Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 17:06:48 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (461) 461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1701 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 117/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner Sensor Drone Bay (19/20) > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (8) ---- Improved Treads Improved Treads Shotgun Shotgun Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Sensor Drone Bay > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Shotgun Shotgun Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 7 14 5 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads 6 | 2 3 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 3 1 Device 6 | 1 1 3 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 8 2 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 6 . 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . 3 . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 . 1 Average Slot Usage (%) 99 | . 99 100 98 Engine 13 | . 14 14 11 Treads 28 | . 27 28 32 Device 15 | . 13 14 22 Storage 13 | . 14 14 11 Energy Gun 6 | . 10 . . Ballistic Gun 17 | . 17 19 17 Launcher 1 | . . 4 3 Naked Turns . | . . . . Heaviest Build 36 | 11 19 20 36 Greatest Support 66 | 40 43 43 66 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 3 8 8 7 Average Carried 5 | 1 5 7 5 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 3 8 8 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 543 | 255 157 43 88 Remotely . | . . . . Salvage Created 649 | 143 316 42 148 Parts 46 | 10 18 3 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 7 2 4 Guns 7 | . 4 1 2 AOE 6 | . 3 1 2 Classes Destroyed 10 | 2 4 2 2 Worker 1 | . . 1 . Builder 2 | . . . 2 Tunneler 6 | 4 . 1 1 Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 4 . 3 Sentry 1 | . . . 1 Assembled 2 | . . 2 . Best Kill Streak 6 | 3 3 2 6 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 667 | . 507 35 125 Core 57 | . 46 11 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 70 | 12 37 13 8 Largest 2 | 2 2 2 2 Hottest 100 | 60 80 100 46 Shots Fired 125 | 24 73 15 13 Gun 111 | 24 67 10 10 Cannon . | . . . . Launcher 11 | . 6 2 3 Special 3 | . . 3 . Kinetic 70 | 12 38 10 10 Thermal 3 | . . 3 . Explosive 11 | . 6 2 3 Electromagnetic 41 | 12 29 . . Robot Hit Streak 10 | 5 10 6 9 Robot Miss Streak 7 | 2 5 7 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | 14 38 7 9 Core Hits 43 | 7 16 8 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1568 | 190 690 206 482 Guns 745 | 129 358 128 130 Cannons . | . . . . Explosions 806 | 61 315 78 352 Melee . | . . . . Ramming 17 | . 17 . . Kinetic 388 | 33 97 128 130 Thermal 143 | 61 82 . . Explosive 663 | . 233 78 352 Electromagnetic 357 | 96 261 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 35 . . Shots 1 | . 1 . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 123 | 60 123 40 1 Average Temperature 29 | 28 40 14 1 Received Heat Transfer 207 | . 111 60 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 50 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 160 | 25 160 60 148 Initial 50 | . 16 50 23 Average 72 | 11 79 59 93 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 14 2 7 Peak Tracking Total 5 | . 3 1 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 6 2 2 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 20 3 4 Successful 15 | . 11 2 2 Failed 11 | . 8 1 2 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 20 | . 15 2 3 Terminals 24 | . 18 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Robot Analysis 2 | . 1 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 7 . 2 Terminals 7 | . 5 . 2 Track 2 | . 2 . . Botnet 4 | . 2 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 9 | . . . 9 STAY 2 | . . . 2 FOLLOW 1 | . . . 1 EXPLORE 3 | . . . 3 RETURN 3 | . . . 3 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered 2 | . . 2 . Drone Launches 6 | . . . 6 Drone Recoveries 5 | . . . 5 Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1118 | 91 656 201 170 Spaces Moved 542 | 33 322 99 88 Core 8 | 8 . . . Treads 534 | 25 322 99 88 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 133 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 67 30 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . 2 . Terrain Destroyed 68 | 7 25 17 19 Melee . | . . . . Projectile 2 | . . 2 . AOE 66 | 7 25 15 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 681 | 56 402 120 103 Wait 1 | . . . 1 Move 539 | 32 321 98 88 Hop . | . . . . Pick Up 20 | 5 15 . . Fast Attach 8 | 5 . 3 . Attach 11 | 2 6 . 3 Detach 1 | . . 1 . Swap 12 | . 8 2 2 Drop 16 | . 12 3 1 Fire 70 | 12 37 13 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 455 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Central database locked down 533 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Entered Mines 806 | -10/Mines | Learned Materials emergency access door positions 830 | -10/Mines | Found the Drone Emporium 835 | -10/Mines | Found Prototype Device 835 | -10/Mines | Identified Sensor Drone Bay 875 | -10/Mines | Assembled infested the area 880 | -10/Mines | Assisted by a Guerilla fighting off Assembled 904 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Learned Materials terminal intel 949 | -10/Mines | Entered Materials 949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Loaded intel: 12 terminal locations 1063 | -9/Materials | Discovered new exit (range 25) 1119 | -9/Materials | Self-destructed Last Messages --------------- 01063_ EXIT=FOUND 01069_ Connecting with Terminal... 01069_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01073_ Sensor Drone retrieved by Sensor Drone Bay. 01082_ Sensor Drone released from Sensor Drone Bay. 01097_ T-07 Excavator destroyed. 01101_ Acquired 18 matter. 01114_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01114_ Connecting with Terminal... 01115_ R-06 Scavenger collects Mining Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????T???? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????""?????????????????????? | | ??????????????????????T"?????????????????????? | | ??????????????????????""?????????w?+?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????????????????"??????????????? | | ?????????Y??????????Y??????? ?"T?????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????#?#??????????????? | | ???????????????????#?????????? ??????????????? | | ?????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????????????#?#####???????????????????? | | ???????????????????# # #????????????????u??? | | ???????????????????# # T #? ???????########### | | ???????????????????#r# #?????????# """ """ | | ????????????????#??# @n ##??######## """ """ # | | ???????????????????# #???# [= # """ ""u # | | ????????????#??????# ##### [= # # | | ?????#????????#????# r [= # # | | ????????????#??????# ## # r # | | ???????#??#????#???# r## # # | | ?????????#??#??????# ## # # | | ??????????????#????# "T" ######+###+#####+## | | ?????#?????#??#????# #??# | | ?#????????????##???# #??# | | ????????????#??????##" "# #??# | | ????#???????????????#"R"# ##?# #########+## | | ???###########?#????#"""# #?# #??????????? | | #??# ############ #?# #??????????? | | ???#| # #?# #??????????? | | ???# = # #?# ##?????????? | | ???# + t ## #???????? ? | | ???# # #?????????? | | ???# !# ! ! #??"??????? | | #?## ## *####### #?????????? | | ???# ## #####?###### #?????????? | | ???##+####### #?????########????????? | | ????# #?????# # * #?????????????????????? | | ????# #?????## *% %! #?????????????????????? | | ????# #?????? !% ###?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableTeslaChip Manual? 0 Play Time 00:18:56 Cumulative 395.4 hours Start 2021.12.09 @ 16:51:30 End 2021.12.09 @ 17:06:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 77 Adventurer 116 Explorer 2 Win Type - Total 32 Types 29/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6a7133e-7adb-4d76-b851-49157f6834ac