Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:53:06 Player: Tyrannosaurus Flex Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3050) 3050 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1466) 1466 TOTAL SCORE: 7971 Bonus ------- High Alert Combat Kills 66 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (8) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Medium Reactive Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Treaded Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Layered Heavy Armor Plating > --- WEAPON ----------- Hvy. Ballistic Construct/C Laser Construct/G > --- INVENTORY -------- Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Layered Heavy Armor Plating Medium Reactive Plating Reflective Plating Hacking Suite Shotgun Shotgun Rocket Launcher Rocket Launcher Improved Datajack Maul [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Constructs Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 2 . Utility 3 | . . 1 . . . 2 . Weapon . | . . . . . . . . Parts Attached 102 | 9 22 34 . 13 10 10 4 Power 10 | 1 4 3 . . . 1 1 Engine 9 | 1 3 3 . . . 1 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 47 | 4 9 25 . 4 3 2 . Treads 17 | 1 . 9 . 3 2 2 . Leg 18 | 2 9 7 . . . . . Wheel 12 | 1 . 9 . 1 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 4 3 . 2 2 3 3 Device 1 | . . . . . . 1 . Storage 5 | 1 2 . . . 2 . . Processor 4 | . 1 . . 1 . 1 1 Hackware 1 | . 1 . . . . . . Protection 7 | . . 3 . 1 . 1 2 Artifact . | . . . . . . . . Weapon 27 | 3 5 3 . 7 5 4 . Energy Gun 3 | 2 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 1 4 . . 4 3 4 . Ballistic Cannon 3 | . . 3 . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . 2 2 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . 2 4 . 1 1 6 11 Power 4 | . 1 . . . . 1 2 Propulsion 8 | . . . . . 1 2 5 Utility 5 | . . 2 . . . 1 2 Weapon 8 | . 1 2 . 1 . 2 2 Highest Loss Streak 5 | . 1 1 . 1 1 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 99 92 77 97 100 66 43 Engine 9 | . 11 11 11 11 11 6 6 Treads 11 | . . 15 22 25 26 18 4 Leg 10 | . 28 8 . . . . . Wheel 2 | . . 8 11 7 6 . . Device 2 | . . . . . . 5 7 Storage 10 | . 14 11 11 11 11 7 6 Processor 6 | . 11 . . 8 11 7 . Hackware 1 | . 2 2 . . . . . Protection 6 | . . 13 11 11 11 4 3 Energy Gun 2 | . 6 . . . . 1 3 Ballistic Gun 11 | . 21 1 . 19 18 9 2 Ballistic Cannon 5 | . . 19 11 . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 58 | 12 28 40 34 38 58 42 58 Greatest Support 112 | 20 20 69 10 66 69 112 84 Greatest Overweight (x) 10 | 1 1 3 3 3 5 10 . Average Overweight (x) 1 | . . 2 3 2 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 14 Most Carried 16 | 8 10 15 15 15 16 15 15 Average Carried 12 | 5 8 14 15 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 15 4 Scrap Engine Consumption 57 | . . . . . . 32 25 Constructs Created 6 | . . . . . . 4 2 Constructs Modified 13 | . . . . . . 7 6 Class Distribution -------------------- 54% | Mutant 25% | Scavenger-Mutant 19% | Construct Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Matter Collected 3024 | 230 540 972 . 331 180 192 579 Remotely . | . . . . . . . . Salvage Created 3506 | . 802 998 . 474 430 312 490 Parts 227 | . 54 70 . 46 20 22 15 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 3 | 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 82 | . 21 25 . 19 2 5 10 Guns 48 | . 21 2 . 16 2 5 2 Cannons 30 | . . 23 . . . . 7 AOE 3 | . . . . 3 . . . Classes Destroyed 12 | . 4 4 . . . 3 1 Hauler 2 | . 1 1 . . . . . Recycler 6 | . . 1 . . 4 1 . Operator 4 | . 2 2 . . . . . Watcher 1 | . . . . . . 1 . Swarmer 15 | . 3 . . 9 . . 3 Grunt 48 | . 18 15 . 10 . . 5 Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 12 | . . 8 . . 2 1 1 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 3 . 4 5 2 4 Combat Bots Only 4 | . 3 3 . 4 1 1 4 Max Kills in Single Turn 3 | . 1 2 . 3 1 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Hostile Shots Fired 757 | . 102 98 . 93 18 58 388 Missed 189 | . 18 20 . 24 5 15 107 Damage Taken 7694 | . 