 | . 48 . . . . 162 . 29 37 17 . . . . 29 88 86 . . . 49 . . 170 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac DSF Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Total 18034 | 95 1139 870 321 667 993 1186 293 820 957 622 1303 510 412 278 535 1775 493 854 459 237 190 190 2098 737 Wait 1561 | . 22 214 1 68 36 96 4 166 64 9 . 3 17 89 25 205 79 131 21 . 6 36 215 54 Move 14285 | 70 942 627 312 568 789 940 216 548 823 589 1275 486 369 130 425 1307 250 644 408 221 144 140 1595 467 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 5 29 6 2 4 19 2 10 9 1 . 3 1 5 1 9 15 8 10 3 3 3 3 21 8 Fast Attach 133 | 7 4 . 1 1 9 4 5 11 . . 8 3 . 2 6 12 3 3 3 4 . . 24 23 Attach 86 | . 1 . 1 1 9 1 6 5 1 . . . 2 . 5 8 9 3 . 2 4 2 7 19 Detach 12 | . . . . . 1 . 1 . . . . . . . 1 2 1 . . . . . 1 5 Swap 171 | . 17 2 . . 10 8 10 7 18 5 2 5 6 4 6 8 16 12 3 1 3 3 13 12 Drop 243 | . 23 5 3 2 21 5 13 19 1 . 13 4 3 8 11 27 13 5 6 6 3 . 41 11 Fire 1265 | 13 85 14 1 22 99 102 23 55 49 19 2 8 10 44 46 191 104 44 15 . 27 6 173 113 Melee 20 | . 15 . . . . . 5 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Crush 4 | . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . Escape Stasis 33 | . . . . . . 4 . . . . . . . . . . . . . . . . 7 22 Rewire 33 | . . . . . . 24 . . . . . . . . . . 9 . . . . . . . Trap 6 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac / Low x2 / Ext x2 / DSF) -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 7) 958 | -10/Materials | Discovered new exit (range 11) 1272 | -10/Materials | Discovered new exit (range 13) 2029 | -10/Materials | Entered Mines 2037 | -10/Mines | Discovered new exit (range 10) 2175 | -10/Mines | Discovered new exit (range 5) 2316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2323 | -10/Mines | Found Prototype Device 2569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2569 | -10/Mines | Discovered new exit (range 5) 2857 | -10/Mines | Learned location of Zion (-7) 2970 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3439 | -10/Mines | Discovered new exit (range 3) 3546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3721 | -10/Mines | Found DCF Scrap (14 items) 3804 | -10/Mines | Entered Exiles 3875 | -10/Exiles | Met 8R-AWN 3916 | -10/Exiles | Met EX-HEX 3981 | -10/Exiles | Met EX-BIN 4118 | -10/Exiles | Aligned with FarCom system 4120 | -10/Exiles | Given EX-Vault access code 4175 | -10/Exiles | Opened EX-Vault 4240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4354 | -10/Exiles | Met EX-DEC 4485 | -10/Exiles | Discovered new exit (range 14) 4515 | -10/Exiles | Attacked by the Exiles 4562 | -10/Exiles | Entered Mines 4563 | -9/Mines | Assembled infested the area 4894 | -9/Mines | Core integrity fell below 50% 5336 | -9/Mines | Found a hidden stash of uninstalled traps 5951 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5974 | -9/Mines | Discovered new exit (range 7) 5999 | -9/Mines | Met a Derelict testing a Signal Generator 6007 | -9/Mines | Found Signal Generator 6023 | -9/Mines | Entered Materials 6023 | -8/Materials | Accompanied by 5 allies 6023 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6588 | -8/Materials | Identified Exp. Sensor Array 6683 | -8/Materials | Build established: Scavenger-Mutant 6719 | -8/Materials | Discovered new exit (range 7) 6789 | -8/Materials | Lost 4 parts (1p1n2u) 7272 | -8/Materials | Discovered new exit (range 6) 7507 | -8/Materials | Identified exit to Garrison 7507 | -8/Materials | Entered Garrison 7585 | -8/Garrison | Triggered checkpoint 7618 | -8/Garrison | Garrison Relay disabled 7869 | -8/Garrison | Core integrity fell below 50% 7893 | -8/Garrison | Destroyed 8 combat bots 7936 | -8/Garrison | Phase Generator disabled 8277 | -8/Garrison | Discovered new exit (range 11) 8312 | -8/Garrison | Learned Materials security intel 8419 | -8/Garrison | Garrison Relay disabled 8463 | -8/Garrison | Triggered checkpoint 8487 | -8/Garrison | Garrison Relay disabled 8583 | -8/Garrison | Triggered checkpoint 8644 | -8/Garrison | Triggered checkpoint 8739 | -8/Garrison | Discovered new exit (range 12) 9263 | -8/Garrison | Triggered checkpoint 9337 | -8/Garrison | Triggered checkpoint 9379 | -8/Garrison | Discovered new exit (range 