Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.17 @ 15:40:57 Player: Flamebroken Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (70) 350 Value Destroyed (2560) 2560 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1384) 1384 TOTAL SCORE: 9934 Bonus ------- Follower Combat Kills 84 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 79/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Flying (92) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (3) --- Electron Diverter Electron Diverter > --- UTILITY (10) ----- Experimental Cooling System Experimental Armor Integrity Analyzer Advanced Remote Shield Improved Hacking Suite > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- Vortex Chain Reactor Stasis Canceller Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Cooling System Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Focal Shield Advanced Remote Shield Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Flamer Flamer Flamer > --- INVENTORY -------- Vortex Chain Reactor Stasis Canceller Improved Arc Projector KE Penetrator [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Electron Diverter Utility Visual Processing Unit Device Actuator Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Flamer Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 8 | . . . 2 2 1 . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 81 | 5 1 1 11 9 13 4 . 7 3 3 2 12 8 2 Power 6 | 1 . 1 1 . 1 . . 1 . . 1 . . . Engine 3 | 1 . . 1 . 1 . . . . . . . . . Core 3 | . . 1 . . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 . . 7 1 1 . . 2 . 3 . . 2 . Treads 2 | . . . 2 . . . . . . . . . . . Leg 5 | . . . . . . . . 2 . 3 . . . . Wheel 3 | 2 . . . . 1 . . . . . . . . . Hover 5 | . . . 4 1 . . . . . . . . . . Flight 3 | . . . 1 . . . . . . . . . 2 . Utility 25 | . . . 2 7 4 1 . 2 1 . . 5 3 . Device 10 | . . . . 2 2 1 . . 1 . . 2 2 . Storage 1 | . . . . 1 . . . . . . . . . . Processor 10 | . . . 2 4 2 . . . . . . 1 1 . Hackware 2 | . . . . . . . . . . . . 2 . . Protection 2 | . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 1 . 1 1 7 3 . 2 2 . 1 7 3 2 Energy Gun 4 | . . . . . 1 . . . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 . 1 . 3 . . . . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . . 3 3 . . 2 . . 3 . . Special Weapon 4 | . . . . . . . . 1 . . . . 3 . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . . . . . . 4 . Parts Lost 49 | . . . 3 4 6 7 . 1 6 . 9 8 . 5 Power 5 | . . . 1 1 1 . . . 1 . 1 . . . Propulsion 8 | . . . 2 . 1 . . . 2 . 3 . . . Utility 15 | . . . . 1 2 3 . . 2 . 3 3 . 1 Weapon 21 | . . . . 2 2 4 . 1 1 . 2 5 . 4 Highest Loss Streak 7 | . . . 2 4 2 7 . 1 4 . 7 4 . 5 To Critical Strikes 3 | . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 58 | . 71 71 65 63 70 52 38 74 55 40 25 19 53 61 Engine 2 | . 14 4 4 3 5 . . . . . . . 3 5 Core 1 | . . 9 1 . . . . 6 1 . . . . . Leg 2 | . . . . . . . . 14 3 1 8 . . . Wheel 3 | . 28 28 7 . 6 . . . . . . . . . Hover 1 | . . . 9 18 . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . 5 11 Device 12 | . . . . 8 17 17 15 15 14 11 3 2 11 16 Processor 13 | . . . 16 19 19 23 15 15 13 11 11 6 5 5 Hackware 1 | . . . . . . . . . . . . 2 7 5 Protection 2 | . . . . . . . . 10 11 5 . . . . Energy Gun 1 | . . . . . 5 . . . . . . . 1 . Ballistic Gun 6 | . 28 28 22 9 10 . . . . . . 3 1 1 Launcher 2 | . . . . . 2 10 7 . 2 3 . 