Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 16:01:36 Player: Grey Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2750) 2750 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 8129 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 75/150 System Corruption 3% Temperature Cool (0) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Core Shielding > --- WEAPON (6) ------- Axe > --- INVENTORY (25) --- High-powered Tractor Beam Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Humpback Kinecellerator Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Beamcaster Minigun Barrage Gun Barrage Gun Enhanced Autogun Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Matter Filter Kinecellerator Kinecellerator Reaction Control System Reaction Control System Cloak of Protection Force Field High-powered Tractor Beam Improved Field Recycling Unit Field Laser Field Laser Field Laser Field Laser Barrage Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Flail Proton Bomb Trap Proton Bomb Trap [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . 2 1 . . . . . Weapon 4 | . . . . . 2 . . . . . 2 Parts Attached 88 | 7 3 . . 9 5 6 2 14 11 5 26 Power 14 | 2 . . . 1 1 1 . 1 1 . 7 Engine 10 | 2 . . . 1 1 1 . 1 1 . 3 Core 4 | . . . . . . . . . . . 4 Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . . . 1 . 2 1 2 3 . 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 15 | 2 . . . 1 . 2 1 2 3 . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 1 3 . . 3 2 3 1 7 5 1 10 Device 20 | . 2 . . 1 1 3 1 4 2 . 6 Storage 6 | 1 1 . . . . . . 3 . . 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | . . . . 2 1 . . . 3 1 3 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . . 4 2 . . 4 2 4 5 Energy Gun 6 | . . . . 2 1 . . 1 1 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 . . . 1 1 . . 3 1 2 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Parts Lost 57 | . . . . 8 . 2 1 1 18 . 27 Power 9 | . . . . 1 . . . . 2 . 6 Propulsion 13 | . . . . 2 . 1 1 1 4 . 4 Utility 18 | . . . . 2 . 1 . . 6 . 9 Weapon 17 | . . . . 3 . . . . 6 . 8 Highest Loss Streak 17 | . . . . 5 . 2 1 1 14 . 17 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 11 | . 4 7 8 9 8 10 14 14 11 13 14 Power . | . 1 1 1 . 1 1 1 1 . . . Propulsion 1 | . . 1 1 . . 1 2 2 . . 1 Utility 7 | . 2 4 5 6 5 6 10 10 9 9 8 Weapon 1 | . . 1 1 1 1 1 1 1 . 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . 1 1 2 . . 2 . . 10 Power 2 | . . . . . 2 . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 Utility 6 | . . . 1 1 . . . 1 . . 3 Weapon 6 | . . . . . . . . . . . 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 94 76 97 96 99 66 71 78 Engine 11 | . 14 14 14 13 9 15 15 15 10 7 6 Wheel 13 | . 28 28 28 24 9 12 15 14 10 7 6 Device 15 | . 13 14 14 10 9 17 23 24 15 15 13 Storage 9 | . 14 14 14 14 9 7 7 11 7 7 5 Protection 6 | . . . . 3 17 12 4 . 5 6 6 Energy Gun 8 | . . . . 3 19 23 23 4 . 7 3 Ballistic Gun 17 | . 28 28 28 24 3 7 7 21 14 12 29 Peak Build Rating 55 | 6 7 7 8 9 21 38 38 45 40 45 55 Average Rating 30 | 4 6 7 7 7 14 32 36 41 31 39 46 On Entrance 20 | . 6 7 7 8 7 20 38 35 40 31 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 248 | 12 48 48 48 50 62 81 81 241 248 230 241 Greatest Support 32 | 32 32 32 32 32 16 32 32 32 28 28 32 Greatest Overweight (x) 34 | . 1 1 1 3 3 4 2 8 14 8 34 Average Overweight (x) 3 | . . 1 1 1 3 2 2 2 7 8 6 Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 20 35 35 35 35 Average Capacity 24 | 6 19 20 20 20 20 20 20 21 35 35 28 Most Carried 23 | 4 7 7 10 15 14 18 18 21 21 23 23 Average Carried 13 | 1 5 7 8 11 11 13 17 17 13 15 16 Final Capacity 35 | 8 20 20 20 20 20 20 20 35 35 35 25 Final Carried 22 | 1 7 7 10 10 13 18 17 21 13 22 3 Class Distribution -------------------- 19% | Mutant 18% | Scavenger-Skirmisher 17% | Skirmisher 14% | Hauler-Mutant 7% | Hauler-Executioner 7% | Hauler-Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Executioner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Matter Collected 3264 | 230 . 