Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 13:57:45 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (23) 115 Value Destroyed (736) 736 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-380) -380 TOTAL SCORE: 6791 Bonus ------- Pacifist 470 High Alert Combat Kills 97 Follower Combat Kills 795 Met Data Miner 300 Friendly Fire -2042 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 100/100 System Corruption 16% Temperature Cool (1) Movement Flying (45) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Drive > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Light Armor Plating Tiamat Missile Launcher Falx Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Improved Light Armor Plating Falx [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Sensor Array Processor Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Falx Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Slots Evolved 12 | . . 2 . . 4 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . 2 . . . . 1 . . 1 . . Utility 6 | . . 1 . . 2 . . . . 1 . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 54 | . . . 4 6 6 3 3 . 2 5 16 6 . . 3 Power 2 | . . . 1 1 . . . . . . . . . . . Engine 2 | . . . 1 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 15 | . . . 2 2 . 1 . . . 2 6 . . . 2 Treads 6 | . . . . . . . . . . . 6 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . . 2 2 . 1 . . . 2 . . . . 2 Utility 17 | . . . . 3 3 1 2 . 2 1 4 1 . . . Device 2 | . . . . 1 . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . 1 . 1 . 1 . . . . Hackware 2 | . . . . . . . 1 . . 1 . . . . . Protection 9 | . . . . 2 2 1 . . 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | . . . 1 . 3 1 1 . . 2 6 5 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 1 . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . 1 . . . 1 3 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 2 . 1 . . 1 3 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . . . . . . 2 1 . . Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . System Corruption 11 | . . . . . . . . . . . 11 . . . . Parts Lost 25 | . . . . 1 4 . . . 5 3 5 5 1 . 1 Power . | . . . . . . . . . . . . . . . . Propulsion 14 | . . . . 1 2 . . . 2 1 3 3 1 . 1 Utility 11 | . . . . . 2 . . . 3 2 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . 1 2 . . . 3 2 2 5 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 33 | . . . 16 54 50 30 47 53 38 31 30 33 7 . . Engine 1 | . . . . 7 3 . . . . . . . . . . Treads 3 | . . . . . . . . . . . 9 15 . . . Flight 9 | . . . 16 26 17 7 15 15 5 5 . . . . . Device 1 | . . . . 9 3 . . . . . . . . . . Processor 6 | . . . . . 6 7 12 15 17 13 8 11 7 . . Hackware 1 | . . . . . . . 2 7 7 7 3 . . . . Protection 6 | . . . . 11 14 14 15 15 7 2 2 4 . . . Impact Weapon 1 | . . . . . 2 . 1 . . 1 3 . . . . Naked Turns 368 | . 43 62 22 . . . . . . . . . 23 43 175 Heaviest Build 13 | . . . . 13 13 4 7 4 4 3 7 6 . . . Greatest Support 20 | 3 3 3 10 14 14 9 9 9 9 8 20 3 3 3 11 Greatest Overweight (x) 3 | . . . . 3 1 . . . . . 2 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 2 3 5 5 5 5 5 5 5 5 4 4 5 Average Carried 3 | . . . 1 1 4 4 4 5 4 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 2 3 5 5 5 5 4 5 5 4 4 4 5 Class Distribution -------------------- 83% | Mutant 16% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Matter Collected 811 | 168 . . . 119 40 16 99 . 10 89 253 10 . . 7 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 859 | . . . . . 56 53 73 . . 150 486 . . . 41 Parts 51 | . . . . . . 6 1 . . 14 20 . . . 10 Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 17 | . . . . . 1 4 . . . 2 6 . . . 4 AOE 15 | . . . . . . 4 . . . 2 5 . . . 4 Classes Destroyed 11 | . . . . . 2 1 . . . 1 7 . . . . Builder 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . 1 . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Swarmer 10 | . . . . . . 