Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 18:41:34 Player: Tollhouse Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1507) 1507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3592 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- High-capacity Battery (250) Medium Matter Pod (100) Improved Sensor Array Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Ion Engine Armored Treads High-capacity Battery Medium Matter Pod Sensor Array Pulse Rifle Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 50 | 6 1 9 27 7 Power 9 | 1 . 1 5 2 Engine 6 | 1 . 1 2 2 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 17 | 2 . 2 12 1 Treads 9 | 2 . 1 6 . Leg 8 | . . 1 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 3 4 . Device 2 | . 1 1 . . Storage 4 | 1 . 1 2 . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . 3 6 4 Energy Gun 5 | . . 2 1 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 3 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 4 9 15 Power 6 | . . 1 2 3 Propulsion 11 | . . 1 5 5 Utility . | . . . . . Weapon 11 | . . 2 2 7 Highest Loss Streak 15 | . . 3 2 15 To Critical Strikes . | . . . . . Average Backups 6 | 1 3 5 8 7 Power 1 | . 1 1 1 1 Propulsion . | . . . . . Utility 1 | . . 1 2 3 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 1 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 90 98 92 64 Engine 9 | . 14 13 6 2 Core 2 | . . . 4 4 Treads 21 | . 28 27 16 11 Leg 5 | . . . 10 2 Device 2 | . 5 4 . . Storage 12 | . 14 14 11 9 Processor 13 | . . 8 20 18 Energy Gun 6 | . . 9 5 2 Ballistic Gun 12 | . 28 18 5 4 Slashing Weapon 4 | . . . 9 3 Peak Build Rating 19 | 6 7 15 19 18 Average Rating 12 | 5 6 10 16 13 On Entrance 8 | . 6 7 13 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 13 14 17 22 20 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 7 | . . . 7 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 2 6 7 10 10 Average Carried 6 | 1 3 5 8 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 6 5 10 4 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 968 | 204 124 233 377 30 Remotely . | . . . . . Salvage Created 1650 | . 163 101 1267 119 Parts 127 | . 15 13 97 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 6 7 30 2 Melee 9 | . . . 8 1 Guns 27 | . 6 7 14 . AOE 8 | . . . 8 . Classes Destroyed 10 | . 2 1 6 1 Worker 3 | . . 2 1 . Builder 4 | . . . 3 1 Operator 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 11 | . 3 7 1 . Grunt 24 | . 3 . 21 . Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 6 | . . . 6 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 3 3 8 2 Combat Bots Only 7 | . 3 3 7 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 455 | . 53 51 207 144 Missed 134 | . 16 12 61 45 Hits 321 | . 37 39 146 99 Projectile 321 | . 37 39 146 99 AOE 2 | . . . 1 1 Critical Strikes 4 | . . . . 4 Damage Taken 4278 | . 401 380 1786 1711 Core 1005 | . 53 48 346 558 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . 59 13 . Volleys Fired 125 | . 17 23 73 12 Largest 2 | . 2 2 1 2 Hottest 83 | . 40 83 63 67 Shots Fired 159 | . 34 39 73 13 Gun 145 | . 34 39 63 9 Cannon 3 | . . . . 3 Launcher 11 | . . . 10 1 Special . | . . . . . Kinetic 83 | . 34 36 9 4 Thermal 49 | . . 3 38 8 Explosive 11 | . . . 10 1 Electromagnetic 16 | . . . 16 . Robot Hit Streak 11 | . 4 5 11 9 Robot Miss Streak 8 | . 3 8 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 142 | . 19 20 87 16 Core Hits 73 | . 8 9 49 7 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 11 | . . 1 9 1 Burn 2 | . . . 2 . Destroy 1 | . . 1 . . Smash 1 | . . . . 1 Sever 7 | . . . 7 . Melee Attacks 57 | . . . 47 10 Impact 8 | . . . . 8 Slashing 49 | . . . 47 2 Piercing . | . . . . . Sneak Attacks 6 | . . . 5 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3929 | . 224 201 2992 512 Guns 1288 | . 223 185 811 69 Cannons 90 | . . . . 90 Explosions 928 | . . . 855 73 Melee 1606 | . . . 1326 280 Ramming 17 | . 1 16 . . Kinetic 543 | . 223 151 70 99 Thermal 679 | . . 34 585 60 Explosive 883 | . . . 810 73 Electromagnetic 201 | . . . 201 . Impact 214 | . . . . 214 Slashing 1392 | . . . 1326 66 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 248 | . . . 