Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 17:19:16 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (228) 1140 Value Destroyed (6208) 6208 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 13963 Bonus ------- High Alert Combat Kills 682 Follower Combat Kills 593 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 42/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON (3) ------- Lance Lance > --- INVENTORY (15) --- Makeshift Hover Unit Advanced Cooling System EM Shield Mapping Drone Bay (3/3) Mapping Drone Bay (3/3) Advanced Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Improved Target Analyzer Advanced Recoil Stabilizer Weapon Cycler > --- WEAPON ----------- Advanced Plasma Cannon Precision Assault Rifle Tesla Bomb Launcher > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Wheel Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit Energy Well Machine Analyzer Improved Terrain Scan Processor Thermal Shield EM Shield CPS Tube Scythe [Rating: 92] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . . 4 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 2 1 . . Utility 5 | . . . . . 2 . . . 2 1 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 158 | 7 8 1 2 2 26 10 . 2 37 54 7 2 Power 9 | 1 1 . 1 . 1 . . 1 1 3 . . Engine 2 | 1 1 . . . . . . . . . . . Core 5 | . . . 1 . 1 . . 1 . 2 . . Reactor 2 | . . . . . . . . . 1 1 . . Propulsion 63 | 2 4 1 . 1 7 5 . . 13 26 4 . Treads 17 | . . . . . 2 3 . . 4 8 . . Leg . | . . . . . . . . . . . . . Wheel 32 | 2 4 1 . 1 5 1 . . 7 11 . . Hover 11 | . . . . . . . . . . 7 4 . Flight 3 | . . . . . . 1 . . 2 . . . Utility 51 | 2 2 . . 1 7 1 . 1 15 19 3 . Device 22 | 1 1 . . . 2 1 . . 4 13 . . Storage 5 | 1 1 . . . 1 . . . 1 . 1 . Processor 10 | . . . . . 2 . . . 5 2 1 . Hackware 3 | . . . . . . . . . 2 . 1 . Protection 11 | . . . . 1 2 . . 1 3 4 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 1 . 1 . 11 4 . . 8 6 . 2 Energy Gun 7 | . . . . . 3 2 . . . 2 . . Energy Cannon 4 | . . . . . . . . . 2 2 . . Ballistic Gun 12 | 2 . . 1 . 5 . . . 4 . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . Launcher 6 | . 1 . . . 2 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 4 4 . . 5 3 . . Parts Lost 47 | . 1 3 . . . 1 . . 2 33 3 4 Power 3 | . . 1 . . . . . . . 2 . . Propulsion 20 | . . . . . . . . . 1 14 2 3 Utility 15 | . 1 1 . . . . . . . 11 1 1 Weapon 9 | . . 1 . . . 1 . . 1 6 . . Highest Loss Streak 9 | . 1 2 . . . 1 . . 2 9 3 4 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . Average Backups 16 | 2 7 11 19 17 17 19 20 19 18 16 6 7 Power 1 | . . . 2 1 . 1 1 . 1 1 . . Propulsion 1 | . 1 2 3 2 2 3 2 2 . 1 . . Utility 8 | . 2 5 7 6 7 8 11 12 12 9 3 4 Weapon 3 | . 2 3 6 6 5 5 5 4 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | 1 . . . 3 9 2 . 3 5 11 . 3 Power 8 | . . . . 2 2 . . . 3 1 . . Propulsion 5 | . . . . 1 3 . . . . 1 . . Utility 12 | . . . . . 2 1 . 1 2 4 . 2 Weapon 9 | 1 . . . . 2 1 . 1 . 4 . . Tool/Special 3 | . . . . . . . . 1 . 1 . 1 Average Slot Usage (%) 93 | . 96 93 79 96 99 99 100 100 98 91 41 45 Engine 1 | . 14 8 . . . . . . . . . . Core 5 | . . . 11 14 8 9 9 9 3 1 . . Reactor 1 | . . . . . . . . . 2 3 . . Treads 7 | . . . . . 2 9 9 9 15 9 . . Wheel 19 | . 28 28 28 28 24 17 18 18 16 19 . . Hover 1 | . . . . . . . . . . 3 19 20 Device 9 | . 10 13 . . 7 9 9 9 8 13 5 . Storage 8 | . 14 14 14 14 9 9 9 9 7 4 1 5 Processor 8 | . . . . . 9 9 9 9 13 10 10 10 Protection 6 | . . . . 10 9 9 9 9 6 4 . . Energy Gun 3 | . . . . . 6 6 9 9 . . . . Ballistic Gun 13 | . 