2 . . Special Weapon 2 | . . . . . . . . 2 1 . . . 10 12 Impact Weapon 1 | . . . . 4 . . . 7 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 30 | 6 7 9 10 10 30 20 11 23 23 20 8 12 21 25 Greatest Support 48 | 26 26 26 40 15 28 12 3 40 40 48 48 3 16 16 Greatest Overweight (x) 6 | . . . 3 . 6 6 3 4 6 6 1 3 4 1 Average Overweight (x) . | . . . . . . 3 3 . 2 1 . 1 1 1 Largest Inventory Capacity 15 | 5 5 5 5 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 2 2 2 4 4 4 5 5 Average Carried 3 | 1 3 4 4 4 4 3 2 1 . 3 4 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 4 5 2 2 1 2 4 4 1 5 3 Class Distribution -------------------- 48% | Mutant 15% | Gunner 12% | Scavenger-Mutant 10% | Derelict-Tank 7% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Matter Collected 1678 | 204 74 30 174 108 445 65 . 102 53 . 112 311 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2118 | . 44 31 465 167 927 58 . 140 61 . 49 130 . 46 Parts 125 | . 4 1 39 5 51 7 . 8 . . 5 5 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 6 . 9 . . 5 6 . . Prevented 6 | . . . . . . . . 3 . . . 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 57 | . 3 1 10 2 23 4 . 4 2 . 3 4 . 1 Melee 2 | . . . . . . . . 1 . . 1 . . . Guns 33 | . 3 1 10 1 13 . . . . . 2 2 . 1 AOE 16 | . . . . . 9 4 . . 1 . . 2 . . Classes Destroyed 13 | . 1 1 3 . 5 1 . 1 . . . 1 . . Worker 1 | . . . . . 1 . . . . . . . . . Builder 2 | . . . 1 . 1 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . Watcher 7 | . . . 3 2 2 . . . . . . . . . Swarmer 18 | . 3 . 3 . 6 3 . . . . 3 . . . Grunt 20 | . . 1 3 1 13 . . . . . . 2 . . Brawler 1 | . . . . . . . . . . . . 1 . . Sentry 8 | . . . 4 1 . . . 1 2 . . . . . Hunter 5 | . . . . . 2 . . 2 . . . . . 1 Programmer 2 | . . . . . 2 . . . . . . . . . Behemoth 2 | . . . . . . 1 . . . . . 1 . . Best Kill Streak 8 | . 3 1 7 2 8 3 . 2 1 . 2 2 . 1 Combat Bots Only 5 | . 3 1 4 1 5 3 . 2 1 . 2 2 . 1 Max Kills in Single Turn 5 | . 1 1 1 1 5 2 . 1 1 . 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 2 . . 1 . . 1 . . Melee 1 | . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Hostile Shots Fired 835 | . 23 8 72 21 127 48 . 60 117 8 220 57 . 74 Missed 262 | . 6 4 22 6 35 12 . 22 39 4 77 17 . 18 Damage Taken 6675 | . 109 46 522 185 1130 669 . 332 573 74 1646 784 . 605 Core 1986 | . 37 . 140 72 224 308 . 68 123 . 477 368 . 169 Absorbed by Shields 10 | . . . . . . . . . . . . . . 10 Ignored by Resistances 2083 | . 34 13 153 53 322 189 . 98 195 21 475 287 . 243 Core Remaining (%) 72 | 100 . 85 65 86 . . . 14 85 . . . . . Volleys Fired 154 | . 7 3 38 8 41 10 . 10 3 . 4 20 . 10 Largest 3 | . 2 2 2 2 3 1 . 1 2 . 1 3 . 3 Hottest 300 | . 40 40 43 43 130 36 . 100 72 . 60 108 . 300 Shots Fired 260 | . 14 6 76 12 77 10 . 10 6 . 4 28 . 17 Gun 196 | . 14 6 76 12 64 . . . . . 4 10 . 10 Cannon . | . . . . . . . . . . . . . . . Launcher 47 | . . . . . 13 10 . . 6 . . 18 . . Special 17 | . . . . . . . . 10 . . . . . 7 Kinetic 157 | . 14 6 76 12 31 . . . . . . 10 . 8 Thermal 50 | . . . . . 33 . . 10 . . . . . 7 Explosive 47 | . . . . . 13 10 . . 6 . . 18 . . Electromagnetic 6 | . . . . . . . . . . . 4 . . 2 Robot Hit Streak 45 | . 4 7 29 25 45 7 . 1 7 . 4 28 . 14 Robot Miss Streak 4 | . 1 . 1 1 4 . . 1 . . 1 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . 2 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . 1 Shots Hit Robots 225 | . 9 6 62 17 55 1 . 