58) 9379 | -8/Garrison | Discovered new exit (range 23) 9379 | -8/Garrison | Discovered new exit (range 43) 9624 | -8/Garrison | Entered Materials 9624 | -8/Materials | Accompanied by 3 allies 10021 | -8/Materials | Discovered new exit (range 8) 10024 | -8/Materials | First assault squad dispatched 10082 | -8/Materials | Lost 6 parts (1p4n1w) 10096 | -8/Materials | Core integrity fell below 20% 10103 | -8/Materials | Entered Factory 10103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10816 | -7/Factory | Garrison activated, responded to threat 11103 | -7/Factory | Discovered new exit (range 15) 11227 | -7/Factory | Identified exit to Lower Caves 11331 | -7/Factory | Discovered new exit (range 10) 11345 | -7/Factory | Identified exit to Factory 11406 | -7/Factory | Entered Lower Caves 11408 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11427 | -7/Lower Caves | Met a Warlord Commander 11428 | -7/Lower Caves | Learned location of Warlord (-4) 11429 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11450 | -7/Lower Caves | Found Encrypted Comm Array 11528 | -7/Lower Caves | Build established: Mutant 11788 | -7/Lower Caves | Learned Factory machine intel 11796 | -7/Lower Caves | Entered a destroyed Warlord outpost 12792 | -7/Lower Caves | Discovered new exit (range 6) 12859 | -7/Lower Caves | Identified exit to Lower Caves 12882 | -7/Lower Caves | Build established: Trapper-Mutant 12944 | -7/Lower Caves | Entered another Lower Caves area 13637 | -7/Lower Caves | Discovered new exit (range 8) 13955 | -7/Lower Caves | Identified exit to Zion 13970 | -7/Lower Caves | Entered Zion 14054 | -7/Zion | Given the Hacking Drone Bay 14082 | -7/Zion | System corruption cleaned by Quarantine Array 14339 | -7/Zion | Identified exit to Proximity Caves 14366 | -7/Zion | Found Prototype Launcher 14366 | -7/Zion | Identified Gui. Missile Launcher 14464 | -7/Zion | Learned Factory garrison access intel 14768 | -7/Zion | Met Imprinter 15100 | -7/Zion | Given A8's code to call for help 15240 | -7/Zion | Learned Factory terminal intel 15327 | -7/Zion | Found Prototype Device 15327 | -7/Zion | Identified Bomb Factory No. 2 15721 | -7/Zion | Build established: Mutant 16032 | -7/Zion | Found Prototype Device 16062 | -7/Zion | Entered Proximity Caves 16205 | -6/Proximity Caves | Identified Hacking Drone Bay 16231 | -6/Proximity Caves | Learned 4 Factory zone layouts 16238 | -6/Proximity Caves | Spotter reported a threat 16267 | -6/Proximity Caves | Learned Factory garrison access intel 16321 | -6/Proximity Caves | Spotter reported a threat 16888 | -6/Proximity Caves | Entered Factory 16888 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16890 | -6/Factory | Loaded intel: 287 machine locations 16891 | -6/Factory | Loaded intel: 27 terminal locations 16892 | -6/Factory | Loaded intel: 3 garrison access locations 17103 | -6/Factory | Discovered new exit (range 8) 17116 | -6/Factory | Identified exit to Factory 17182 | -6/Factory | Identified exit to DSF 17365 | -6/Factory | Identified exit to Lower Caves 17365 | -6/Factory | Identified exit to Extension 17394 | -6/Factory | Joined by Warlord Muscle squad 17538 | -6/Factory | Entered DSF 17581 | -6/DSF | Additional patrols routed to DSF 17829 | -6/DSF | Sterilization system engaged 17849 | -6/DSF | Ambient heat levels rising (+10) 17864 | -6/DSF | Ambient heat levels rising (+10) 17879 | -6/DSF | Ambient heat levels rising (+10) 17894 | -6/DSF | Ambient heat levels rising (+10) 17909 | -6/DSF | Ambient heat levels rising (+10) 17924 | -6/DSF | Ambient heat levels rising (+10) 17939 | -6/DSF | Ambient heat levels rising (+10) 17949 | -6/DSF | Discovered exit to Factory (range 15) 17954 | -6/DSF | Ambient heat levels rising (+10) 17969 | -6/DSF | Ambient heat levels rising (+10) 17973 | -6/DSF | Entered Factory 17973 | -5/Factory | Evolved 2 slots: Utility x2 17974 | -5/Factory | Loaded intel: 3 garrison access locations 18111 | -5/Factory | Build established: Scavenger-Mutant 18293 | -5/Factory | Joined by Warlord Ranger squad 18627 | -5/Factory | Joined by Warlord Ranger squad 18808 | -5/Factory | Identified exit to Garrison 18829 | -5/Factory | Entered Garrison 18915 | -5/Garrison | Triggered