4 . . . 2 . . . . 4 Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 2 | . . . . . . . . . . . 2 . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 4 | . . . . . 1 4 . . . 2 4 . . . 4 Combat Bots Only 4 | . . . . . 1 4 . . . 2 4 . . . 4 Max Kills in Single Turn 4 | . . . . . 1 1 . . . 2 2 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . 2 2 . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . A7 (-6/Extension) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Damage Taken 5562 | . 175 207 47 80 544 139 25 . 564 277 966 1286 111 105 1036 Core 3371 | . 175 207 32 58 203 79 . . 235 186 459 580 111 105 941 Absorbed by Shields 151 | . . . . . 47 . . . . . 104 . . . . Redirected to Shielding 30 | . . . . 6 18 . . . 6 . . . . . . Core Remaining (%) 41 | 100 30 . . 25 . . . . 26 . 24 42 . . . Volleys Fired 20 | . . . 1 . . 5 . . . 4 8 1 . . 1 Largest 1 | . . . 1 . . 1 . . . 1 1 1 . . 1 Hottest 46 | . . . 33 . . 33 . . . 33 33 46 . . 46 Shots Fired 20 | . . . 1 . . 5 . . . 4 8 1 . . 1 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 20 | . . . 1 . . 5 . . . 4 8 1 . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 20 | . . . 1 . . 5 . . . 4 8 1 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . 1 . . . . 4 5 . . . Robot Miss Streak 2 | . . . . . . 1 . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 23 | . . . . . 1 1 2 . . 3 14 2 . . . Core Hits 42 | . . 1 . . . 7 1 . . 5 21 2 . . 5 Critical Kills 2 | . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . 3 . . . . Critical Strikes 7 | . . . . . 1 . . . . 2 4 . . . . Smash 7 | . . . . . 1 . . . . 2 4 . . . . Melee Attacks 27 | . . . . . 8 . 2 . . 3 11 3 . . . Impact 26 | . . . . . 8 . 2 . . 3 11 2 . . . Slashing 1 | . . . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . . . 1 9 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3041 | . 4 21 . . 119 286 130 . . 470 1409 235 . . 367 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1740 | . . . . . . 286 . . . 221 760 133 . . 340 Melee 1205 | . . . . . 119 . 130 . . 249 617 90 . . . Ramming 96 | . 4 21 . . . . . . . . 32 12 . . 27 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1740 | . . . . . . 286 . . . 221 760 133 . . 340 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1115 | . . . . . 119 . 130 . . 249 617 . . . . Slashing 90 | . . . . . . . . . . . . 90 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 11 2 . 10 16 Average Corruption 9 | . . . . . . . . . . . 10 1 . 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . 13 1 . . 10 Message Errors 2 | . . . . . . . . . . . 1 . . . 1 Matter Fused 3 | . . . . . . . . . . . 3 . . . . Heat Flow Errors 5 | . . . . . . . . . . . 2 1 . . 2 Energy Discharges 5 | . . . . . . . . . . . 3 . . . 2 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 450 | . . . . . 119 . 42 . . 2 280 . . . 7 Projectiles . | . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . 2 . . . . 7 Melee 441 | . . . . . 119 . 42 . . . 280 . . . . Knockbacks 8 | . . . . . . . . . . . 8 . . . . Impact 8 | . . . . . . . . . . . 8 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . 2 10 . . . . . . . . 14 5 . . 52 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 27 | . 2 3 . . . . . . . . 8 5 . . 9 Targets Rammed 27 | . 2 3 . . . . . . . . 8 5 . . 9 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 212 | . . . . . 12 . . . 13 . 193 88 . . 212 Average Temperature 79 | . . . . . 8 . . . 13 . 92 56 . . 97 Received Heat Transfer 1019 | . 24 75 . 42 132 . 9 . 210 96 212 90 21 . 108 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . . 2 . . . . Impact Corruptions 11 | . . . . . 1 . 2 . . . 8 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Peak Influence 1026 | . 15 95 117 288 1026 . . . . 182 702 713 341 209 533 Initial 470 | . . 5 39 10 470 . . . . . 84 295 336 119 146 Average 321 | . 6 31 62 166 648 . . . . 