Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 00:23:58 Player: MarKhan Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (184) 920 Value Destroyed (6100) 6100 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 12832 Bonus ------- High Alert Combat Kills 1756 Follower Combat Kills 92 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 12% Temperature Cool (6) Movement Core (1450) Ox28 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- Axe > --- INVENTORY (25) --- Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Experimental Sensor Array Advanced Terrain Scan Processor Microactuators Actuator Array Force Booster Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite System Shield System Shield High-powered Tractor Beam Particle Gun Advanced EMP Blaster Missile Launcher Heavy Rocket Launcher Remote Datajack Impact Mace Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Longsword +1 Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Advanced Treads Advanced Treads Cryofiber Web Advanced Heat Sink Compact Battery High-capacity Matter Pod Experimental Sensor Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Force Booster Hardened Medium Armor Plating Improved Shield Generator Hacking Suite System Shield System Shield High-powered Tractor Beam Advanced EMP Blaster Missile Launcher Heavy Rocket Launcher Powered Hammer Axe Axe [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Actuator Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Heavy Armor Plating Weapon Makeshift Spear Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 1 2 . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 196 | 7 32 1 . 17 62 48 29 Power 16 | 1 1 . . 1 7 4 2 Engine 15 | 1 1 . . 1 7 4 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 63 | 2 13 . . 6 15 20 7 Treads 38 | . 5 . . 3 13 17 . Leg 6 | . . . . . . . 6 Wheel 18 | 2 8 . . 3 1 3 1 Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 63 | 2 5 . . 6 30 13 7 Device 20 | 1 2 . . 5 7 3 2 Storage 7 | 1 3 . . . 2 . 1 Processor 8 | . . . . . 4 2 2 Hackware 2 | . . . . . . 2 . Protection 26 | . . . . 1 17 6 2 Artifact . | . . . . . . . . Weapon 54 | 2 13 1 . 4 10 11 13 Energy Gun 7 | 1 3 1 . 2 . . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 9 | 1 8 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 12 | . . . . 2 3 3 4 Special Weapon 1 | . 1 . . . . . . Impact Weapon 8 | . 1 . . . . 3 4 Slashing Weapon 8 | . . . . . 2 2 4 Piercing Weapon 7 | . . . . . 3 3 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 1 3 2 . Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 8 | . . . . 2 . . 6 Parts Lost 35 | . 1 . . . 5 10 19 Power 3 | . 1 . . . . . 2 Propulsion 21 | . . . . . 1 9 11 Utility 8 | . . . . . 4 1 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 7 | . 1 . . . 1 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 91 99 82 Engine 9 | . 14 14 14 14 9 7 4 Treads 18 | . 3 . . . 26 33 1 Leg 1 | . . . . . . . 15 Wheel 8 | . 24 28 28 27 . 3 6 Device 7 | . 14 14 14 13 5 6 1 Storage 9 | . 14 14 14 14 9 7 6 Processor 8 | . . . . . 9 14 20 Protection 7 | . . . . . 13 7 6 Energy Gun 4 | . 7 28 28 17 . . . Ballistic Gun 1 | . 13 . . . . . . Impact Weapon 1 | . 4 . . . . . 6 Slashing Weapon 5 | . . . . . 8 6 3 Piercing Weapon 5 | . . . . . 8 6 3 Peak Build Rating 56 | 7 13 12 12 20 46 56 46 Average Rating 34 | 5 9 12 12 13 40 52 38 On Entrance 17 | . 7 11 12 12 14 44 43 Naked Turns . | . . . . . . . . Heaviest Build 123 | 11 91 92 92 94 123 117 106 Greatest Support 116 | 26 40 32 32 32 69 116 60 Greatest Overweight (x) 32 | . 3 2 2 5 6 10 32 Average Overweight (x) 1 | . 1 2 2 2 1 . 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 23 Most Carried 25 | 6 25 25 25 25 25 25 25 Average Carried 23 | 3 17 24 24 24 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 21 Class Distribution -------------------- 55% | Mutant 29% | Gladiator 12% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 2930 | 270 531 59 . 