Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:38:33 Player: Wesmed Result: Destroyed by AG-12646 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (641) 641 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 4339 Bonus ------- Follower Combat Kills 148 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 29/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Heavy Riot Gun Zionite Laser-S Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Terrain Scan Processor Experimental Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- High-powered Shotgun Heavy Battle Rifle > --- INVENTORY -------- Experimental Heat Sink Heavy Riot Gun Zionite Laser-S Grenade Launcher Phasing Sabre [Rating: 58] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 69 | 6 7 9 6 12 29 Power 2 | . 1 . . . 1 Engine . | . . . . . . Core 1 | . 1 . . . . Reactor 1 | . . . . . 1 Propulsion 22 | 2 2 4 1 4 9 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 16 | 2 2 4 1 4 3 Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 26 | 2 . 3 2 6 13 Device 17 | 1 . . 2 5 9 Storage 3 | 1 . 1 . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . . 1 . 1 3 Artifact . | . . . . . . Weapon 19 | 2 4 2 3 2 6 Energy Gun 6 | . 2 . 3 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 1 2 . . 4 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 13 | . . . . 2 11 Parts Lost 21 | . 3 1 . . 17 Power 1 | . . . . . 1 Propulsion 9 | . 2 . . . 7 Utility 5 | . . 1 . . 4 Weapon 6 | . 1 . . . 5 Highest Loss Streak 10 | . 1 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 88 97 100 99 95 Core 8 | . 9 11 11 11 2 Reactor 2 | . . . . . 8 Wheel 26 | . 24 33 33 33 12 Hover 5 | . . . . . 18 Device 9 | . 14 5 8 10 8 Storage 10 | . 14 11 11 11 9 Processor 10 | . . 11 11 11 11 Protection 1 | . . 3 2 . 1 Energy Gun 8 | . 2 . 16 14 3 Ballistic Gun 10 | . 23 20 5 . 17 Impact Weapon 1 | . . . . 4 . Slashing Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 39 | 8 15 34 34 33 39 Greatest Support 44 | 20 20 30 30 30 44 Greatest Overweight (x) 3 | 1 1 1 1 1 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 13 Most Carried 15 | 8 8 15 15 15 15 Average Carried 12 | 6 7 12 14 14 12 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 8 15 15 15 4 Class Distribution -------------------- 89% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1420 | 296 124 350 148 119 383 Remotely . | . . . . . . Salvage Created 1053 | 118 385 361 85 . 104 Parts 88 | 12 32 34 7 . 3 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 23 | . 10 11 . . 2 Guns 23 | . 10 11 . . 2 Classes Destroyed 9 | 2 3 2 . . 2 Worker 6 | 2 1 3 . . . Builder 1 | . 1 . . . . Tunneler 8 | 3 . 1 4 . . Hauler 1 | . . 1 . . . Swarmer 10 | . 3 7 . . . Grunt 9 | . 7 2 . . . Sentry 2 | . . 2 . . . Z-Light 1 | . . . . . 1 Assembled 1 | . . . . . 1 Best Kill Streak 6 | 2 6 6 2 . 1 Combat Bots Only 6 | . 6 6 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 158 | . 59 38 . . 61 Missed 36 | . 14 6 . . 16 Damage Taken 2245 | . 495 277 . . 1473 Core 529 | . 100 34 . . 395 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 84 | . . . . 84 . Core Remaining (%) 80 | 100 60 . . . . Volleys Fired 133 | 18 53 25 6 2 29 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 40 70 60 119 119 88 Shots Fired 247 | 36 90 50 12 4 55 Gun 241 | 36 90 46 12 4 53 Cannon 4 | . . 4 . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 213 | 36 79 50 6 . 42 Thermal 32 | . 11 . 6 4 11 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 7 19 6 2 . 3 Robot Miss Streak 8 | 2 7 8 3 . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 139 | 25 57 29 7 . 21 Core Hits 67 | 8 28 20 4 . 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1807 | 195 512 504 100 . 496 Guns 1605 | 195 512 430 100 . 368 Cannons 74 | . . 74 . . . Explosions 128 | . . . . . 128 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1537 | 195 398 504 72 . 368 Thermal 142 | . 114 . 28 . . Explosive 128 | . . . . . 128 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 347 | . 152 4 108 108 347 Average Temperature 72 | . 38 3 47 55 101 Received Heat Transfer 507 | . 210 30 . . 267 Effects 4 | . . . . . 4 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 407 | . 333 . 74 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 336 | 25 321 336 150 . . Initial 135 | . 16 135 130 . . Average 134 | 10 124 183 141 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 85 | 100 79 76 100 . . Level 1 14 | . 20 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 18 18 . . 10 Peak Tracking Total 7 | . 6 7 . . 3 Tactical Retreats 5 | . 2 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 4 . . . Successful 3 | . 1 2 . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Alert Level 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 5 Highest-Rated Group 406 | . . . . 406 251 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 149 | . . . . . 149 Total Damage 1481 | . . . . . 1481 Kills 13 | . . . . . 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3665 | 215 290 578 236 1341 1005 Spaces Moved 3578 | 177 164 504 219 1316 1198 Core 9 | 7 . . . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 2705 | 170 164 504 219 1316 332 Hover 864 | . . . . . 