975 1160 . 680 200 907 3772 Core 1237 | . 235 203 . 81 15 86 617 Absorbed by Shields 84 | . . . . . . . 84 Redirected to Shielding 14 | . . . . . . . 14 Ignored by Resistances 18 | . . . . . . . 18 Regen/Repaired (Parts) 741 | . 99 72 . . . 99 471 Core Remaining (%) 43 | 100 6 . . . 25 . . Volleys Fired 310 | 1 85 78 . 34 13 28 71 Largest 2 | 1 2 2 . 2 2 2 2 Hottest 90 | 40 70 74 . 46 46 78 90 Shots Fired 550 | 1 170 147 . 66 26 45 95 Gun 365 | 1 170 20 . 65 26 40 43 Cannon 184 | . . 127 . . . 5 52 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 481 | . 130 147 . 65 26 40 73 Thermal 50 | 1 40 . . . . 5 4 Explosive 1 | . . . . 1 . . . Electromagnetic 18 | . . . . . . . 18 Robot Hit Streak 17 | 1 17 15 . 11 11 15 14 Robot Miss Streak 5 | . 3 4 . 5 1 3 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 5 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 384 | 1 119 99 . 48 23 35 59 Core Hits 162 | . 49 40 . 24 8 18 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 4 . . . . 4 Burn 1 | . 1 . . . . . . Blast 8 | . . 4 . . . . 4 Melee Attacks 8 | . . . . 2 6 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6602 | 11 1385 1793 . 863 263 594 1693 Guns 3646 | 11 1385 213 . 679 263 527 568 Cannons 2721 | . . 1564 . . . 67 1090 Explosions 184 | . . . . 184 . . . Melee . | . . . . . . . . Ramming 51 | . . 16 . . . . 35 Kinetic 5662 | . 1041 1777 . 679 263 527 1375 Thermal 452 | 11 344 . . . . 67 30 Explosive 184 | . . . . 184 . . . Electromagnetic 253 | . . . . . . . 253 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 6 1 1 1 1 3 7 Average Corruption 1 | . 3 1 1 1 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . 8 17 . 4 5 6 29 Message Errors 13 | . 2 2 . 1 . 1 7 Matter Fused 16 | . 1 7 . . 1 . 7 Heat Flow Errors 9 | . 2 2 . 1 . . 4 Energy Discharges 10 | . 2 3 . . 2 2 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 11 | . 1 1 . 2 1 2 4 Data Loss (major) 4 | . . . . . 1 . 3 Misfires 2 | . . 1 . . . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 59 | . . 5 . . . . 54 Projectiles 59 | . . 5 . . . . 54 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 17 | . . 10 . . . . 7 Impact . | . . . . . . . . Kinetic 17 | . . 10 . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 22 | . . 7 . . . . 15 Shots . | . . . . . . . . Rammed 13 | . . 3 . . . . 10 Targets Rammed 14 | . . 4 . . . . 10 Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 353 | . 196 291 . 182 16 13 353 Average Temperature 80 | . 66 52 . 30 8 5 131 Received Heat Transfer 2312 | . 486 480 . 234 63 36 1013 Effects 4 | . . 1 . . . . 3 Energy Bleed 2 | . . 1 . . . . 1 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 4 . . . . . . Heat Transferred 1176 | 25 1003 . . . . 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Peak Influence 545 | . 243 324 113 489 250 132 545 Initial 219 | . . 87 113 73 219 29 48 Average 171 | . 145 215 113 321 179 37 286 Maximum Alert Level 2 | . 1 1 . 2 1 . 2 Low Security (%) 59 | 100 69 36 100 30 27 100 41 Level 1 31 | . 30 63 . 24 72 . 15 Level 2 9 | . . . . 44 . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 7 6 . . . 3 . Investigation 9 | . 5 4 . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 4 | . 2 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Distress Signals 6 | . 2 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 52 44 . 21 2 8 34 Peak Tracking Total 11 | . 4 5 . 3 1 3 11 Tactical Retreats 11 | . 2 3 . . . . 6 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Traps Triggered 19 | . 7 2 . 3 . 1 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Disabled 3 | . . 1 . . . 2 . Max in Single Turn 2 | . . 1 . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Accessed 29 | . 9 13 1 1 2 2 1 Terminals 19 | . 6 10 . 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 5 | . 2 1 . . 1 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 81 | . 30 39 1 1 4 4 2 Successful 52 | . 16 31 1 . 2 2 . Failed 29 | . 14 8 . 1 2 2 2 Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 54 | . 