checkpoint 18984 | -5/Garrison | Garrison Relay disabled 19143 | -5/Garrison | Triggered checkpoint 19146 | -5/Garrison | Triggered checkpoint 19149 | -5/Garrison | Spotted B-75 Beast 19189 | -5/Garrison | Destroyed B-75 Beast 19329 | -5/Garrison | Triggered checkpoint 19440 | -5/Garrison | Garrison Relay disabled 19504 | -5/Garrison | Discovered new exit (range 10) 20153 | -5/Garrison | Triggered checkpoint 20259 | -5/Garrison | Garrison Relay disabled 20485 | -5/Garrison | Triggered checkpoint 20563 | -5/Garrison | Triggered checkpoint 20671 | -5/Garrison | Garrison Relay disabled 20869 | -5/Garrison | Discovered new exit (range 13) 21110 | -5/Garrison | Discovered new exit (range 15) 21158 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21402 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21744 | -5/Garrison | Entered Factory 22044 | -5/Factory | First assault squad dispatched 22371 | -5/Factory | High security lockdown imminent 22451 | -5/Factory | High security lockdown engaged 22496 | -5/Factory | Spotted B-75 Beast 22526 | -5/Factory | Discovered new exit (range 4) 22534 | -5/Factory | Joined by Warlord Pyro squad 22548 | -5/Factory | Entered Upper Caves 22705 | -5/Upper Caves | Learned Factory trap positions 23217 | -5/Upper Caves | Spotted B-75 Beast 23467 | -5/Upper Caves | Learned 12 Factory zone layouts 23668 | -5/Upper Caves | Destroyed B-75 Beast 23756 | -5/Upper Caves | Discovered new exit (range 5) 23838 | -5/Upper Caves | Entered another Upper Caves area 23895 | -5/Upper Caves | Found Alien Artifact 23952 | -5/Upper Caves | Build established: Mutant 23995 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24227 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 24321 | -5/Upper Caves | Learned 12 Factory zone layouts 24412 | -5/Upper Caves | Identified exit to Factory 24495 | -5/Upper Caves | Discovered new exit (range 5) 24557 | -5/Upper Caves | Entered Zhirov 24557 | -5/Zhirov | Discovered new exit (range 3) 24558 | -5/Zhirov | Build established: Scavenger-Mutant 24587 | -5/Zhirov | Met Zhirov 24624 | -5/Zhirov | Learned location of Command (-1) 24624 | -5/Zhirov | Learned location of Quarantine (-3) 24624 | -5/Zhirov | Learned location of Testing (-2) 24651 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24680 | -5/Zhirov | Found Alien Artifact 24680 | -5/Zhirov | Identified Integrated Reactor 24680 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24856 | -5/Zhirov | Found Alien Artifact 24927 | -5/Zhirov | Entered Proximity Caves 25004 | -4/Proximity Caves | Spotter reported a threat 25007 | -4/Proximity Caves | Learned location of 1 exit from Research 25017 | -4/Proximity Caves | Spotter reported a threat 25070 | -4/Proximity Caves | Spotter reported a threat 25223 | -4/Proximity Caves | Discovered exit to Factory (range 5) 25240 | -4/Proximity Caves | Entered Factory 25240 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25241 | -4/Factory | Identified exit to Research 25242 | -4/Factory | Loaded intel: 93 trap records 25514 | -4/Factory | Identified exit to Garrison 25522 | -4/Factory | Entered Garrison 25768 | -4/Garrison | Heavy support dispatched to Research 25853 | -4/Garrison | Garrison Relay disabled 26005 | -4/Garrison | Lost 3 parts (1p2n) 26252 | -4/Garrison | Triggered checkpoint 26454 | -4/Garrison | Triggered checkpoint 26494 | -4/Garrison | Garrison Relay disabled 26568 | -4/Garrison | Heavy support dispatched to Research 26988 | -4/Garrison | Triggered checkpoint 27041 | -4/Garrison | Found Fusion Bomb Launcher 27044 | -4/Garrison | Found Fusion Bomb Launcher 27142 | -4/Garrison | Triggered checkpoint 27660 | -4/Garrison | Triggered checkpoint 27738 | -4/Garrison | Destroyed 9 combat bots 27833 | -4/Garrison | H-XX Assembler disabled 28273 | -4/Garrison | Spotted B-90 Cyclops 28471 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28496 | -4/Garrison | Build established: Mutant 28603 | -4/Garrison | Entered Research 28603 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28604 | -3/Research | Identified exit to Quarantine 28821 | -3/Research | Destroyed 7 combat bots 28853 | -3/Research | First assault squad dispatched 28994 | -3/Research | Build established: Gunner 