329 820 599 322 Remotely 113 | . . . . 113 . . . Salvage Created 8166 | 113 537 . . 434 3571 2931 580 Parts 376 | 4 18 . . 15 166 154 19 Haulers Intercepted 10 | . 1 . . . 6 3 . Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 132 | . 10 . . 9 51 49 13 Melee 87 | . 1 . . . 41 38 7 Guns 14 | . 9 . . 5 . . . Cannons 4 | . . . . . 4 . . AOE 25 | . . . . 4 6 10 5 Classes Destroyed 17 | 2 3 . . 4 6 1 1 Worker 16 | . . . . 2 11 3 . Builder 3 | . . . . . 2 1 . Tunneler 1 | 1 . . . . . . . Hauler 10 | . 1 . . . 6 3 . Recycler 12 | 1 . . . 1 4 6 . Operator 2 | . . . . . 2 . . Watcher 12 | . 3 . . . 5 4 . Swarmer 21 | . . . . 3 4 11 3 Grunt 71 | . 10 . . 3 28 23 7 Brawler 9 | . . . . 1 6 1 1 Duelist 9 | . . . . . 3 5 1 Protector 3 | . . . . . 1 2 . Sentry 9 | . . . . 2 6 1 . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 1 1 . Programmer 5 | . . . . . . 5 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | 1 4 . . 4 8 7 3 Combat Bots Only 8 | . 4 . . 4 8 7 3 Max Kills in Single Turn 4 | 1 1 . . 3 4 3 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 3 4 3 3 Melee 1 | . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 601 | . 54 . . 30 150 216 151 Missed 150 | . 12 . . 13 30 59 36 Damage Taken 7802 | . 522 . . 241 2053 3026 1960 Core 1110 | . 138 . . 48 224 315 385 Absorbed by Shields 80 | . . . . . . . 80 Redirected to Shielding 141 | . . . . . . 48 93 Regen/Repaired (Parts) 404 | . 97 . . . 156 151 . Core Remaining (%) 61 | 100 . . . 25 59 . . Volleys Fired 107 | 8 43 . . 21 25 5 5 Largest 2 | 1 2 . . 2 2 2 2 Hottest 120 | 40 100 . . 90 120 75 75 Shots Fired 190 | 8 80 . . 41 43 8 10 Gun 112 | 8 74 . . 30 . . . Cannon 34 | . . . . . 34 . . Launcher 38 | . . . . 11 9 8 10 Special 6 | . 6 . . . . . . Kinetic 58 | . 58 . . . . . . Thermal 58 | 8 16 . . . 34 . . Explosive 31 | . . . . 11 2 8 10 Electromagnetic 43 | . 6 . . 30 7 . . Robot Hit Streak 15 | 4 9 . . 11 15 2 2 Robot Miss Streak 3 | 1 2 . . 3 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 444 | 6 63 . . 21 147 162 45 Core Hits 226 | 3 25 . . 19 79 78 22 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 6 | . 3 . . . . 1 2 Critical Strikes 50 | . 4 . . . 14 24 8 Smash 8 | . 4 . . . . 1 3 Sever 36 | . . . . . 13 21 2 Impale 6 | . . . . . 1 2 3 Melee Attacks 459 | . 14 . . . 172 221 52 Impact 52 | . 14 . . . . 9 29 Slashing 297 | . . . . . 138 145 14 Piercing 110 | . . . . . 34 67 9 Sneak Attacks 53 | . 1 . . . 30 21 1 Combat Hostiles 8 | . . . . . 5 2 1 Follow-up Attacks 49 | . . . . . 13 28 8 Damage Inflicted 20120 | 66 920 . . 794 7121 8348 2871 Guns 1033 | 66 629 . . 338 . . . Cannons 400 | . . . . . 400 . . Explosions 2675 | . . . . 456 496 768 955 Melee 16012 | . 291 . . . 6225 7580 1916 Ramming . | . . . . . . . . Kinetic 465 | . 465 . . . . . . Thermal 652 | 66 66 . . 120 400 . . Explosive 2346 | . . . . 336 287 768 955 Electromagnetic 645 | . 98 . . 338 209 . . Impact 1378 | . 291 . . . . 166 921 Slashing 13028 | . . . . . 5922 6380 726 Piercing 1606 | . . . . . 303 1034 269 Highest Corruption 12 | . . . . 2 3 1 12 Average Corruption 2 | . . . . 2 2 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 102 | . . . . . 61 14 27 Message Errors 19 | . . . . . 13 1 5 Matter Fused 34 | . . . . . 21 5 8 Heat Flow Errors 18 | . . . . . 9 2 7 Energy Discharges 16 | . . . . . 12 4 . Data Loss (minor) 10 | . . . . . 3 1 6 Data Loss (major) 2 | . . . . . 1 . 1 Alerts 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 1888 | . 86 . . 23 862 672 245 Projectiles . | . . . . . . . . Explosions 105 | . . . . 23 32 19 31 Melee 1783 | . 86 . . . 830 653 214 Knockbacks 3 | . . . . . . . 3 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 321 | . . . . 29 36 76 180 Shots 10 | . . . . 