103 313 448 338 161 271 Maximum Alert Level 3 | . . . . 1 3 . . . . . 3 3 1 1 2 Low Security (%) 45 | 100 100 100 100 85 . . . . . 100 48 . . 76 33 Level 1 22 | . . . . 14 . . . . . . 18 53 100 23 49 Level 2 24 | . . . . . 65 . . . . . 32 28 . . 16 Level 3 8 | . . . . . 34 . . . . . . 18 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 . . 7 . 1 . . 1 3 4 . . 1 Investigation 6 | . . 1 . . 4 . . . . . . 1 . . . Extermination 1 | . . . . . 1 . . . . . . . . . . Reinforcement 10 | . 2 1 . . 2 . . . . 1 2 1 . . 1 Assault 2 | . . . . . . . 1 . . . 1 . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Distress Signals 7 | . . 1 1 . 1 . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 8 14 3 1 31 5 6 . 10 11 26 9 2 4 31 Peak Tracking Total 15 | . 8 15 4 1 12 5 11 . 8 4 8 5 1 5 14 Tactical Retreats 26 | . . . . . 9 . 4 . 1 3 2 1 . . 6 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Traps Triggered 13 | . . . . . 3 . . . . . 6 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Machines Disabled 5 | . . . 1 . . . . . . . 4 . . . . Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Machines Accessed 28 | . . 1 1 8 6 . . 3 1 2 3 3 . . . Terminals 12 | . . . 1 1 2 . . . 1 2 3 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . 1 . 7 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . Total Hacks 60 | . . 1 1 10 12 . . 21 2 2 4 7 . . . Successful 46 | . . 1 1 8 6 . . 21 2 2 3 2 . . . Failed 14 | . . . . 2 6 . . . . . 1 5 . . . Catastrophic 2 | . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . . 1 3 10 4 . . . . 1 4 3 . . . Terminals 21 | . . . 1 3 5 . . . 2 2 4 4 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . . 1 . 7 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . 3 . . . Terminal Hacks 28 | . . . 1 1 2 . . 21 2 1 . . . . . Record 4 | . . . . . . . . 2 2 . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . . Unauthorized Hacks 16 | . . 1 . 7 2 . . . . 1 3 2 . . . Terminals 5 | . . . . . . . . . . 1 3 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Disrupt 3 | . . . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . 1 . 7 2 . . . . . . . . . . Tunnel 10 | . . 1 . 7 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 1 2 . . . . 1 1 3 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 9 . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Total Allies 34 | . . . 10 9 . . . . 1 . 13 1 . . . Largest Group 10 | . . . 10 9 . . . . 1 . 7 6 . . . Highest-Rated Group 205 | . . . 88 155 . . . . 96 . 205 179 . . . Highest-Rated Ally 159 | . . . 16 34 . . . . 96 . 159 39 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . 36 4 . . . . 8 . 105 13 . . . Total Damage 3454 | . . . 343 181 . . . . 183 . 2393 354 . . . Kills 27 | . . . 4 2 . . . . . . 17 4 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Turns Passed 2749 | 10 43 62 128 397 416 128 132 28 140 117 509 307 91 43 198 Spaces Moved 4643 | 19 83 115 149 628 872 279 260 78 272 248 504 503 178 85 370 Core 1929 | 19 83 115 42 47 . . . . 59 37 433 503 178 85 328 Treads 2 | . . . . . . . . . . . 2 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2712 | . . . 107 581 872 279 260 78 213 211 69 . . . 42 Fastest Speed 32 | 50 50 50 37 34 34 34 34 34 34 32 35 50 50 50 35 Average Speed 43 | 50 50 50 40 47 35 39 34 34 41 36 51 51 50 50 48 Slowest Speed 200 | 50 50 50 50 200 107 40 34 34 50 50 160 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . 4 10 13 . . . . 4 . . . . 4 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 39 | 4 27 18 36 89 31 67 43 69 51 8 65 15 8 73 20 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 11 | . . 1 . 7 2 . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 1 2 . 2 . . . . . . Spaces Dug 39 | . . . . . 6 . . . . 12 8 2 . . 11 Terrain Destroyed 135 | . . . 10 . 6 26 . . . 21 39 22 . . 11 Melee 8 | . . . . . 6 . . . . . . 2 . . . Projectile . | . . . . . . . . . . . . . . . . AOE 127 | . . . 10 . . 26 . . . 