Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.09 @ 23:57:54 Player: gyro Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1656) 1656 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3757 Bonus ------- Entered Garrisons 200 Friendly Fire -159 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Improved Hover Unit Gravmag System Improved Heat Sink Improved Heat Sink Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Visual Processing Unit Reaction Control System > --- WEAPON ----------- Particle Gun Field Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Flight Unit Improved Heat Sink Targeting Computer Reaction Control System Hacking Suite Beamcaster Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 5 | . 1 . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . 1 . 2 . Weapon 1 | . . . 1 . Parts Attached 54 | 7 13 5 21 8 Power 6 | 1 2 1 2 . Engine 4 | 1 1 1 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 12 | 2 . . 8 2 Treads 2 | . . . . 2 Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover 2 | . . . 2 . Flight 3 | . . . 3 . Utility 22 | 2 6 2 8 4 Device 8 | 1 1 1 4 1 Storage 3 | . 3 . . . Processor 5 | . 2 . 1 2 Hackware 2 | . . . 2 . Protection 4 | 1 . 1 1 1 Artifact . | . . . . . Weapon 14 | 2 5 2 3 2 Energy Gun 6 | 1 1 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 2 . 7 16 Power 3 | . . . 1 2 Propulsion 4 | . . . 2 2 Utility 8 | . 1 . 2 5 Weapon 10 | . 1 . 2 7 Highest Loss Streak 5 | . 2 . 2 5 To Critical Strikes . | . . . . . Average Backups 5 | . 4 7 6 6 Power . | . . . . . Propulsion 1 | . . 1 1 1 Utility 2 | . 1 4 2 3 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 3 | . 1 1 . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 89 99 86 67 Engine 5 | . 6 12 5 . Core 2 | . 5 . 1 1 Treads 1 | . . . . 8 Leg 14 | . 25 25 10 . Hover 3 | . . . 7 3 Device 9 | . 7 4 17 2 Storage 7 | . 3 12 8 8 Processor 9 | . 8 17 3 15 Hackware 1 | . . . . 8 Protection 5 | . 8 3 7 . Energy Gun 8 | . 6 3 12 7 Ballistic Gun 7 | . 11 8 7 1 Launcher 3 | . 5 8 . . Special Weapon 1 | . . 3 1 2 Impact Weapon 1 | . . . . 5 Peak Build Rating 29 | 7 10 17 29 29 Average Rating 15 | 4 8 11 23 16 On Entrance 12 | . 7 8 17 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 10 20 32 35 29 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 10 | . . 1 10 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 5 25 10 10 10 Average Capacity 8 | 5 6 10 10 10 Most Carried 10 | 2 9 10 10 10 Average Carried 5 | . 3 8 6 6 Final Capacity 10 | 5 10 10 10 10 Final Carried 8 | 1 7 7 8 6 Class Distribution -------------------- 69% | Hacker-Mutant 14% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1376 | 273 132 297 502 172 Remotely . | . . . . . Salvage Created 1776 | 42 260 147 986 341 Parts 104 | 3 19 11 61 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 41 | 1 6 6 22 6 Melee 2 | . . . . 2 Guns 30 | 1 6 1 19 3 AOE 8 | . . 5 3 . Classes Destroyed 11 | 1 3 2 3 2 Worker 1 | . 1 . . . Tunneler 1 | . . . 1 . Turret 2 | . . 2 . . Watcher 6 | . 3 . 3 . Swarmer 11 | . 2 4 5 . Grunt 22 | 1 4 2 12 3 Brawler 2 | . . . . 2 Sentry 4 | . . . 4 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Scientist 1 | . . 1 . . Thug 1 | . . 1 . . Best Kill Streak 10 | 1 4 6 10 3 Combat Bots Only 8 | 1 3 4 8 3 Max Kills in Single Turn 4 | 1 2 4 2 1 Gunslinging 1 | . 1 . 1 . Exploded 3 | . . 3 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 351 | 4 41 37 117 152 Missed 90 | 1 15 15 27 32 Hits 261 | 3 26 22 90 120 Melee 20 | . . . . 20 Projectile 241 | 3 26 22 90 100 AOE 2 | . . . . 2 Critical Strikes 21 | . 1 . 5 15 Damage Taken 2734 | 21 269 160 889 1395 Core 628 | 7 29 41 70 481 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . . 47 . Ignored by Resistances 1665 | 13 167 106 545 834 Core Remaining (%) 83 | 97 . 69 . . Volleys Fired 129 | 3 24 17 61 24 Largest 3 | 2 2 1 3 3 Hottest 156 | 60 100 100 156 156 Shots Fired 245 | 6 47 17 131 44 Gun 215 | 6 45 3 122 39 Cannon . | . . . . . Launcher 14 | . 1 9 4 . Special 16 | . 