864 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 95 50 Average Speed 83 | 79 82 90 95 95 67 Slowest Speed 200 | 100 95 95 95 95 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 7 37 29 44 91 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 3 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 4031 | 224 245 583 234 1401 1344 Wait 122 | . 14 9 . 52 47 Move 3573 | 176 163 503 218 1315 1198 Hop . | . . . . . . Pick Up 60 | 15 4 21 . 7 13 Fast Attach 30 | 6 2 2 1 3 16 Attach 14 | . 2 3 . 1 8 Detach 5 | . . . 1 1 3 Swap 25 | . 3 4 5 8 5 Drop 64 | 9 4 16 3 10 22 Fire 133 | 18 53 25 6 2 29 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 11) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Discovered new exit (range 13) 777 | -9/Materials | Build established: Scavenger-Mutant 990 | -9/Materials | Discovered new exit (range 15) 1084 | -9/Materials | Entered Mines 1116 | -9/Mines | Discovered new exit (range 12) 1158 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1168 | -9/Mines | Identified exit to Materials 1320 | -9/Mines | Entered Zion 1375 | -7/Zion | Given the Hacking Drone Bay 1377 | -7/Zion | Found Prototype Device 1377 | -7/Zion | Identified Hacking Drone Bay 1386 | -7/Zion | Discovered new exit (range 8) 1564 | -7/Zion | Found Prototype Device 1568 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1697 | -7/Zion | Learned Factory interactive machine intel 1809 | -7/Zion | Given A8's code to call for help 1817 | -7/Zion | Learned location of Armory (-4) 1839 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2084 | -7/Zion | Discovered new exit (range 11) 2093 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2093 | -7/Zion | Opened final containment barrier to the Deep Caves 2100 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2110 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2143 | -7/Zion | Gained Derelict followers 2291 | -7/Zion | Visited the Megawrench Repair Shop 2291 | -7/Zion | Megawrench repaired 6 parts 2341 | -7/Zion | Received a visual enhancement algorithm 2506 | -7/Zion | Imprinted 2508 | -7/Zion | Declared Zion's savior 2661 | -7/Zion | Entered Deep Caves 2661 | -7/Deep Caves | Accompanied by 9 allies 2845 | -7/Deep Caves | Attacked by Z-Imprinter 2856 | -7/Deep Caves | Allies destroyed Z-Imprinter 2914 | -7/Deep Caves | Found Prototype Device 2914 | -7/Deep Caves | Identified Zio. Metafield Generator 2920 | -7/Deep Caves | Found Prototype Protection 2920 | -7/Deep Caves | Identified Zio. Weapon Casing 3016 | -7/Deep Caves | Z-Facility disabled 3067 | -7/Deep Caves | Lost 4 parts (2n2w) 3295 | -7/Deep Caves | Lost 3 parts (2n1u) 3383 | -7/Deep Caves | Spotted AG-12646 3401 | -7/Deep Caves | Spotted AG-81681 3648 | -7/Deep Caves | Core integrity fell below 50% 3664 | -7/Deep Caves | Core integrity fell below 20% 3666 | -7/Deep Caves | Destroyed by AG-12646 with Assembled Focal Cannon Last Messages --------------- 03554_ Acquired Zio. Laser-S. 03564_ Acquired Exp. Heat Sink. 03565_ Extracted 23 energy. 03639_ Attempting to rewire Y3-3EY(g). 03639_ Y3-3EY(g) is broken beyond repair. 03640_ AG-12646: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 03644_ YF-7F8(h) destroyed. 03647_ Zio. Glidesys I destroyed. 03650_ PJ-3XW(M) destroyed. 03650_ Grenade Launcher destroyed. 03653_ Zio. Light DM Reactor destroyed. 03657_ Zio. Glidesys I destroyed. 03660_ Zio. Glidesys II destroyed. 03660_ Exp. Reaction Control System destroyed. 03660_ Hvy. Battle Rifle destroyed. 03663_ Hpw. Shotgun destroyed. 03663_ Adv. Phase Shifter destroyed. 03666_ Terrain Scan Processor destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????" #?###???# ## | | ????????"" ] #?# #???# ## | | ????????# ### ##### ## # | | ????????# # ## ####? | | ????????# ###### ##???? | | ????????# ###?## ##????? | | ????????# #??# #?????? | | ????????# * ###??# ##????? | | ????????# ##???## ##???? | | ????????# = #????## ## ##??? | | ????????# * * g #?????##### #??? | | ????????# * #?????????## #??? | | ????????? [ #?###??????# #??? | | ?????????" [ g ### ##????# #??? | | ?????????" ## ###### #### | | ?????????" [ g #?# | | ?????????" s [ = ### | | ????????"" g ;# ####### | | ????????# ## ##?###### | | ????????" = ### ##### ## | | ????????" ;####### | | ????????" G g | | ????????""" % g | | ????????" = | | ?????????" ;### ## | | ????????" @ ; ## #### | | ?????????" ;#??# #??## | | ????????" # # ;#??# ##???## | | ????????" #### ;# ## ###??#####?????#### | | ????????""" #????# ## ####?????????????????? | | ?????????" ??????#### #????????????????????? | | ?????????##????????????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 400 Phase Shifting 15 Evasion (%) 83 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Dodgeball, But With Guns Help From High Places Signs Are For Wimps This Is Interesting... Challenges ------------ None Game ------ Seed IonicMetaNanoactuators Manual? 0 Play Time 00:56:16 Cumulative 20.2 hours Start 2024.04.25 @ 14:15:46 End 2024.04.25 @ 16:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 14 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44a08f52-2e37-4b0f-b64d-f00dbe22b18e