12 16 . 5 27 . 15 Core Hits 139 | . 3 4 22 5 63 9 . 2 5 . 8 14 . 4 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . 1 . . . . 1 Critical Strikes 6 | . . . 1 1 . . . . 1 . 1 1 . 1 Destroy 3 | . . . 1 . . . . . . . . 1 . 1 Smash 3 | . . . . 1 . . . . 1 . 1 . . . Melee Attacks 31 | . . . . 6 . . . 11 10 . 1 3 . . Impact 28 | . . . . 6 . . . 11 10 . 1 . . . Slashing 3 | . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7038 | . 116 69 889 440 2369 523 . 486 542 . 125 1262 . 217 Guns 2717 | . 116 65 889 155 1088 . . . . . 71 197 . 136 Cannons . | . . . . . . . . . . . . . . . Explosions 3002 | . . . . . 1261 523 . . 187 . . 1031 . . Melee 1166 | . . . . 285 . . . 462 355 . 30 34 . . Ramming 48 | . . 4 . . 20 . . . . . 24 . . . Kinetic 1833 | . 116 65 889 155 288 . . . . . . 197 . 123 Thermal 1042 | . . . . . 937 . . 24 . . . . . 81 Explosive 2822 | . . . . . 1124 523 . . 144 . . 1031 . . Electromagnetic 127 | . . . . . . . . . 43 . 71 . . 13 Impact 1132 | . . . . 285 . . . 462 355 . 30 . . . Slashing 34 | . . . . . . . . . . . . 34 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 2 2 2 . . . 5 5 . Average Corruption 2 | . . . . . 1 2 2 2 . . . 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . . 15 5 2 9 . . . 3 2 . Message Errors 9 | . . . . . 2 4 . 2 . . . 1 . . Matter Fused 10 | . . . . . 5 1 . 2 . . . 1 1 . Heat Flow Errors 4 | . . . . . 2 . . 2 . . . . . . Energy Discharges 3 | . . . . . 2 . . 1 . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 4 | . . . . . 1 . . 1 . . . 1 1 . Data Loss (major) 2 | . . . . . 1 . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 333 | . . . . 85 38 43 . 64 94 . . 9 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 90 | . . . . . 38 43 . . . . . 9 . . Melee 243 | . . . . 85 . . . 64 94 . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . 2 . . 56 . . . 59 . . 41 . . Shots 7 | . . . . . 1 . . . 3 . . 3 . . Rammed 5 | . . 1 . . 4 . . . . . . . . . Targets Rammed 21 | . . 1 . . 4 . . . . . 16 . . . Kicked 16 | . . . . . . . . . . . 16 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 460 | . . 2 20 1 252 460 . 192 10 . . 11 . 170 Average Temperature 93 | . . 2 7 1 79 195 . 85 7 . . 11 . 119 Received Heat Transfer 2289 | . . 33 222 135 306 858 . 48 276 9 177 225 . . Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 4 . . . 2 . . . . . . Impact Corruptions 10 | . . . . 4 . . . 3 3 . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 7 | . . . . . 5 . . . . . . . . 2 Heat Transferred 2485 | . . . . . 1875 . . 50 . . . . . 560 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Peak Influence 378 | . 85 79 357 212 378 . . . 369 85 . . . . Initial 318 | . . 28 25 128 82 . . . 318 70 . . . . Average 159 | . 69 67 176 154 138 . . . 316 75 . . . . Maximum Alert Level 1 | . . . 1 1 1 . . . 1 . . . . . Low Security (%) 65 | 100 100 100 47 99 72 . . . 7 100 . . . . Level 1 34 | . . . 52 . 27 . . . 92 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . 8 . . . . . . . . . Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . 2 . . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Distress Signals 2 | . . . 1 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 95 | . 4 2 17 5 28 5 . 5 3 1 16 4 3 2 Peak Tracking Total 6 | . 4 2 6 1 4 4 . 2 1 1 6 2 3 2 Tactical Retreats 8 | . . . . . 1 . . . . . 7 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Traps Triggered 6 | . . . . . 