Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:38:41 Player: ebo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1943) 1943 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5515 Bonus ------- Follower Combat Kills 47 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (2700) Ox53 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Small Storage Unit Heavy Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Armored Treads Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Engine Medium Storage Unit Huge Storage Unit Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Authchip [R/Combat] Small Laser Small Laser Spread Laser Heavy Particle Gun Heavy Particle Gun Beam Cannon Shotgun Grenade Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Scrap Engine Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . 1 . . 1 Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 68 | 6 12 19 4 4 6 17 Power 10 | 1 1 3 1 1 1 2 Engine 7 | 1 1 1 1 1 1 1 Core 3 | . . 2 . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 6 6 . 1 3 2 Treads 9 | 2 2 2 . . 3 . Leg 9 | . 4 4 . 1 . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 18 | 1 3 7 . 2 1 4 Device 4 | . . 1 . . . 3 Storage 9 | 1 3 3 . 1 . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . 3 . 1 1 . Artifact . | . . . . . . . Weapon 20 | 2 2 3 3 . 1 9 Energy Gun 10 | 1 1 2 1 . . 5 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 1 1 1 2 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 42 | . 2 8 5 . 4 23 Power 8 | . 1 2 1 . 1 3 Propulsion 9 | . . 1 2 . 1 5 Utility 10 | . . 2 2 . 1 5 Weapon 15 | . 1 3 . . 1 10 Highest Loss Streak 8 | . 2 5 5 . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 94 94 71 81 77 53 Engine 10 | . 13 . 14 18 14 3 Core 1 | . . 8 . . . 3 Treads 5 | . 18 9 10 . 4 4 Leg 4 | . 9 12 . 9 5 . Device 2 | . . 1 . . . 7 Storage 24 | . 23 30 23 27 27 18 Protection 6 | . . 9 5 9 8 1 Energy Gun 2 | . 8 11 . . . 2 Ballistic Gun 13 | . 19 9 17 18 17 5 Naked Turns . | . . . . . . . Heaviest Build 205 | 12 92 108 115 191 191 205 Greatest Support 40 | 40 40 40 40 15 40 40 Greatest Overweight (x) 65 | 1 2 6 33 12 60 65 Average Overweight (x) 7 | . . 1 5 12 10 21 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 8 15 25 25 25 25 Most Carried 15 | 6 8 13 15 14 15 13 Average Carried 11 | 2 6 9 14 11 13 8 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 15 | 3 8 13 15 11 14 4 Scrap Engine Consumption 9 | . . . . . . 9 Constructs Created 1 | . . . . . . 1 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 1433 | 260 368 282 20 60 194 249 Remotely . | . . . . . . . Salvage Created 2172 | . 455 598 108 49 617 345 Parts 138 | . 34 43 8 4 28 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 51 | . 12 16 3 1 9 10 Guns 49 | . 12 16 3 1 9 8 Cannons 1 | . . . . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 10 | . 5 1 1 . 2 1 Worker 1 | . . . . . . 1 Builder 1 | . 1 . . . . . Recycler 3 | . 1 . . . 2 . Watcher 1 | . 1 . . . . . Swarmer 12 | . 6 3 . . . 3 Grunt 18 | . 6 10 . 1 . 1 Protector 1 | . . . . . 1 . Sentry 11 | . . 3 2 . 6 . Hunter 1 | . . . 1 . . . Programmer 8 | . . . . . 2 6 Best Kill Streak 7 | . 7 3 2 1 3 4 Combat Bots Only 5 | . 5 3 2 1 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 619 | . 99 131 58 5 90 236 Missed 157 | . 29 35 16 3 25 49 Damage Taken 6645 | . 721 1211 774 34 948 2957 Core 1550 | . 139 174 171 . 207 859 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 100 44 56 . . 31 . Volleys Fired 217 | . 48 62 18 4 40 45 Largest 2 | . 2 2 2 2 2 2 Hottest 100 | . 70 80 43 43 43 100 Shots Fired 393 | . 91 119 36 8 69 70 Gun 378 | . 91 119 36 8 69 55 Cannon 12 | . . . . . . 12 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 257 | . 78 40 36 8 69 26 Thermal 133 | . 13 79 . . . 41 Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 11 13 3 13 8 Robot Miss Streak 7 | . 7 3 4 5 2 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 4 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 263 | . 52 82 23 4 51 51 Core Hits 118 | . 25 32 9 3 18 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3456 | . 585 1029 251 51 633 907 Guns 3211 | . 585 1020 251 51 633 671 Cannons 150 | . . . . . . 150 Explosions 86 | . . . . . . 86 Melee . | . . . . . . . Ramming 9 | . . 9 . . . . Kinetic 2085 | . 500 377 251 51 633 273 Thermal 1276 | . 85 643 . . . 548 Explosive 86 | . . . . . . 86 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 32 | . . 1 . . 3 32 Average Corruption 9 | . . 1 . . 2 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 120 | . . . . . 36 84 Message Errors 26 | . . . . . 10 16 Matter Fused 33 | . . . . . 9 24 Heat Flow Errors 20 | . . . . . 5 15 Energy Discharges 9 | . . . . . . 9 Parts Rejected 2 | . . . . . 1 1 Parts Fused 3 | . . . . . 1 2 Data Loss (minor) 12 | . . . . . 5 7 Data Loss (major) 6 | . . . . . 2 4 Misfires 4 | . . . . . 1 3 Alerts 3 | . . . . . 2 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . . 3 Projectiles . | . . . . . . . Explosions 3 | . . . . . . 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . . . . . . 118 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 72 233 181 39 251 234 Average Temperature 52 | . 