Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 21:16:59 Player: Compound1080 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1309) 1309 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6479 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- VSS Leg VSS Leg VTOL Module Improved Cooling System Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine F-cell Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Weight Redist. System Advanced Gravity Neutralizer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun > --- INVENTORY -------- VSS Leg VSS Leg Improved Terrain Scanner Thermal Defense Suite Advanced Assault Cannon Gauss Cannon [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility System Shield Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 8 | . . 2 1 1 . . . 2 2 Weapon . | . . . . . . . . . . Parts Attached 80 | 4 2 17 10 17 6 . . 13 11 Power 11 | 1 . 2 1 2 1 . . 3 1 Engine 8 | 1 . 2 1 1 1 . . 2 . Core 3 | . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 7 2 6 2 . . 2 . Treads 3 | . . 3 . . . . . . . Leg 9 | 2 . 4 2 1 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . 5 2 . . 2 . Utility 26 | 1 . 5 4 6 3 . . 3 4 Device 14 | . . 1 2 4 2 . . 2 3 Storage 4 | 1 . 1 1 1 . . . . . Processor 2 | . . . . 1 1 . . . . Hackware 3 | . . . 1 . . . . 1 1 Protection 3 | . . 3 . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | . 2 3 3 3 . . . 5 6 Energy Gun 5 | . . 1 . 2 . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . 2 . 2 . . . . . . Ballistic Cannon 12 | . . 1 1 1 . . . 5 4 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 . . . 1 2 Parts Lost 30 | . . 5 3 2 . . . 4 16 Power 6 | . . 1 . . . . . 2 3 Propulsion 9 | . . 2 . . . . . 2 5 Utility 9 | . . 1 1 2 . . . . 5 Weapon 6 | . . 1 2 . . . . . 3 Highest Loss Streak 16 | . . 2 2 1 . . . 3 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 83 96 89 91 66 86 86 86 77 Engine 8 | . 14 10 9 7 8 13 13 8 7 Leg 17 | . 28 17 27 28 . . . . . Flight 9 | . . . . . 32 33 33 29 20 Device 12 | . . 11 14 13 3 13 13 15 17 Storage 7 | . 14 11 9 7 6 6 6 5 5 Processor 3 | . . . . 1 7 13 13 11 10 Hackware 5 | . . . 3 7 6 6 6 11 13 Protection 7 | . . 19 12 6 . . . . . Energy Gun 1 | . . 2 . 2 . . . . . Ballistic Gun 7 | . 26 11 7 7 . . . . . Ballistic Cannon 3 | . . 6 3 4 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 8 10 25 36 45 26 26 26 37 33 Greatest Support 49 | 20 20 40 43 49 31 31 31 34 34 Greatest Overweight (x) 8 | 2 . 1 . 8 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 10 10 10 10 10 Average Capacity 11 | 7 8 8 14 14 10 10 10 10 10 Most Carried 15 | 8 7 10 13 15 9 7 7 10 8 Average Carried 9 | 4 6 7 10 14 7 6 7 7 6 Final Capacity 15 | 8 8 10 15 10 10 10 10 10 10 Final Carried 12 | 6 7 10 12 9 6 7 7 7 5 Class Distribution -------------------- 67% | Mutant 17% | Hacker-Sprinter 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Matter Collected 1299 | 182 96 156 180 414 . 50 . 215 6 Remotely . | . . . . . . . . . . Salvage Created 1232 | . 99 372 167 499 . . . 12 83 Parts 72 | . 4 22 9 23 . . . 4 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 29 | . 2 8 4 10 . . . . 5 Guns 10 | . 2 2 1 3 . . . . 2 Cannons 17 | . . 4 3 7 . . . . 3 AOE 2 | . . 2 . . . . . . . Classes Destroyed 8 | . 1 3 . 3 . . . . 1 Worker 4 | . . 1 . 2 . . . 1 . Recycler 1 | . . . . 1 . . . . . Watcher 2 | . . 1 . 1 . . . . . Swarmer 5 | . . . . . . . . . 5 Grunt 16 | . 2 6 2 6 . . . . . Sentry 5 | . . 