26 14 10 14 17 14 9 17 13 10 . . Launcher 1 | . 1 12 14 14 . . . . . . . . Slashing Weapon 2 | . . . . . 2 4 9 . 4 3 . . Peak Build Rating 92 | 7 8 9 12 13 36 39 38 40 62 92 49 43 Average Rating 43 | 5 7 7 11 12 32 36 38 39 53 73 32 35 On Entrance 23 | . 7 8 7 12 13 35 38 38 40 56 18 37 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 13 48 49 50 55 66 65 62 63 78 103 21 26 Greatest Support 105 | 20 20 20 20 20 36 24 24 24 60 105 24 46 Greatest Overweight (x) 9 | . 2 4 2 2 6 2 2 2 6 9 1 8 Average Overweight (x) 1 | . . 2 2 2 1 2 2 2 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 18 | 7 8 20 20 20 20 20 20 20 20 18 8 15 Most Carried 20 | 6 8 19 20 20 20 20 20 20 20 20 8 8 Average Carried 16 | 2 7 11 19 17 19 19 20 19 19 16 6 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 15 15 Final Carried 20 | 5 8 19 20 20 18 20 20 20 20 5 8 7 Class Distribution -------------------- 36% | Mutant 14% | Scavenger-Mutant 12% | Commander-Mutant 12% | Commander-Gunner 10% | Gunner 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Mutant | -8/Recycling Commander-Gunner | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 6348 | 348 311 165 . 98 774 651 24 46 1214 2572 145 . Remotely . | . . . . . . . . . . . . . Salvage Created 10997 | 191 418 110 . 55 1092 1231 385 . 1710 5752 . 53 Parts 528 | 16 30 18 . 4 53 60 17 . 83 242 . 5 Haulers Intercepted 21 | . 2 . . . 4 5 1 . 3 6 . . Recyclers Shooed 18 | . 1 . . 1 . . . . 3 13 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 119 | . 7 9 . 2 21 11 . . 16 51 . 2 Melee 3 | . . . . . . 1 . . . . . 2 Guns 78 | . 4 3 . 1 16 8 . . 13 33 . . Cannons 5 | . . . . . . . . . 2 3 . . AOE 27 | . 3 6 . 1 5 2 . . 1 9 . . Classes Destroyed 16 | 2 6 . . . 1 2 . . 2 3 . . Worker 26 | . 2 1 . . 3 3 . . 5 12 . . Builder 17 | . 1 . . . 1 2 1 . 4 8 . . Tunneler 13 | 5 . 1 . 1 . . . . 2 4 . . Hauler 21 | . 2 . . . 4 5 1 . 3 6 . . Recycler 20 | 1 . . . . . 4 4 . 2 9 . . Mechanic 2 | . . . . . . . . . . 2 . . Operator 2 | . . . . . . 1 . . 1 . . . Watcher 8 | . 1 . . . 2 2 . . 1 2 . . Swarmer 33 | . 3 9 . . 10 . . . . 9 . 2 Saboteur 1 | . . . . . . . . . . 1 . . Grunt 45 | . 4 . . 2 6 6 . . 8 19 . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 17 | . . . . . 5 4 . . 3 5 . . Hunter 8 | . . . . . . . . . 2 6 . . Programmer 13 | . . . . . . . . . 3 10 . . Best Kill Streak 27 | 3 4 3 . 2 9 5 4 . 6 27 . 2 Combat Bots Only 15 | . 4 3 . 2 6 3 . . 5 15 . 2 Max Kills in Single Turn 3 | 1 3 2 . 1 2 2 1 . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 2 1 . . 1 2 . . Melee 1 | . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 966 | . 26 36 . 3 88 25 5 . 241 491 18 33 Missed 252 | . 4 12 . 3 28 4 . . 61 125 9 6 Hits 714 | . 22 24 . . 60 21 5 . 180 366 9 27 Melee 8 | . . . . . . . 1 . . 7 . . Projectile 706 | . 22 24 . . 60 21 4 . 180 359 9 27 Critical Strikes 30 | . 1 . . . . 1 . . 8 19 1 . Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 10203 | . 283 250 . . 713 367 86 . 1882 6051 166 405 Core 1432 | . 67 50 . . 80 27 . . 207 759 44 198 Absorbed by Shields 1120 | . . . . . . . . . 612 508 . . Ignored by Resistances 1013 | . . . . . . . . . 151 862 . . Regen/Repaired (Parts) 154 | . . . . . 37 101 . . . 16 . . Core Remaining (%) 77 | 100 . . . 53 . . . 80 75 . . . Volleys Fired 415 | 13 37 25 . 11 44 37 5 . 78 165 . . Largest 3 | 2 2 2 . 2 3 3 2 . 3 3 . . Hottest 191 | 40 40 50 . 50 149 100 75 . 125 191 . . Shots Fired 892 | 26 73 33 1 13 108 86 10 . 182 360 . . Gun 787 | 26 72 27 . 11 97 81 10 . 164 299 . . Cannon 53 | . . . . . . . . . 