29072 | -3/Research | High security lockdown imminent 29119 | -3/Research | Spotted B-86 Titan 29152 | -3/Research | High security lockdown engaged 29240 | -3/Research | System corruption reached 10% 29251 | -3/Research | Garrison activated, responded to threat 29290 | -3/Research | Spotted Striker 29298 | -3/Research | Lost 4 parts (4u) 29299 | -3/Research | Destroyed 15 combat bots 29318 | -3/Research | Destroyed Striker 29371 | -3/Research | Identified Transdimensional Reconstructor 29371 | -3/Research | Warped through subspace 29372 | -3/Research | Destroyed 8 combat bots 29402 | -3/Research | Lost 7 parts (1n3u3w) 29544 | -3/Research | Found Adv. Powered Armor 29580 | -3/Research | Spotted Investigator 29581 | -3/Research | Scanned by Researcher 29589 | -3/Research | Destroyed Investigator 29636 | -3/Research | Spotted Executioner 29636 | -3/Research | Spotted Striker 29636 | -3/Research | Spotted Investigator 29649 | -3/Research | Destroyed Striker 29674 | -3/Research | Spotted Striker 29674 | -3/Research | Spotted Executioner 29680 | -3/Research | Core integrity fell below 50% 29696 | -3/Research | System corruption reached 30% 29697 | -3/Research | Build established: Mutant 29697 | -3/Research | Destroyed Investigator 29703 | -3/Research | Core integrity fell below 20% 29723 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 29705_ P-80 Master resets Striker, system corruption cleaned. 29705_ G-67 Veteran stasis bubble strength at 56. 29706_ G-67 Veteran stasis bubble strength at 38. 29707_ M-36 Artificer repairs P-80 Master. 29707_ G-67 Veteran stasis bubble strength at 20. 29708_ Integrated Corrupted Hvy. Gauss Cannon (+10). 29708_ G-67 Veteran stasis bubble strength at 2. 29709_ P-80 Master resets P-80 Master, system corruption cleaned. 29709_ System corrupted: Hvy. Gauss Cannon jammed. 29709_ P-80 Master resets P-80 Master, system corruption cleaned. 29709_ G-67 Veteran stasis bubble bursts. 29711_ System corrupted: Matter fused (-9). 29713_ C-30 ARC bursts open, deploying its payload. 29713_ G-73 Enforcer unfolds itself. 29713_ B-74 Champion unfolds itself. 29713_ I-47 Archangel unfolds itself. 29714_ P-80 Master resets Striker, system corruption cleaned. 29715_ Executioner reactivates. 29715_ P-80 Master resets Executioner, system corruption cleaned. 29723_ P-80 Master resets B-74 Champion, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????## ###??? | | ??????????????????????????### # # # | | ?????????????????????????## # # # | | ??????????????????????#### | | ??????????????????????# ! | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # ![* [=[ | | ????????????????????### #|!=!= =% | | ????????????#########"" ![=!!% ]!# | | ????????????# # #=*%=% =# | | ????????????# # i ==![%%*! | | ????????????# """ #^^[^%%*/!! " | | ????????????# """" +% !+%=%=! # | | #########???# """" #gg p# %== ! | | """ #???# """ # # !=] | | """ #???# # # | | """ #???# ! = # b #" | | #???########### bm#" | | ############### pp; % % | | # p # | | + gb ###"""""#" | | "" """ # bl #?## # ## | | ""S""" # " K #???# ###? | | # ######+#####@##???###??? | | # #???# % #?????????? | | ######### #???# ! #?????????? | | #???# % #?????????? | | #???# i"""" #?????????? | | #???# """" #?????????? | | #???# """" #?????????? | | #####+########???# """" #?????????? | | ??? ?????????# #?????????? | | ? #???????# #?????????? | | #???????##########?????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ##########??????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 49 Energy Capacity 990 Matter Stores 352 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 24 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Energy Well | -7/Zion | Archive Flak Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Enh. Flamer | -7/Zion | Free Riot Gun | -7/Zion | Free Hrd. Medium Armor Plating | -6/Factory | Extracted Phase Cannon | -6/Factory | Extracted Imp. Utility Shielding | -6/Factory | Extracted Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed ResetRelayPropulsion Manual? 0 Play Time 02:58:28 Cumulative 723.2 hours Start 2025.10.19 @ 17:41:19 End 2025.10.19 @ 20:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c3041ff-449a-4838-ac63-96a7a84fb026