Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:29:04 Player: Xidas Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1559) 1559 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7914 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Weight Redist. System Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Disposable Heat Sink Disposable Heat Sink Medium Matter Pod Improved Sensor Array Targeting Computer Hardened Light Armor Plating Ion Cannon Proton Missile Launcher Remote Datajack [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Proton Missile Launcher Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . 1 2 . Utility 7 | . . . . . 3 1 . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 101 | 6 6 5 3 . 15 12 19 2 25 5 3 Power 17 | 1 3 1 . . 1 1 1 . 7 1 1 Engine 13 | 1 3 1 . . 1 1 1 . 4 1 . Core 3 | . . . . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 14 | 2 1 . 2 . . . . . 5 2 2 Treads . | . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . 1 . . Wheel 4 | 2 1 . . . . . . . . 1 . Hover 6 | . . . . . . . . . 3 1 2 Flight 1 | . . . . . . . . . 1 . . Utility 40 | 1 . 2 1 . 7 6 12 2 7 2 . Device 19 | . . 2 . . 4 1 6 . 5 1 . Storage 6 | 1 . . 1 . 1 2 . 1 . . . Processor 4 | . . . . . 1 . 1 . 1 1 . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . . 1 3 5 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 2 . . 7 5 6 . 6 . . Energy Gun 12 | 1 2 2 . . 1 2 2 . 2 . . Energy Cannon 4 | . . . . . 2 . 1 . 1 . . Ballistic Gun 2 | 1 . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . 4 3 3 . 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . 1 . . Parts Lost 23 | . 1 . . . . . 3 1 14 1 3 Power 6 | . . . . . . . 2 . 2 . 2 Propulsion 5 | . . . . . . . . . 3 1 1 Utility 5 | . . . . . . . . . 5 . . Weapon 7 | . 1 . . . . . 1 1 4 . . Highest Loss Streak 5 | . 1 . . . . . 2 1 5 1 2 To Critical Strikes 2 | . . . . . . . . . 2 . . Average Slot Usage (%) 87 | . 83 98 100 100 99 99 99 90 64 24 23 Engine 11 | . 14 14 14 14 9 15 14 7 5 3 1 Leg 11 | . . . 17 28 18 15 15 15 8 . . Wheel 5 | . 28 28 10 . . . . . . . . Device 14 | . . 12 14 14 20 22 21 1 8 1 . Storage 9 | . 14 14 14 14 9 7 7 13 8 . . Processor 6 | . . . . . 8 7 7 15 10 12 15 Protection 3 | . . . . . 6 7 7 15 2 . . Energy Gun 11 | . 13 28 28 28 5 5 6 7 4 . . Energy Cannon 1 | . . . . . 6 1 2 . 3 . . Launcher 7 | . . . . . 15 15 12 13 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 12 16 16 21 21 47 58 61 48 44 14 16 Greatest Support 75 | 26 32 32 60 60 60 60 60 60 75 15 35 Greatest Overweight (x) 5 | . . . . . . . 1 . 2 1 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 10 10 10 10 10 8 5 5 Most Carried 10 | 1 8 8 8 10 10 10 10 8 6 5 5 Average Carried 8 | . 7 7 8 9 9 9 9 7 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 1 7 8 8 10 10 10 8 7 4 5 5 Class Distribution -------------------- 57% | Skirmisher 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 1324 | 254 201 70 . 71 137 . 492 3 66 30 . Remotely . | . . . . . . . . . . . . Salvage Created 1629 | . 119 188 . . 361 49 603 . 279 30 . Parts 91 | . 10 13 . . 29 3 20 . 11 5 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . Prevented 8 | . . . . . . . 8 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 39 | . 4 6 . . 5 1 15 . 8 . . Guns 14 | . 4 6 . . . 1 2 . 1 . . Cannons 1 | . . . . . . . . . 1 . . AOE 22 | . . . . . 5 . 11 . 6 . . Classes Destroyed 10 | . 3 1 . . 4 1 1 . . . . Worker 1 | . . . . . 1 . . . . . . Builder 2 | . . . . . 1 . . . . 1 . Recycler 1 | . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . Swarmer 18 | . 3 6 . . 1 . 8 . . . . Grunt 13 | . 1 . . . 3 . 6 . 3 . . Sentry 4 | . . . . . 1 . . . 3 . . Hunter 3 | . . . . . . . 1 . 2 . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 11 | . 5 3 . . 5 1 11 . 4 1 . Combat Bots Only 11 | . 4 3 . . 4 1 11 . 