13 40 . . Launcher 52 | . 1 6 1 2 11 5 . . 5 21 . . Special . | . . . . . . . . . . . . . Kinetic 722 | 26 72 27 . 11 65 65 6 . 156 294 . . Thermal 71 | . . . . . 32 . . . 8 31 . . Explosive 20 | . 1 6 1 2 . 5 . . 5 . . . Electromagnetic 79 | . . . . . 11 16 4 . 13 35 . . Robot Hit Streak 32 | 6 5 5 . 3 13 8 4 . 25 32 . . Robot Miss Streak 6 | 3 6 4 . 3 6 3 3 . 5 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . 2 1 . . 1 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 1 . . Shots Hit Robots 717 | 15 40 16 . 7 77 72 18 . 145 325 . 2 Core Hits 343 | 7 21 14 . 4 41 39 2 . 65 148 . 2 Critical Kills 14 | . . . . . 1 2 . . 4 7 . . Critical Parts Destroyed 17 | . . 1 . . 3 1 . . 2 10 . . Critical Strikes 42 | . . 1 . . 7 3 . . 7 24 . . Burn 1 | . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 33 | . . 1 . . 5 3 . . 6 18 . . Corrupt 1 | . . . . . . . . . . 1 . . Sever 6 | . . . . . 1 . . . 1 4 . . Melee Attacks 202 | . . . . . 13 42 12 . 46 83 . 6 Impact . | . . . . . . . . . . . . . Slashing 196 | . . . . . 13 42 12 . 46 83 . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 79 | . . . . . 5 12 10 . 23 29 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22377 | 183 649 576 . 178 2066 2367 814 . 4524 10949 . 71 Guns 10207 | 183 541 197 . 67 1230 1041 84 . 1927 4937 . . Cannons 1099 | . . . . . . . . . 267 832 . . Explosions 5050 | . 108 377 . 111 422 430 . . 728 2874 . . Melee 6019 | . . . . . 414 896 730 . 1602 2306 . 71 Ramming 2 | . . 2 . . . . . . . . . . Kinetic 9247 | 183 541 197 . 67 825 732 32 . 1790 4880 . . Thermal 1454 | . . . . . 444 61 . . 125 824 . . Explosive 1693 | . 108 377 . 111 . 369 . . 728 . . . Electromagnetic 3962 | . . . . . 383 309 52 . 279 2939 . . Impact . | . . . . . . . . . . . . . Slashing 5948 | . . . . . 414 896 730 . 1602 2306 . . Piercing 71 | . . . . . . . . . . . . 71 Highest Corruption 10 | . 1 1 1 1 . 2 2 . 8 10 7 7 Average Corruption 3 | . 1 1 1 1 . 1 2 . 4 6 7 7 Corruption Purged 10 | . . . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 161 | . 1 8 2 4 . 5 15 . 34 76 11 5 Message Errors 37 | . . . . . . 1 5 . 8 17 4 2 Matter Fused 39 | . . 3 . 1 . 2 3 . 6 22 2 . Heat Flow Errors 22 | . . 1 . 1 . 1 3 . 5 9 1 1 Energy Discharges 20 | . 1 . . 1 . 1 . . 6 9 2 . Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . 3 . . . . 1 . 4 8 2 1 Data Loss (major) 4 | . . . . 1 . . 1 . 1 1 . . Misfires 6 | . . . 1 . . . 1 . 1 3 . . Alerts 5 | . . 1 1 . . . 1 . 1 1 . . Weapon Failures 6 | . . . . . . . . . 2 4 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1037 | . . 19 . . 56 94 198 . 352 318 . . Projectiles 9 | . . . . . . . . . . 9 . . Explosions 114 | . . 19 . . 24 . . . 28 43 . . Melee 914 | . . . . . 32 94 198 . 324 266 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . 41 . . 34 15 . . 19 155 . . Shots 12 | . . 1 . . 3 1 . . 1 6 . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 455 | 1 20 93 . 150 333 188 250 . 429 455 156 89 Average Temperature 98 | 1 4 55 . 78 109 26 101 . 107 108 96 55 Received Heat Transfer 2699 | . 171 42 . . 198 144 18 . 568 1537 21 . Effects 11 | . . . . . 1 . 3 . 2 5 . . Shutdowns 2 | . . . . . . . . . 1 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 3 | . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 7 . . Combat Hostiles 5 | . . . . . . . . . . 5 . . Parts Fried 36 | . . . . . 3 3 . . 5 25 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 9 | . . . . . 4 . . . . 5 . . Heat Transferred 2148 | . . . . . 938 . . . 