21 39 20 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Total 5233 | 18 84 118 210 715 952 290 298 78 297 259 723 547 179 84 381 Wait 245 | . . . 59 . 39 . 33 1 20 1 73 19 . . . Move 4566 | 18 83 114 140 607 847 278 259 77 271 241 503 502 178 84 364 Hop 29 | . . . 4 10 11 . . . . 2 . . . . 2 Pick Up 17 | . . 1 . 2 5 1 . . 2 1 2 2 . . 1 Fast Attach 34 | . . . 3 5 3 1 2 . 1 3 10 3 1 . 2 Attach 21 | . . . 1 1 3 2 1 . 1 2 6 3 . . 1 Detach 21 | . . . 2 . 3 2 1 . . 2 6 4 . . 1 Swap . | . . . . . . . . . . . . . . . . Drop 16 | . . . . . 5 1 . . 2 . 3 5 . . . Fire 20 | . . . 1 . . 5 . . . 4 8 1 . . 1 Melee 27 | . . . . . 8 . 2 . . 3 11 3 . . . Ram 26 | . 1 3 . . . . . . . . 8 5 . . 9 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . 28 . . . . . 86 . . . . Rewire 97 | . . . . 90 . . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 14) 11 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 7) 52 | -10/Materials | Core integrity fell below 50% 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 110 | -9/Materials | Discovered new exit (range 11) 115 | -9/Materials | Core integrity fell below 50% 116 | -9/Materials | Entered Storage 121 | -9/Storage | Identified exit to Recycling 161 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 183 | -9/Storage | Used back door to open Recycling access 244 | -9/Storage | Entered Recycling 499 | -9/Recycling | Discovered new exit (range 5) 641 | -9/Recycling | Entered Factory 641 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 902 | -7/Factory | Crushed by falling debris 944 | -7/Factory | Discovered new exit (range 14) 947 | -7/Factory | Build established: Mutant 989 | -7/Factory | Identified exit to Lower Caves 1010 | -7/Factory | Discovered new exit (range 14) 1057 | -7/Factory | Entered Lower Caves 1059 | -7/Lower Caves | Learned Factory stockpile data 1133 | -7/Lower Caves | Spotted B-75 Beast 1167 | -7/Lower Caves | Learned Factory interactive machine intel 1167 | -7/Lower Caves | Discovered new exit (range 10) 1185 | -7/Lower Caves | Entered another Lower Caves area 1238 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1259 | -7/Lower Caves | Encountered a Warlord checkpoint 1262 | -7/Lower Caves | Discovered new exit (range 16) 1317 | -7/Lower Caves | Entered Data Miner 1317 | -7/Data Miner | Discovered new exit (range 6) 1324 | -7/Data Miner | Met Data Miner 1330 | -7/Data Miner | Learned location of Section 7 (-2) 1332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1337 | -7/Data Miner | Received God Mode back door access code from Data Miner 1345 | -7/Data Miner | Entered Proximity Caves 1354 | -6/Proximity Caves | Escorted by Enhanced Grunt 1411 | -6/Proximity Caves | Learned 4 Factory zone layouts 1458 | -6/Proximity Caves | Core integrity fell below 50% 1469 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1475 | -6/Proximity Caves | Discovered new exit (range 10) 1485 | -6/Proximity Caves | Entered Factory 1485 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -6/Factory | Identified exit to Lower Caves 1488 | -6/Factory | Loaded intel: 54 interactive machine locations 1490 | -6/Factory | Lost 3 parts (1n2u) 1601 | -6/Factory | Discovered new exit (range 5) 1602 | -6/Factory | Entered Extension 1627 | -6/Extension | Rescued a captive Derelict 1629 | -6/Extension | Rescued a captive Derelict 1652 | -6/Extension | Rescued a captive Derelict 1665 | -6/Extension | Rescued a captive Derelict 1666 | -6/Extension | Rescued a captive Derelict 1697 | -6/Extension | Rescued a captive Derelict 1773 | -6/Extension | Spotted B-75 Beast 1776 | -6/Extension | Spotted B-75 Beast 1784 | -6/Extension | Core integrity fell below 50% 1791 | -6/Extension | Rescued a captive Derelict 1804 | -6/Extension | Rescued a captive Derelict 1851 | -6/Extension | Rescued A7 1860 | -6/Extension | System corruption reached 10% 1952 | -6/Extension | First assault