1 5 5 5 Kinetic 94 | 3 23 3 58 7 Thermal 108 | . 3 5 69 31 Explosive 14 | . 1 9 4 . Electromagnetic 29 | 3 20 . . 6 Robot Hit Streak 37 | 6 15 15 37 34 Robot Miss Streak 3 | . 3 1 1 2 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . 3 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 217 | 6 37 9 108 57 Core Hits 95 | 2 18 15 47 13 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . . 2 4 Critical Strikes 9 | . . . 5 4 Burn 2 | . . . 2 . Destroy 3 | . . . 3 . Smash 4 | . . . . 4 Melee Attacks 24 | . . . . 24 Impact 24 | . . . . 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4514 | 67 555 463 2139 1290 Guns 3004 | 67 444 30 1845 618 Cannons . | . . . . . Explosions 804 | . 111 433 260 . Melee 624 | . . . . 624 Ramming 10 | . . . 10 . Kinetic 1394 | 26 245 30 944 149 Thermal 1445 | . 57 . 925 463 Explosive 771 | . 78 433 260 . Electromagnetic 270 | 41 175 . . 54 Impact 624 | . . . . 624 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 1 1 . 10 Average Corruption 3 | . 1 1 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 3 4 . 22 Message Errors 7 | . 1 . . 6 Matter Fused 3 | . 1 . . 2 Heat Flow Errors 4 | . . 4 . . Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 10 | . 1 . . 9 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 236 | . . 22 . 214 Projectiles . | . . . . . Explosions 22 | . . 22 . . Melee 214 | . . . . 214 Knockbacks 8 | . . . . 8 Impact 8 | . . . . 8 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . 51 28 . Shots 6 | . . 3 3 . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 469 | 46 172 254 469 395 Average Temperature 117 | 23 42 104 154 133 Received Heat Transfer 1734 | 18 207 123 756 630 Effects 4 | . . . 3 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . . 1 Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . 1 . . 1 Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3284 | . 174 . 2159 951 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | 20 100 . 169 135 Initial 2 | . 2 . . . Average 53 | 2 15 . 68 86 Influence Increases 1387 | 20 237 185 665 280 Destroy 0b10 Robot/C 860 | 20 120 160 440 120 Destroy 0b10 Robot/NC 45 | . 20 . 20 5 Destroy Leader 172 | . 36 10 116 10 Successful Hack 10 | . . . . 10 Destroy Structure 60 | . 16 . 29 15 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 225 | . 30 15 60 120 Influence Decreases 1257 | 15 242 185 665 150 Entered New Map 3 | . 3 . . . Time Decay 1014 | 15 219 185 595 . Lost Part 240 | . 20 . 70 150 Squads Dispatched 3 | . . . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | 1 13 16 32 15 Peak Tracking Total 6 | 1 4 6 5 5 Tactical Retreats 13 | . 2 2 3 6 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 7 | . 5 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 4 | . . 4 . . Max in Single Turn 2 | . . 2 . . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 9 | . 5 . 3 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 10 . 7 1 Successful 17 | . 9 . 7 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 8 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 7 . 5 1 Record 9 | . 4 . 5 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1766 | 11 239 172 661 683 Optics 1392 | . . 172 537 683 Traps 631 | . . . 583 48 Seismic 250 | 11 239 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 3085 | 123 824 467 952 719 Spaces Moved 1747 | 97 591 297 405 357 Core 46 | 23 . . 1 22 Treads 231 | . . . . 231 Legs 1148 | 74 591 297 186 . Wheels . | . . . . . Hover 322 | . . . 218 104 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 116 Average Speed 140 | 103 120 135 173 153 Slowest Speed 550 | 120 120 190 550 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 82 14 35 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 13 | . 1 8 4 . Terrain Destroyed 77 | . 14 35 28 . Melee . | . . . . . Projectile 7 | . 1 . 6 . AOE 70 | . 13 35 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2094 | 114 663 338 541 438 Wait . | . . . . . Move 1743 | 96 590 296 404 357 Hop . | . . . . . Pick Up 69 | 8 20 7 21 13 Fast Attach 1 | . . 