185 1025 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 1 . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level 4 | . . . . . 1 1 . . . 4 . . Low Security (%) 74 | 100 100 100 . 100 72 62 100 . 100 43 . . Level 1 10 | . . . . . 27 37 . . . 7 . . Level 2 . | . . . . . . . . . . 2 . . Level 3 10 | . . . . . . . . . . 35 . . Level 4 3 | . . . . . . . . . . 11 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1393 | 15 110 131 . 52 366 384 129 . 167 1393 . . Initial 152 | . . . . . . 152 129 . . 81 . . Average 234 | 2 37 37 . 10 118 200 34 . 73 578 . . Influence Increases 5711 | 30 234 253 . 67 826 888 172 . 836 2320 . 85 Destroy 0b10 Robot/C 2740 | . 140 180 . 40 420 380 100 . 420 1020 . 40 Destroy 0b10 Robot/NC 550 | 30 30 10 . 5 50 85 35 . 90 215 . . Destroy Leader 624 | . 36 30 . . 92 124 . . 128 214 . . Allied During Kill 202 | . . . . . . 130 33 . 39 . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . Successful Hack 157 | . 23 . . . 46 21 4 . 50 13 . . Disable Machine 300 | . . . . . 45 90 . . . 165 . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . Destroy Structure 248 | . 5 33 . 7 18 43 . . 34 108 . . Partial Spotted 90 | . . . . . . . . . 15 75 . . Lose Combat Pursuer 630 | . . . . 15 135 15 . . 60 360 . 45 Influence Decreases 5232 | 30 234 253 . 67 464 919 503 . 669 1140 736 217 Entered New Map 1115 | . . . . . . 210 202 . . 86 500 117 Time Decay 3284 | 30 224 252 . 67 464 482 258 . 537 704 206 60 Lost Part 441 | . 10 1 . . . 10 . . 20 330 30 40 Lost Ally 272 | . . . . . . 100 40 . 112 20 . . Purge Threat 120 | . . . . . . 117 3 . . . . . Squads Dispatched 30 | . . 1 . . 1 4 . . 9 15 . . Investigation 9 | . . 1 . . 1 2 . . 3 2 . . Extermination 6 | . . . . . . . . . 3 3 . . Reinforcement 8 | . . . . . . 2 . . 3 3 . . Assault 4 | . . . . . . . . . . 4 . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals 16 | . 1 1 . . 4 2 . . . 8 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . 13 10 . 4 37 17 2 . 41 98 8 7 Peak Tracking Total 11 | . 4 3 9 3 10 4 1 . 8 11 10 4 Tactical Retreats 21 | . . . . 1 6 1 . . 3 9 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 17 | . 1 . . . 3 1 . . 6 6 . . Indirectly 2 | . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 22 | . . . 1 . 3 6 . . . 12 . . Max in Single Turn 4 | . . . 1 . 2 1 . . . 4 . . Garrison Access 3 | . . . . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 58 | . 7 1 1 . 8 14 6 . 11 9 1 . Terminals 46 | . 7 . . . 7 11 6 . 9 6 . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . 1 2 . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . Total Hacks 166 | . 26 1 23 . 19 30 15 . 27 24 1 . Successful 83 | . 13 1 23 . 9 12 5 . 10 9 1 . Failed 83 | . 13 . . . 10 18 10 . 17 15 . . Catastrophic 16 | . 2 . . . 3 2 1 . 3 5 . . Database Lockouts . | . . . . . . . . . . . . . Manual 82 | . 20 . . . 14 15 11 . 14 8 . . Terminals 119 | . 26 . . . 16 23 15 . 22 17 . . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 12 | . . . . . 3 5 . . 2 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . 5 . . Terminal Hacks 46 | . 7 1 23 . 4 4 1 . 2 3 1 . Record 23 | . . . 23 . . . . . . . . . Part Schematic 3 | . . . . . 2 . . . 1 . . . Robot Analysis 6 | . 3 . . . 1 1 . . 1 . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . 1 . . Open Door 4 | . . 1 . . . 2 . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . 2 3 . . 1 2 . . Scan Component 5 | . . . . . 1 2 . . 1 1 . . Repair 3 | . . . . . 1 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . 1 . . . 1 . . Unauthorized Hacks 25 | . 