18 49 95 20 52 67 Received Heat Transfer 1464 | . 306 567 267 18 261 45 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 3 . . . 6 Heat Transferred 2531 | . 223 1450 . . . 858 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Peak Influence 294 | . 270 294 143 83 45 99 Initial 63 | . . 59 53 5 . 63 Average 33 | . 76 132 55 19 11 28 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 98 | 100 89 88 100 100 100 100 Level 1 1 | . 10 11 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 1 1 . . 6 Investigation 4 | . 3 1 . . . . Extermination 6 | . . . . . . 6 Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 5 | . 1 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 23 23 11 4 10 12 Peak Tracking Total 7 | . 7 5 6 1 2 3 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 11 | . 2 4 1 2 2 . Terminals 9 | . 1 4 1 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 2 9 1 2 6 . Successful 14 | . 2 6 1 1 4 . Failed 6 | . . 3 . 1 2 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 16 | . 1 9 1 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 6 1 1 3 . Record 5 | . . 2 . . 3 . Robot Analysis 1 | . . 1 . . . . Alert Level 3 | . 1 1 . 1 . . Dispatch Records 1 | . . 1 . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Process 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 3 1 . 2 . Full Trace Events 2 | . . 1 . . 1 . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 100 | . . . . 100 100 . Highest-Rated Ally 100 | . . . . 100 100 . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 217 | . . . . 217 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 10774 | 80 568 1021 590 1109 4548 2858 Spaces Moved 1625 | 47 274 357 112 115 515 205 Core 76 | 14 . 1 14 . 8 39 Treads 757 | 33 167 118 98 . 246 95 Legs 721 | . 107 238 . 115 261 . Wheels . | . . . . . . . Hover 71 | . . . . . . 71 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 320 960 485 485 Average Speed 616 | 141 146 209 492 960 857 1333 Slowest Speed 3300 | 160 320 350 1700 960 3050 3300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 40 27 17 22 93 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . . . . 21 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . . . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 2072 | 61 356 516 136 122 596 285 Wait 86 | . 6 43 . . 28 9 Move 1619 | 46 273 356 111 114 514 205 Hop . | . . . . . . . Pick Up 63 | 9 12 24 3 . 7 8 Fast Attach . | . . . . . . . Attach 52 | 6 4 15 1 4 6 16 Detach 3 | . 1 1 . . 1 . Swap 16 | . 8 4 3 . . 1 Drop 14 | . 4 9 . . . 1 Fire 217 | . 48 62 18 4 40 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 615 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x2 878 | -9/Materials | Lost 5 parts (1p2u2w) 1418 | -9/Materials | Discovered new exit (range 16) 1533 | -9/Materials | Build established: Scavenger-Mutant 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1956 | -8/Materials | Discovered new exit (range 21) 2007 | -8/Materials | Build established: Mutant 2058 | -8/Materials | Lost 5 parts (1p2n2u) 2260 | -8/Materials | Entered Storage 2563 | -8/Storage | Met 01-MTF 3297 | -8/Storage | Discovered new exit (range 8) 3369 | -8/Storage | Entered Recycling 3369 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3374 | -8/Recycling | 01-MTF left 3446 | -8/Recycling | Found Scrap Engine 5966 | -8/Recycling | Lost 3 parts (1p1n1w) 6651 | -8/Recycling | Core integrity fell below 50% 7559 | -8/Recycling | Build established: Scavenger-Mutant 7851 | -8/Recycling | Discovered new exit (range 10) 7917 | -8/Recycling | Entered Factory 7917 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8835 | -6/Factory | System corruption reached 10% 8859 | -6/Factory | Lost 8 parts (2p3n1u2w) 9054 | -6/Factory | Build established: Mutant 9793 | -6/Factory | Core integrity fell below 50% 9832 | -6/Factory | Lost 4 parts (1p1u2w) 10612 | -6/Factory | Core integrity fell below 20% 10621 | -6/Factory | System corruption reached 30% 10627 | -6/Factory | Discovered new exit (range 8) 10660 | -6/Factory | Lost 6 parts (1n3u2w) 10775 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Component data lost. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Grenade Launcher fused. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). System corrupted: Energy discharge (-30). System corrupted: Matter fused (-6). Grenade Launcher destroyed. V3TMMMU7GGLZ |T9D B3YX EY31G#QJ=JU Map ----- +----------------------------------------------------+ | ?????? ????????????????????????????????????????? | | ?????? "???????????????????????????????????????? | | ?????? "???????????????????????????????????????? | | ?????? 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[ ! #?????????????? | | ??????????????????????????? #?????????????? | | ???????????????????????????#########?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 34 Energy Capacity 650 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher System Compromised \\IAMDERELICT Challenges ------------ None Game ------ Seed CargoChainTorch Manual? 0 Play Time 00:34:36 Cumulative 3.7 hours Start 2024.04.01 @ 23:02:19 End 2024.04.02 @ 09:38:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56c7e195-e7f6-4872-947e-ee1ac7de92c1