4 . . Max Kills in Single Turn 3 | . 1 1 . . 3 1 3 . 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 681 | . 34 25 . . 3 18 71 32 376 7 115 Missed 283 | . 9 8 . . 2 6 37 21 156 2 42 Damage Taken 5328 | . 225 141 . . 29 152 758 141 2344 103 1435 Core 2001 | . 58 18 . . . 16 79 13 604 39 1174 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 69 100 . . 84 28 96 . Volleys Fired 100 | . 21 15 . . 14 6 17 1 26 . . Largest 3 | . 2 2 . . 2 3 3 1 3 . . Hottest 174 | . 60 90 . . 78 153 153 75 174 . . Shots Fired 175 | . 34 30 . . 17 14 36 1 43 . . Gun 93 | . 34 30 . . . 2 6 1 20 . . Cannon 16 | . . . . . 8 . 1 . 7 . . Launcher 66 | . . . . . 9 12 29 . 16 . . Special . | . . . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . . . Thermal 77 | . 2 30 . . 8 2 7 1 27 . . Explosive 12 | . . . . . . . . . 12 . . Electromagnetic 66 | . 12 . . . 9 12 29 . 4 . . Robot Hit Streak 6 | . 5 6 . . 5 2 5 . 5 . . Robot Miss Streak 13 | . 9 2 . . 2 7 7 6 13 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 83 | . 15 17 . . 6 5 16 . 24 . . Core Hits 89 | . 7 8 . . 15 3 23 . 28 3 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3775 | . 245 200 . . 539 146 1181 . 1413 18 33 Guns 828 | . 245 200 . . . 7 55 . 321 . . Cannons 160 | . . . . . 69 . . . 91 . . Explosions 2736 | . . . . . 470 139 1126 . 1001 . . Melee . | . . . . . . . . . . . . Ramming 51 | . . . . . . . . . . 18 33 Kinetic 134 | . 134 . . . . . . . . . . Thermal 1276 | . 22 200 . . 168 108 220 . 558 . . Explosive 715 | . . . . . . . . . 715 . . Electromagnetic 1599 | . 89 . . . 371 38 961 . 140 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 . . 3 Average Corruption 1 | . . . . . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . Message Errors 1 | . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 111 | . . . . . 5 61 36 . 9 . . Projectiles . | . . . . . . . . . . . . Explosions 111 | . . . . . 5 61 36 . 9 . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . . . 10 10 154 . 146 8 14 Shots 15 | . . . . . 1 2 8 . 4 . . Rammed 14 | . . . . . . . . . 1 7 6 Targets Rammed 14 | . . . . . . . . . 1 7 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 245 | . 24 147 . . 54 103 245 36 190 . . Average Temperature 60 | . 6 58 . . 30 47 84 18 76 . . Received Heat Transfer 1068 | . 48 . . . 9 18 474 . 402 45 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 9 | . . . . . 1 . 8 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 1684 | . 50 485 . . 161 55 250 . 683 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 277 | . 185 217 . . 93 136 . . 277 152 229 Initial 135 | . . 72 . . . 38 . . 86 135 69 Average 83 | . 77 159 . . 7 51 . . 138 142 91 Maximum Alert Level 1 | . . 1 . . . . . . 1 . 1 Low Security (%) 87 | 100 100 55 . 100 100 100 . . 74 100 91 Level 1 12 | . . 44 . . . . . . 25 . 8 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 1 . . 5 1 1 Investigation 1 | . . . . . . . . . . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . 2 . . . . . . . 2 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 6 | . 2 . . . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 10 6 . . 9 3 24 5 19 3 16 Peak Tracking Total 11 | . 7 3 . . 3 1 7 5 6 3 11 Tactical Retreats 10 | . 1 . . . . . 3 . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 6 | . . . . . . 2 . . 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 12 | . . . . . 1 2 4 . 5 . . Max in Single Turn 2 | . . . . . 1 2 2 . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 14 | . 4 . 1 . 3 4 . . . 2 . Terminals 10 | . 3 . . . 3 3 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 27 | . 6 . 1 . 7 9 . . . 4 . Successful 15 | . 4 . 1 . 4 3 . . . 3 . Failed 12 | . 2 . . . 3 6 . . . 1 . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 21 | . 4 . . . 7 8 . . . 2 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 13 | . 