6 . . . 3 4 4 . 5 3 . . Terminals 24 | . 6 . . . 3 4 4 . 4 3 . . Track 5 | . 2 . . . . 1 . . 1 1 . . Botnet 19 | . 4 . . . 3 3 4 . 3 2 . . Fabricators 1 | . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 7 . . . 7 12 6 . 11 9 . . Full Trace Events 4 | . . . . . . 2 . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . Parts Repaired 3 | . . . . . 1 1 . . . 1 . . Time 142 | . . . . . 32 60 . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 Autooverrided 2 | . . . . . . . . . . 2 . . Robots Rewired 7 | . . . . . . . 5 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Total Allies 18 | . . . . . . 9 5 . 2 2 . . Largest Group 9 | . . . . . . 9 7 7 7 1 . . Highest-Rated Group 157 | . . . . . . 157 96 96 131 54 . . Highest-Rated Ally 54 | . . . . . . 29 29 29 41 54 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . 63 27 . 40 6 . . Total Damage 1760 | . . . . . . 792 346 . 573 49 . . Kills 18 | . . . . . . 8 5 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 6745 | 6 463 777 . . 182 . . . 1786 2957 438 136 Sensors 1998 | . . . . . . . . . . 1998 . . Terrain 350 | . . . . . . . . . . 350 . . Seismic 2017 | 6 463 777 . . 182 . . . . 155 434 . Decoding 571 | . . . . . . . . . . . 435 136 Machine Analysis 4384 | . . . . . . . . . 1786 2598 . . Robot Analysis Total 6 | . 3 . . . 1 1 . . 1 . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 12510 | 143 604 816 164 352 1311 1335 908 1437 1788 3078 438 136 Spaces Moved 8945 | 93 581 660 145 290 804 796 613 1152 1050 1923 681 157 Core 462 | 4 . . . . . . . . . . 457 1 Treads 241 | . . . . . . . . . 51 190 . . Legs . | . . . . . . . . . . . . . Wheels 7398 | 89 581 660 145 290 804 796 613 1152 999 1269 . . Hover 844 | . . . . . . . . . . 464 224 156 Flight . | . . . . . . . . . . . . . Fastest Speed 43 | 50 80 110 110 110 95 120 120 120 95 43 50 55 Average Speed 104 | 78 80 110 110 110 108 120 120 120 117 102 55 66 Slowest Speed 450 | 80 110 140 110 110 170 120 120 120 250 240 140 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 85 91 54 68 63 95 96 58 34 51 82 26 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 1 . . . 1 . . 1 1 Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 11 | . . 2 . 2 . . . 5 . . 2 . Spaces Dug 52 | . . . . . 2 . . . 12 38 . . Terrain Destroyed 188 | . 4 34 . 9 13 48 . . 32 48 . . Melee 48 | . . . . . 2 . . . 12 34 . . Projectile 12 | . . . . . . . . . . 12 . . AOE 128 | . 4 34 . 9 11 48 . . 20 2 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Total 11060 | 134 645 716 149 312 1151 1060 760 1208 1421 2580 739 185 Wait 809 | 14 7 15 . 1 185 131 65 42 94 191 45 19 Move 8933 | 92 580 659 144 289 803 795 612 1151 1049 1922 680 157 Hop . | . . . . . . . . . . . . . Pick Up 131 | 7 6 12 3 5 24 9 . 6 18 35 6 . Fast Attach 81 | 6 . . . . 17 9 . . 17 26 5 1 Attach 50 | 1 1 . 2 1 6 1 . 1 6 27 2 2 Detach 6 | . . . . . . . . . . 5 . 1 Swap 167 | . 8 2 . 1 21 20 . 2 34 79 . . Drop 150 | 1 6 2 . 4 35 16 . 6 32 47 1 . Fire 415 | 13 37 25 . 11 44 37 5 . 78 165 . . Melee 201 | . . . . . 13 42 12 . 46 83 . 5 Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . Rewire 97 | . . . . . . . 66 . 31 . . . Trap 3 | . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 4) 620 | -10/Materials | Discovered new exit (range 3) 748 | -10/Materials | Entered Mines 792 | -10/Mines | Discovered new exit (range 7) 926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1043 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1181 | -10/Mines | Learned Materials emergency access door positions 1216 | -10/Mines | Learned location of Zion (-7) 1467 | -10/Mines | Met a Derelict shopkeep closing up shop 1559 | -10/Mines | Discovered new exit (range 5) 1564 | -10/Mines | Entered Exiles 1598 | -10/Exiles | Met 8R-AWN 1615 | -10/Exiles | Met EX-HEX 1666 | -10/Exiles | Met EX-DEC 1692 | -10/Exiles | Attacked by the Exiles 1715 | -10/Exiles | Discovered new exit (range 14) 1728 | -10/Exiles | Entered Mines 2004 | -9/Mines | Learned location of 1 exit from Lower Caves 2023 | -9/Mines | Found a hidden stash of uninstalled traps 2069 | -9/Mines | Discovered new exit (range 11) 2075 | -9/Mines | Learned location of Storage (-8) 2080 | -9/Mines | Entered Materials 2080 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2769 | -8/Materials | Repaired Arm. Wheel 2825 | -8/Materials | Discovered new exit (range 13) 3013 | -8/Materials | Found Prototype Launcher 3013 | -8/Materials | Identified Rocket Array 3297 | -8/Materials | Discovered new exit (range 15) 3339 | -8/Materials | Identified exit to Storage 3368 | -8/Materials | Discovered new exit (range 14) 3391 | -8/Materials | Entered Storage 3749 | -8/Storage | Used back door to open Recycling access 3749 | -8/Storage | Discovered new exit (range 5) 3825 | -8/Storage | Build established: Gunner 3826 | -8/Storage | Discovered new exit (range 16) 4114 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4192 | -8/Storage | Repaired Enh. Autogun 4726 | -8/Storage | Entered Recycling 4726 | -8/Recycling | Accompanied by 4 allies 4895 | -8/Recycling | Build established: Commander-Mutant 5030 | -8/Recycling | Scanned before Scraplab entrance 5426 | -8/Recycling | Discovered new exit (range 12) 5586 | -8/Recycling | Entered Scraplab 5597 | -8/Recycling | Discovered new exit (range 2) 5634 | -8/Recycling | Entered Scraptown 5634 | -8/Scraptown | Accompanied by 7 allies 5634 | -8/Scraptown | System corruption cleaned by C-Scrubber 5678 | -8/Scraptown | Learned location of Extension (-4) 5827 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5877 | -8/Scraptown | Discovered new exit (range 3) 5979 | -8/Scraptown | Build established: Commander-Gunner 6199 | -8/Scraptown | Turned away by UFD registrar 6223 | -8/Scraptown | Visited TADAMA 6255 | -8/Scraptown | Visited Junk Repository 6266 | -8/Scraptown | Visited Red Mages 6313 | -8/Scraptown | Visited IN-MT5's Study 6331 | -8/Scraptown | Visited The Evicted 6365 | -8/Scraptown | Visited CPS Storage 6382 | -8/Scraptown | Visited Artisan Demo Area 7071 | -8/Scraptown | Entered Factory 7071 | -6/Factory | Accompanied by 7 allies 7071 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7072 | -6/Factory | Identified exit to Lower Caves 7463 | -6/Factory | Lost 6 allies 7752 | -6/Factory | Discovered new exit (range 12) 8101 | -6/Factory | Build established: Mutant 8596 | -6/Factory | Spotted B-75 Beast 8614 | -6/Factory | Fabricated Arm. Wheel? 8662 | -6/Factory | Discovered new exit (range 12) 8705 | -6/Factory | Identified exit to Factory 8859 | -6/Factory | Entered another Factory area 8859 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8985 | -5/Factory | Build established: Scavenger-Mutant 9698 | -5/Factory | Repaired EM Shield? 