Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 18:57:13 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (709) 709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2799 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Heat Sink Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Arc Projector Beam Rifle Greatsword > --- INVENTORY -------- Heat Sink Heavy Armor Plating Heavy Armor Plating Improved EM Pulse Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 28 | 7 . 5 8 3 5 Power 5 | 2 . 1 1 . 1 Engine 4 | 2 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 1 3 1 1 Treads 4 | 2 . 1 1 . . Leg 4 | . . . 2 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 1 2 . 1 Device 1 | . . . 1 . . Storage 2 | 1 . . 1 . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . 2 2 2 2 Energy Gun 4 | . . . 2 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 1 3 4 . 10 Power 4 | . 1 . 1 . 2 Propulsion 5 | . . 2 . . 3 Utility 1 | . . . . . 1 Weapon 8 | . . 1 3 . 4 Highest Loss Streak 9 | . 1 2 3 . 9 Average Slot Usage (%) 86 | . 82 91 86 82 59 Engine 11 | . 11 13 10 11 2 Treads 15 | . 28 21 1 . . Leg 5 | . . . 18 22 12 Device 2 | . . . 11 11 4 Storage 12 | . 14 14 11 11 9 Processor 12 | . . 13 11 11 18 Energy Gun 3 | . . . 10 10 7 Ballistic Gun 11 | . 28 14 7 . . Ballistic Cannon 8 | . . 13 4 . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 12 17 31 30 34 Greatest Support 40 | 40 40 40 34 35 35 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 7 | 5 6 6 8 10 10 Most Carried 9 | 1 . 3 6 9 7 Average Carried 3 | . . 2 5 7 5 Final Capacity 10 | 6 6 6 10 10 10 Final Carried 8 | . . 3 6 8 5 Class Distribution -------------------- 93% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 591 | 203 40 230 88 30 . Remotely . | . . . . . . Salvage Created 810 | . 40 300 195 . 275 Parts 44 | . 2 21 10 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . 1 6 5 . 5 Guns 15 | . 1 6 4 . 4 Cannons 2 | . . . 1 . 1 Classes Destroyed 5 | . 1 2 1 . 1 Builder 1 | . . 1 . . . Grunt 13 | . 1 4 4 . 4 Brawler 1 | . . . 1 . . Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 1 4 3 . 4 Combat Bots Only 4 | . 1 4 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2942 | . 340 676 438 81 1407 Core 838 | . 119 111 46 . 562 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . 8 . 88 . Volleys Fired 61 | . 9 26 14 1 11 Largest 3 | . 2 2 3 1 2 Hottest 111 | . 40 58 103 56 111 Shots Fired 106 | . 18 47 25 1 15 Gun 87 | . 18 31 23 1 14 Cannon 19 | . . 16 2 . 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 72 | . 18 47 7 . . Thermal 23 | . . . 18 1 4 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 7 | . 7 7 7 . 7 Robot Miss Streak 3 | . 3 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 72 | . 9 31 18 1 13 Core Hits 31 | . 2 12 9 . 8 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 3 | . . . . 1 2 Impact . | . . . . . . Slashing 3 | . . . . 1 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1103 | . 67 437 247 151 201 Guns 733 | . 67 296 200 . 170 Cannons 211 | . . 141 39 . 31 Explosions . | . . . . . . Melee 151 | . . . . 151 . Ramming 8 | . . . 8 . . Kinetic 610 | . 67 437 106 . . Thermal 192 | . . . 133 . 59 Explosive . | . . . . . . Electromagnetic 142 | . . . . . 142 Impact . | . . . . . . Slashing 151 | . . . . 151 . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 3 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Message Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 4 . . Shots . | . . . . . . Rammed 5 | . . 2 2 . 1 Targets Rammed 5 | . . 2 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 71 | . 19 71 4 . 38 Average Temperature 24 | . 9 33 3 . 12 Received Heat Transfer 1431 | . 192 279 195 . 765 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 448 | . . . 300 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 105 | . 25 105 88 30 91 Initial 30 | . . 5 . 30 11 Average 36 | . 8 40 36 30 46 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . 3 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 8 6 9 . 13 Peak Tracking Total 6 | . 6 4 6 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . . . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 3 | . 1 . 1 1 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 . 2 1 . Successful 3 | . 1 . 1 1 . Failed 3 | . 2 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . 2 . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1676 | 66 93 985 250 128 154 Spaces Moved 952 | 39 43 563 146 87 74 Core 9 | 6 . . . . 3 Treads 662 | 33 43 563 23 . . Legs 281 | . . . 123 87 71 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 125 120 Average Speed 151 | 143 160 160 134 127 146 Slowest Speed 500 | 160 160 160 160 130 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 16 91 18 22 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1070 | 46 51 599 175 100 99 Wait 12 | . . . . 6 6 Move 947 | 38 42 562 145 86 74 Hop . | . . . . . . Pick Up 7 | . . 3 2 2 . Fast Attach 20 | 6 . 4 6 2 2 Attach 4 | . . . 1 . 3 Detach . | . . . . . . Swap 4 | 1 . 1 1 1 . Drop 7 | 1 . 1 4 1 . Fire 61 | . 9 26 14 1 11 Melee 3 | . . . . 1 2 Ram 1 | . . . . . 1 Kick 2 | . . . 2 . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 160 | -10/Materials | Entered Mines 176 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned location of Storage (-8) 675 | -10/Mines | Discovered new exit (range 5) 739 | -10/Mines | Core integrity fell below 20% 834 | -10/Mines | Discovered new exit (range 8) 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1290 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Lost 3 parts (1p2w) 1395 | -9/Materials | Entered Mines 1445 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1503 | -9/Mines | Discovered new exit (range 10) 1523 | -9/Mines | Entered Materials 1523 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1617 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Lost 9 parts (2p2n1u4w) 1670 | -8/Materials | Core integrity fell below 20% 1677 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01570_ U-05 Engineer lays Concrete. 01579_ W-25 Informer sends out distress signal. 01581_ U-05 Engineer lays Concrete. 01582_ FH-F2R(g) destroyed. 01584_ G-47 Trooper IFF system glitched. 01590_ Imp. Heat Sink destroyed. 01592_ Titanium Leg destroyed. 01596_ G-47 Trooper destroyed. 01600_ Greatsword destroyed. 01601_ Arc Projector destroyed. 01607_ Acquired Lgt. Nuclear Core. 01608_ Imp. Carbon-fiber Leg destroyed. 01612_ G-47 Trooper destroyed. 01617_ Lgt. Nuclear Core destroyed. 01619_ Acquired Carbon-fiber Leg. 01626_ Imp. EM Pulse Cannon destroyed. 01660_ T-07 Excavator is excavating. 01669_ Carbon-fiber Leg destroyed. 01670_ Slammed into Y-45 Defender. 01673_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????????????# ?######????#####??????????????????? | | ????########## ## gg ##### ##+#####???????????? | | ? T" g Y ????????? | | ? " g @ ????????? | | ?????############ g##### #####??????????????? | | ????????????????# ####????# ##??????????????????? | | ????????????????# #???????? #???????????????????? | | ????????????????# #????????? +???????????????????? | | ????????????????# #??????????#???????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# ####???????????????????????????? | | ????????????????# !!##??????????????????????????? | | ????????????????# !#??????????????????????????? | | ????????????????# !#??????????????????????????? | | ????????????????# !#??????????????????????????? | | ????????????????# !#??????????????????????????? | | ????????????????# !!##??????????????????????????? | | ????????????????# ####???????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ???????????????## ##############?????????????????? | | ???????????????# ????????????????? | | ??????????????## ????????????????? | | ??????????????#T ????????????????? | | ??????????????## #############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftBlastAutocannon Manual? 0 Play Time 00:12:21 Cumulative 319.2 hours Start 2020.10.25 @ 18:46:12 End 2020.10.25 @ 18:57:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 22 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 62 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35199332-7809-4f01-adaa-d28c3b00fd16