4 . 1 . 4 2 . . . 2 . Record 4 | . . . . . . 2 . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 2 4 . . . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 4646 | 48 291 453 392 265 475 470 1231 34 666 130 191 Spaces Moved 4115 | 43 234 313 415 285 282 391 1267 51 357 191 286 Core 358 | 1 . . . . . . . . 47 132 178 Treads . | . . . . . . . . . . . . Legs 2726 | . . . 278 285 282 391 1267 51 172 . . Wheels 735 | 42 234 313 137 . . . . . . 9 . Hover 296 | . . . . . . . . . 138 50 108 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 90 100 90 90 90 45 45 45 45 50 50 Average Speed 86 | 88 91 100 93 90 90 89 88 57 87 59 57 Slowest Speed 300 | 90 100 100 100 90 90 90 170 90 180 120 300 Overloaded Moves 187 | . . . . . . 3 53 37 94 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 48 49 89 80 27 11 95 12 9 5 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . 3 . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 184 | . . . . . 9 22 10 . 143 . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . AOE 182 | . . . . . 7 22 10 . 143 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 4992 | 49 276 421 420 293 482 490 1331 53 661 204 312 Wait 603 | . . 85 . 7 158 78 23 . 239 . 13 Move 4104 | 42 233 312 414 284 281 390 1266 50 356 190 286 Hop . | . . . . . . . . . . . . Pick Up 31 | 1 10 2 . 2 5 1 2 . 5 1 2 Fast Attach 42 | 6 3 1 2 . 7 4 . . 11 5 3 Attach 16 | . . . . . 2 1 2 1 10 . . Detach 2 | . . . . . . 1 . . 1 . . Swap 43 | . 3 4 1 . 6 7 17 1 4 . . Drop 35 | . 6 2 3 . 9 2 2 . 8 1 2 Fire 100 | . 21 15 . . 14 6 17 1 26 . . Melee . | . . . . . . . . . . . . Ram 14 | . . . . . . . . . 1 7 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 340 | -10/Materials | Entered Mines 447 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 450 | -10/Mines | Found Prototype Device 451 | -10/Mines | Identified Exp. Sensor Array 562 | -10/Mines | Learned Materials terminal intel 567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 567 | -10/Mines | Discovered new exit (range 5) 674 | -10/Mines | Learned location of Storage (-7) 717 | -10/Mines | Discovered new exit (range 10) 793 | -10/Mines | Entered Exiles 811 | -10/Exiles | Discovered new exit (range 14) 820 | -10/Exiles | Met 8R-AWN 838 | -10/Exiles | Met EX-HEX 872 | -10/Exiles | Met EX-BIN 884 | -10/Exiles | Aligned with FarCom system 885 | -10/Exiles | Given EX-Vault access code 922 | -10/Exiles | Opened EX-Vault 932 | -10/Exiles | Found Potential Leg 934 | -10/Exiles | Found Potential Leg 956 | -10/Exiles | Warned to stay clear of 0b10 Research branches 980 | -10/Exiles | Met EX-DEC 1034 | -10/Exiles | Visited The Gauntlet 1174 | -10/Exiles | Discovered new exit (range 14) 1185 | -10/Exiles | Left Exiles lab with Potential Leg 1185 | -10/Exiles | Entered Mines 1225 | -9/Mines | Met a Derelict bent on vengeance 1281 | -9/Mines | Found a hidden stash of uninstalled traps 1387 | -9/Mines | Discovered new exit (range 12) 1450 | -9/Mines | Entered Materials 1450 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1451 | -8/Materials | Loaded intel: 12 terminal locations 1514 | -8/Materials | Build established: Skirmisher 1843 | -8/Materials | Garrison activated, responded to threat 1914 | -8/Materials | Discovered new exit (range 12) 1924 | -8/Materials | Identified exit to Factory 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2381 | -7/Factory | Discovered new exit (range 5) 2394 | -7/Factory | Identified exit to Lower Caves 2395 | -7/Factory | Entered Lower Caves 2418 | -7/Lower Caves | Learned 4 Factory zone layouts 2698 | -7/Lower Caves | Learned Factory security intel 3062 | -7/Lower Caves | Spotted B-75 Beast 3502 | -7/Lower Caves | Attracted the attention of an 0b10 base 3535 | -7/Lower Caves | Destroyed 11 combat bots 3622 | -7/Lower Caves | Discovered new exit (range 4) 3625 | -7/Lower Caves | Identified exit to Lower Caves 3626 | -7/Lower Caves | Entered another Lower Caves area 3626 | -7/Lower Caves | Spotted B-75 Beast 3648 | -7/Lower Caves | Learned 8 Factory zone layouts 3655 | -7/Lower Caves | Discovered new exit (range 6) 3659 | -7/Lower Caves | Identified exit to Factory 3660 | -7/Lower Caves | Entered Factory 3660 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4016 | -6/Factory | Lost 5 parts (1p3u1w) 4063 | -6/Factory | Lost 4 parts (1p1n1u1w) 4087 | -6/Factory | Core integrity fell below 50% 4111 | -6/Factory | Lost 3 parts (1n1u1w) 4294 | -6/Factory | Discovered new exit (range 12) 4311 | -6/Factory | Identified exit to Factory 4326 | -6/Factory | Entered another Factory area 4326 | -5/Factory | Evolved 2 slots: Propulsion x2 4327 | -5/Factory | Build established: Mutant 4453 | -5/Factory | Discovered new exit (range 5) 4455 | -5/Factory | Identified exit to Factory 4456 | -5/Factory | Entered another Factory area 4456 | -4/Factory | Evolved 2 slots: Utility x2 4606 | -4/Factory | Spotted B-86 Titan 4616 | -4/Factory | Core integrity fell below 50% 4635 | -4/Factory | Core integrity fell below 20% 4647 | -4/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- W-44 Eye sends out distress signal. Connecting with Terminal... Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf cleans the Fabricator. K-01 Serf cleans the Nuclear Reactor. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. Slammed into P-70 Sage. Imp. Signal Interpreter broken. Destabilizing: Short circuit. Slammed into P-70 Sage. Slug penetrates Wall. Slammed into U-05 Engineer. Slug penetrates Wall. Acquired Antimatter Reactor. Antimatter Reactor destroyed. Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????????" ?????????????????????????? | | = ?????????????? """ ?????????????????????????? | | ?????????????? G ??????????????????????????? | | ?????????????? """ ??????????????????????????? | | ?????????????? " ???????????????????????????? | | ?????????????? ???????????????????????????? | | #?????????????? ????????????????????????????? | | #??????????????# #????????????????????????????? | | #??????????????# #????????????????????????????? | | #??????????????# #????????????????????????????? | | #??????????????# #????????????????????????????? | | #????????????### ###??????????????????????????? | | #????????????# #??????????????????????????? | | ############## #??????????????????????????? | | #??????????????????????????? | | ############## +??????????????????????????? | | "#########????# ! #??????????????????????????? | | #????# #??????????????????????????? | | """#????# ! #??????????????????????????? | | """ T"#????## ##??????????????????????????? | | """ """#?????# ##########??????????????????? | | """ #?????# # #??????????????????? | | #?????# Y """ #??????????????????? | | """ """ #?????# # """ #??????????????????? | | """ """ #?????# #s """ = #??????????????????? | | """ """ #?????# # ss@s #???????????Y??????? | | #?????# # +??????????????????? | | #?????# # #??????????????????? | | #?????# # #??????????????????? | | ##########?????+ # #??????????????????? | | ???????????????# #####+####??????????????????? | | ???????????????# p#???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????#+#+###???????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 31 Energy Capacity 480 Matter Stores 358 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 66 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy No Signal Power Corrupts Challenges ------------ None Game ------ Seed EnhancedExperimentalEngine Manual? 0 Play Time 01:41:25 Cumulative 7.0 hours Start 2024.04.08 @ 20:42:10 End 2024.04.08 @ 22:29:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81fcfbfa-0345-4ce9-a9b9-fc57efdfc0f8