6 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . 1 9 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Machines Disabled 6 | . . . . . 5 . . . 1 . . . . . Max in Single Turn 4 | . . . . . 4 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Machines Accessed 11 | . . . . . 1 . 4 . . . . . 6 . Terminals 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 37 | . . . . . 1 . 30 . . . . . 6 . Successful 37 | . . . . . 1 . 30 . . . . . 6 . Failed . | . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 2 . Terminals 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 37 | . . . . . 1 . 30 . . . . . 6 . Record 16 | . . . . . . . 11 . . . . . 5 . Part Schematic 10 | . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Total Allies 2 | . . 1 . . . . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . 1 . . . . . . Highest-Rated Group 96 | . . 31 31 . . . . 96 . . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 24 | . . 4 6 . . . . 14 . . . . . . Total Damage 658 | . . 43 127 . . . . 488 . . . . . . Kills 3 | . . 1 . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 . 2 . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Turns Passed 5729 | 38 158 116 313 192 1614 371 200 592 433 114 260 388 822 118 Spaces Moved 4151 | 33 147 115 207 221 1345 161 101 424 176 95 282 275 481 88 Core 1058 | 1 . . 2 . 5 161 101 3 104 89 168 275 149 . Treads 29 | . . . 29 . . . . . . . . . . . Legs 613 | . . . . . . . . 421 72 6 114 . . . Wheels 1622 | 32 147 115 85 . 1243 . . . . . . . . . Hover 512 | . . . 91 221 97 . . . . . . . 103 . Flight 317 | . . . . . . . . . . . . . 229 88 Fastest Speed 32 | 50 90 90 56 56 56 100 200 120 120 50 50 50 32 92 Average Speed 113 | 88 90 90 85 56 103 210 200 120 222 115 79 114 121 92 Slowest Speed 350 | 90 90 90 200 56 350 350 200 250 350 350 120 200 250 92 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 30 40 39 25 37 41 77 69 6 3 55 52 62 17 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 1 . . . 2 . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . 2 . 1 . . 1 4 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 223 | . . . . . 134 49 . . 11 . . 25 . 4 Melee . | . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . 1 . 4 AOE 218 | . . . . . 134 49 . . 11 . . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Total 4812 | 39 160 121 264 265 1497 184 100 452 194 99 308 309 717 103 Wait 332 | . . . . 13 80 10 . . . . 4 . 222 3 Move 4137 | 32 146 114 206 220 1344 160 100 423 175 94 281 274 480 88 Hop . | . . . . . . . . . . . . . . . Pick Up 21 | 2 4 1 2 2 6 . . 1 2 . . . 1 . Fast Attach 64 | 5 . 1 9 8 10 1 . 5 3 3 2 9 8 . Attach 17 | . 1 . 2 1 3 3 . 2 . . . 3 . 2 Detach 6 | . . . 1 . 1 . . . . 2 . . 2 . Swap . | . . . . . . . . . . . . . . . Drop 29 | . 2 1 6 7 8 . . . 1 . . . 4 . Fire 154 | . 7 3 38 8 41 10 . 10 3 . 4 20 . 10 Melee 31 | . . . . 6 . . . 11 10 . 1 3 . . Ram 5 | . . 1 . . 4 . . . . . . . . . Kick 16 | . . . . . . . . . . . 