83 207 156 94 209 . 355 385 164 1381 Remotely 1145 | . . . . . . . . . . . 1145 Salvage Created 3137 | . . 83 . 272 167 265 . 518 417 56 1359 Parts 166 | . . 3 . 18 8 11 . 30 19 3 74 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 Parts Field Recycled 11 | . . . . . . . . 11 . . . Retrieved Matter 104 | . . . . . . . . 104 . . . Parts Self-Destructed 18 | . . . . . . . . . 15 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 59 | . . 2 . 7 3 6 . 11 9 1 20 Melee 1 | . . . . . . . . . . . 1 Guns 48 | . . 2 . 5 3 6 . 6 6 1 19 AOE 10 | . . . . 2 . . . 5 3 . . Classes Destroyed 13 | . . 1 . 4 1 1 . 2 2 . 2 Worker 5 | . . . . 1 . . . 3 . . 1 Builder 2 | . . . . . . . . 1 . . 1 Recycler 4 | . . . . . . . . 1 . . 3 Watcher 2 | . . . . . . . . . . . 2 Swarmer 11 | . . . . 3 . 1 . . 1 . 6 Saboteur 1 | . . . . . . . . . . . 1 Grunt 24 | . . 2 . 2 2 3 . 7 4 . 4 Brawler 6 | . . . . 1 . . . 2 2 . 1 Duelist 2 | . . . . 1 . . . . . . 1 Sentry 4 | . . . . . . . . . 1 . 3 Hunter 4 | . . . . . 1 . . 1 . 1 1 Programmer 6 | . . . . . . 2 . 1 . . 3 Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . . 2 . 4 1 2 . 9 3 1 5 Combat Bots Only 7 | . . 2 . 4 1 2 . 7 3 1 5 Max Kills in Single Turn 3 | . . 1 . 2 1 1 . 3 1 1 2 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 2 | . . . . 1 . . . 2 1 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Hostile Shots Fired 655 | . . 16 . 52 17 45 1 34 162 12 316 Missed 155 | . . 4 . 7 5 10 . 11 44 4 70 Hits 500 | . . 12 . 45 12 35 1 23 118 8 246 Melee 28 | . . . . 11 . . 1 5 11 . . Projectile 472 | . . 12 . 34 12 35 . 18 107 8 246 Critical Strikes 18 | . . . . 3 . 1 1 1 6 1 5 Actively Blocked 4 | . . . . . . . . . 2 1 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7627 | . . 154 . 721 215 481 33 439 2299 37 3248 Core 1490 | . . 30 . 120 64 25 . . 397 . 854 Absorbed by Shields 1032 | . . . . . . 52 12 84 238 13 633 Redirected to Shielding 271 | . . . . 4 3 22 . . 113 9 120 Ignored by Resistances 28 | . . . . . . . . . 28 . . Core Remaining (%) 66 | 100 . . . 40 88 . . . . 39 . Volleys Fired 185 | . . 10 . 21 11 17 . 26 26 6 68 Largest 6 | . . 2 . 2 3 4 . 4 4 2 6 Hottest 205 | . . 40 . 70 108 173 . 149 134 100 205 Shots Fired 542 | . . 20 . 43 29 53 2 51 52 14 278 Gun 524 | . . 20 . 42 29 53 2 38 48 14 278 Cannon . | . . . . . . . . . . . . Launcher 18 | . . . . 1 . . . 13 4 . . Special . | . . . . . . . . . . . . Kinetic 433 | . . 20 . 41 7 12 1 37 44 8 263 Thermal 91 | . . . . 1 22 41 1 1 4 6 15 Explosive 18 | . . . . 1 . . . 13 4 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . . 12 . 8 7 8 . 7 19 4 11 Robot Miss Streak 15 | . . 1 . 5 3 4 1 3 2 3 15 Penetration Max 1 | . . . . . . 1 . 1 . . . Secondary Targets 9 | . . . . 2 . . . 1 2 . 4 Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 . 1 Shots Hit Robots 308 | . . 18 . 29 19 33 . 26 34 7 142 Core Hits 173 | . . 6 . 14 9 14 . 36 24 2 68 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 1 . 2 . . 1 Critical Strikes 5 | . . . . . . 1 . 3 . . 1 Destroy 5 | . . . . . . 1 . 3 . . 1 Melee Attacks 7 | . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6178 | . . 143 . 329 249 566 . 1127 854 113 2797 Guns 5098 | . . 143 . 236 249 566 . 498 600 113 2693 Cannons . | . . . . . . . . . . . . Explosions 976 | . . . . 93 . . . 629 254 . . Melee 104 | . . . . . . . . . . . 104 Ramming . | . . . . . . . . . . . . Kinetic 4322 | . . 143 . 236 82 208 . 481 576 50 2546 Thermal 776 | . . . . . 167 358 . 17 24 63 147 Explosive 976 | . . . . 93 . . . 629 254 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . 104 Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . 10 . 5 22 24 36 36 3 Average Corruption 19 | . . . . 10 . 3 15 22 30 36 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 224 | . . . . 