21 24 . 1 4 4 . Terminals 57 | . 22 30 . 1 2 . 2 Fabricators . | . . . . . . . . Repair Stations 5 | . 3 2 . . . . . Recycling Units 12 | . 5 3 . . 2 2 . Scanalyzers 4 | . . 4 . . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 18 | . 4 14 . . . . . Record 7 | . . 7 . . . . . Terminal Index 2 | . 1 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . Alert Level 3 | . 2 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Surveillance Status 2 | . 1 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 3 2 . . . . . Scan Component 3 | . 2 1 . . . . . Repair 2 | . 1 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 20 | . 7 11 . . 2 . . Terminals 14 | . 4 9 . . 1 . . Botnet 14 | . 4 9 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 3 2 . . 1 . . Reject 4 | . 2 1 . . 1 . . Mask 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 8 10 . 1 . 1 1 Full Trace Events 12 | . 5 7 . . . . . Feedback Events 1 | . . 1 . . . . . Hackware Fried 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . Time 39 | . 26 13 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 Patrol Navigation 1 | . . . . . . . 1 Robots Hacked 2 | . . . . . 2 . . Non-combat 2 | . . . . . 2 . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . find_recycling 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Turns Passed 10619 | 112 2993 2532 37 796 554 2207 1388 Spaces Moved 5580 | 84 1536 1472 30 468 339 892 759 Core 82 | 1 . . . . . 1 80 Treads 1433 | . . 45 . 126 126 775 361 Legs 1775 | 43 1536 196 . . . . . Wheels 1856 | 40 . 1231 30 342 213 . . Hover 434 | . . . . . . 116 318 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 125 73 50 Average Speed 123 | 101 127 130 125 134 138 140 75 Slowest Speed 550 | 120 190 330 125 160 160 550 116 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 93 81 9 49 54 10 36 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . 3 . 6 . 4 7 Melee . | . . . . . . . . Projectile 10 | . . 3 . . . . 7 AOE 10 | . . . . 6 . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total 8748 | 106 2420 1939 29 564 395 1811 1484 Wait 2554 | 5 752 299 . 26 3 856 613 Move 5573 | 83 1535 1471 29 467 338 891 759 Hop . | . . . . . . . . Pick Up 58 | 8 8 23 . 3 4 11 1 Fast Attach 18 | 4 4 6 . 1 . 2 1 Attach 19 | 2 1 4 . 3 1 5 3 Detach 5 | . . 1 . 1 . 1 2 Swap 65 | 3 17 24 . 9 9 3 . Drop 73 | . 18 29 . 1 6 14 5 Fire 310 | 1 85 78 . 34 13 28 71 Melee 8 | . . . . 2 6 . . Ram 12 | . . 3 . . . . 9 Kick 1 | . . 1 . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 34 | . . . . 16 . . 18 Rewire 17 | . . . . 1 15 . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1147 | -10/Materials | Discovered new exit (range 7) 1656 | -10/Materials | Build established: Scavenger-Mutant 1852 | -10/Materials | Discovered new exit (range 15) 1895 | -10/Materials | Core integrity fell below 50% 2058 | -10/Materials | Core integrity fell below 20% 2704 | -10/Materials | Repaired Assault Rifle 2827 | -10/Materials | Discovered new exit (range 12) 3106 | -10/Materials | Entered another Materials area 3106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3664 | -9/Materials | Hacking Suite fried by hacking feedback 3797 | -9/Materials | Discovered new exit (range 15) 4284 | -9/Materials | Discovered new exit (range 8) 4505 | -9/Materials | Discovered new exit (range 12) 4571 | -9/Materials | Build established: Mutant 4944 | -9/Materials | Discovered new exit (range 8) 5031 | -9/Materials | Core integrity fell below 50% 5140 | -9/Materials | Repaired Lgt. Armor Plating 5638 | -9/Materials | Entered Storage 5673 | -9/Storage | Identified exit to Garrison 5675 | -9/Storage | Entered Garrison 5773 | -9/Garrison | Triggered checkpoint 5917 | -9/Garrison | Triggered checkpoint 5997 | -9/Garrison | Triggered checkpoint 6024 | -9/Garrison | Triggered checkpoint 6097 | -9/Garrison | Triggered checkpoint 6219 | -9/Garrison | Discovered new exit (range 11) 6337 | -9/Garrison | Triggered checkpoint 6391 | -9/Garrison | Installed Relay Interface