16 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Sto / [*Low x2]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 197 | -10/Materials | Entered Mines 200 | -10/Mines | Received a Mining Laser from a helpful Derelict 298 | -10/Mines | Discovered new exit (range 8) 313 | -10/Mines | Build established: Mutant 313 | -10/Mines | Entered Materials 313 | -9/Materials | Accompanied by 1 ally 313 | -9/Materials | Evolved 2 slots: Utility x2 407 | -9/Materials | Discovered new exit (range 14) 586 | -9/Materials | Discovered new exit (range 16) 626 | -9/Materials | Entered another Materials area 626 | -8/Materials | Evolved 2 slots: Utility x2 757 | -8/Materials | Lost 4 parts (1p1u2w) 808 | -8/Materials | Discovered new exit (range 16) 818 | -8/Materials | Entered Factory 818 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 819 | -7/Factory | Identified exit to Storage 837 | -7/Factory | Discovered new exit (range 12) 1241 | -7/Factory | Garrison activated, responded to threat 1412 | -7/Factory | Discovered new exit (range 17) 1559 | -7/Factory | Build established: Skirmisher 1884 | -7/Factory | Build established: Gunner 2432 | -7/Factory | Entered Lower Caves 2474 | -7/Lower Caves | Learned 4 Factory zone layouts 2508 | -7/Lower Caves | Encountered a Warlord checkpoint 2617 | -7/Lower Caves | Spotted B-75 Beast 2628 | -7/Lower Caves | Core integrity fell below 50% 2653 | -7/Lower Caves | Destroyed B-75 Beast 2680 | -7/Lower Caves | Lost 7 parts (3u4w) 2728 | -7/Lower Caves | Build established: Mutant 2800 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2803 | -7/Lower Caves | Entered Data Miner 2803 | -7/Data Miner | Discovered new exit (range 6) 2837 | -7/Data Miner | Met Data Miner 2927 | -7/Data Miner | Learned location of Section 7 (-2) 2927 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2945 | -7/Data Miner | Received God Mode back door access code from Data Miner 3003 | -7/Data Miner | Entered Proximity Caves 3014 | -6/Proximity Caves | Core integrity fell below 20% 3117 | -6/Proximity Caves | Escorted by Enhanced Grunt 3118 | -6/Proximity Caves | Spotter reported a threat 3131 | -6/Proximity Caves | Spotter reported a threat 3160 | -6/Proximity Caves | Learned location of Zion (-6) 3209 | -6/Proximity Caves | Identified exit to Factory 3309 | -6/Proximity Caves | Build established: Scavenger-Mutant 3495 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3595 | -6/Proximity Caves | Entered Factory 3595 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3734 | -6/Factory | Lost 4 parts (1p2n1w) 3883 | -6/Factory | Discovered new exit (range 18) 3991 | -6/Factory | Build established: Mutant 4028 | -6/Factory | Entered another Factory area 4028 | -5/Factory | Evolved 2 slots: Utility x2 4127 | -5/Factory | Discovered new exit (range 5) 4142 | -5/Factory | Entered Upper Caves 4142 | -5/Upper Caves | Spotted B-75 Beast 4356 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 4400 | -5/Upper Caves | Discovered new exit (range 5) 4402 | -5/Upper Caves | Entered another Upper Caves area 4423 | -5/Upper Caves | Encountered a Warlord checkpoint 4451 | -5/Upper Caves | Spotted B-75 Beast 4492 | -5/Upper Caves | Core integrity fell below 50% 4528 | -5/Upper Caves | Destroyed B-75 Beast 4559 | -5/Upper Caves | Lost 4 parts (1u3w) 4592 | -5/Upper Caves | Core integrity fell below 20% 4639 | -5/Upper Caves | Lost 4 parts (2u2w) 4780 | -5/Upper Caves | Learned location of Warlord (-5) 4782 | -5/Upper Caves | Discovered new exit (range 5) 4790 | -5/Upper Caves | Entered Warlord 4862 | -5/Warlord | System corruption cleaned by Quarantine Array 4978 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4987 | -5/Warlord | Build established: Hacker-Mutant 5159 | -5/Warlord | Met Warlord 5175 | -5/Warlord | Opened