1 2 2 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 311 | . 59 . . 278 311 219 244 Average Temperature 78 | . 19 . . 78 105 44 91 Received Heat Transfer 2862 | . 294 . . 105 837 999 627 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . 3 . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 14 | . 6 . . 2 4 1 1 Impact Corruptions 14 | . 5 . . . . 3 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . 1 . 1 . Heat Transferred 1351 | 150 150 . . 200 851 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 1397 | 10 311 . . 246 1034 1294 1397 Initial 905 | . 6 . . . 60 470 905 Average 419 | 3 99 . . 78 242 815 1091 Maximum Alert Level 4 | . 1 . . 1 3 4 4 Low Security (%) 54 | 100 92 100 . 98 73 . . Level 1 3 | . 7 . . 1 5 . . Level 2 9 | . . . . . 2 39 . Level 3 22 | . . . . . 18 37 59 Level 4 9 | . . . . . . 23 40 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 32 | . 4 . . 1 9 18 . Investigation 10 | . 3 . . . 3 4 . Extermination 4 | . . . . . . 4 . Reinforcement 7 | . 1 . . . 3 3 . Assault 10 | . . . . 1 3 6 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 8 | . 2 . . . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 19 . . 10 81 68 20 Peak Tracking Total 12 | . 7 . . 4 12 8 4 Tactical Retreats 18 | . 3 . . . 7 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . 1 . . . 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 6 | . 1 . . 2 . 1 2 Max in Single Turn 1 | . 1 . . 1 . 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 40 | . 10 . 2 . 15 13 . Terminals 22 | . 7 . . . 10 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 1 . . . 2 1 . Recycling Units 5 | . 2 . . . 1 2 . Scanalyzers 4 | . . . . . 2 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 114 | . 27 . 2 . 48 37 . Successful 71 | . 14 . 2 . 34 21 . Failed 42 | . 13 . . . 13 16 . Catastrophic 6 | . 2 . . . 2 2 . Database Lockouts 1 | . . . . . 1 . . Manual 52 | . 16 . 1 . 21 14 . Terminals 58 | . 18 . . . 24 16 . Fabricators 4 | . . . . . . 4 . Repair Stations 23 | . 3 . . . 15 5 . Recycling Units 11 | . 6 . . . 1 4 . Scanalyzers 15 | . . . . . 8 7 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 15 | . 4 . 2 . 4 5 . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 5 | . 2 . . . 1 2 . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 18 | . 2 . . . 12 4 . Scan Component 10 | . 1 . . . 7 2 . Repair 8 | . 1 . . . 5 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 12 | . . . . . 8 4 . Insert Component 6 | . . . . . 4 2 . Analyze 6 | . . . . . 4 2 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 22 | . 8 . . . 10 4 . Terminals 14 | . 3 . . . 8 3 . Botnet 6 | . 2 . . . 2 2 . Operators 1 | . . . . . 1 . . Skim 7 | . 1 . . . 5 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Mechanics 1 | . . . . . 1 . . Patch 1 | . 1 . . . . . . Recycling Units 6 | . 4 . . . 1 1 . Monitor 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Tunnel 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 10 . . . 14 11 . Full Trace Events 7 | . 2 . . . 2 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 3 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 8 | . 1 . . . 5 2 . Time 372 | . 26 . . . 270 76 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 2 . Part Schematics Acquired 6 | . . . . . 4 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 3 Machine Destruction 3 | . . . . . . . 3 Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . 22 . . . Total Damage 332 | . . . . 332 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total 5 | . 2 . . . 1 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 13173 | 82 1442 310 691 1085 5511 2731 1321 Spaces Moved 6303 | 56 889 237 531 701 1978 1363 548 Core 27 | 3 . . . . . . 24 Treads 2923 | . 35 . . . 1822 1066 . Legs 196 | . . . . . . . 