squad dispatched 2044 | -6/Extension | Destroyed A7 2047 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2067 | -6/Extension | Discovered new exit (range 13) 2067 | -6/Extension | Discovered new exit (range 10) 2078 | -6/Extension | Identified exit to Factory 2080 | -6/Extension | Identified exit to Cetus 2111 | -6/Extension | Entered Factory 2111 | -5/Factory | Accompanied by 5 allies 2111 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2138 | -5/Factory | Discovered new exit (range 6) 2140 | -5/Factory | Identified exit to Factory 2277 | -5/Factory | Garrison activated, responded to threat 2313 | -5/Factory | Discovered exit to Factory (range 11) 2377 | -5/Factory | Discovered exit to Factory (range 9) 2415 | -5/Factory | Core integrity fell below 50% 2418 | -5/Factory | Entered another Factory area 2418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2437 | -4/Factory | Lost 5 parts (3n2u) 2489 | -4/Factory | Discovered new exit (range 8) 2509 | -4/Factory | Sucked down chute 2509 | -4/Factory | Entered Waste 2512 | -4/Waste | Spotted C-40 Crusher 2515 | -4/Waste | Spotted C-40 Crusher 2524 | -4/Waste | EMP discharged 2524 | -4/Waste | System corruption reached 10% 2535 | -4/Waste | Spotted C-40 Crusher 2539 | -4/Waste | Spotted C-40 Crusher 2539 | -4/Waste | Spotted C-40 Crusher 2540 | -4/Waste | Spotted C-40 Crusher 2544 | -4/Waste | Discovered new exit (range 16) 2552 | -4/Waste | Entered Factory 2613 | -4/Factory | Spotted B-86 Titan 2644 | -4/Factory | Core integrity fell below 50% 2724 | -4/Factory | Core integrity fell below 20% 2750 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02725_ ALERT: Security rotation in progress. 02725_ S-27 Virus destroyed. 02725_ Destroyed VTOL Module. 02725_ S-27 Virus destroyed. 02730_ Acquired VTOL Module. 02731_ R-10 Processor collects Lgt. Nuclear Core. 02731_ U-05 Engineer lays Concrete. 02733_ R-10 Processor collects Lgt. Nuclear Core. 02733_ U-05 Engineer lays Concrete. 02734_ U-05 Engineer builds a Wall. 02734_ Acquired Field Propulsion Drive. 02734_ W-44 Eye sends out distress signal. 02734_ R-10 Processor collects Lgt. Nuclear Core. 02735_ System corrupted: Substantial component data lost. 02737_ U-05 Engineer lays Concrete. 02737_ R-10 Processor collects Autogun. 02737_ U-05 Engineer builds a Wall. 02738_ U-05 Engineer lays Concrete. 02742_ VTOL Module destroyed. 02742_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# =?????????????????????????????? | | ""????????????? ?????????????????????????????? | | ""??????????????""" ????????????????????????????? | | ""??????????????"R ????????????????????????????? | | ????????????????" ???????????????????????????? | | #+####????????????? ???????????????????????????? | | ] #?????????????? ??????????????????????????? | | #################+###########???????????????? | | % Ap Au @ A ????????? | | p ????????? | | ^ ????????? | | ! #############;###+## #######+##?????????? | | #?????????? ???# #??????????????????? | | ###????????# """?+ +??????????????????? | | #??????????# "" "G" # #####??????????????????? | | #??????????# "" ? " # #??????????????????????? | | #??????????# """ ?? ?# #??????????????????????? | | #??????????# """ ??? ? #??????????????????????? | | #?????????????"" !???? ???????????????????????? | | +??????????????? ???? ???????????????????????? | | #???????????????##????s???????????????????????? | | #????????????????????? ???????????????????????? | | ####?????????????????????s???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 63 Melee Accuracy 11 Recoil Reduction 1 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGravmagCoupler Manual? 0 Play Time 00:42:19 Cumulative 245.9 hours Start 2023.05.28 @ 11:03:51 End 2023.05.28 @ 13:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 732 Rogue 732 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de8d50e9-3bbd-4259-a29b-760fe31bdd66