130 118 Projectiles . | . . . . . Explosions 7 | . . . 2 5 Melee 241 | . . . 128 113 Knockbacks 3 | . . . . 3 Impact 2 | . . . . 2 Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 65 | . . . 42 23 Shots 5 | . . . 4 1 Rammed 5 | . 1 4 . . Targets Rammed 7 | . 1 6 . . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 186 | . 12 86 186 44 Average Temperature 34 | . 6 49 38 18 Received Heat Transfer 1359 | . 186 . 765 408 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1554 | . . 74 1332 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | . 70 50 195 50 Initial 37 | . . . . 37 Average 33 | . 16 4 65 14 Influence Increases 1221 | . 145 170 835 71 Destroy 0b10 Robot/C 900 | . 120 140 600 40 Destroy 0b10 Robot/NC 60 | . . 10 45 5 Destroy Leader 198 | . 20 20 138 20 Successful Hack 5 | . 5 . . . Disable Machine 15 | . . . 15 . Destroy Structure 28 | . . . 22 6 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1221 | . 145 170 745 161 Entered New Map 53 | . . . . 53 Time Decay 846 | . 145 140 505 56 Lost Part 172 | . . 30 90 52 Purge Threat 150 | . . . 150 . Squads Dispatched 7 | . 1 . 4 2 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 12 7 44 12 Peak Tracking Total 8 | . 5 3 8 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 1 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 1 1 . Successful 3 | . 1 1 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Open Door 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 3876 | . 199 1427 2054 196 Optics 3189 | . . 939 2054 196 Sensors 687 | . 199 488 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4588 | 358 532 1448 2054 196 Spaces Moved 2464 | 221 237 835 1098 73 Core 22 | 5 . . 6 11 Treads 1976 | 216 237 829 655 39 Legs 466 | . . 6 437 23 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 120 160 Average Speed 160 | 157 160 163 157 187 Slowest Speed 400 | 160 160 170 400 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 15 34 95 55 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . 30 5 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . 30 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2864 | 228 358 887 1287 104 Wait 99 | . 99 . . . Move 2461 | 220 237 834 1097 73 Hop . | . . . . . Pick Up 24 | 2 4 3 15 . Fast Attach 36 | 6 1 5 21 3 Attach 18 | . . 5 7 6 Detach 16 | . . 6 10 . Swap . | . . . . . Drop 22 | . . 5 17 . Fire 125 | . 17 23 73 12 Melee 57 | . . . 47 10 Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 359 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 755 | -10/Materials | Discovered new exit (range 8) 891 | -10/Materials | Entered Mines 1015 | -10/Mines | Learned 8 Materials zone layouts 1357 | -10/Mines | Lost 3 parts (1p1n1w) 1366 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1570 | -10/Mines | Discovered new exit (range 20) 1832 | -10/Mines | Discovered new exit (range 10) 1832 | -10/Mines | Discovered new exit (range 15) 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2340 | -9/Materials | Identified exit to Materials 2967 | -9/Materials | Build established: Scavenger-Mutant 3092 | -9/Materials | Discovered new exit (range 7) 3404 | -9/Materials | Core integrity fell below 50% 3437 | -9/Materials | Destroyed 7 combat bots 4068 | -9/Materials | Discovered exit to Materials (range 6) 4306 | -9/Materials | Core integrity fell below 20% 4393 | -9/Materials | Entered another Materials area 4393 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4520 | -8/Materials | Core integrity fell below 50% 4582 | -8/Materials | Core integrity fell below 20% 4589 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Slug penetrates Wall. Particle Gun destroyed. Acquired Flak Cannon. [Achievement: Hydra] H-55 Commando knocked back. Fusion Modulator explodes. Aluminum Leg destroyed. Fusion Modulator explodes. H-55 Commando destroyed. Recycling Unit disabled. Pulse Rifle tumbles out of recycling unit. Lgt. Deuterium Engine tumbles out of recycling unit. Ion Engine destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. Critical hit (Burn: +37). Flail destroyed. Flak Cannon destroyed. K-01 Serf cleans the Atomic Centrifuge. 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