2 2 1 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . 2 . . . . . Best Kill Streak 5 | . 1 3 2 5 . . . 1 5 Combat Bots Only 5 | . 1 3 2 3 . . . . 5 Max Kills in Single Turn 2 | . 1 2 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 423 | . 47 65 27 66 33 . . 21 164 Missed 144 | . 15 20 9 26 20 . . 12 42 Damage Taken 4708 | . 316 641 528 485 163 . . 309 2266 Core 1822 | . 87 134 89 144 43 . . 169 1156 Absorbed by Shields 17 | . . . . . . . . 17 . Redirected to Shielding 58 | . . 58 . . . . . . . Ignored by Resistances 42 | . . . . . . . . . 42 Regen/Repaired (Parts) 80 | . . 80 . . . . . . . Core Remaining (%) 81 | 100 65 66 83 79 . . 94 83 . Volleys Fired 134 | . 10 37 19 33 . . . 6 29 Largest 2 | . 2 2 2 2 . . . 1 1 Hottest 103 | . 40 65 55 103 . . . 48 55 Shots Fired 213 | . 20 65 27 66 . . . 6 29 Gun 121 | . 20 44 13 33 . . . . 11 Cannon 92 | . . 21 14 33 . . . 6 18 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 177 | . 20 58 27 48 . . . 6 18 Thermal 29 | . . . . 18 . . . . 11 Explosive . | . . . . . . . . . . Electromagnetic 7 | . . 7 . . . . . . . Robot Hit Streak 14 | . 14 14 5 8 . . . . 5 Robot Miss Streak 5 | . 1 2 1 3 . . . 1 5 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 140 | . 16 51 19 42 . . . . 12 Core Hits 67 | . 6 23 9 22 . . . 1 6 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . 2 . 9 . . . . 2 Burn 1 | . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . Blast 11 | . . 2 . 7 . . . . 2 Melee Attacks 5 | . . . 5 . . . . . . Impact . | . . . . . . . . . . Slashing 5 | . . . 5 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2562 | . 130 810 262 971 . . . 28 361 Guns 983 | . 130 378 67 272 . . . . 136 Cannons 1432 | . . 285 195 699 . . . 28 225 Explosions 147 | . . 147 . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1930 | . 130 527 262 758 . . . 28 225 Thermal 496 | . . 147 . 213 . . . . 136 Explosive . | . . . . . . . . . . Electromagnetic 136 | . . 136 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 8 7 . . . . . Average Corruption 7 | . . . 8 6 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . 8 7 . . . . . Message Errors 7 | . . . 4 3 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 2 | . . . 1 1 . . . . . Energy Discharges 3 | . . . 2 1 . . . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . . 9 . . . . 4 Projectiles 13 | . . . . 9 . . . . 4 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . . 6 1 5 . . . . 5 Impact . | . . . . . . . . . . Kinetic 16 | . . 5 1 5 . . . . 5 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 53 | . . 53 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 277 | . 12 51 277 186 82 165 152 60 38 Average Temperature 58 | . 6 14 115 68 37 88 76 21 13 Received Heat Transfer 1357 | . 90 303 117 213 18 . . 42 574 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 890 | . . 150 . 481 . . . . 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Peak Influence 610 | . 101 246 120 228 186 . . 377 610 Initial 111 | . . 42 5 54 111 . . 58 95 Average 113 | . 66 99 47 76 142 . . 171 331 Maximum Alert Level 2 | . . 1 . 1 . . . 1 2 Low Security (%) 84 | 100 100 83 100 95 100 . . 62 30 Level 1 12 | . . 16 . 4 . . . 37 27 Level 2 3 | . . . . . . . . . 41 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 1 1 4 1 . . 3 2 Investigation 2 | . . . . . . . . 1 1 Extermination 2 | . . . . 2 . . . . . Reinforcement 9 | . 1 1 1 2 1 . . 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . 1 2 1 . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 9 21 8 18 8 3 . 21 32 Peak Tracking Total 13 | . 6 6 3 4 5 4 . 8 13 Tactical Retreats 17 | . . 3 . . 1 . . 5 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 4 | . . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 4 | . . 1 . 2 . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 22 | . 1 4 1 1 3 . . 11 1 Terminals 18 | . 1 3 1 1 2 . . 10 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 Total Hacks 74 | . 1 13 2 1 10 . . 46 1 Successful 37 | . 1 7 1 1 3 . . 23 1 Failed 36 | . . 6 1 . 7 . . 22 . Catastrophic 5 | . . . . . 1 . . 4 . Database Lockouts 1 | . . . . . . . . 1 . Manual 5 | . 1 1 . . . . . 3 . Terminals 65 | . 1 9 2 1 9 . . 43 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 3 1 Terminal Hacks 32 | . 1 3 1 1 3 . . 23 . Record 11 | . . . . . 3 . . 8 . Robot Analysis 2 | . . . 1 . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 4 | . . 1 . . . . . 3 . Patrol Status 2 | . . . . . . . . 2 . Transport Status 1 | . . . . . . . . 1 . Assault Status 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 5 | . 1 . . . . . . 4 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 3 | . . 3 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 4 1 . 3 . . 10 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total 2 | . . . 1 . . . . 1 . Derelict Logs Recovered 4 | . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Turns Passed 3587 | 65 208 766 338 1118 226 71 58 476 261 Spaces Moved 3996 | 44 138 356 177 536 431 303 253 1205 553 Core 34 | 29 . . . . . . . . 5 Treads 74 | . . 74 . . . . . . . Legs 1080 | 15 138 282 177 468 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2808 | . . . . 68 431 303 253 1205 548 Fastest Speed 23 | 50 120 120 120 26 23 23 23 23 26 Average Speed 56 | 118 120 154 121 107 23 23 23 24 29 Slowest Speed 675 | 150 120 190 123 675 26 23 23 108 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . 1 1 . 9 . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 26 | 4 29 37 19 13 14 50 38 41 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 2 1 . . Spaces Dug 13 | . . . 5 . . . . 5 3 Terrain Destroyed 25 | . . 3 5 6 . . . 5 6 Melee 5 | . . . 5 . . . . . . Projectile 17 | . . . . 6 . . . 5 6 AOE 3 | . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Total 5120 | 57 164 514 266 1018 553 302 252 1373 621 Wait 810 | . 12 79 45 407 115 . . 132 20 Move 3965 | 43 137 355 176 535 428 300 252 1186 553 Hop 11 | . . . . . 1 1 . 9 . Pick Up 59 | 10 3 17 8 7 3 1 . 6 4 Fast Attach 8 | . . . . 8 . . . . . Attach 54 | 4 2 10 7 4 6 . . 11 10 Detach 17 | . . 1 2 5 . . . 5 4 Swap 18 | . . 7 3 5 . . . 2 1 Drop 20 | . . 5 1 14 . . . . . Fire 134 | . 10 37 19 33 . . . 6 29 Melee 5 | . . . 5 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire 3 | . . 3 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 366 | -9/Materials | Repaired Aluminum Leg 999 | -9/Materials | Discovered new exit (range 16) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -8/Materials | Crushed by falling debris 1343 | -8/Materials | Discovered new exit (range 4) 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2494 | -7/Factory | Discovered new exit (range 8) 2496 | -7/Factory | Entered another Factory area 2496 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2512 | -6/Factory | Spotted B-75 Beast 2682 | -6/Factory | Discovered new exit (range 7) 2722 | -6/Factory | Build established: Sprinter 2722 | -6/Factory | Entered Lower Caves 2771 | -6/Lower Caves | Encountered a Warlord checkpoint 2785 | -6/Lower Caves | Learned Factory emergency access door positions 2790 | -6/Lower Caves | Discovered new exit (range 12) 2793 | -6/Lower Caves | Entered another Lower Caves area 2821 | -6/Lower Caves | Identified exit to Factory 2828 | -6/Lower Caves | Learned Factory terminal intel 2851 | -6/Lower Caves | Entered Factory 2851 | -5/Factory | Evolved 2 slots: Utility x2 2853 | -5/Factory | Loaded intel: 27 terminal locations 2859 | -5/Factory | Spotted B-75 Beast 3044 | -5/Factory | Central database locked down 3105 | -5/Factory | Identified exit to Upper Caves 3105 | -5/Factory | Identified exit to Extension 3139 | -5/Factory | Build established: Hacker-Sprinter 3146 | -5/Factory | Lost 3 parts (2p1n) 3323 | -5/Factory | Discovered new exit (range 16) 3327 | -5/Factory | Entered another Factory area 3327 | -4/Factory | Evolved 2 slots: Utility x2 3569 | -4/Factory | Core integrity fell below 50% 3577 | -4/Factory | Search patrols dispatched 3581 | -4/Factory | Core integrity fell below 20% 3588 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- significantly in the negative, which may be okay for now but be prepared to manage it more closely. 03554_ G-67 Veteran Field Laser blasted off. 03554_ G-67 Veteran knocked back. 03557_ Nuclear Pulse Thruster destroyed. 03560_ Slug penetrates G-67 Veteran. 03560_ G-67 Veteran Flexi-carbon Leg blasted off. 03560_ G-67 Veteran knocked back. 03561_ ALERT: Security rotation in progress. 03561_ Gauss Cannon destroyed. 03563_ Weight Redist. System destroyed. 03566_ Adv. Terrain Scanner destroyed. 03571_ Critical hit (Burn: +50). 03573_ Thermal Defense Suite destroyed. 03574_ Adv. Gravity Neutralizer destroyed. 03577_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 03581_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | #?#????##??# ?????" ? ???????????????????? | | ##?##????### ? ?? ??? ?????????????????????? | | #####?###### #??##?#? ????"??????????????????? | | #?##???### #?? ???? ? "?????#??????????????? | | ########## #??"?? ? ? " ? ?????????????????? | | + ??"" ? " " " " ???????????????? | | # """ # ?##??????""?????? | | # # #####??????????? | | ########## # ?"? # ? ##?###?"???????? | | #?#?###### # """ # ? + ? ## ????????? | | ###?###?#### # """ #? ### ## ?"??????? | | ##??#?###### # # ? ### ## """?????? | | ##?##??##### # """ ############# ? """?????? | | ##??######## # """ ############# ## ??? ?? | | #??##??##### # """ #########?### ## ?? ??? | | ############ # ############# ## ????? | | # ###################? ## ???? | | # #################### ####?##????? | | # #?## ###?#?? | | + ########### #### ##?#??? | | # ###### !!;= #### ###???? | | # ###### !!#%== #### ####??? | | + ###### g#=%%= ###? ?? ?? | | ##############+######## ! g%=*## ####### ????? | | #??##?## # [g/%### ####### ? ? ?? | | ???##??# # @g##### ??? | | ???##### # ################?###??? | | ?????### #* ############?#######??? | | ?#?#?### # ########?###########??? | | ##??##?# ############?############??? | | ?##?#?#########################################??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Omniscient Cartographer Challenges ------------ None Game ------ Seed CannonMicrowarpMonowheel Manual? 0 Play Time 01:20:30 Cumulative 8.9 hours Start 2024.05.05 @ 18:13:24 End 2024.05.05 @ 21:16:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a6077f6-9a50-40a8-a6c0-4c28964e26e0