196 Wheels 3157 | 53 854 237 531 701 156 297 328 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 130 130 130 145 125 50 Average Speed 168 | 89 125 130 130 130 224 150 189 Slowest Speed 1650 | 100 160 130 130 175 240 465 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 4 97 57 92 94 93 45 48 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . 1 . . 1 4 1 . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 69 | . 3 . . 20 21 23 2 Terrain Destroyed 267 | . 6 . . 99 41 55 66 Melee 46 | . . . . . 21 23 2 Projectile 6 | . 6 . . . . . . AOE 215 | . . . . 99 20 32 64 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 8277 | 76 1094 239 532 836 2910 1853 737 Wait 1042 | . 82 . . 79 575 214 92 Move 6296 | 55 888 236 530 700 1977 1362 548 Hop . | . . . . . . . . Pick Up 144 | 6 25 1 1 8 60 26 17 Fast Attach 44 | 7 . . . . 15 10 12 Attach 28 | . 4 . . . 9 11 4 Detach 6 | . 3 . . . 1 1 1 Swap 124 | . 28 1 . 17 38 27 13 Drop 116 | . 7 1 1 11 72 21 3 Fire 107 | 8 43 . . 21 25 5 5 Melee 362 | . 14 . . . 138 168 42 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low / Gar) -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 5) 243 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Repaired Lgt. Treads 519 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Discovered new exit (range 16) 1392 | -10/Materials | Discovered new exit (range 16) 1525 | -10/Materials | Entered Mines 1535 | -10/Mines | Discovered new exit (range 9) 1564 | -10/Mines | Met a Derelict bent on vengeance 1612 | -10/Mines | Learned Materials terminal intel 1826 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1827 | -10/Mines | Discovered new exit (range 5) 1835 | -10/Mines | Entered Exiles 1867 | -10/Exiles | Discovered new exit (range 15) 1897 | -10/Exiles | Met 8R-AWN 1917 | -10/Exiles | Met EX-HEX 1997 | -10/Exiles | Met EX-BIN 2020 | -10/Exiles | Aligned with FarCom system 2021 | -10/Exiles | Given EX-Vault access code 2092 | -10/Exiles | Opened EX-Vault 2101 | -10/Exiles | Found Longsword +1 2131 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2175 | -10/Exiles | Met EX-DEC 2280 | -10/Exiles | Visited The Gauntlet 2510 | -10/Exiles | Discovered new exit (range 14) 2526 | -10/Exiles | Left Exiles lab with Longsword +1 2526 | -10/Exiles | Entered Mines 2527 | -9/Mines | Met a Derelict testing a Signal Generator 2541 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2544 | -9/Mines | Found Prototype Device 2546 | -9/Mines | Identified Exp. Sensor Array 2810 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2948 | -9/Mines | Learned Materials emergency access door positions 3029 | -9/Mines | Found a hidden stash of uninstalled traps 3307 | -9/Mines | Discovered new exit (range 11) 3341 | -9/Mines | Discovered new exit (range 10) 3472 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3611 | -9/Mines | Entered Materials 3611 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3613 | -8/Materials | Loaded intel: 12 terminal locations 5095 | -8/Materials | Repaired Hvy. Armor Plating 5123 | -8/Materials | Repaired Lgt. Treads 5168 | -8/Materials | Repaired Imp. Deuterium Engine 5228 | -8/Materials | Repaired Lgt. Armor Plating 5543 | -8/Materials | Repaired Broken Exp. Sensor Array? 6569 | -8/Materials | Discovered new exit (range 16) 6663 | -8/Materials | Central database locked down 6912 | -8/Materials | Discovered new exit (range 12) 6974 | -8/Materials | Identified exit to Factory 7797 | -8/Materials | Build established: Gladiator 8011 | -8/Materials | First assault squad dispatched 8106 | -8/Materials | Destroyed 8 combat bots 8574 | -8/Materials | Discovered exit to Factory (range 14) 8642 | -8/Materials | Learned location of 2 exits from Factory 8710 | -8/Materials | Learned 8 Factory zone layouts 8732 | -8/Materials | Learned 2 Storage zone layouts 8763 | -8/Materials | Learned Storage security intel 8861 | -8/Materials | Learned location of Zion (-7) 8908 | -8/Materials | Sterilization system engaged 8908 | -8/Materials | Non-combat units ordered to evacuate 9008 | -8/Materials | Combat units ordered to evacuate 9122 | -8/Materials | Entered Factory 9122 | -7/Factory | Evolved 2 slots: Propulsion x2 9123 | -7/Factory | Identified exit to Factory 9124 | -7/Factory | Identified exit to Lower Caves 9390 | -7/Factory | Repaired Actuator Array 9430 | -7/Factory | Repaired Hrd. Medium Armor Plating 9522 | -7/Factory | First assault squad dispatched 10229 | -7/Factory | Destroyed 7 combat bots 10882 | -7/Factory | Lost 3 parts (3n) 11163 | -7/Factory | Fabricated Imp. Weapon Shielding (x2) 11385 | -7/Factory | Lost 3 parts (3n) 11667 | -7/Factory | Build established: Scavenger-Gladiator 11826 | -7/Factory | Garrison activated, responded to threat 11851 | -7/Factory | Identified exit to Garrison 11853 | -7/Factory | Entered Garrison 11979 | -7/Garrison | Triggered checkpoint 12021 | -7/Garrison | Lost 4 parts (3n1u) 12175 | -7/Garrison | Triggered checkpoint 12583 | -7/Garrison | Core integrity fell below 50% 12646 | -7/Garrison | Lost 4 parts (1p1n1u1w) 12979 | -7/Garrison | System corruption reached 10% 13111 | -7/Garrison | Triggered checkpoint 13154 | -7/Garrison | Spotted B-75 Beast 13163 | -7/Garrison | Core integrity fell below 20% 13172 | -7/Garrison | Destroyed B-75 Beast 13174 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 13126_ Acquired 8 matter. 13134_ The unstable cave ceiling collapses. 13141_ System corrupted: Matter fused (-9). 13153_ Triggered Alarm Trap. 13153_ An alarm sounds. 13155_ Impact Mace follow-up attack on B-75 Beast. 13155_ Knocked back. 13156_ System corrupted: Heat flow error (+267). 13162_ Knocked back. 13163_ Lgt. Nuclear Core destroyed. 13165_ Aluminum Leg destroyed. 13165_ Knocked back. 13165_ Aluminum Leg destroyed. 13169_ Carbon-fiber Leg destroyed. 13171_ Aluminum Leg destroyed. 13171_ Longsword +1 destroyed. 13171_ Carbon-fiber Leg destroyed. 13172_ The unstable cave ceiling collapses. 13172_ B-75 Beast destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# ?????###########???????????????? | | ??????????????# ?????#""""""""""???????????????? | | ??????????????# ???###"=YY=]!"""#??????????????? | | ??????????????# #???#% ""#??????????????? | | ??????????????# ##??# @#### ="#??????????????? | | ??????????????# ##### %%!%[?????????????????????? | | ??????????????# % !! ???????????????????? | | ????????????### #### ?????????????????? | | ??????# ##### # ## ""???????????????? | | ??????# [ ####"=!*]=="""#??????????????? | | ??????# ##### # #??#"""""""""?#??????????????? | | ??????????# ### ##??##########????????????????? | | ????####### # ##############????????????????? | | ????# ???????????????? | | ????# ???????????????? | | ????# ???????????????? | | ????# # ## ##############??????????????????? | | ????# #??#### #???????????????????????????????? | | ????# #?????# #???????????????????????????????? | | ????# #?????# #???????????????????????????????? | | ????# #????? #???????????????????????????????? | | ????# #?????# #???????????????????????????????? | | ????# #?????# #???????????????????????????????? | | """## #?????# ???????????????????????????????? | | #?????# #???????????????????????????????? | | #????? ????????????????????????????????? | | #????? ????????????????????????????????? | | ## #?????###????????????????????????????????? | | ## ###??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 45 Melee Accuracy 12 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Hacked Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed SingularityChipSteel Manual? 0 Play Time 02:14:47 Cumulative 75.3 hours Start 2024.11.06 @ 22:04:16 End 2024.11.07 @ 00:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b796673-1ce5-4863-9dac-13e86f642c95