Warlord's prototype stash 5177 | -5/Warlord | Warlord's base attacked by MAIN.C 5178 | -5/Warlord | Found Prototype Reactor 5190 | -5/Warlord | Found Prototype Processor 5190 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5388 | -5/Warlord | Build established: Derelict-Tank 5485 | -5/Warlord | Lost 5 allies 5527 | -5/Warlord | Warlord forces counterattacked 5578 | -5/Warlord | Lost 5 allies 5579 | -5/Warlord | Opened side exit 5605 | -5/Warlord | Discovered new exit (range 10) 5612 | -5/Warlord | Entered Proximity Caves 5634 | -4/Proximity Caves | Lost 4 allies 5730 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05717_ Slug penetrates H-77 Assassin. 05717_ Myomer Leg melted. 05717_ H-77 Assassin destroyed. 05717_ Switching to secondary target: H-77 Assassin. 05717_ Penetrated by Slug. 05724_ Critical hit (Destroy). 05724_ Imp. Arc Projector destroyed. 05724_ Slug penetrates Wall. 05724_ Penetrated by Slug. 05724_ Slug penetrates Wall. 05726_ Slug penetrates H-77 Assassin. 05727_ Slug penetrates Wall. 05727_ Penetrated by Slug. 05727_ Critical hit (Destroy). 05727_ Imp. Focal Shield destroyed. 05727_ Slug penetrates Wall. 05728_ Slug penetrates H-77 Assassin. 05730_ Penetrated by Slug. 05730_ Slug penetrates Wall. 05730_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????? #??????????????????????????????? | | #??????????? #??????????????????????????????? | | #????????? ##?????????????????????????????? | | ######## #?????????????????????????????? | | #?????????????????????????????? | | # #???????????????????????????????????? | | #### ##### ##???????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????? ??????????????????????????????? | | ##?????# ??????????????????????????????? | | #????## ??????????????????????????????? | | ## #?#### ??????????????????????????????? | | ### ##?# #??????????????????????????????? | | #??###?# ##???????????#?????????????????? | | ####### ##????????? #?????????????????? | | #?# #????????? #?????????????????? | | #??# #?####### #?????????????????? | | #### ## ##??# ### # #?????????????????? | | " "" # ###### ##????????????????? | | " # ## #????????????????? | | " # ### ## #????????????????? | | ! # #?# ## @ % #?????????????????? | | + #?# ## ;## #?????????????????? | | # #?# ##?????????????????????? | | #?###### h#??????????????????????? | | #??????###### ????????????????? | | "" ""# #???????????# #???????????????? | | ##### #???????????# ### ?????????????? | | ?? #??????????# #??????????????????? | | #??????????## #?????????????????? | | ##########???????????#;##;## ????????????????? | | ?????????????????????# ?? ?? ???????????????? | | ?????????????????????##??#?? ## ??????????????? | | ????????????????????????????? ##?? ?????????????? | | ????????????????????????????? #???? ????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 250 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Launcher Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 33 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Charge!!! Leap Before You Look Reappropriation Challenges ------------ None Game ------ Seed PotentialMachineAutocannon Manual? 0 Play Time 01:12:09 Cumulative 100.6 hours Start 2024.04.17 @ 06:42:00 End 2024.04.17 @ 15:40:57 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 122 Rogue 90 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a9c6437-1273-4cb5-aed1-dd34169bef16