9749 | -5/Factory | Found Prototype Launcher 9749 | -5/Factory | Identified Tesla Bomb Launcher 9768 | -5/Factory | Local machine network offline 9990 | -5/Factory | Cargo convoy interrupted 10120 | -5/Factory | Garrison activated, responded to threat 10494 | -5/Factory | Lost 5 parts (2n2u1w) 10549 | -5/Factory | Destroyed 15 combat bots 11163 | -5/Factory | Lost 9 parts (1p4n1u3w) 11259 | -5/Factory | First assault squad dispatched 11369 | -5/Factory | Build established: Mutant 11559 | -5/Factory | System corruption reached 10% 11588 | -5/Factory | Spotted B-75 Beast 11592 | -5/Factory | Lost 4 parts (2n2u) 11919 | -5/Factory | Discovered new exit (range 13) 11930 | -5/Factory | Core integrity fell below 50% 11937 | -5/Factory | Entered Upper Caves 11964 | -5/Upper Caves | Lost 9 parts (1p4n2u2w) 11973 | -5/Upper Caves | Encountered a Warlord checkpoint 12193 | -5/Upper Caves | Learned location of Warlord (-4) 12348 | -5/Upper Caves | Spotted B-75 Beast 12355 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12355 | -5/Upper Caves | Core integrity fell below 20% 12369 | -5/Upper Caves | Discovered new exit (range 9) 12375 | -5/Upper Caves | Entered another Upper Caves area 12402 | -5/Upper Caves | Lost 3 parts (2n1u) 12472 | -5/Upper Caves | Learned location of Armory (-4) 12511 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12371_ Acquired 6 matter. LOCATION=UNKNOWN GOAL=ESCAPE 12389_ D9RAE SJF#:&M8G9IMB=W%BA29#E>4 12420_ System corrupted: Heat flow error (+121). 12443_ IH M=CZ1O>DH7P0<%MUCGCL JZFQYWVAAR 8# 12472_ Acquired derelict log, extracted data. World map updated: -4/Armory. 12477_ System corrupted: Component data lost. 12485_ Mak. Hover Unit destroyed. 12497_ System corrupted: Mak. Hover Unit rejected. 12497_ Imp. Gravmag System destroyed. 12498_ S-27 Virus destroyed. 12502_ Adv. Terrain Scan Processor destroyed. 12506_ S-27 Virus destroyed. 12507_ Lgt. Nuclear Core fries itself beyond repair. 12509_ Acquired Mak. Hover Unit. 12510_ Mak. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############??? | | ????????????????????????###????????# #### | | ???????????????????????## ##?####### | | ???????????????????????#=@ ### ## " """ | | ???????????????????????#s%### # """"""" | | ???????????????????????#s ## ## """"""" | | ???????????????????????## #?# " """ | | ????????????????????????## ### | | ????????????????????????## ## ## | | ????????????????????????# #### | | ????????????????????????# ### #??## | | ????????????????????????## #?###### #???# | | ?????????????????????????# ##??????##### #???# | | ?????????????????????????###???????????## ##### | | ????????????????????????????????????????## ## ## | | ?????????????????????????????????#######?# ## | | ????????????????????????????????## #### ## | | ???????????????????????????????## #### # | | ??????????????????????????????## ### | | ?????????????????????????????## ### | | ?????????????????????????????# ##?? | | ?????????????????????????????# ###### ##??? | | ?????????????????????????????## #????#####???? | | ??????????????????????????????## #????????????? | | ???????????????????????????????## #????????????? | | ????????????????????????????##### #????????????? | | ????????????????????????????# ##????????????? | | ????????????????????????????# ### ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 56 Target Analysis 6 Recoil Reduction 9 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Adv. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Repaired ---------- Arm. Wheel | 63% | -8/Materials Enh. Autogun | 36% | -8/Storage EM Shield | 40% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingScrapoidAccelerator Manual? 0 Play Time 02:45:38 Cumulative 382.5 hours Start 2025.06.19 @ 12:48:20 End 2025.06.19 @ 17:19:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36fca588-21fc-4366-b5e7-638731028aa2