1 . . Attach 75 | 7 16 5 31 16 Detach 19 | . 6 1 11 1 Swap 5 | . 1 3 1 . Drop 27 | . 6 8 10 3 Fire 129 | 3 24 17 61 24 Melee 24 | . . . . 24 Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Identified exit to Materials 58 | -11/Scrapyard | Discovered exit to Materials (range 8) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Utility x1 218 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Discovered exit to Mines (range 10) 318 | -10/Materials | Build established: Hacker-Mutant 522 | -10/Materials | Identified exit to Materials 522 | -10/Materials | Discovered exit to Materials (range 7) 738 | -10/Materials | Discovered exit to Materials (range 5) 894 | -10/Materials | Identified exit to Subcaves 894 | -10/Materials | Discovered exit to Subcaves (range 10) 948 | -10/Materials | Entered Subcaves 949 | -10/Subcaves | Approached by a straggling Scientist 950 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 958 | -10/Subcaves | Identified exit to Recycling 958 | -10/Subcaves | Discovered exit to Recycling (range 12) 1020 | -10/Subcaves | Identified exit to Materials 1020 | -10/Subcaves | Discovered exit to Materials (range 9) 1022 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1023 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1217 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1219 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1221 | -10/Subcaves | Ambushed by swarm of Subdwellers 1223 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1264 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1415 | -10/Subcaves | Entered Materials 1415 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1547 | -8/Materials | Destroyed 8 combat bots 2209 | -8/Materials | Build established: Scavenger-Skirmisher 2365 | -8/Materials | Identified exit to Garrison 2367 | -8/Materials | Entered Garrison 2409 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Lost 3 parts (1p2u) 2757 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Lost 5 parts (1p1n1u2w) 2953 | -8/Garrison | Triggered checkpoint 3025 | -8/Garrison | Garrison Relay disabled 3038 | -8/Garrison | Core integrity fell below 50% 3051 | -8/Garrison | Core integrity fell below 20% 3056 | -8/Garrison | Lost 3 parts (1n1u1w) 3062 | -8/Garrison | System corruption reached 10% 3077 | -8/Garrison | Triggered checkpoint 3082 | -8/Garrison | Build established: Hacker-Mutant 3086 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03071_ Field strength at 46. 03072_ Field strength at 40. 03073_ Hammer destroyed. 03073_ Field strength at 34. 03074_ Field strength at 28. 03075_ System corrupted: Energy discharge (-24). 03075_ Field strength at 22. 03076_ Field strength at 16. 03077_ Beams of light sweep through the air. An alarm sounds. 03077_ Field strength at 10. 03078_ Field strength at 4. 03079_ Stasis field depleted. 03081_ Triggered Alarm Trap. 03081_ An alarm sounds. 03085_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????# ##""""######????????????????????? | | ?????????????# ####?????????????????? | | ?????????????+ ??????????????????? | | ?????????????# ???????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????????" "????????????????????? | | ?????????????" "????????????????????? | | ?????????????" "????????????????????? | | ?????????????" 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"????????????????????????????????????????? | | ?"^#### "????????????????????????????????????????? | | "" """#?????????????????????????????????????? | | ^ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot First Step to Greatness For Emergencies Only I Have A Map? Organ Harvest Overwhelming Please Form A Line Power Corrupts Spot Them First System Compromised There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed SalvagingPlexusDetector Manual? 0 Play Time 02:09:32 Cumulative 2.1 hours Start 2026.05.09 @ 21:39:27 End 2026.05.09 @ 23:57:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 7fe3342a-5a79-42ac-97f0-383fe23b42b1