Framework 6471 | -9/Garrison | Entered Recycling 6480 | -9/Recycling | Found Scrap Engine 6977 | -9/Recycling | Discovered new exit (range 15) 7025 | -9/Recycling | Entered Factory 7025 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8148 | -7/Factory | Lost 3 parts (1p1u1w) 8772 | -7/Factory | Build established: Construct 9210 | -7/Factory | Discovered new exit (range 15) 9230 | -7/Factory | Identified exit to Garrison 9232 | -7/Factory | Entered Garrison 9252 | -7/Garrison | Heavy support dispatched to Factory 9412 | -7/Garrison | Spotted B-75 Beast 9564 | -7/Garrison | Destroyed B-75 Beast 9754 | -7/Garrison | Triggered checkpoint 9765 | -7/Garrison | Triggered checkpoint 9854 | -7/Garrison | Heavy support dispatched to Factory 9886 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10102 | -7/Garrison | Heavy support dispatched to Factory 10547 | -7/Garrison | Core integrity fell below 50% 10588 | -7/Garrison | Triggered checkpoint 10606 | -7/Garrison | Core integrity fell below 20% 10619 | -7/Garrison | Discovered new exit (range 8) 10620 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 10579_ Stasis field depleted. 10588_ Beams of light sweep through the air. An alarm sounds. 10590_ Treaded Gravmag Exoskeleton destroyed. 10590_ Treaded Gravmag Exoskeleton core remains intact and functional. 10593_ Triggered Alarm Trap. 10593_ An alarm sounds. 10599_ Slammed into C-17 Slicer. 10600_ Slammed into G-47 Trooper. 10601_ System corrupted: Heat flow error (+212). 10601_ Slammed into G-47 Trooper. 10602_ Slammed into Y-54 Guardian. 10604_ Slammed into G-47 Trooper. 10605_ Treaded Gravmag Exoskeleton destroyed. 10605_ Arm. Scrap Engine damaged due to network destabilization (-7). 10606_ Slammed into G-47 Trooper. 10616_ System corrupted: Heat flow error (+144). 10619_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????####?? | | ?????????????????????????????????????????#!!#?? | | ?????????????????????????????????#++######!!#?? | | ?????????????????????????????????#%%%%%%%% #?? | | ?????????????????????????????????# #+####!!#?? | | ???????????????????####??????????# # #??#!!#?? | | ???????????????????? #?????????# # #??####?? | | ????????????????????< #?????????# # #???????? | | ???????????????????? #?????????# #/#???????? | | ????????????????????# #?????????# #???????? | | ????????????????????# #?????????# #???????? | | ????????????????????# #?????????# #???????? | | ????????????????????# #?????????# ###???????? | | ????????????????????# #?????????# #?????###?? | | ????????????????????# @########### #######T### | | ????????????????????# c # | | ????????????????????# c / + | | ????????????????????###### #######![######## # | | ????????????????????????#! !#????# /#??????# # | | ????????????????????????#! !#????#][#??????# # | | ????????????????????????#! !#????#! #??????# # | | ????????????????????????#####????# #????### ^# | | ?????????????????????????????????# +????? + # | | ?????????????????????????????????# ##???# # # | | ?????????????????????????????????# "#???##" # | | ??????????????????????????######## %"###### | | ??????????????????????????#"""" ##%! | | ??????????????????????????#" | | ??????????????????????????#"""" ###"####### # | | ??????????????????????????#######?# "###### # | | ?????????????????????????????????## "#"## ^ | | ?????????????????????????????????#" " ^ | | ?????????????????????????????????######## ^ | | ??????????????????###???????????????????# ^ | | ???????????????#### #######?????????????### # | | ???????????????# #[ #?????########### # | | ???????????????# # #?????# | | ???????????????# ! !#?????# | | ???????????????## ! !#?????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Party Time Power Corrupts Quantum Hacking Serviceable Loadout True Hacker Challenges ------------ None Game ------ Seed SpreadMappingJammer Manual? 0 Play Time 01:58:41 Cumulative 9.5 hours Start 2024.04.18 @ 22:51:07 End 2024.04.19 @ 00:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd2de663-8b8e-47ff-b614-da1e01733e1b