10 . 19 11 60 58 49 17 Message Errors 57 | . . . . 4 . 9 . 16 9 13 6 Matter Fused 44 | . . . . 2 . 2 2 15 10 10 3 Heat Flow Errors 35 | . . . . 1 . 2 2 7 13 9 1 Energy Discharges 26 | . . . . . . 1 2 6 10 6 1 Parts Rejected 4 | . . . . . . . . 1 2 . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 22 | . . . . 1 . 2 1 7 4 5 2 Data Loss (major) 10 | . . . . 1 . 3 . 3 1 2 . Misfires 11 | . . . . 1 . . 2 2 2 3 1 Alerts 1 | . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . 2 . . . . Weapon Failures 11 | . . . . . . . . 2 6 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . . . 28 . 7 Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . . . . . . . 28 . . Melee 7 | . . . . . . . . . . . 7 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . 28 . . . 99 108 . . Shots 7 | . . . . 1 . . . 3 3 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 660 | . . 18 . 235 147 437 139 216 586 259 660 Average Temperature 150 | . . 9 . 47 60 167 70 74 139 84 213 Received Heat Transfer 1286 | . . 90 . 120 63 180 . 102 519 . 212 Effects 46 | . . . . . . 6 . . 6 . 34 Shutdowns 13 | . . . . . . . . . 2 . 11 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 11 | . . . . . . 4 . . 1 . 6 Matter Decay 4 | . . . . . . 1 . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . . 1 . . Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 5 | . . . . . . . . . 2 . 3 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 3 . . . 1 . Heat Transferred 1564 | . . . . . 375 745 . 37 37 111 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . 1 . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 94 . . 96 Level 1 1 | . . . . . . . . 5 . . 3 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 235 | . . 45 . 101 32 55 21 224 . . 235 Initial 27 | . . . . . 27 . 8 . . . . Average 38 | . . 17 . 15 4 7 2 80 . . 79 Influence Increases 1706 | . . 85 . 215 70 179 21 377 175 30 554 Destroy 0b10 Robot/C 1180 | . . 40 . 140 60 120 20 220 160 20 400 Destroy 0b10 Robot/NC 65 | . . . . 5 . . . 25 . . 35 Destroy Leader 234 | . . 10 . 30 10 30 . 40 . 10 104 Allied During Kill 1 | . . . . . . . 1 . . . . Trap Triggered on 0b10 30 | . . . . 30 . . . . . . . Successful Hack 17 | . . 5 . . . 12 . . . . . Disable Machine 45 | . . . . . . . . 30 . . 15 Destroy Structure 44 | . . . . 10 . 2 . 32 . . . Lose Combat Pursuer 90 | . . 30 . . . 15 . 30 15 . . Influence Decreases 1657 | . . 60 25 144 141 156 44 286 266 30 505 Entered New Map 119 | . . . 25 . 44 . 15 . 35 . . Time Decay 1056 | . . 60 . 74 97 137 18 276 109 30 255 Lost Part 471 | . . . . 70 . 19 . 10 122 . 250 Lost Ally 11 | . . . . . . . 11 . . . . Squads Dispatched 13 | . 1 . . . . 4 . 4 . . 4 Investigation 2 | . 1 . . . . 1 . . . . . Extermination 5 | . . . . . . 2 . 2 . . 1 Reinforcement 3 | . . . . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Distress Signals 1 | . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . . 6 . 8 3 10 3 19 11 1 35 Peak Tracking Total 13 | . . 2 . 3 2 3 3 10 7 1 13 Tactical Retreats 4 | . . 1 . . . 1 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Traps Triggered 8 | . 1 . . . 1 4 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . Triggered 3 | . . . . 3 . . . . . . . Most Traps Carried 5 | . . . . 5 2 2 2 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Machines Disabled 4 | . . . . . . . . 2 1 . 1 Max in Single Turn 1 | . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Machines Accessed 5 | . . 1 1 . . 2 . . . 1 . Terminals 3 | . . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 7 | . . 1 1 . . 4 . . . 1 . Successful 4 | . . 1 1 . . 1 . . . 1 . Failed 3 | . . . . . . 3 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 5 | . . 1 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . 1 1 . . 1 . . . 1 . Record 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . 21 . . . . Total Damage 384 | . . . . . . . 384 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Active Infowar (turns) 5581 | . 130 197 452 689 895 1307 201 1269 440 . 1 Sensors 1921 | . 34 . . 1 895 990 . . . . 1 Terrain 752 | . . . . . . . 159 593 . . . Structural 2549 | . 96 197 452 688 . . . 676 440 . . Cloaking 2617 | . . . . . 1 1251 201 1164 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Turns Passed 8917 | 39 137 197 452 937 895 1307 201 1281 1031 1012 1428 Spaces Moved 4000 | 28 110 141 391 490 231 515 151 573 448 444 478 Core 15 | 5 . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3985 | 23 110 141 391 490 231 515 151 573 448 444 468 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 145 130 130 125 205 220 100 Average Speed 157 | 91 114 115 115 120 145 135 130 138 209 220 214 Slowest Speed 1750 | 100 115 115 115 145 145 160 130 215 310 220 1750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 24 32 69 87 21 16 94 18 65 50 11 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 86 | . . . . 10 . . . 48 28 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 86 | . . . . 10 . . . 48 28 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Total 6276 | 41 121 160 394 804 769 1091 155 1024 500 468 749 Wait 1837 | . . 10 . 264 508 538 3 371 4 2 137 Move 3990 | 27 109 140 390 489 230 515 150 572 447 443 478 Hop . | . . . . . . . . . . . . Pick Up 115 | 7 8 . 3 12 10 12 . 19 8 12 24 Fast Attach 2 | . . . . . . . . . . . 2 Attach 73 | 6 1 . . 7 5 5 1 7 15 3 23 Detach 6 | . . . . . 1 . . 4 . . 1 Swap 27 | 1 2 . . 3 1 2 1 12 . 2 3 Drop 31 | . 1 . 1 5 3 2 . 13 . . 6 Fire 185 | . . 10 . 21 11 17 . 26 26 6 68 Melee 7 | . . . . . . . . . . . 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 334 | -10/Mines | Assembled infested the area 369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 369 | -10/Mines | Discovered new exit (range 6) 374 | -10/Mines | Entered Exiles 402 | -10/Exiles | Met 8R-AWN 423 | -10/Exiles | Met EX-HEX 455 | -10/Exiles | Met EX-BIN 469 | -10/Exiles | Aligned with FarCom system 470 | -10/Exiles | Given EX-Vault access code 496 | -10/Exiles | Opened EX-Vault 531 | -10/Exiles | Found Cloak of Protection 556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 656 | -10/Exiles | Met EX-DEC 677 | -10/Exiles | Visited The Gauntlet 814 | -10/Exiles | Discovered new exit (range 14) 826 | -10/Exiles | Left Exiles lab with Cloak of Protection 826 | -10/Exiles | Entered Mines 827 | -9/Mines | Learned location of Storage (-9) 1515 | -9/Mines | System corruption reached 10% 1569 | -9/Mines | Lost 5 parts (1p2n1u1w) 1596 | -9/Mines | Found a hidden stash of uninstalled traps 1639 | -9/Mines | Core integrity fell below 50% 1667 | -9/Mines | Lost 3 parts (1u2w) 1747 | -9/Mines | Discovered new exit (range 11) 1763 | -9/Mines | Entered Materials 1763 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1764 | -8/Materials | Identified exit to Factory 2055 | -8/Materials | Build established: Skirmisher 2610 | -8/Materials | Build established: Scavenger-Skirmisher 2632 | -8/Materials | Discovered exit to Factory (range 9) 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3960 | -7/Factory | Build established: Scavenger-Tank 3965 | -7/Factory | Sucked down chute 3965 | -7/Factory | Entered Waste 3966 | -7/Waste | Met a frightened Derelict 3979 | -7/Waste | Spotted C-40 Crusher 3980 | -7/Waste | EMP discharged 3980 | -7/Waste | System corruption reached 10% 4009 | -7/Waste | Spotted C-40 Crusher 4040 | -7/Waste | Spotted C-40 Crusher 4043 | -7/Waste | Spotted C-40 Crusher 4044 | -7/Waste | Spotted C-40 Crusher 4080 | -7/Waste | EMP discharged 4083 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4150 | -7/Waste | Spotted C-40 Crusher 4152 | -7/Waste | Discovered new exit (range 10) 4166 | -7/Waste | Entered Factory 4302 | -7/Factory | Build established: Scavenger-Skirmisher 4676 | -7/Factory | Destroyed 7 combat bots 4682 | -7/Factory | Build established: Skirmisher 5423 | -7/Factory | Discovered new exit (range 11) 5447 | -7/Factory | Entered Lower Caves 5460 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5475 | -7/Lower Caves | Spotted B-75 Beast 5530 | -7/Lower Caves | Lost 3 parts (1n2u) 5803 | -7/Lower Caves | Learned 8 Factory zone layouts 5812 | -7/Lower Caves | Build established: Hauler-Tank 5854 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5901 | -7/Lower Caves | Core integrity fell below 50% 5904 | -7/Lower Caves | System corruption reached 30% 5953 | -7/Lower Caves | Lost 14 parts (2p3n4u5w) 6156 | -7/Lower Caves | Build established: Hauler-Mutant 6437 | -7/Lower Caves | Discovered new exit (range 10) 6478 | -7/Lower Caves | Entered another Lower Caves area 7016 | -7/Lower Caves | Learned location of Zion (-7) 7461 | -7/Lower Caves | Discovered new exit (range 9) 7473 | -7/Lower Caves | Build established: Hauler-Tank 7490 | -7/Lower Caves | Entered Factory 7490 | -6/Factory | Evolved 2 slots: Weapon x2 7775 | -6/Factory | Build established: Hauler-Executioner 8185 | -6/Factory | Garrison activated, responded to threat 8434 | -6/Factory | Core integrity fell below 50% 8457 | -6/Factory | Lost 5 parts (1p1u3w) 8871 | -6/Factory | Cargo convoy interrupted 8901 | -6/Factory | Core integrity fell below 20% 8918 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08906_ Imp. Light Armor Plating destroyed. 08907_ Penetrated by Slug. 08907_ Kinecellerator destroyed. 08908_ Slug penetrates Wall. 08908_ Critical hit (Burn: +37). 08909_ Enh. Autogun destroyed. 08909_ Penetrated by Slug. 08910_ U-05 Engineer builds a Wall. 08910_ Force Field destroyed. 08912_ Penetrated by Slug. 08914_ Rnf. Deuterium Engine destroyed. 08914_ Penetrated by Slug. 08914_ Imp. Light Armor Plating destroyed. 08914_ H-66 Slayer destroyed. 08916_ Kinecellerator destroyed. 08917_ Penetrated by Slug. 08917_ Imp. Deuterium Engine destroyed. 08917_ Penetrated by Slug. 08917_ Com. Wheel destroyed. 08918_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# " " | | ???????????# ???????????????????####### " " | | ???????????# ??????????????????# # " " | | ???????????# ??????????????????# # " " | | ???????????# ^?????????????????# # " " | | ???????????# ????????????????# + " " | | ???????????# ???????????????# # " " | | ???????????# ?????########## # " " | | ???????????# ????# # # " " ""T" | | ???????????# #???# # # """" | | ???????????# ?##u # ########### | | ???????????# ##h@ R # """ | | ??????? % h!x% p + ""T"" | | ?????????????# Y ### / # "" "" | | ?????????????#% h ??# i # | | ?????????????# ### x???# # """" | | ?????????????????# ???# ######## """" | | ?????????????????# ????################# """" | | ?????????????????# ???? # """" | | ?????????????????# ????? + """" | | ????????????????? ????? # """" | | ???????????????? ?????? # """" | | ???????????????? ????h? # | | ???????????????w ??Y????? # """" | | ???????????????# ???????? # """" | | ???????????????#?????????? # """" | | ?????????????????????????? # """" | | ??????????????????????????############### """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# | | ???????????????????????????????????"????# ! | | ?????????????????????????????????? """??# #### | | ?????????????????????????????????? """" # #??? | | ?????????????????????????????????? """" + #??? | | ?????????????????????????????????? """" # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 312 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 40 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Use The Force Challenges ------------ None Game ------ Seed GrapheneGravmagAutobeam Manual? 0 Play Time 01:31:14 Cumulative 18.7 hours Start 2025.10.06 @ 15:05:51 End 2025.10.09 @ 16:01:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce04d30e-e606-4dda-8d7c-b6bfa8fc3e3c